I KNOW FOR A FACT that I'm not the only one disapointed by daily rewards !

  • Elsonso
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    Tariq9898 wrote: »
    I need my tri pots

    I use those a lot, too.

    The tri-pots and the chicken dinner have pretty much completely replaced any need to craft suitable replacements.

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • barney2525
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    I'm always amazed when people complain " The FREE stuff you are giving out isn't good enough ! "

    You don't need to spend any money whatsoever to get the login daily. ESO+ is not required.

    And it's just not good enough. Apparently there is a requirement someplace that Free stuff has a minimum value requirement, despite the Fact that everyone values things differently.

    :#
    Edited by barney2525 on September 2, 2025 12:36PM
  • OnnuK
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    I've been playing Elder Scrolls Online less and less lately. This is the first month that I haven't logged in at all, and I think that's a sign I'm starting to move on. I stopped doing the daily endeavors last month, and I'm not even bothering to check the daily login rewards anymore. :-(
    PC/EU @onnuk, Guild: ANADOLU "|H1:guild:29269|hAnadolu|h"
  • MincMincMinc
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    IMO we shouldn't have daily rewards at all. Login rewards are just a shill way of inflating corporate player numbers.

    As a game we are better off incentivizing actual gameplay and rewarding it. Like make PvP end of campaign rewards more important. Or bg leaderboard rewards. Or arena rewards. Or trials. etc. You could structure the whole game's rewards such that you cross pollinate pve and pvp players.

    For a 10 year player you should understand that if they gave out free, no effort collectibles every day, there would be no reason to play the game in a few months. The daily free logins should only be simple collectibles that boost new player experience.
    We should use the insightful and awesome buttons more
  • Destai
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    My login routine has been very light lately and this just makes it easier to take a full break. I've been pretty much doing Endeavors and crafting dailies - not fun stuff.
  • AnduinTryggva
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    darkriketz wrote: »
    Imagine, you're playing a ten-years-old MMORPG, it has been created, developped and nourished through the years by passionate developpers and designers who have created dozens of hundreds of collectibles, outfits, pets, mounts, emojis, furnishings, even houses, items that exist purely for aesthetics and serve no purpose in the game that simply giving players new possibilites to dress their characters, furnish their houses, express their personality and love for the lore, even express their own creativity by giving their own characters a specific lore that no other player can share, because it's simply the product of their individual imagination...
    Imagine that, among these hundreds, thousands of purely aesthetic items and collectibles, most have been released only during limited-time windows of opportunity, there was a time to get them, then this time was over...

    And then you look at the monthly calendar of daily rewards...

    h3lczv1of8c8.png

    ...and you see absolutely NONE of these collectibles. Just consumables. Items that serve no purpose but boost the characters progress in very specific ways and, for most players, these items aren't even relevant or useful because they aren't needed anymore.
    You already have researched every trait of every item with your main crafting character and you're not planning on creating more than one master crafter ? Hurray, here are some amazing account-bound research scrolls that you'll be able to destroy just a moment after getting them ! Your main character is a master alchemist and you use only potions that you've created yourself for your own specific needs ? Hey, look, some account-bound generic potions that you'll never use and that will just take some room in your bank or house chests ! AWE-SOME ! ♥

    Seriously, Zenimax, Bethesda, and whoever is in charge. You have HUNDREDS of possibilities and collectibles. There are NOT hundreds of months in a year, just twelve. Even if we imagine that you offer, say, three time-limited collectibles each month, that only makes 36. What are the odds that every player on TESO already has unlocked these specific 36 collectibles ? Why are you, again again, month after month, refusing us the slightest waw effect ? What exactly is the strategy here ? I want to understand. Please.
    Even if your answer is "p*** off we're not giving collectibles for free", just let me understand the process of decision that leads to... that kind of calendar. Because right now all I see is just an random refusal to give players small pleasures and trinkets.

    I surely need the 137th xp-scroll...
  • Seaviy
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    IMO we shouldn't have daily rewards at all. Login rewards are just a shill way of inflating corporate player numbers.

    As a game we are better off incentivizing actual gameplay and rewarding it. Like make PvP end of campaign rewards more important. Or bg leaderboard rewards. Or arena rewards. Or trials. etc. You could structure the whole game's rewards such that you cross pollinate pve and pvp players.

