Agreed @anton1nh That's why I like the idea of a LFT menu. It could be like that forum functionality, but still in game. You're still trading 1:1, so much of the AH manipulation woes won't enter the conversation. Further it's more social than an AH and more socially acceptable than spamming zone chat. Really the only downside I can see is for ZOS...they'd have to create another menu :P
*snip*
Try finding a spec that works in PvP and PvE.
There are plenty of specs that work in both PVP and PVE. Respec should not be something you do daily between switching tasks. That's exactly why it has a high price. It's supposed to be something you do very sparingly and only when it's really necessary to correct your build. You can have specs for both PVP and PVE because your build really comes down to your gear, your loadout (skills on your hotbar), and how you use them. So by switching out your gear and/or loadout, your entire build changes. You do not need to respec for this, seeing as you can spec into many more skills than will fit on your two hotbars.
that's still 20 times the number of players that can be in any one guild.
besides that you are still missing the point. by adding hugely expensive mounts and other vanity items Blizz artificially inflates WoWs economy. thereby ensuring a large number of addicted gamers and staying the world no1 MMO. the AHs are not to blame for that no matter how large or small the server is.
If that's the case @mrwilson714_ESO you'd probably be playing solo anyway. A global AH does not increase social interaction by any means. Rather you plug a bunch of your content in, set it to whatever rate other items are posted at, and get the gold later. There is no socializing. You don't even need to know who bought your items. Some people have always played solo in MMOs. That's not a phenomenon unique to ESO. There's nothing wrong with it as a playstyle, but it shouldn't be used as supporting evidence for/ against an AH.
mrwilson714_ESO wrote: »All the lack of a central trading place is doing is making me play solo. I turn off the chat window and only use what I make/loot.
I would like to a method of buying/selling that doesn't involve joining a guild (or spamming chat).
and here is the other side of the OP's argument
i'm a power gamer and i want to exploit this situation for all i can. so my main crafter with all professions maxed out joins 5 of the most well stocked ambitious guilds i can. using my connections in these guilds i get the best gear and materials cheaper than everyone save for a few that play just like me.
i make 7 other characters that all join 5 different guilds each meaning 35 guild stores to sell everything i get from/with my main at a huge mark up to the rest of you suckers. for people like me i now control the mega server's economy and dictate prices.
you don't want a global AH well then welcome to the tamriel world banking/trading system.
and here is the other side of the OP's argument
i'm a power gamer and i want to exploit this situation for all i can. so my main crafter with all professions maxed out joins 5 of the most well stocked ambitious guilds i can. using my connections in these guilds i get the best gear and materials cheaper than everyone save for a few that play just like me.
i make 7 other characters that all join 5 different guilds each meaning 35 guild stores to sell everything i get from/with my main at a huge mark up to the rest of you suckers. for people like me i now control the mega server's economy and dictate prices.
you don't want a global AH well then welcome to the tamriel world banking/trading system.
Except that guilds are not character specific. They are account specific. To do what you are suggesting would require 7 more accounts. If you want to pay that $120.00/mo (or the Euro equivalent), I suppose that's your prerogative but it seems a little extreme to me...
and here is the other side of the OP's argument
i'm a power gamer and i want to exploit this situation for all i can. so my main crafter with all professions maxed out joins 5 of the most well stocked ambitious guilds i can. using my connections in these guilds i get the best gear and materials cheaper than everyone save for a few that play just like me.
i make 7 other characters that all join 5 different guilds each meaning 35 guild stores to sell everything i get from/with my main at a huge mark up to the rest of you suckers. for people like me i now control the mega server's economy and dictate prices.
you don't want a global AH well then welcome to the tamriel world banking/trading system.
Except that guilds are not character specific. They are account specific. To do what you are suggesting would require 7 more accounts. If you want to pay that $120.00/mo (or the Euro equivalent), I suppose that's your prerogative but it seems a little extreme to me...
and here is the other side of the OP's argument
i'm a power gamer and i want to exploit this situation for all i can. so my main crafter with all professions maxed out joins 5 of the most well stocked ambitious guilds i can. using my connections in these guilds i get the best gear and materials cheaper than everyone save for a few that play just like me.
i make 7 other characters that all join 5 different guilds each meaning 35 guild stores to sell everything i get from/with my main at a huge mark up to the rest of you suckers. for people like me i now control the mega server's economy and dictate prices.
you don't want a global AH well then welcome to the tamriel world banking/trading system.
