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No loot from lower level mobs

  • CrazyRoyal
    CrazyRoyal
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    Well i have to say with this post!

    he gives in his own question also the best answers already lol

    reed your questions nce more then you know the answers aswell why you dont get loot of low lvl mobs
  • Heishi
    Heishi
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    I'm good with this. High levels shouldn't be farming in low lv areas anyways. There's really no point in it. Need gear for an alt make it, need gold you get more from higher level areas. you can still gather from from nodes. The only thing you really can't get is low lv leather which if your alt can't farm some wolves or something you're doing it wrong.
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • JessieColt
    JessieColt
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    I have noticed that I stopped getting Xp at some point, even for bosses if I did the run at a level much higher than the NPC.

    I am lvl 38 and I have been back to crow's woods in Davon Watch to farm the wolves for hides. They were still dropping for me when I did this at lvl 36, but that was the only loot that was dropping. I got no XP (as expected) and only got 1 hide for each wolf, with the concessional 2nd hide.

    So the loot tables might remove all other items from animals, while keeping the primary item loot intact. (you will not loot weapons, armor, etc. but will still loot hides).

  • our0b0r0s689ub17_ESO
    our0b0r0s689ub17_ESO
    Soul Shriven
    I agrees with the concept of reducing Xp gained and limiting the gold and items high level characters gain from killing low level mobs, but I think as its set up now the system is a little harsh. Many, including myself have spent my time carefully exploring many zones and even go back if they feel they missed something. In doing this I have constantly been higher level than the quests that surround me. In turn I miss out on a lot of loot opportunity just because I'm 4-6 levels higher, so then at some point I will never gain loot from killing until reaching Veteran Ranks. I feel they should change it to about 10 level difference, and completely remove the restrictions on quest drops. I'm currently almost VR4 and I went back to Coldharbour to finish some quests I missed and now I cannot complete them because no mobs drop the necessary quest items. For someone like me who is looking for 100% completion this becomes impossible.
  • Blackwidow
    Blackwidow
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    I don't think you should get low gear from mobs you can kill with ease, but a coin or two would be nice.

    This way, they still turn yellow when they die, so you feel you got something for your efforts.

    Same with xp. 1 or 2 xp points from low mobs would not break the game and would give a little towards not feeling completely out of touch with the game.
    Edited by Blackwidow on April 22, 2014 1:45PM
  • Wolfster
    Wolfster
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    Anoteros wrote: »
    I can sort of understand trying to dissuade gold farmers or whatever but it's rather off putting that as a player who enjoys farming that i'm unable to do something I enjoy in my spare time.

    Farm equal level mobs. Craft or buy lowbie alt gear. You are able to do it, just not trivialise it to the point that it will disrupt lower level players.
  • Lonestryder
    Lonestryder
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    orntharon wrote: »
    It seems that Elder Scrolls would benefit from an experience throttle.

    The player could determine the amount of experience received. There could be set values, 100%, 75%, 50%, 25%.

    With these options in place the character could level at their own place, still explore and gather loot, but not be hampered by over-leveling the mobs in the zone.

    EQ2 uses a system like this, and it was pretty neat to be able to level skills without increasing character level. Thus you could be very powerful compared to mobs at that level without being overpowered.

    I like this idea as well, but with such a PvP-centric game as this, it's not likely to happen (i.e. twinking, etc.).

    It has been a while since I have been in a PvP-focused game and now I am remembering why I typically avoid them.
    Edited by Lonestryder on April 22, 2014 2:01PM
  • Bansheedragon
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    Heishi wrote: »
    I'm good with this. High levels shouldn't be farming in low lv areas anyways. There's really no point in it. Need gear for an alt make it, need gold you get more from higher level areas. you can still gather from from nodes. The only thing you really can't get is low lv leather which if your alt can't farm some wolves or something you're doing it wrong.

    You can get leathers too.
    I have been doing that with my lvl 38 to get leathers to make gear for my low lvl alt.

    But I never stay for long as I dont want to disrupt things for low lvl players.
    I just stay long enough to get what I need to make a few pieces for an alt, and I only do it the first time as after that my alt are able to gather enough while questing for future gear anyway.

