BardokRedSnow wrote: »SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »Yesterday prime time Saturday night it was 2 bars for every faction on PC NA.
If Grey Host was active all three factions would have been popped locked.
Fewer and fewer people are coming back after every instance of vengeance.
You don't know this. Even Jessica blurred out the actual player numbers on the graphs she posted.
You mean the graphs that stated the player cap and you could see the side by side comparisons? /facepalm
Yep. Those are the graphs that have the player numbers blurred out. Take a look again, it's right there on the left axis. All the numbers are blurred out. They slapped a number on the graph but we have no idea if that number is actually reflective of the player numbers on the graphs or not, as that axis on the graphs is blurred out.
/facepalm is right.
We have corroborating evidence. Addons estimated Live population cap at around 300, it turns out it was 360, and they estimated Vengeance to be around 900, the same as ZOS stated.
Here's a very simple number extraction based on stated caps and simple area extrapolation:
The lines along the Y-axis are evenly spaced. You can see that the red line is just shy of half way between 250 and 500. Now, 500 - 250 = 250. 250/2 = 125. 250 + 125 = 375. So if the player cap is 360 it would fall where it is showing there.
Likewise, the green line is just over half-way between 750 and 1,000. 1000 - 750 = 250. 250/2 = 125. 750 + 125 = 875. So if the player cap is 900 it would fall just where it is showing.
Now, you can either believe ZOS's stated cap numbers or not, but regardless of actual numbers Vengeance has a population cap 2.67 times higher than Live - as shown by the graph.
Hey look! The player number axis on the left of the graphs are blurred out....just like everyone is pointing out.
Hey look, simple high school maths make that irrelevant.
Simple question, if its so irrelevant, why blur anything out in the first place?
They likely blurred the y-axis on the performance numbers as they are commercially sensitive, and simply went a bit overboard.
As I said, the graph shows that the Venegance population is 2.67x higher than the Live population. So you can either believe the player cap on Live is 360, which is the ballpark that players have been estimating for years, or not - and if not then by all means tell me what you think the current Live cap is.
BardokRedSnow wrote: »BardokRedSnow wrote: »SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »Yesterday prime time Saturday night it was 2 bars for every faction on PC NA.
If Grey Host was active all three factions would have been popped locked.
Fewer and fewer people are coming back after every instance of vengeance.
You don't know this. Even Jessica blurred out the actual player numbers on the graphs she posted.
You mean the graphs that stated the player cap and you could see the side by side comparisons? /facepalm
Yep. Those are the graphs that have the player numbers blurred out. Take a look again, it's right there on the left axis. All the numbers are blurred out. They slapped a number on the graph but we have no idea if that number is actually reflective of the player numbers on the graphs or not, as that axis on the graphs is blurred out.
/facepalm is right.
We have corroborating evidence. Addons estimated Live population cap at around 300, it turns out it was 360, and they estimated Vengeance to be around 900, the same as ZOS stated.
Here's a very simple number extraction based on stated caps and simple area extrapolation:
The lines along the Y-axis are evenly spaced. You can see that the red line is just shy of half way between 250 and 500. Now, 500 - 250 = 250. 250/2 = 125. 250 + 125 = 375. So if the player cap is 360 it would fall where it is showing there.
Likewise, the green line is just over half-way between 750 and 1,000. 1000 - 750 = 250. 250/2 = 125. 750 + 125 = 875. So if the player cap is 900 it would fall just where it is showing.
Now, you can either believe ZOS's stated cap numbers or not, but regardless of actual numbers Vengeance has a population cap 2.67 times higher than Live - as shown by the graph.
Hey look! The player number axis on the left of the graphs are blurred out....just like everyone is pointing out.
Hey look, simple high school maths make that irrelevant.
Simple question, if its so irrelevant, why blur anything out in the first place?
They likely blurred the y-axis on the performance numbers as they are commercially sensitive, and simply went a bit overboard.
As I said, the graph shows that the Venegance population is 2.67x higher than the Live population. So you can either believe the player cap on Live is 360, which is the ballpark that players have been estimating for years, or not - and if not then by all means tell me what you think the current Live cap is.
Sorry, I don't believe anyone that says don't believe your eyes.
If you're trying to be transparent and present information to the community to build trust, you don't give them something that is hiding information. If its "commercially sensitive" say so or do something other than say "trust us bro", when the trust is already gone and has been for years.
Pepegrillos wrote: »People don't realize Vengeance is there in part to get new/casual players into PvP. It's a ramp to the other modes (although some people will most likely stay there). If Vengeance isn't viable, the other modes probably won't be viable either in the long run, because there is no new blood coming in.
BardokRedSnow wrote: »The point is nobody knows the population numbers truly @Gabriel_H because the chart hides the figures on the left. I’m not dodging your question, your question is simply besides the point. Which is you’re basing your argument off of something that none of us here can be clear on and can only assume and take the word of from Zos themselves.
BardokRedSnow wrote: »My signature should adequately explain to you why for me that’s just not something I’m willing to do.
BardokRedSnow wrote: »You want to take their statements on good faith, good for you but no one else here has to.