Drachenfier wrote: »I have a sword and shield in both slots, and I use 10 abilities in any given fight. The only pointless thing is that I have to swap from Sword A to Sword B to access half of the abilities. Pointless mechanic.
nerevarine1138 wrote: »Drachenfier wrote: »I have a sword and shield in both slots, and I use 10 abilities in any given fight. The only pointless thing is that I have to swap from Sword A to Sword B to access half of the abilities. Pointless mechanic.
Because you've (pointlessly) decided to use the exact same weapon and shield with the same traits and enchants. That's your problem.
well i,ve pretty much managed to make my templar a viable tank, healer , and ranged dps now hes lvl 47... however in this system i cant slot all my skills and be these things at the same time. Thats a good thing imo. if i could tank while having all my heals and damage moves available at the same time it would be insane.
or if sorcs coul;d have both pets summoned and every bit of CC available from the other trees available at the same time it would be bonkers. it forces us to make choices for situations. thats what makes it fun i can do multiple things but i cant just run around being able to do everything all the time. thats mindless.
Brimsurfer wrote: »I find it shocking that how some people think that having access to fewer skills during combat will make them think before they act during fights and that it will make them different from other players playing the same class.
But the reality is that, it won't, in fact it will do just the opposite. Having only 5 abilities on the go, will leave very little room for variation in combat and as the time pass on, 90% of the players will be using the same cookie cutter build, that is proven to work best in most situations.
Just let a few weeks pass, you'll see what I mean. 90% of Dragon Knight Tanks or Templar Healers on the server will be mind numbingly similar, same will be true for other classes and roles
nerevarine1138 wrote: »Drachenfier wrote: »I have a sword and shield in both slots, and I use 10 abilities in any given fight. The only pointless thing is that I have to swap from Sword A to Sword B to access half of the abilities. Pointless mechanic.
Because you've (pointlessly) decided to use the exact same weapon and shield with the same traits and enchants. That's your problem.
Brimsurfer wrote: »I find it shocking that how some people think that having access to fewer skills during combat will make them think before they act during fights and that it will make them different from other players playing the same class.
But the reality is that, it won't, in fact it will do just the opposite. Having only 5 abilities on the go, will leave very little room for variation in combat and as the time pass on, 90% of the players will be using the same cookie cutter build, that is proven to work best in most situations.
Just let a few weeks pass, you'll see what I mean. 90% of Dragon Knight Tanks or Templar Healers on the server will be mind numbingly similar, same will be true for other classes and roles
Brimsurfer wrote: »If we had the freedom of using the whole repertoire, of our skills, as we see fit. Would you still consciously restrict yourself to 6 abilities to give yourself a false sense of uniqueness?
EinionYrthb16_ESO wrote: »Shaun98ca2 wrote: »Brimsurfer wrote: »And people who like to play with fewer skills, just don't slot any more skills in your skill bar and give yourself all the challenge you like, that solves your problem for you. I don't see any reason for you guys to be upset. But the rest of us who like to have access to more skills should have that access.
These kinds of statesments get me. Have you EVER played WOW or RIFT or any game that had numerous hotbars. Your gonna tell me I can play those games and slot 5 abilities and be viable and able to play with others....REALLY........REALLY.
I suspect he knows how badly that would gimp the char but he doesn't care so long as he can have MOAR BUTTONZ.
I suspect he doesn't even care and if they gave him 20 buttons he would start whining about something else
Etchesketch wrote: »
nerevarine1138 wrote: »Etchesketch wrote: »
Yeah. Unless you read the dozens of other posts explaining why it isn't that. But reading is a lot of work.
Etchesketch wrote: »PC gaming is on its last legs really and if you don't see it, I can't help you.
Etchesketch wrote: »PC gaming is on its last legs really and if you don't see it, I can't help you.
While not as popular as consoles, PC gaming is just as strong or stronger than it's ever been.
That being said ESO was made with consoles in mind but that's not the reason there is such a strict limit on buttons. They could easily support 8 with a controller, as other games have.
It seems they wanted this game to be extremely noob friendly so they lowered the bar in many areas.
nerevarine1138 wrote: »Etchesketch wrote: »PC gaming is on its last legs really and if you don't see it, I can't help you.
While not as popular as consoles, PC gaming is just as strong or stronger than it's ever been.
That being said ESO was made with consoles in mind but that's not the reason there is such a strict limit on buttons. They could easily support 8 with a controller, as other games have.
It seems they wanted this game to be extremely noob friendly so they lowered the bar in many areas.
You mean the limitation wasn't based around controllers, but rather around balancing builds and forcing strategic choices?
Insanity.
Etchesketch wrote: »Again, we are obviously beta testing this console game. ZoS is banking on selling 3-5 times as many console versions as they do PC.
Do the math.