    I frankly dont see any reason to let high lvl players get loot in low lvl zones.
    And low lvl players will just get pissed off when a high lvl player comes along and 1 shots everything before they can even get in a single hit.
    I dont think anyone here would like to have some high lvl player come in ad farm mobs they need for quests simply to get some low lvl loot.
    Edited by Bansheedragon on April 22, 2014 2:20PM
  • Jeremy
    Jeremy
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    Jeremy wrote: »
    As long as the monsters that drop no loot don't start fights with you I have no problem with this. In fact I prefer it, because it takes away the incentive for a higher level character to dominate a low level area. That could be very frustrating for someone who was trying to level in that area.

    They're still aggressive.

    You're right. They are. And it's annoying to be sure.

    So I've come around to support this thread.

    They either need to program these enemies to no longer agro the player (my preferred solution) or make them continue to drop loot. Because it is irritating having to stop every few seconds to kill some cocky scamp for no benefit.

    This is especially true considering the state of this game's economy. Since it forces me to farm for many hours if I have any hope of collecting the rare materials I need since there is no vendor or guild store that sells them.
    Edited by Jeremy on April 22, 2014 2:52PM
  • Agobi
    Agobi
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    Well I just dinged 23 ...still only halfway through stormhaven....and mobs im fighting are 16-17....so I get nothing.

    I get a huge repairbill if I want to do all the rest of the quests in the zone...but no drops to deconstruct or sell...no chance for a blue or purple uberdrop...nothing.

    They really,really didnt think these things through did they? :D
  • Blackwidow
    Blackwidow
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    Agobi wrote: »
    Well I just dinged 23 ...still only halfway through stormhaven....and mobs im fighting are 16-17....so I get nothing.

    I get a huge repairbill if I want to do all the rest of the quests in the zone...but no drops to deconstruct or sell...no chance for a blue or purple uberdrop...nothing.

    They really,really didnt think these things through did they? :D

    They give too much xp.

    It is really that simple.

    MMOs today want to get you to 50 asap. Even if you don't want to get there that fast.
  • Jeremy
    Jeremy
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    Blackwidow wrote: »
    Agobi wrote: »
    Well I just dinged 23 ...still only halfway through stormhaven....and mobs im fighting are 16-17....so I get nothing.

    I get a huge repairbill if I want to do all the rest of the quests in the zone...but no drops to deconstruct or sell...no chance for a blue or purple uberdrop...nothing.

    They really,really didnt think these things through did they? :D

    They give too much xp.

    It is really that simple.

    MMOs today want to get you to 50 asap. Even if you don't want to get there that fast.



    That definitely seems to be the case.

    I feel like this game is constantly pushing me forward against my will.

    I'm not sure why they would take the time to create such a vast and beautiful world loaded with content only to catapult you through it faster than you can actually enjoy it. It's as if the developers are so scared of having their game described as a grind they have to give you near instant level ups.
    Edited by Jeremy on April 22, 2014 2:49PM
  • Lonestryder
    Lonestryder
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    Blackwidow wrote: »
    Agobi wrote: »
    Well I just dinged 23 ...still only halfway through stormhaven....and mobs im fighting are 16-17....so I get nothing.

    I get a huge repairbill if I want to do all the rest of the quests in the zone...but no drops to deconstruct or sell...no chance for a blue or purple uberdrop...nothing.

    They really,really didnt think these things through did they? :D

    They give too much xp.

    It is really that simple.

    MMOs today want to get you to 50 asap. Even if you don't want to get there that fast.

    I agree. Looking at this topic from that perspective really sheds the light on it. XP may be flowing a bit too fast in the lower zones.

    I'm not sure how I intend to mitigate this, to be honest. I'll likely just go about my business and not worry about it, but it is disappointing.
  • Bansheedragon
    Bansheedragon
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    Blackwidow wrote: »
    Agobi wrote: »
    Well I just dinged 23 ...still only halfway through stormhaven....and mobs im fighting are 16-17....so I get nothing.

    I get a huge repairbill if I want to do all the rest of the quests in the zone...but no drops to deconstruct or sell...no chance for a blue or purple uberdrop...nothing.

    They really,really didnt think these things through did they? :D

    They give too much xp.

