I don’t understand why this is even a concern. All they have to do is add a little Xbox/PSN/PC symbol next to a players name like they do on Fortnite then you can keep your names
tomofhyrule wrote: »...The best solution would be for them to first divorce character names from any of the internal code to allow multiple players to use the same names, and then nobody would have a problem. Any whispers or mails could go through account name instead, and then who cares if we have 15 “Geralt of Winterhold”s running around if each has a different account behind it.
Tommy_The_Gun wrote: »Ok, real question here:
How many people named "Joe" existing in RL at the same time we have ?
^ See ? This is something I honestly don't understand in mmos (and eso). For crying out loud, we have account names...
G1Countdown wrote: »I think it would be easier to add the server after our acct names @G1Countdown (PC/NA). The system could automatically add it when you link your acct name in chat.
G1Countdown wrote: »I think it would be easier to add the server after our acct names @G1Countdown (PC/NA). The system could automatically add it when you link your acct name in chat.
I am going to go out on a limb and suggest that they could drop the geography (NA/EU) as it will be the same for everyone. If they actually do crossplay, NA will crossplay with NA and EU will crossplay with EU.
G1Countdown wrote: »I think it would be easier to add the server after our acct names @G1Countdown (PC/NA). The system could automatically add it when you link your acct name in chat.
I am going to go out on a limb and suggest that they could drop the geography (NA/EU) as it will be the same for everyone. If they actually do crossplay, NA will crossplay with NA and EU will crossplay with EU.
JemadarofCaerSalis wrote: »G1Countdown wrote: »I think it would be easier to add the server after our acct names @G1Countdown (PC/NA). The system could automatically add it when you link your acct name in chat.
I am going to go out on a limb and suggest that they could drop the geography (NA/EU) as it will be the same for everyone. If they actually do crossplay, NA will crossplay with NA and EU will crossplay with EU.
One of the things they could do, if they don't want to name the geography/hardware that people are using, is use something like a 'The First' system.
So, as the code processes the names, it would add 'The first, the SEcond, the third' (and since there are only so many different servers it wouldn't have to go that high).
Or, if people don't want those appended, just add them as non-visible characters to the names or characters only the game itself processes or something like that.
scrappy1342 wrote: »JemadarofCaerSalis wrote: »G1Countdown wrote: »I think it would be easier to add the server after our acct names @G1Countdown (PC/NA). The system could automatically add it when you link your acct name in chat.
I am going to go out on a limb and suggest that they could drop the geography (NA/EU) as it will be the same for everyone. If they actually do crossplay, NA will crossplay with NA and EU will crossplay with EU.
One of the things they could do, if they don't want to name the geography/hardware that people are using, is use something like a 'The First' system.
So, as the code processes the names, it would add 'The first, the SEcond, the third' (and since there are only so many different servers it wouldn't have to go that high).
Or, if people don't want those appended, just add them as non-visible characters to the names or characters only the game itself processes or something like that.
i find this hilarious because on my alt account i named some of my characters with "the second" LOL i'm sure there's no way there would be a brogan the second, the second, but it would be funny
So one group will enjoy lots of lag, brilliant idea.G1Countdown wrote: »I think it would be easier to add the server after our acct names @G1Countdown (PC/NA). The system could automatically add it when you link your acct name in chat.
I am going to go out on a limb and suggest that they could drop the geography (NA/EU) as it will be the same for everyone. If they actually do crossplay, NA will crossplay with NA and EU will crossplay with EU.
JemadarofCaerSalis wrote: »scrappy1342 wrote: »JemadarofCaerSalis wrote: »G1Countdown wrote: »I think it would be easier to add the server after our acct names @G1Countdown (PC/NA). The system could automatically add it when you link your acct name in chat.
I am going to go out on a limb and suggest that they could drop the geography (NA/EU) as it will be the same for everyone. If they actually do crossplay, NA will crossplay with NA and EU will crossplay with EU.
