BlueAvenger wrote: »Reasons why I say this as follow:
1. Global Auction House == Game becomes a Trade Machine. The world is Just a Trade Window.
2. No Player Interaction.
3. No real need to be in a guild if you can buy whatever you want whenever you want.
4. Economy suffers as 1 Iron ore could sell for more than 200gold cuz ppl get lazy after many months with truckloads of gold collected from questing looting etc. Dont believe me? Go check WOW Auction house for any Copper ore it sells for 1g whereas its not worth that much at all.
5. It breaks the economy when you can go farming for nodes and sell all of your ores and wood and cloth and get 40000 gold in 2 days. So now that Vanity Horse at the stable is not really a vanity anymore. Then what will happen is people will start complaining there are SOO few options to buy a horse (Although you just need a horse but since everyone is RICH, they want more costlier ones and the devs have to oblige and keep creating trash mounts over and over adding NOTHING to the gameplay).
6. Scenario A: You are now level 30 . You are an expert in Cloth Armor . You have almost all the things needed to craft stuff and the skill points , traits etc. Now how do you advertise yourself? Do you keep shouting to unknown ppl that you want to sell items?
Or the people in YOUR own guild just know you by name and your past good deeds?
What would you prefer ?
Also how much trade do you really need to do? Do you want to play the game or just keep trading all the time? If its the latter then by all means go to WOW. It allows you to trade all day long without moving an inch! And after you have made 10000000 gold you will feel happy.
Whereas I would feel happy when people send me mails asking if had the time to craft them that awesome epic set gear that they really want which might take about 1 week to make cuz that involves performing certains actual rituals by the crafter.
I would prefer I am known to real people in a guild whom I am played with. (and NOT by a stupid Achievement like in World of warcraft which means Nothing at all).
Now since you are very well known in your guild that you are the cloth armor specialist people would send you letters and then you can go meet them in person to craft them their EPIC items. THAT my friend is worth the whole effort in training all those days for crafting.
The usual way that other MMO's do is through a trade window. No one knows anyone. No real need to even try and know them. Then why play a game? WHy not invest time in a stock broking market? It is the same isn't it?
I hope Zenimax read this and makes sure it does NOT succumb to robotic interfaces.
I want a game to be as personal as possible and my achievements and deeds are known to people because I am a skilled player and NOT by numbers and Achievement Ranks and "Reknown points" like in other games which mean crap.
All in all, I would like to end this by saying, please avoid ROBOTIC behaviour in trading.
No Trade Windows are the best Trade Economies instead TRADE and Questing should be glued together.
Ps: I will make an article about how to Merge Trading with questing.
BlueAvenger wrote: »Reasons why I say this as follow:
1. Global Auction House == Game becomes a Trade Machine. The world is Just a Trade Window.
2. No Player Interaction.
3. No real need to be in a guild if you can buy whatever you want whenever you want.
4. Economy suffers as 1 Iron ore could sell for more than 200gold cuz ppl get lazy after many months with truckloads of gold collected from questing looting etc. Dont believe me? Go check WOW Auction house for any Copper ore it sells for 1g whereas its not worth that much at all.
5. It breaks the economy when you can go farming for nodes and sell all of your ores and wood and cloth and get 40000 gold in 2 days. So now that Vanity Horse at the stable is not really a vanity anymore. Then what will happen is people will start complaining there are SOO few options to buy a horse (Although you just need a horse but since everyone is RICH, they want more costlier ones and the devs have to oblige and keep creating trash mounts over and over adding NOTHING to the gameplay).
6. Scenario A: You are now level 30 . You are an expert in Cloth Armor . You have almost all the things needed to craft stuff and the skill points , traits etc. Now how do you advertise yourself? Do you keep shouting to unknown ppl that you want to sell items?
Or the people in YOUR own guild just know you by name and your past good deeds?
What would you prefer ?
Also how much trade do you really need to do? Do you want to play the game or just keep trading all the time? If its the latter then by all means go to WOW. It allows you to trade all day long without moving an inch! And after you have made 10000000 gold you will feel happy.
Whereas I would feel happy when people send me mails asking if had the time to craft them that awesome epic set gear that they really want which might take about 1 week to make cuz that involves performing certains actual rituals by the crafter.
I would prefer I am known to real people in a guild whom I am played with. (and NOT by a stupid Achievement like in World of warcraft which means Nothing at all).
Now since you are very well known in your guild that you are the cloth armor specialist people would send you letters and then you can go meet them in person to craft them their EPIC items. THAT my friend is worth the whole effort in training all those days for crafting.
The usual way that other MMO's do is through a trade window. No one knows anyone. No real need to even try and know them. Then why play a game? WHy not invest time in a stock broking market? It is the same isn't it?
I hope Zenimax read this and makes sure it does NOT succumb to robotic interfaces.
I want a game to be as personal as possible and my achievements and deeds are known to people because I am a skilled player and NOT by numbers and Achievement Ranks and "Reknown points" like in other games which mean crap.
All in all, I would like to end this by saying, please avoid ROBOTIC behaviour in trading.
No Trade Windows are the best Trade Economies instead TRADE and Questing should be glued together.
Ps: I will make an article about how to Merge Trading with questing.