    For a 10 year player you should understand that if they gave out free, no effort collectibles every day, there would be no reason to play the game in a few months. The daily free logins should only be simple collectibles that boost new player experience.
    I completely agree. The more you constantly give people something for free or with minimal effort, the less desire they have to actually play the game. And receiving such rewards becomes a bad habit.
    I have such a stockpile of tri-pots in my bank that I have no need to buy potions from guild traders for pvp
  • Carcamongus
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    The 10 year celebration is over and we ought to have known those special goodies, which included crates and even a notable house, wouldn't become the standard fare for daily rewards. I'm not disappointed by September's rewards, though I do agree it's unfortunate for the tri-pots to be missing.
    Imperial DK and Necro tank. PC/NA
    "Nothing is so bad that it can't get any worse." (Brazilian saying)
  • lillybit
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    As a long term player on playstation, I've always been fairly indifferent to the daily rewards. I usually most look forward to the Tel Var and AP at the end of the month tho some of the cosmetics we've got over the years have been nice. I've saved enough research scrolls that it should be really quick when/if we get a new character slot. About the only things I regularly destroy are the pots/poisons but it's not exactly a huge chore.

    I've recently started again on PC and looked at them a different way. Crown food, yes! I don't have many decent recipes and the ingredients I find are patchy - how is it even possible to be low on fish? :D Research scrolls are wonderful. It's so slow and I just want to be able to craft half decent gear! Even the 2k gold I barely register on PS is a major boost as a new player still trying to upgrade my bank.

    So as a veteran player I'll gladly accept the 'trash' rewards because they're so much help to new players - and frankly we should be doing everything we can to encourage new players, especially on console!
    PS4 EU
  • Crimsonwolf666
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    Why September, WHY? I thought you were cool! Saving all the cool shite for October huh? Did October bully you? You can tell me September. I can keep a secret on this forum.
  • Pops_ND_Irish
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    Seems fine to me
  • miloflipper
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    I am an old player (I mean I've been playing a long time). ZOS have given away pets, mounts, DLCs as daily rewards in the past, that was exciting for sure but if you don't have dry months you won't appreciate the give a ways.

    The more concerning thing is that the quest rewards are bad. Recently I went back to doing all the old content on my relatively clueless Arcanist and was so shocked at how uninspiring the rewards are - to the point where I stopped looking to see what I got at quest hand ins. Green and blue items destined to be collected, logged and deconstructed as a matter of course. Gold earned for questing is so low that at the end of playing for a couple of hours you don't even look at your total to see how much you made as it doesn't even make an impression. Weapons, armor, poisons, potions, recipes... nothing even remotely exciting as a quest reward. I am grateful for the junk filter as I just sell or deconstruct the whole lot ... THE WHOLE LOT at the end of a session.

    I might be spoiled, but even as a new player I remember thinking "should I keep this or wait until I get to level 50". I swapped out armor only a handful of times because my stats didn't matter, as the content was reasonably easy for a new player. My point is not the make the content harder but the make the armor and weapons more IMPACTFUL, I want to feel the weight of my upgrade, the difference it makes. At the moment only min/max'ers are getting the joy of balancing a build to feel a new high DPS.

    As an old player (in game hours) I feel like I am coming to the end of the ESO adventure, there is little out there which thrills me. I have a couple of zones left to explore and then I will probably move on, I'm not sure - I changed my subscription from yearly to monthly in anticipation.

    Milo
    All rights reserved.
  • lillybit
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    The more concerning thing is that the quest rewards are bad. Recently I went back to doing all the old content on my relatively clueless Arcanist and was so shocked at how uninspiring the rewards are - to the point where I stopped looking to see what I got at quest hand ins. Green and blue items destined to be collected, logged and deconstructed as a matter of course. Gold earned for questing is so low that at the end of playing for a couple of hours you don't even look at your total to see how much you made as it doesn't even make an impression. Weapons, armor, poisons, potions, recipes... nothing even remotely exciting as a quest reward. I am grateful for the junk filter as I just sell or deconstruct the whole lot ... THE WHOLE LOT at the end of a session.

    Milo

    I'm actually finding quest rewards pretty decent. I'm working through all the DLC/Chapter main quests on PC while I still have ESO+ and there's plenty of costumes, body/face markings, styles. These are all once per account type rewards tho so replaying on the same account won't seem so worthwhile, but for first time questers it's very nice. I didn't appreciate how much was included on PS where I did all the new quests as they released but doing them all together you really notice just how much there is. Even the usual crappy gear rewards are nice to help fill my stickerbook.

    Yes they could still be improved but they aren't all that bad as is.
    PS4 EU
  • rothan117
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    As somebody else mentioned, the idea behind the daily log in rewards was to encourage people to log in. Last month and this month, there has not been anything in the daily log in reward list that would motivate me to log in. If there is nothing in the list that encourages people to log in then the whole concept is failing.
  • Versalium
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    I'm still wearing my purple earrings that I got from a daily reward back in...June, I guess? Really good earrings, I like them a lot.