    It is really that simple.

    MMOs today want to get you to 50 asap. Even if you don't want to get there that fast.

    If they give too much how come I have been lagging 1-3 levels behind since I left Stonefalls?

    I'm currently 38 and are fighting mobs that are 40-42, and quest rewards are usually 2-3 lvls higher than me so I have to wait before I can use them.

    So I dont understand how people can get 5+ level ahead of the zone.
  • RobShu
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    Confirmed - If you are 6 or more levels above the NPC, no loot drops at all, and little or no XP from the fight.. This sux Zeni! C'mon, don't punish those of us who enjoy exploring and being completists.. There HAS to be a better way of dealing with bots/farmers.. Why can't you have GM's going around to the dungeons, manually banning the obvious cheaters/exploiters? Too lazy? Or too concerned about your bottom line money-wise? Either way, it's not fair for those of us who actually enjoy the game and are playing fair, but like to be a few levels above the OP'd bosses.. Or just level up too fast for the area.. Any feedback Gina?
  • Mauzi
    Mauzi
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    The truly sad part about all this lack of promised "play your TES style game the way you like" is that you leave the level brackets of your current areas way faster than you can finish the quests, and that simply by exploration and questing.

    As result, I usually am 3-5 levels above the quests, sometimes even more, which not only takes away the challenge but also makes loot, quest rewards and xp rather pointless ! This leads to me using quest and loot gear that's 3-10 levels below my own level, unless I decide to craft something decent - which is utterly pointless in my view since mobs are weak enough anyways.

    Now add the idea of looted armor sets which at times have some interesting bonuses: I have no means to ever gather up a full set of set gear since just farming this up will already level my character up too fast. This is especially annoying for the 5-sets which I never managed to finish yet due to being out of the bracket and not being able to get the last pieces.

    Now, one could say that I should just buy the last piece, sure. But where's the freedom then if I want to work for my stuff myself ?

    This leaves us to the only real option of using crafted sets if we want a set; too bad that I only found some with pretty useless bonuses by now...

    Balancing anyone ? Or did everyone in the testing phase just rush through the levels instead of actually going through the content ? Dooh !

    If this kind of protection against whatever threat must be in the game, I request to reduce the XP gained by about 15% across the board and widen the "looting right range" to 10 levels instead of the silly 6 we have right now. [And yes I know, those power levellers will hate that... so what, it's ment to be a TES game which isn't ment to specifically cater to those]
    Edited by Mauzi on April 23, 2014 3:11AM
  • Daverios
    Daverios
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    I ran into same think unknowingly.

    http://forums.elderscrollsonline.com/discussion/85959/unable-to-gain-ultimate-and-also-seem-to-be-getting-no-loot-after-respec-last-night#latest

    sure feels like a deadwall when you are hitting this through regular play.
  • stefaan.de.wasch1b16_ESO
    I know it kinda stinks for people who love farming (I have my bored moment when I enjoy torturing lower level mobs too) but it's either that or the entire zones being over run by Veteran ranks slaughtering everything in sight with one spell to farm gear for their alts and people not being able to complete their quests....

    I mean... just look at all the "bots keep killing stuff to fast" posts... It would be no different, other then the fact that it would be active, non-bot, players doing the killing...

    I know it stinks, but I do prefer my alts to be able to kill mobs...
    The statement "if you put enough monkeys behind enough typewriters... sooner or later one will produce the works of Shakespeare" has sadly been proven utterly wrong by the internet...
  • KingDutracus
    KingDutracus
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    People keep complaining they were mislead by the "play how you want" mantra out of Zenimax.... How are you being restricted? You want to level before coming back to finish previous stuff, go ahead. They didn't say, "play how you want and all the loot will still be yours." Why do you feel punished by this game mechanic? Why do you feel you're owed loot beyond a certain level? How are you so certain that you should be able to get whatever you want? "Boohoo, all Skyrim mobs dropped loot no matter what!" Hey, this isn't Skyrim. "No other MMO has these restrictions!" Then go play one of those. This game isn't any other MMO. If people don't like how the game works, why continue playing? Why continue to insist you should get your way simply because you did in another MMO? I don't understand. You paid for the client, and you're paying a subscription, but this game is not yours, nor was it made for you. I understand almost all of you were raised to believe your every opinion mattered despite the contrary being actually true, but if your complaint is that you're not getting as much stuff as you feel you should be getting, then I feel you should either change how you play or go away. The game is how the game is. Most of you who are complaining about not getting loot from lower level mobs mentioned in your very own posts numerous other ways to accomplish your goals, and your reason for not utilizing those other ways basically amounted to "I don't feel I should have to." I mean come on, read your posts, read them out loud and hear how ridiculous you sound. If the game is broken, by all means post, but if your issue is just that it doesn't do exactly what you want it to do, that's not a good enough reason to change it.

