How would a forced name change due to Crossplay affect you?

  • old_scopie1945
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    For character names, I would not be happy but I could possibly live with it. As for account names, now that would really hack me off. That is personal to me and an indication to who I am. That would be treated as a personal insult.
    Edited by old_scopie1945 on August 30, 2025 10:43AM
  • JustLovely
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    Wouldn't effect me. I wouldn't change my name.
  • fizzybeef
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    Poss wrote: »
    I don’t understand why this is even a concern. All they have to do is add a little Xbox/PSN/PC symbol next to a players name like they do on Fortnite then you can keep your names

    specially if you can toggle them off.

    Said this, all the rushing forward made kevin comment on the other thread again.

    ijpmkij8s3c3.jpeg

    Its way to early, nobody said anyone would be forced to change name. The OP just rushed a few miles ahead
  • tincanman
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    ...The best solution would be for them to first divorce character names from any of the internal code to allow multiple players to use the same names, and then nobody would have a problem. Any whispers or mails could go through account name instead, and then who cares if we have 15 “Geralt of Winterhold”s running around if each has a different account behind it.

    This. Or just an internal variable that identified original server then multiple players with the same @name and/or character names could co-exist. It would be annoying if your 'good' name was traduced by some lowlife troll from another server, though, and other players confused you with them. I wouldn't like to see some kind of 'server of origin' icon/id in game, however: too easy for some players to use that as an excuse to troll, regardless of original server.

    Merging of eu and na would be death (unless MAJOR compensation) of eso for me: I've spent too much in terms of time and money over the years on both servers to tolerate that theft.
  • Elsonso
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    Ok, real question here:

    How many people named "Joe" existing in RL at the same time we have ?

    ^ See ? This is something I honestly don't understand in mmos (and eso). For crying out loud, we have account names...

    In real life, there are a whole lot more identifiers and qualifiers than just the name. Nature provides several that people don't even need to think about.

    Hold a "John Smith" convention and then announce over the PA that "John Smith" has just won a prize and to please come up to the podium. :smiley:

    I am not a fan of seeing Account Name everywhere. I turn that off in ESO for a reason. I really don't care who the player is. I would not want to see that sort of thing everywhere because of cross play.

    They can just tag everyone with a platform icon, although that would probably result in "kicks" from some PC players.

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • tincanman
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    I'd much prefer, given the complexity they have alluded to with server conflation, that they use the opportunity - if they choose to or can implement any merger - to fix performance.

    I do not want to have a merger that just minimises server infrastructure for purely economic reasons(but, I fully suspect, this is the actual driver for zos in any such initiative) and just shove all 'active' accounts onto it with all the attendant performance issues we've endured for years unchanged or made worse due to increased congestion.

    I guess I'm saying: fix/significantly improve performance THEN, maybe, look at the potential for mergers.

    /dream
  • G1Countdown
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    I think it would be easier to add the server after our acct names @G1Countdown (PC/NA). The system could automatically add it when you link your acct name in chat.
  • Elsonso
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    I think it would be easier to add the server after our acct names @G1Countdown (PC/NA). The system could automatically add it when you link your acct name in chat.

    I am going to go out on a limb and suggest that they could drop the geography (NA/EU) as it will be the same for everyone. If they actually do crossplay, NA will crossplay with NA and EU will crossplay with EU.
    Edited by Elsonso on August 30, 2025 7:09PM
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • G1Countdown
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    Elsonso wrote: »
    I think it would be easier to add the server after our acct names @G1Countdown (PC/NA). The system could automatically add it when you link your acct name in chat.

    I am going to go out on a limb and suggest that they could drop the geography (NA/EU) as it will be the same for everyone. If they actually do crossplay, NA will crossplay with NA and EU will crossplay with EU.

    I get that, labeling acts that way would avoid the need to rename acts tho.

  • Vonnegut2506
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    I got up at 3 a.m. just so I could reserve my names, so if I had to change any character names due to crossplay which I care not a whit about, I would be done.
  • Erickson9610
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    I've played several other games with crossplay and I've never seen people kicked from the group/server for playing on a console or mobile platform. What makes ESO's community so different that they'd kick you for playing on "inferior" hardware?
    PC/NA — Lone Werewolf, the EP Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • FeedbackOnly
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    I know my name is original but I know if two copy cats after I started posting stuff

    🫴 Demote them to name 2, name3
  • JemadarofCaerSalis
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    Elsonso wrote: »
    I think it would be easier to add the server after our acct names @G1Countdown (PC/NA). The system could automatically add it when you link your acct name in chat.

