It's not about making money for a lot of us. It's about having access to the materials we need to enjoy creating our characters to the furthest.
You might be satisfied running around in white crafted gear while hoarding all of your rare materials until you reach level 50 because the market place sucks. But I'm not, and would prefer an economy that actually lets me use my crafting to create greens and blues while I level up.
I know people who craft themselves greens and blues on a regular basis now, without an AH at all..
Yes but what level are they? How many characters do they have?
It's extremely unreasonable to expect a new player to be find all of the rare materials on their own to craft green or blue gear as they level up.
A good economy is needed to support this. And currently there is not one. That needs to change. I shouldn't have to wait till I am level 50 or create a dozen characters with hirelings to effectively use my crafts.
Stay strong ZOS, don't cave to the AH barons that want to control the in game economy. Keep it by the players for the players rather than for people who can stand at the AH 24/7.
MANY successful modern MMOs have AH ... hmmm in fact many more have them than do not. And not all of them are plagued by a 'bad economy' or dominated by gold sellers. GW2 has a wonderful AH
I'm hardly an AH baron. I just want to be able to sell the stuff I find for more than the NPC vendors will give me, and without having to spam zone chat, which nobody likes me to do, either. I'd also like to be able to quickly and easily find the things I want to buy without traveling to Cyrodiil to look through maybe 4-12 guild stores (depending how good my faction is doing on the campaign) and HOPE what I want is available.Stay strong ZOS, don't cave to the AH barons that want to control the in game economy. Keep it by the players for the players rather than for people who can stand at the AH 24/7.
They must do, as they're advertising a third-party app. in their Twitter feed to help fill the gap:
"Elder Scrolls Online @TESOnline 15h
Looking to buy, sell, and trade in-game goods and services in #ESO? Then @TesoElite's new marketplace is for you: http://www.tesoelite.com/forums/threads/the-marketplace-how-to.2108/ …"
GW2 is honestly the worst example you guys could be using. The AH is controlled by 10-20 people mass buying and selling and controlling the market whether the rest of the players realize it or not. GW2 is an example of why AH's fail, not why they succeed. Inflation + TP Barons have effectively neutered the GW2 economy just a few short years after release.
i honestly like the game with no AH, only people i have seen complain about the anti AH system are people who are to damned lazy to sell items via zone while exploring.
I am getting tired of this argument that people who want a public auction house are lazy.
Just because we don't enjoy spamming zone chat with advertisements doesn't make us lazy.
Drachenfier wrote: »GW2 is honestly the worst example you guys could be using. The AH is controlled by 10-20 people mass buying and selling and controlling the market whether the rest of the players realize it or not. GW2 is an example of why AH's fail, not why they succeed. Inflation + TP Barons have effectively neutered the GW2 economy just a few short years after release.
What a load of crap.
Drachenfier wrote: »GW2 is honestly the worst example you guys could be using. The AH is controlled by 10-20 people mass buying and selling and controlling the market whether the rest of the players realize it or not. GW2 is an example of why AH's fail, not why they succeed. Inflation + TP Barons have effectively neutered the GW2 economy just a few short years after release.
What a load of crap.
Sticking your fingers in your ears doesn't make it any less true. Look it up for yourself.
Drachenfier wrote: »Drachenfier wrote: »GW2 is honestly the worst example you guys could be using. The AH is controlled by 10-20 people mass buying and selling and controlling the market whether the rest of the players realize it or not. GW2 is an example of why AH's fail, not why they succeed. Inflation + TP Barons have effectively neutered the GW2 economy just a few short years after release.
What a load of crap.
Sticking your fingers in your ears doesn't make it any less true. Look it up for yourself.
I've played GW2 quite extensively, and I've seen zero evidence to indicate that any of what you say is true.
Drachenfier wrote: »If most players are unaware the economy has been ruined by the auction house, then it hasn't been ruined by the auction house. If the economy was in a shambles, most players would be aware.
Take ESO, for instance.
Drachenfier wrote: »If most players are unaware the economy has been ruined by the auction house, then it hasn't been ruined by the auction house. If the economy was in a shambles, most players would be aware.
Take ESO, for instance.
A couple of the same people complaining on a forum very few people use most does not make. Suffice to say, "most" people will be happily playing the game without ever knowing these forums or a few peoples complaints even exist.
Knowledge is power, and understanding how an auction house negatively affected every game it has been introduced in so far is key.
It's more like guiding them somewhere else since they are not willing to hold everyone's hand on the walk down the street to buy any item in the game for pennies from an AH.
Drachenfier wrote: »Drachenfier wrote: »If most players are unaware the economy has been ruined by the auction house, then it hasn't been ruined by the auction house. If the economy was in a shambles, most players would be aware.
Take ESO, for instance.
A couple of the same people complaining on a forum very few people use most does not make. Suffice to say, "most" people will be happily playing the game without ever knowing these forums or a few peoples complaints even exist.
Knowledge is power, and understanding how an auction house negatively affected every game it has been introduced in so far is key.
Polls on this very forum would indicate otherwise.
If motifs were for sale in GW2, I could go to the AH, buy the cheapest one of what I want, and be on my way.
Now, in ESO, i can check chat spam, whisper an individual selling the motif I want, find out he wants 2k gold, chuckle to self, whisper another guy, find out he wants 800 gold, go to guild store one, find one for 600 gold, go to guild store two, find one for 1800 gold, to guild store three, can't find one at all, so on, and so forth.
You are right about one thing...knowledge is power. In ESO's economy, there is no knowledge. People are gouging the hell out of everyone else because they can, and THAT is why many of you are so vehemently opposed to the institution of a tried and true price regulator: the auction house.
I have yet to see a good example of how the introduction of an auction house has negatively impacted an MMO. I see all kinds of negatives with the system we have in this game, i can definitely tell you that.
GW2 is honestly the worst example you guys could be using. The AH is controlled by 10-20 people mass buying and selling and controlling the market whether the rest of the players realize it or not. GW2 is an example of why AH's fail, not why they succeed. Inflation + TP Barons have effectively neutered the GW2 economy just a few short years after release.
Everyone who wants an AH just needs to join a trade guild or 5. You'll never want/need an AH again once you browse the Gstore of a few guilds with over 300 members.