Except that guilds are not character specific. They are account specific. To do what you are suggesting would require 7 more accounts. If you want to pay that $120.00/mo (or the Euro equivalent), I suppose that's your prerogative but it seems a little extreme to me...
well in this day and age its not as extreme as you might think. people get paid to play video games and i'm not talking about gold farmers. if those people wanted to do what i was suggesting it could be done. $120 a month isn't that much when you are talking about controlling something as large as a mega servers' economy.
it may just happen anyways and we see an article about this one guy who does just what i described. would you really be surprised if/when this happens?
and here is the other side of the OP's argument
i'm a power gamer and i want to exploit this situation for all i can. so my main crafter with all professions maxed out joins 5 of the most well stocked ambitious guilds i can. using my connections in these guilds i get the best gear and materials cheaper than everyone save for a few that play just like me.
i make 7 other characters that all join 5 different guilds each meaning 35 guild stores to sell everything i get from/with my main at a huge mark up to the rest of you suckers. for people like me i now control the mega server's economy and dictate prices.
you don't want a global AH well then welcome to the tamriel world banking/trading system.
Except that guilds are not character specific. They are account specific. To do what you are suggesting would require 7 more accounts. If you want to pay that $120.00/mo (or the Euro equivalent), I suppose that's your prerogative but it seems a little extreme to me...
well in this day and age its not as extreme as you might think. people get paid to play video games and i'm not talking about gold farmers. if those people wanted to do what i was suggesting it could be done. $120 a month isn't that much when you are talking about controlling something as large as a mega servers' economy.
it may just happen anyways and we see an article about this one guy who does just what i described. would you really be surprised if/when this happens?
That is not indicative of a design failure. It's indicative of a guy with way too much free time and way too much disposable income.
yes, make a global auction house!
1. it privides you better access to what you would want to buy, if you want to buy, and if you dont, then you can leave it alone.
2. current system has no player interaction on sales, unless you count spamming in /zone
3. you want to be in a guild with people that are only there to make money off of you? not my kind of guild.
4. low level resources that cost alot more gold would be bought by veteran players and likely sold by new players. this gives the new players a chance to get enough money to buy anything. it also would allow new players, who would not be able to get into the full established trade guilds, to actually find items to purchase.
5. trading guild stores will likley have higher prices since the gatherers would have no competition. global AH allows new players to easy sell their mats and make enough coin to compete with the veterans in purchasing items. new players will not be able to get into stablished trading guilds since they will be full and fill vacancies with higher level players that can add more. look at motifs: had we a global exchange they would sell at their true value (which i am sure is less then current) and reduce zone sells.
6. scenerio A: yours makes no sense because a global exchange is absolutely irrelevant. wouldnt need to spam in /zone with a global exchange, could just list it. as far as selling to guildmates and players that know you it is easier to do so with a global exchange. the guild store only makes it less personal to sell to guildmates, plus you have to charge them more to offset the store costs.
as a crafter in every game i played, not to make money, but to make items that help players - i very much hate this system. it stiffles me as a crafter. i have a small number of players i can craft to: my real guild, and 4 more guilds filled with people i never speak to. how is that better than my real guild and every other player that i never speak to?
Respecs.knightblaster wrote: »
Therefor the working people who don't have time to search in 4 trading guilds (or even get a spot in them, inactive members are regulary kicked) will do what do advance? Right, they will simply buy the gold, as there is NO way for them to ever amass a decent amount.
What do you need so much gold for?