    I am going to go out on a limb and suggest that they could drop the geography (NA/EU) as it will be the same for everyone. If they actually do crossplay, NA will crossplay with NA and EU will crossplay with EU.

    One of the things they could do, if they don't want to name the geography/hardware that people are using, is use something like a 'The First' system.

    So, as the code processes the names, it would add 'The first, the SEcond, the third' (and since there are only so many different servers it wouldn't have to go that high).

    Or, if people don't want those appended, just add them as non-visible characters to the names or characters only the game itself processes or something like that.
  • scrappy1342
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    Elsonso wrote: »
    I think it would be easier to add the server after our acct names @G1Countdown (PC/NA). The system could automatically add it when you link your acct name in chat.

    I am going to go out on a limb and suggest that they could drop the geography (NA/EU) as it will be the same for everyone. If they actually do crossplay, NA will crossplay with NA and EU will crossplay with EU.

    One of the things they could do, if they don't want to name the geography/hardware that people are using, is use something like a 'The First' system.

    So, as the code processes the names, it would add 'The first, the SEcond, the third' (and since there are only so many different servers it wouldn't have to go that high).

    Or, if people don't want those appended, just add them as non-visible characters to the names or characters only the game itself processes or something like that.

    i find this hilarious because on my alt account i named some of my characters with "the second" LOL i'm sure there's no way there would be a brogan the second, the second, but it would be funny
  • JemadarofCaerSalis
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    Elsonso wrote: »
    I think it would be easier to add the server after our acct names @G1Countdown (PC/NA). The system could automatically add it when you link your acct name in chat.

    I am going to go out on a limb and suggest that they could drop the geography (NA/EU) as it will be the same for everyone. If they actually do crossplay, NA will crossplay with NA and EU will crossplay with EU.

    One of the things they could do, if they don't want to name the geography/hardware that people are using, is use something like a 'The First' system.

    So, as the code processes the names, it would add 'The first, the SEcond, the third' (and since there are only so many different servers it wouldn't have to go that high).

    Or, if people don't want those appended, just add them as non-visible characters to the names or characters only the game itself processes or something like that.

    i find this hilarious because on my alt account i named some of my characters with "the second" LOL i'm sure there's no way there would be a brogan the second, the second, but it would be funny

    It would be, and it would be some interesting lore as to WHY they are named that :D
  • Hapexamendios
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    No one should have to rename their character for that. If it's an issue cross platform shouldn't happen.
  • zaria
    zaria
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    Elsonso wrote: »
    I think it would be easier to add the server after our acct names @G1Countdown (PC/NA). The system could automatically add it when you link your acct name in chat.

    I am going to go out on a limb and suggest that they could drop the geography (NA/EU) as it will be the same for everyone. If they actually do crossplay, NA will crossplay with NA and EU will crossplay with EU.
    So one group will enjoy lots of lag, brilliant idea.
    Edited by zaria on August 31, 2025 2:35AM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • scrappy1342
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    Elsonso wrote: »
    I think it would be easier to add the server after our acct names @G1Countdown (PC/NA). The system could automatically add it when you link your acct name in chat.

    I am going to go out on a limb and suggest that they could drop the geography (NA/EU) as it will be the same for everyone. If they actually do crossplay, NA will crossplay with NA and EU will crossplay with EU.

    One of the things they could do, if they don't want to name the geography/hardware that people are using, is use something like a 'The First' system.

    So, as the code processes the names, it would add 'The first, the SEcond, the third' (and since there are only so many different servers it wouldn't have to go that high).

    Or, if people don't want those appended, just add them as non-visible characters to the names or characters only the game itself processes or something like that.

    i find this hilarious because on my alt account i named some of my characters with "the second" LOL i'm sure there's no way there would be a brogan the second, the second, but it would be funny

    It would be, and it would be some interesting lore as to WHY they are named that :D

    brogan the second, the third.... does that make him the fifth? or the sixth? XD
  • Maitsukas
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    Ok, real question here:

    How many people named "Joe" existing in RL at the same time we have ?

    ^ See ? This is something I honestly don't understand in mmos (and eso). For crying out loud, we have account names...