One of the things they could do, if they don't want to name the geography/hardware that people are using, is use something like a 'The First' system.
So, as the code processes the names, it would add 'The first, the SEcond, the third' (and since there are only so many different servers it wouldn't have to go that high).
Or, if people don't want those appended, just add them as non-visible characters to the names or characters only the game itself processes or something like that.
i find this hilarious because on my alt account i named some of my characters with "the second" LOL i'm sure there's no way there would be a brogan the second, the second, but it would be funny
It would be, and it would be some interesting lore as to WHY they are named that
Tommy_The_Gun wrote: »Ok, real question here:
How many people named "Joe" existing in RL at the same time we have ?
^ See ? This is something I honestly don't understand in mmos (and eso). For crying out loud, we have account names...
scrappy1342 wrote: »JemadarofCaerSalis wrote: »scrappy1342 wrote: »JemadarofCaerSalis wrote: »G1Countdown wrote: »I think it would be easier to add the server after our acct names @G1Countdown (PC/NA). The system could automatically add it when you link your acct name in chat.
I am going to go out on a limb and suggest that they could drop the geography (NA/EU) as it will be the same for everyone. If they actually do crossplay, NA will crossplay with NA and EU will crossplay with EU.
One of the things they could do, if they don't want to name the geography/hardware that people are using, is use something like a 'The First' system.
So, as the code processes the names, it would add 'The first, the SEcond, the third' (and since there are only so many different servers it wouldn't have to go that high).
Or, if people don't want those appended, just add them as non-visible characters to the names or characters only the game itself processes or something like that.
i find this hilarious because on my alt account i named some of my characters with "the second" LOL i'm sure there's no way there would be a brogan the second, the second, but it would be funny
It would be, and it would be some interesting lore as to WHY they are named that
brogan the second, the third.... does that make him the fifth? or the sixth? XD
Vonnegut2506 wrote: »I got up at 3 a.m. just so I could reserve my names, so if I had to change any character names due to crossplay which I care not a whit about, I would be done.
MISTFORMBZZZ wrote: »Vonnegut2506 wrote: »I got up at 3 a.m. just so I could reserve my names, so if I had to change any character names due to crossplay which I care not a whit about, I would be done.
Nobody, really nobody except the OP said you have to change your name.
LMAO
SilverBride wrote: »MISTFORMBZZZ wrote: »Vonnegut2506 wrote: »I got up at 3 a.m. just so I could reserve my names, so if I had to change any character names due to crossplay which I care not a whit about, I would be done.
Nobody, really nobody except the OP said you have to change your name.
LMAO
I never said we have to change our names.
I just asked how it would affect players IF we did, since that is one possibility of how they may handle duplicate names if crossplay is introduced.
MISTFORMBZZZ wrote: »How to make a mood against a new feature wich isnt even released by implying something bad would happen.
The fact you added 5 negative options but only 1 positve and 1 neutral says enough
MISTFORMBZZZ wrote: »SilverBride wrote: »MISTFORMBZZZ wrote: »Vonnegut2506 wrote: »I got up at 3 a.m. just so I could reserve my names, so if I had to change any character names due to crossplay which I care not a whit about, I would be done.
Nobody, really nobody except the OP said you have to change your name.
LMAO
I never said we have to change our names.
I just asked how it would affect players IF we did, since that is one possibility of how they may handle duplicate names if crossplay is introduced.
How to make a mood against a new feature wich isnt even released by implying something bad would happen.
The fact you added 5 negative options but only 1 positve and 1 neutral says enough
tomofhyrule wrote: »MISTFORMBZZZ wrote: »SilverBride wrote: »MISTFORMBZZZ wrote: »Vonnegut2506 wrote: »I got up at 3 a.m. just so I could reserve my names, so if I had to change any character names due to crossplay which I care not a whit about, I would be done.