3 literally every other MMO has guilds where player don't get a private AH and players still flood to them so I guess there is more to guilds than trading.Nox_Aeterna wrote: »First , dont kid youself , i have 4 guilds i have muted , im in those guilds solely for the purpose to profit over the other guild members. Only thing i interact with in those guilds , is their AH.
Nox_Aeterna wrote: »First , dont kid youself , i have 4 guilds i have muted , im in those guilds solely for the purpose to profit over the other guild members. Only thing i interact with in those guilds , is their AH.
Buy from one cheap , sell in the other high , could not be simpler. While i admit , the 25% cut is a problem to this.
It also helps when i needs mats and so on.
Second , i dont know from where you got the notion you could tell others what to do. But let me break this ilusion for you , you cant.
I'd like to see that Q&A.Zenimax clearly stated in the Q&A a few weeks ago that they will never implement a global AH.
I'd like to see that Q&A.
robacooperb16_ESO wrote: »
BlueAvenger wrote: »Reasons why I say this as follow:
1. Global Auction House == Game becomes a Trade Machine. The world is Just a Trade Window.
2. No Player Interaction.
3. No real need to be in a guild if you can buy whatever you want whenever you want.
4. Economy suffers as 1 Iron ore could sell for more than 200gold cuz ppl get lazy after many months with truckloads of gold collected from questing looting etc. Dont believe me? Go check WOW Auction house for any Copper ore it sells for 1g whereas its not worth that much at all.
5. It breaks the economy when you can go farming for nodes and sell all of your ores and wood and cloth and get 40000 gold in 2 days. So now that Vanity Horse at the stable is not really a vanity anymore. Then what will happen is people will start complaining there are SOO few options to buy a horse (Although you just need a horse but since everyone is RICH, they want more costlier ones and the devs have to oblige and keep creating trash mounts over and over adding NOTHING to the gameplay).
6. Scenario A: You are now level 30 . You are an expert in Cloth Armor . You have almost all the things needed to craft stuff and the skill points , traits etc. Now how do you advertise yourself? Do you keep shouting to unknown ppl that you want to sell items?
Or the people in YOUR own guild just know you by name and your past good deeds?
What would you prefer ?
Also how much trade do you really need to do? Do you want to play the game or just keep trading all the time? If its the latter then by all means go to WOW. It allows you to trade all day long without moving an inch! And after you have made 10000000 gold you will feel happy.
Whereas I would feel happy when people send me mails asking if had the time to craft them that awesome epic set gear that they really want which might take about 1 week to make cuz that involves performing certains actual rituals by the crafter.
I would prefer I am known to real people in a guild whom I am played with. (and NOT by a stupid Achievement like in World of warcraft which means Nothing at all).
Now since you are very well known in your guild that you are the cloth armor specialist people would send you letters and then you can go meet them in person to craft them their EPIC items. THAT my friend is worth the whole effort in training all those days for crafting.
The usual way that other MMO's do is through a trade window. No one knows anyone. No real need to even try and know them. Then why play a game? WHy not invest time in a stock broking market? It is the same isn't it?
I hope Zenimax read this and makes sure it does NOT succumb to robotic interfaces.
I want a game to be as personal as possible and my achievements and deeds are known to people because I am a skilled player and NOT by numbers and Achievement Ranks and "Reknown points" like in other games which mean crap.
All in all, I would like to end this by saying, please avoid ROBOTIC behaviour in trading.
No Trade Windows are the best Trade Economies instead TRADE and Questing should be glued together.
Ps: I will make an article about how to Merge Trading with questing.
Nox_Aeterna wrote: »First , dont kid youself , i have 4 guilds i have muted , im in those guilds solely for the purpose to profit over the other guild members. Only thing i interact with in those guilds , is their AH.
Buy from one cheap , sell in the other high , could not be simpler. While i admit , the 25% cut is a problem to this.
It also helps when i needs mats and so on.
Second , i dont know from where you got the notion you could tell others what to do. But let me break this ilusion for you , you cant.
I will stop asking dreaming about an AH as soon as people stop spamming every zone chat and even every trade guild chat with WTS and WTB messages. For me the lack of an easy and centralized trading system kills the social interaction in this game. Even the title of this topic written in CAPS is not exactly an example of nice communication.
I'd like to see that Q&A.Zenimax clearly stated in the Q&A a few weeks ago that they will never implement a global AH.
i am not saying trading cannot function without global AH but i do believe it's better whit a global AH. or at least some way to sell to a larger group. if i as a crafter can complete commissioned tasks for a sum of gold.
sort of like a bulletin-board where players can specify items. a crafter can take on the job. when they turn in the item they receive the sum of gold.
sort of a reversed CoD
I like crafting but i feel like i am gonna have a hard time selling items
It need not be a global AH. Removing the player cap on guilds, lowering the 25% fee, allowing access to guild stores outside Cyrodiil, and allowing non members to sell on the GAH could all help the issue.
Adding an "LFT" system similar to the "LFG" system might also work. Adding an entirely novel system might work. Creating single city and single faction marketplaces (rather than global ones) would also be a workable solution.
As it stands, the system doesn't work, at least not for people who don't play 8 hours a day.