    Taylor Lautner and Taylor Lautner have to deal with problems all the time:
    https://m.youtube.com/watch?v=kvfoh9L5D6g
    PC-EU @maitsukas

    Posting the Infinite Archive and Imperial City Weekly Vendor updates.

    Also trying out new Main Quests, Companions, ToT decks, Events and Styles on PTS.
  • JemadarofCaerSalis
    JemadarofCaerSalis
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    Elsonso wrote: »
    I think it would be easier to add the server after our acct names @G1Countdown (PC/NA). The system could automatically add it when you link your acct name in chat.

    I am going to go out on a limb and suggest that they could drop the geography (NA/EU) as it will be the same for everyone. If they actually do crossplay, NA will crossplay with NA and EU will crossplay with EU.

    One of the things they could do, if they don't want to name the geography/hardware that people are using, is use something like a 'The First' system.

    So, as the code processes the names, it would add 'The first, the SEcond, the third' (and since there are only so many different servers it wouldn't have to go that high).

    Or, if people don't want those appended, just add them as non-visible characters to the names or characters only the game itself processes or something like that.

    i find this hilarious because on my alt account i named some of my characters with "the second" LOL i'm sure there's no way there would be a brogan the second, the second, but it would be funny

    It would be, and it would be some interesting lore as to WHY they are named that :D

    brogan the second, the third.... does that make him the fifth? or the sixth? XD

    The Eighth. (don't ask me how :P just took 2 to the power of 3 :D )


    As for a lore reason, well, momma always said she loved the name Brogan, I just think my sister Brogan the Third wished momma was a BIT more creative!
  • MISTFORMBZZZ
    MISTFORMBZZZ
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    I got up at 3 a.m. just so I could reserve my names, so if I had to change any character names due to crossplay which I care not a whit about, I would be done.

    Nobody, really nobody except the OP said you have to change your name.

    LMAO
    PS EU
  • SilverBride
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    I got up at 3 a.m. just so I could reserve my names, so if I had to change any character names due to crossplay which I care not a whit about, I would be done.

    Nobody, really nobody except the OP said you have to change your name.

    LMAO

    I never said we have to change our names.

    I just asked how it would affect players IF we did, since that is one possibility of how they may handle duplicate names if crossplay is introduced.
    PCNA
  • MISTFORMBZZZ
    MISTFORMBZZZ
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    I got up at 3 a.m. just so I could reserve my names, so if I had to change any character names due to crossplay which I care not a whit about, I would be done.

    Nobody, really nobody except the OP said you have to change your name.

    LMAO

    I never said we have to change our names.

    I just asked how it would affect players IF we did, since that is one possibility of how they may handle duplicate names if crossplay is introduced.

    How to make a mood against a new feature wich isnt even released by implying something bad would happen.

    The fact you added 5 negative options but only 1 positve and 1 neutral says enough
    PS EU
  • SilverBride
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    How to make a mood against a new feature wich isnt even released by implying something bad would happen.

    The fact you added 5 negative options but only 1 positve and 1 neutral says enough

    There is only one positive option possible, which is "It would not bother me at all". What other positive replies could possibly have been added to indicate that the player wouldn't be bothered by having to change their names? "It would not bother me at all" says it all.

    But there are varying degrees of how much it could bother a player, from mild to extreme.

    Also, I created this poll to see how players felt about a possible name change after someone stated in one of the crossplay threads that they thought only a tiny amount of players would be bothered if they had to change their names. I felt it would be an issue for many and wanted to see how others felt about it.
    Edited by SilverBride on August 31, 2025 3:51PM
    PCNA
  • tomofhyrule
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    I got up at 3 a.m. just so I could reserve my names, so if I had to change any character names due to crossplay which I care not a whit about, I would be done.

    Nobody, really nobody except the OP said you have to change your name.

    LMAO

    I never said we have to change our names.

    I just asked how it would affect players IF we did, since that is one possibility of how they may handle duplicate names if crossplay is introduced.

    How to make a mood against a new feature wich isnt even released by implying something bad would happen.

    The fact you added 5 negative options but only 1 positve and 1 neutral says enough

    The problem is that it's not outside the realm of possibility that the devs would do it in this way.