.
gold farmers are one example of the type of individual or group that could do this. think about the lengths they are going to just to get a foot hold in this game. i don't know how many accounts they have hacked or bought just so they can keep spamming, mailing, and guild inviting people constantly since 5 day early access has begun.
also i really want the NA maintenance to end soon so i can play a little bit more before bed
knightblaster wrote: »
that's still 20 times the number of players that can be in any one guild.
besides that you are still missing the point. by adding hugely expensive mounts and other vanity items Blizz artificially inflates WoWs economy. thereby ensuring a large number of addicted gamers and staying the world no1 MMO. the AHs are not to blame for that no matter how large or small the server is.
AHs are very much in part to blame, due to gold farmers listing items for obscene prices on the AH. How do you think they make gold? That's how. WoW's expensive mounts and vanity items are gold *sinks*, taking money out of the economy, to slow inflation. The AH, with its highly priced gold-seller items, generates inflation.
In any case, my point is that while an AH always generates inflation, in a megaserver environment a global AH obviates the entire game by making the game about currency (because items are *always* more easily sourced by buying them on the AH due to the huge supply in a megaserver environment). It makes the game revolve around the gold. It's a terrible design. WoW was able to get away with it because even though its servers are much larger than the guilds here, they are much, much, much, much smaller than the megaserver here. A megaserver AH destroys the actual gameplay and reduces everything to gold generation -- to having a virtual job.
mrwilson714_ESO wrote: »All the lack of a central trading place is doing is making me play solo. I turn off the chat window and only use what I make/loot.
I would like to a method of buying/selling that doesn't involve joining a guild (or spamming chat).
Actually, in the post I responded to you very much made it sound like you'd be playing socially if not for the guild store system.
The thing is you do not have to join a huge guild to participate in the economy. My SO isn't in a single guild. He trades even more than I do. Respond to people in zone chat who ask for something specific. I see it all the time. 'Are there any enchanters out there?' or 'Can somebody make lvl 14 Heavy Armor?' or 'WTB greatsword with sharpened trait PST' Simply whisper one of these people and set up a deal. Guild stores do not remove you from the economy. You do that yourself.
grendel1013ub17_ESO wrote: »The main reason why there is no global AH is to deter gold farmers. If someone wants to sell or buy they have to join a guild and have the proper access to these Auction Houses.
That reason alone which is why I am against a Global AH, it cuts out all the bull crap.
Maybe instead of complaining about no global Auction House, how about coming up with ideas to improve what we already have, maybe like a Global Guild Auction House which only Guilds of a certain rank can can auction their items in. And the way the Guild can have that rank is by having a certain amount of players above a certain level.
Each guild would have their own Guild AH, and access to the Global Guild AH if they choose. Just like a real AH, a percentage of what the item is sold for goes to that Guild.
Example: Guild A meets the requirements to sell items at the Global Guild AH. Bob is part of Guild A and sells X for 100G on the GGAH to Susie that is in Guild B. 10% of the profit is split 50/50 between Guild A and Guild B. This way it allows Guilds and players to compete against other Guilds and other Players for prices, and each Guild makes a profit off of its sales.
gold farmers are one example of the type of individual or group that could do this. think about the lengths they are going to just to get a foot hold in this game. i don't know how many accounts they have hacked or bought just so they can keep spamming, mailing, and guild inviting people constantly since 5 day early access has begun.
also i really want the NA maintenance to end soon so i can play a little bit more before bed
Gold farmers are not going to stop gold farming because there is a global auction house. They will keep farming gold because gold farmers farm gold. It's what they do.
and here is the other side of the OP's argument
i'm a power gamer and i want to exploit this situation for all i can. so my main crafter with all professions maxed out joins 5 of the most well stocked ambitious guilds i can. using my connections in these guilds i get the best gear and materials cheaper than everyone save for a few that play just like me.
i make 7 other characters that all join 5 different guilds each meaning 35 guild stores to sell everything i get from/with my main at a huge mark up to the rest of you suckers. for people like me i now control the mega server's economy and dictate prices.
you don't want a global AH well then welcome to the tamriel world banking/trading system.