    And nothing like that was ever since...

    No wonder, they want us to buy crates and stuff. No money, no honey. And that's exactly why I'm not gonna ever do that.
    PC EU
  • boniboyblue
    How dare they give us rubbish free stuff.
  • spartaxoxo
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    How dare they give us rubbish free stuff.

    I don't give socks for birthday presents or secret Santa to my coworker. Who wants socks?

    Presents should be stuff the players would actually want to use. Also corporations aren't friends. This is a consumer product and all aspects of it are open to criticism.
  • Versalium
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    spartaxoxo wrote: »
    Who wants socks?
    Me? Socks are great. Especially soft ones for winter. An equivalent of socks in ESO would be nice.

    Seriously, what's wrong with socks?

    PC EU
  • spartaxoxo
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    Versalium wrote: »
    spartaxoxo wrote: »
    Who wants socks?
    Me? Socks are great. Especially soft ones for winter. An equivalent of socks in ESO would be nice.

    Seriously, what's wrong with socks?

    A lot of people view them as uninteresting as they typically don't even fulfill the fun fashion aspect of clothing since people don't even really see your socks when you're walking around town.

    They're just this cheap, uninteresting, and utilitarian thing that you wear rather than something to really enjoy. I'll give the more luxurious socks sometimes as a bonus gift but I'd never just wrap up a pair of socks and give them as a present because I wouldn't want someone to be disappointed. It's nothing truly wrong with them. It's just why they have the reputation as a kind of a sucky gift IMO.
    Edited by spartaxoxo on September 3, 2025 4:58PM
  • JemadarofCaerSalis
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    spartaxoxo wrote: »
    Versalium wrote: »
    spartaxoxo wrote: »
    Who wants socks?
    Me? Socks are great. Especially soft ones for winter. An equivalent of socks in ESO would be nice.

    Seriously, what's wrong with socks?

    A lot of people view them as uninteresting as they typically don't even fulfill the fun fashion aspect of clothing since people don't even really see your socks when you're walking around town.

    They're just this cheap, uninteresting, and utilitarian thing that you wear rather than something to really enjoy. I'll give the more luxurious socks sometimes as a bonus gift but I'd never just wrap up a pair of socks and give them as a present because I wouldn't want someone to be disappointed. It's nothing truly wrong with them. It's just why they have the reputation as a kind of a sucky gift IMO.

    Also, another aspect of it, with socks at least, is that they are something people will generally get for themselves.


    Also, yes, the daily logins are free gifts, but they are also incentives to get people to keep logging in. While they are typically most helpful for newer players, in most games I play, daily incentives are meant for *all* players and with the set up of the daily login, I don't see an issue with occasionally giving out a non-combat pet, or a costume, or motif or furnishing plan etc...
  • El_Borracho
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    I am breaking my rule of complaining about free stuff here, but have to agree with OP. This month's rewards are bargain basement. Like getting a penny or pencil for Halloween. Can I use them? Sure, but rather have the Reese's
  • cyclonus11
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    It's a great month to go on vacation :)
  • alenae1b14_ESO
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    I like the more varied offerrings, like the furniture items, occassional pet, luminous inks and such. During those months I make sure to log in the requisite number of days.
    Every reward shoudn't be geared to new players, old timers need some goodies as well.
  • peacenote
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    For context, I'm a longtime player who mostly does dungeons, trials, and PvP.

    I know that ZOS can never please everyone, but I personally prefer it when the daily login rewards are not terribly exciting, because I dislike game mechanics that try to manipulate me into changing my habits. They seem predatory. Daily login rewards that are awesome and unique, especially placed later in the month, can breed FOMO and resentment and a feeling of being unappreciated by ZOS if you aren't a player that can log in "enough" per month, which presumably is the opposite of what they are going for.

    I also don't mind when sometimes they sneak in a pet or some other collectible that's a bit more exciting, to switch it up, especially since they appeared to have listened and they don't put these things on day 30 but more in the beginning or middle.

    This month, I see gold, AP, gold mats, and ink... all of which are items that theoretically could benefit me in the game by having gold value. I, like others, would prefer to see tripots in the mix but there are some things I can use, even as a long term player.

    I know that not everyone shares my opinion on this, but honestly I think ZOS is doing a pretty good job with the daily rewards. It's enough that if you think about obtaining all the rewards in a month or a better reward on a certain day, you'll log in if you can, but not so crazy that people feel left out if they just can't do it.

    I will say that I wish the unwanted items could be deconstructed for gems or seals of endeavor... even very small amounts. I think that would go a long way towards making the "useless" rewards seem less useless.
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
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