    Think about Account-wide achievements: we has a lot of people who wanted to combine achieves so they could use any character for any thing because they see their characters as tools in at toolbox. A lot of other people also wanted to keep individual achieves so that their characters could have their individual histories since they see their characters as individuals. The obvious compromise would be to combine achieves, but allow individual characters to see their contributions. Even the devs from the other MMO talked about how important it was that players still got the dopamine hit from popping achieves on alt characters.
    And ZOS decided "we're not going to do the compromise; we're just doing the one way that screws over part of the playerbase."

    Think about Subclassing: we had people who wanted to allow their characters to use skills from other lines so they could essentially swap class lines. A lot of other people were concerned about allowing that would essentially reduce the diversity in endgame since there would be objectively one build and everything else would be really underpowered, and also a lot of people who like their characters the way they are would just be comparatively underpowered. The obvious compromise would be to balance it properly, or at least make it so pureclasses were competitive with subclasses.
    And ZOS decided "we're not going to do the compromise; we're just doing the one way that screws over part of the playerbase."

    tbh, we have a lot more precedent that ZOS is more likely to go for an easy solution that screws over one group rather than trying to do the compromise solution that will appease everyone (which in this case would be allowing players on the same server to have duplicate names so nobody has to change theirs, but that would require changing the character information to make character name no longer an identifier). I'm assuming a lot of this is because by the time they announce the feature, it's far too late to change it. The compromise solution would need to have been built in from the beginning... and they don't want to go back to square one.
    But please, if you or anyone else, has evidence that ZOS would be likely to do a compromise solution, we would love to have our fears reduced. It would be great if we could have some reassurance that ZOS wouldn't do an easy solution, but if all they do is combine servers, we do know that duplicate names cannot currently be done.

    Also what other positive responses could exist in the poll? "I hope that my character names are deleted when the subclass?"
    Even then, it's about 81:100 for people who are like "it wouldn't bother me if I lost my character names" versus "it would bother me," so it's not like it's a blowout one way or the other.
    Edited by tomofhyrule on August 31, 2025 7:29PM
  • Vonnegut2506
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    I got up at 3 a.m. just so I could reserve my names, so if I had to change any character names due to crossplay which I care not a whit about, I would be done.

    Nobody, really nobody except the OP said you have to change your name.

    LMAO

    I never said we have to change our names.

    I just asked how it would affect players IF we did, since that is one possibility of how they may handle duplicate names if crossplay is introduced.

    How to make a mood against a new feature wich isnt even released by implying something bad would happen.

    The fact you added 5 negative options but only 1 positve and 1 neutral says enough

    The problem is that it's not outside the realm of possibility that the devs would do it in this way.

    Think about Account-wide achievements: we has a lot of people who wanted to combine achieves so they could use any character for any thing because they see their characters as tools in at toolbox. A lot of other people also wanted to keep individual achieves so that their characters could have their individual histories since they see their characters as individuals. The obvious compromise would be to combine achieves, but allow individual characters to see their contributions. Even the devs from the other MMO talked about how important it was that players still got the dopamine hit from popping achieves on alt characters.
    And ZOS decided "we're not going to do the compromise; we're just doing the one way that screws over part of the playerbase."

    Think about Subclassing: we had people who wanted to allow their characters to use skills from other lines so they could essentially swap class lines. A lot of other people were concerned about allowing that would essentially reduce the diversity in endgame since there would be objectively one build and everything else would be really underpowered, and also a lot of people who like their characters the way they are would just be comparatively underpowered. The obvious compromise would be to balance it properly, or at least make it so pureclasses were competitive with subclasses.
    And ZOS decided "we're not going to do the compromise; we're just doing the one way that screws over part of the playerbase."

    tbh, we have a lot more precedent that ZOS is more likely to go for an easy solution that screws over one group rather than trying to do the compromise solution that will appease everyone (which in this case would be allowing players on the same server to have duplicate names so nobody has to change theirs, but that would require changing the character information to make character name no longer an identifier). I'm assuming a lot of this is because by the time they announce the feature, it's far too late to change it. The compromise solution would need to have been built in from the beginning... and they don't want to go back to square one.
    But please, if you or anyone else, has evidence that ZOS would be likely to do a compromise solution, we would love to have our fears reduced. It would be great if we could have some reassurance that ZOS wouldn't do an easy solution, but if all they do is combine servers, we do know that duplicate names cannot currently be done.

