mmeisenheimerub17_ESO wrote: »This is ridiculous. As the developers have promised, we should be able to use any weapon, and any class skill at any time without punishment. This is punishment. Now you may say, "well you can just pick up any weapon and use it, you don't need skills to actually use it." Well in reality, no you can't. Using a weapon with out some skills out of its skill line will prove to be impossible because you cant kill anything without some kind of skills. You can do some damage, but it would never be enough without the skills, you would just die horribly over and over again. You also might say, "well people would just respec so they would be able to craft everything, or use a hireling skill to get unlimited mats." This is also true, but you can restrict the respec ability in different and less punishing ways. Put a 24 hour cap or longer on the respec, not straight up punish the player by taking almost all of his gold!
I should be able to say,"well I am getting sick of this destruction staff and I want to switch to one hand and shield." And you should be able to based on what the developers have fed us through their media! This respec cost crap is insanely expensive, and should be changed.
BalanceGaming wrote: »Eso head is not a valid way to tinker with your build! Its just descriptions of the skills, you don't know how effective they are until you actually use them yourself, i have said this before. Please check through the other comments before you start the same debate over again......
More points only makes the problem worse! If I have 150 points it costs 15,000 gold to change out of a bad/broken morph! 300 skill points still won't help you with your character if you have the wrong set of morphs. Instead it just makes the cost of changing them 30,000 gold! After about 80 skill points, they stop actually improving your character and simply make it so you can use different weapons or armor or do crafting.
Some morphs are BAD compared to the others, some are BROKEN, some have misleading and mysterious tooltips, some don't scale in the same way as the other.
Certain morphs drastically change the way a build plays and you only have 5 skills on your bar if one of them has anti-synergy with your build in a way you didn't know and you find out later, its a big deal.
There needs to be a way to change morphs without resetting everything.
BalanceGaming wrote: »@Pyatra Do you sell all the armor you get or do you deconstruct? Most people don't sell all their loot so they can level their crafting skills. Also I have about 150 skills at level 43.
BalanceGaming wrote: »@Metrobius No one is forcing you to come on the forums. You don't like it then gtfo.
I agree, I've respec'd 3 times already each over 10k and it's not really an issue(in addition to buying lots of bag/bank space and the 42k horse). I'd really just like a way to respec ONE ability, I don't care if it costs 1000g or 2000g or 5000g. I can't be bothered to redo EVERYTHING when I respec, it's annoying when you have 150+ skill points spent.If you have 150 skill points you're probably veteran. $15k is a minor inconvenience to me and I just turned 40. I was broke 3 levels ago and I didn't farm anything or sell anything to players, just NPCs and I have $20k right now. At 150 skill points you can easily get 3-6 more points within an hour if your goal is only skill points. I respec'ed around level 14 and 23, even though it wiped me out I wasn't really spending gold on much anyway.
I agree, I've respec'd 3 times already each over 10k and it's not really an issue(in addition to buying lots of bag/bank space and the 42k horse). I'd really just like a way to respec ONE ability, I don't care if it costs 1000g or 2000g or 5000g. I can't be bothered to redo EVERYTHING when I respec, it's annoying when you have 150+ skill points spent.
^Yeah.I would sugest, that they add the option to reset your morphs only, I think it is stupid that you have to pay several thousand gold because you come to not like one or two of your morph decissions.
BalanceGaming wrote: »@tommipalup16 Its not just about mistakenly distributing skill points, i should be able to change my role around at any time and use whatever weapon i want effectively, and it will not be effective if I do not have skill points to send. And im sorry i highly doubt that there are enough skill points in the game to get every passive,crafting, and skill effects that I want.
BalanceGaming wrote: »@tommipalup16 Its not just about mistakenly distributing skill points, i should be able to change my role around at any time and use whatever weapon i want effectively, and it will not be effective if I do not have skill points to send. And im sorry i highly doubt that there are enough skill points in the game to get every passive,crafting, and skill effects that I want.
Sorry but i have to disagree. What you are asking is ridiculous and antithetical to a sandbox mmo community. A good mmo should make you HAVE to choose between a ton of skills that you "want". It shouldn't be easy to decide and it shouldn't be easy to change.
I understand where you are coming from but one of the best reasons to play sand box mmos is that every player has a unique skill set that distinguishes them from other players. This is part of what made darkfall unsuccessful; no skill limitations so every player was exactly the same.
I don't mean to attack your opinion but I just want to help explain why a steep price for a skill reset is important to a game like this.