Overpriced cosmetic items is pretty common in MMO.Korah_Eaglecry wrote: »
Tell that to the people using zone chat to sell items at 100k....Price Gouging wont go anywhere because the Devs wish it to. As long as theres an ingame market and a manner for Gamers to communicate with other Gamers. There will be Price Gouging.
In runescape some stupid cosmetic items was the most expensive items in game they was 50 times more expensive than the top quality gear.
I am slightly baffled reading all these posts on AH. Would AH make prices drop into nothingness or rise into clouds?
I am slightly baffled reading all these posts on AH. Would AH make prices drop into nothingness or rise into clouds?
I hope I dont get banned for this, but after playing WoW for years, I can only come to one conclution why some people so bad want a global Action house.
They are lazy.
morgueanna wrote: »I can only play an hour or two every other day due to school commitments. None of the trading guilds will let me join because I play so irregularly. My guild is too small to have a store.
People like me are left out of trading/selling altogether unless we want to spend the tiny amount of time we do have spamming chat and hoping someone won't just leave our COD in their mail for 30 days.
This game is not casual friendly in the least when it comes to crafting and making money.
I don't say that its an stupid idea just that the items are stupid.In runescape some stupid cosmetic items was the most expensive items in game they was 50 times more expensive than the top quality gear.
Well yeah...what's the point of having the uber rare exclusive gear if it looks just like everyone else's?
I have suggested that motifs should drop from bosses before. I don't know why they put them in cabinets and such in the first place. Having that chance at a 50k-100k item is what spawned the mass of people reloading to refresh containers in inns and whatnot...which then resulted in a nerf to all containers that is making provisioning even more of a pain than it already was, especially for vets.
bobsrevenge wrote: »really is no need for 1 to be honest, the Economy buy and sell can do in the guilds the idea of this is good .
It will happen eventually.tylarthb16_ESO wrote: »Just wish they'd hurry up and put in place a proper AH.
I think I have Post Traumatic AH Syndrome. Every time I hear "Auction House" I shudder at the memory of other MMOs where everything I searched was insanely overpriced. I don't get that in my trade guilds. If I don't find it listed, a simple chat "Hey, anyone have this or that?" usually renders the goods.... sometimes for free.
*cough* oil prices are set on wall street...
Drachenfier wrote: »rioinsigniab16_ESO wrote: »
Just look at GW2's global system. Too much availability on one system can cause prices to plummet as people consistently try to outsell each other due to over-supply.
Thats.how.supply.and.demand.works.
Again, like many other anti-AH crusaders here, what you're saying is that you like to keep prices artificially high by limiting the supply.
Unless you just like ripping off your fellow players, I have to ask...why?
ZurinArctus wrote: »Towards the end of my WOW playing days, all I did was camp the AH. Using Auctioneer and such, I was in it day and night purely price gouging. Wouldn't be in favor of anything like that in this game, but the guild store itself definitely needs a revamp on the interface and filtering system.
Trade channel would be nice, as an earlier poster mentioned, like the EC tunnels in EQ. Those were the best, /auction.
...and with one awesomeness comment!ZOS_TristanK wrote: »Hi, all. We want to let you know that we are reading your feedback about auction houses and* the ESO economy. We'd like to continue reading this feedback here, but do ask that you keep all comments civil, constructive, and on-topic. Thank you!
It does not happen, never has. You can't provide a single example, because one does not exist. And don't try to use D3 as your example, RMT want's a word with you.
I've played EQ, EQ2, Rift, SWTOR, GW2, AoC, Tera, and they all have successful economies where people can buy and sell freely on a serverwide market. Not one of those games has had their economy ruined or "skullhumped" by cheaters due to an auction house. In all of these games I can buy what I need, and sell what I don't. There is no limitation. Rare items are expensive, just like in the real world, common items are not, just like in the real world.
alphawolph wrote: »It will happen eventually.tylarthb16_ESO wrote: »Just wish they'd hurry up and put in place a proper AH.