    Also what other positive responses could exist in the poll? "I hope that my character names are deleted when the subclass?"
    Even then, it's about 81:100 for people who are like "it wouldn't bother me if I lost my character names" versus "it would bother me," so it's not like it's a blowout one way or the other.

    Not to mention the precedence of other MMO's causing you to rename with server mergers. Renaming characters is not an unheard of consequence, and slapping random letters and other garbage on account names with server mergers is rather common in several other MMO's. I have used the same character names since EQ, and I really like my account name in game. I would not want to lose any of them or have them altered just so people could feel like the game is busier. The game is plenty busy enough for me on PC NA.
  • katanagirl1
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    I got up at 3 a.m. just so I could reserve my names, so if I had to change any character names due to crossplay which I care not a whit about, I would be done.

    Nobody, really nobody except the OP said you have to change your name.

    LMAO

    I never said we have to change our names.

    I just asked how it would affect players IF we did, since that is one possibility of how they may handle duplicate names if crossplay is introduced.

    How to make a mood against a new feature wich isnt even released by implying something bad would happen.

    The fact you added 5 negative options but only 1 positve and 1 neutral says enough

    The problem is that it's not outside the realm of possibility that the devs would do it in this way.

    Think about Account-wide achievements: we has a lot of people who wanted to combine achieves so they could use any character for any thing because they see their characters as tools in at toolbox. A lot of other people also wanted to keep individual achieves so that their characters could have their individual histories since they see their characters as individuals. The obvious compromise would be to combine achieves, but allow individual characters to see their contributions. Even the devs from the other MMO talked about how important it was that players still got the dopamine hit from popping achieves on alt characters.
    And ZOS decided "we're not going to do the compromise; we're just doing the one way that screws over part of the playerbase."

    Think about Subclassing: we had people who wanted to allow their characters to use skills from other lines so they could essentially swap class lines. A lot of other people were concerned about allowing that would essentially reduce the diversity in endgame since there would be objectively one build and everything else would be really underpowered, and also a lot of people who like their characters the way they are would just be comparatively underpowered. The obvious compromise would be to balance it properly, or at least make it so pureclasses were competitive with subclasses.
    And ZOS decided "we're not going to do the compromise; we're just doing the one way that screws over part of the playerbase."

    tbh, we have a lot more precedent that ZOS is more likely to go for an easy solution that screws over one group rather than trying to do the compromise solution that will appease everyone (which in this case would be allowing players on the same server to have duplicate names so nobody has to change theirs, but that would require changing the character information to make character name no longer an identifier). I'm assuming a lot of this is because by the time they announce the feature, it's far too late to change it. The compromise solution would need to have been built in from the beginning... and they don't want to go back to square one.
    But please, if you or anyone else, has evidence that ZOS would be likely to do a compromise solution, we would love to have our fears reduced. It would be great if we could have some reassurance that ZOS wouldn't do an easy solution, but if all they do is combine servers, we do know that duplicate names cannot currently be done.

    Also what other positive responses could exist in the poll? "I hope that my character names are deleted when the subclass?"
    Even then, it's about 81:100 for people who are like "it wouldn't bother me if I lost my character names" versus "it would bother me," so it's not like it's a blowout one way or the other.

    That makes me wonder, what if character name is just like the class and everything is build around it? What if it is the sole identifier on the server and account name is referenced elsewhere? It could complicate things.

    Though you are right, I’m not going to get spun up about it right now. Just something to think about.
    Khajiit Stamblade main
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    Redguard Stamina Dragonknight
    Orc Stamplar PVP
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    PS5 NA
  • Al_Ex_Andre
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    Other = I would dislike it strongly at first, but I will adapt. NB: make names, platform tagged, and it's okay.
  • Wereswan
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    That would be "so long and thanks for all the perfect roe" time, yes.
  • ceruulean
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    That makes me wonder, what if character name is just like the class and everything is build around it? What if it is the sole identifier on the server and account name is referenced elsewhere? It could complicate things.

    Though you are right, I’m not going to get spun up about it right now. Just something to think about.

    Nope. Characters have a unique numerical ID. One of the add-ons uses it to track learned scribing scripts. Even my deleted character shows up. And since name-change tokens exist, there has to be a way to identify characters besides their name.
    Edited by ceruulean on September 2, 2025 3:24PM
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