Except that guilds are not character specific. They are account specific. To do what you are suggesting would require 7 more accounts. If you want to pay that $120.00/mo (or the Euro equivalent), I suppose that's your prerogative but it seems a little extreme to me...
well in this day and age its not as extreme as you might think. people get paid to play video games and i'm not talking about gold farmers. if those people wanted to do what i was suggesting it could be done. $120 a month isn't that much when you are talking about controlling something as large as a mega servers' economy.
it may just happen anyways and we see an article about this one guy who does just what i described. would you really be surprised if/when this happens?
That is not indicative of a design failure. It's indicative of a guy with way too much free time and way too much disposable income.
gold farmers are one example of the type of individual or group that could do this. think about the lengths they are going to just to get a foot hold in this game. i don't know how many accounts they have hacked or bought just so they can keep spamming, mailing, and guild inviting people constantly since 5 day early access has begun.
also i really want the NA maintenance to end soon so i can play a little bit more before bed
yes, make a global auction house!
1. it privides you better access to what you would want to buy, if you want to buy, and if you dont, then you can leave it alone.
2. current system has no player interaction on sales, unless you count spamming in /zone
3. you want to be in a guild with people that are only there to make money off of you? not my kind of guild.
4. low level resources that cost alot more gold would be bought by veteran players and likely sold by new players. this gives the new players a chance to get enough money to buy anything. it also would allow new players, who would not be able to get into the full established trade guilds, to actually find items to purchase.
5. trading guild stores will likley have higher prices since the gatherers would have no competition. global AH allows new players to easy sell their mats and make enough coin to compete with the veterans in purchasing items. new players will not be able to get into stablished trading guilds since they will be full and fill vacancies with higher level players that can add more. look at motifs: had we a global exchange they would sell at their true value (which i am sure is less then current) and reduce zone sells.
6. scenerio A: yours makes no sense because a global exchange is absolutely irrelevant. wouldnt need to spam in /zone with a global exchange, could just list it. as far as selling to guildmates and players that know you it is easier to do so with a global exchange. the guild store only makes it less personal to sell to guildmates, plus you have to charge them more to offset the store costs.
as a crafter in every game i played, not to make money, but to make items that help players - i very much hate this system. it stiffles me as a crafter. i have a small number of players i can craft to: my real guild, and 4 more guilds filled with people i never speak to. how is that better than my real guild and every other player that i never speak to?
So in games with a global AH you talk to every player that buys your stuff from said AH?
gold farmers are one example of the type of individual or group that could do this. think about the lengths they are going to just to get a foot hold in this game. i don't know how many accounts they have hacked or bought just so they can keep spamming, mailing, and guild inviting people constantly since 5 day early access has begun.
also i really want the NA maintenance to end soon so i can play a little bit more before bed
Gold farmers are not going to stop gold farming because there is a global auction house. They will keep farming gold because gold farmers farm gold. It's what they do.
Exactly! gold farmers are unaffected by the existence, or lack of an AH. They will farm gold regardless. That being said, making things hard for them is always fun.
gold farmers are one example of the type of individual or group that could do this. think about the lengths they are going to just to get a foot hold in this game. i don't know how many accounts they have hacked or bought just so they can keep spamming, mailing, and guild inviting people constantly since 5 day early access has begun.
also i really want the NA maintenance to end soon so i can play a little bit more before bed
Gold farmers are not going to stop gold farming because there is a global auction house. They will keep farming gold because gold farmers farm gold. It's what they do.
Exactly! gold farmers are unaffected by the existence, or lack of an AH. They will farm gold regardless. That being said, making things hard for them is always fun.
i'm confused. i thought brennan and others were making the point that no global AH was a good thing to stop the gold farmers but you are admitting that they are gonna do their thing regardless. so why are we using this crappy trade system when we could have a global auction house? if it's not going to stop the gold farmers anyhow why did we take 3 steps back to the days of EQ1 type economy?
oh that's right its all the Auction House's fault. so what is next? being in a guild is bad for community because some of them are elitist and we all have to be inclusive? no more guilds no more guilds
I could care less about what they do with auction houses either way. But for gods sake please ban links and selling items in general chat, use a chat channel or only allow them in certain big cities. Chat is just over run with people linking garbage and trying to scam tweens out of their cash for a vampire bite.