    But, this is only my opinion. Thank you for your time.
  • Moonraker
    Moonraker
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    Agobi wrote: »
    Well I just dinged 23 ...still only halfway through stormhaven....and mobs im fighting are 16-17....so I get nothing.

    I get a huge repairbill if I want to do all the rest of the quests in the zone...but no drops to deconstruct or sell...no chance for a blue or purple uberdrop...nothing.

    They really,really didnt think these things through did they? :D
    That's good going :) I'm at 21 and around the same location. It is only NPCs more than than 6 levels below and there should be quite a few level 17+ around there for sure and more as you move further to the east.

    You still have some public dungeons further into Stormhaven so it should be more chances for blue drops and personally I don't get too big a repair bills from general questing and never repair mostly as I replace gear from drops and some crafting as I go (recycle to stuff I did have).

    I did leave the Fighter's Guild quest in Wayrest until now and noticed it went green and mobs were mostly 15-16 so got nothing which was a bit annoying.
  • Snakewise
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    Well, I'm not getting any ultimate or xp, but I do seem to be getting loot from mobs I out-level by 9 or more.
  • Jeremy
    Jeremy
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    Snakewise wrote: »
    Well, I'm not getting any ultimate or xp, but I do seem to be getting loot from mobs I out-level by 9 or more.

    For some reason, monsters still seem to drop rawhide no matter what their level is.
  • LadyDestiny
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    I don't like this either, specially trying to get lower level mats to grind of critters etc.......Probably to do with control on the bots farming.
  • schroed360
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    Hi I did not read all the thread so maybe someone already states what will beaucoup following. I also find the no loot à bit disapointing but I can deal with hit. My only great fear is that achievement that requires rare drop of all kind ( from wolves , bears...) could be miss....hope my fear are unjustified .
  • Soloeus
    Soloeus
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    If you have to turn off lower level loot to stop people from flooding and grinding low level areas.... then your high level areas are NOT dropping near enough loot.

    I have to kill SOMETHING naked since I can't afford to wear armor and I still need to kill mobs to get items to craft armor that will last long enough to gather materials to craft another set...

    The game is now about jumping from one set of armor to the next and trying to keep a supply of materials to keep it going.

    Soon they might add a gold fee to crafting, and a decay timer on all items. (While I hope they never do, of course.)

    Within; Without.
  • Draekken
    Draekken
    Soul Shriven
    Sakiri wrote: »
    They probably dont want high levels farming lower level areas and disrupting their play.

    EQ2 gives body loot but no chests from grey(trivial) mobs. Same reason.

    The problem with this is some people have only one toon, and if they need low level mats for their character, they are forced to mine for it. For leather, cloth, and metal items it is often a lot faster and more fun to kill for it.

    They were not very creative in their bot/goldspammer prevention. The cures are almost as bad as the disease.

  • BrierTOG
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    On the pts leather is dropping no matter how high level you are. So i guess that is a small good change.
  • kgallellab14_ESO
    You can still get materials from low level mobs, but no other kinds of loot.
  • LadyDestiny
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    You can still get materials from low level mobs, but no other kinds of loot.

    This kind of made me chuckle.....Isn't everything on the guild store including armor, weapons, etc. listed under materials? Zos messed up. :D
  • Reykice
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    The 5 level rule.. if you are 5 levels above it drops nothing except leather - the harvesting material.

    I find it annoying as well, they want you to explore but punish you severely for doing so as exploring + doing all the quests = you will out level them.

    ZENIMAX logic i`d say...
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