Nobody, really nobody except the OP said you have to change your name.
LMAO
I never said we have to change our names.
I just asked how it would affect players IF we did, since that is one possibility of how they may handle duplicate names if crossplay is introduced.
How to make a mood against a new feature wich isnt even released by implying something bad would happen.
The fact you added 5 negative options but only 1 positve and 1 neutral says enough
The problem is that it's not outside the realm of possibility that the devs would do it in this way.
Think about Account-wide achievements: we has a lot of people who wanted to combine achieves so they could use any character for any thing because they see their characters as tools in at toolbox. A lot of other people also wanted to keep individual achieves so that their characters could have their individual histories since they see their characters as individuals. The obvious compromise would be to combine achieves, but allow individual characters to see their contributions. Even the devs from the other MMO talked about how important it was that players still got the dopamine hit from popping achieves on alt characters.
And ZOS decided "we're not going to do the compromise; we're just doing the one way that screws over part of the playerbase."
Think about Subclassing: we had people who wanted to allow their characters to use skills from other lines so they could essentially swap class lines. A lot of other people were concerned about allowing that would essentially reduce the diversity in endgame since there would be objectively one build and everything else would be really underpowered, and also a lot of people who like their characters the way they are would just be comparatively underpowered. The obvious compromise would be to balance it properly, or at least make it so pureclasses were competitive with subclasses.
And ZOS decided "we're not going to do the compromise; we're just doing the one way that screws over part of the playerbase."
tbh, we have a lot more precedent that ZOS is more likely to go for an easy solution that screws over one group rather than trying to do the compromise solution that will appease everyone (which in this case would be allowing players on the same server to have duplicate names so nobody has to change theirs, but that would require changing the character information to make character name no longer an identifier). I'm assuming a lot of this is because by the time they announce the feature, it's far too late to change it. The compromise solution would need to have been built in from the beginning... and they don't want to go back to square one.
But please, if you or anyone else, has evidence that ZOS would be likely to do a compromise solution, we would love to have our fears reduced. It would be great if we could have some reassurance that ZOS wouldn't do an easy solution, but if all they do is combine servers, we do know that duplicate names cannot currently be done.
Also what other positive responses could exist in the poll? "I hope that my character names are deleted when the subclass?"
Even then, it's about 81:100 for people who are like "it wouldn't bother me if I lost my character names" versus "it would bother me," so it's not like it's a blowout one way or the other.
tomofhyrule wrote: »MISTFORMBZZZ wrote: »SilverBride wrote: »MISTFORMBZZZ wrote: »Vonnegut2506 wrote: »I got up at 3 a.m. just so I could reserve my names, so if I had to change any character names due to crossplay which I care not a whit about, I would be done.
Nobody, really nobody except the OP said you have to change your name.
LMAO
I never said we have to change our names.
I just asked how it would affect players IF we did, since that is one possibility of how they may handle duplicate names if crossplay is introduced.
How to make a mood against a new feature wich isnt even released by implying something bad would happen.
The fact you added 5 negative options but only 1 positve and 1 neutral says enough
The problem is that it's not outside the realm of possibility that the devs would do it in this way.
Think about Account-wide achievements: we has a lot of people who wanted to combine achieves so they could use any character for any thing because they see their characters as tools in at toolbox. A lot of other people also wanted to keep individual achieves so that their characters could have their individual histories since they see their characters as individuals. The obvious compromise would be to combine achieves, but allow individual characters to see their contributions. Even the devs from the other MMO talked about how important it was that players still got the dopamine hit from popping achieves on alt characters.
And ZOS decided "we're not going to do the compromise; we're just doing the one way that screws over part of the playerbase."
Think about Subclassing: we had people who wanted to allow their characters to use skills from other lines so they could essentially swap class lines. A lot of other people were concerned about allowing that would essentially reduce the diversity in endgame since there would be objectively one build and everything else would be really underpowered, and also a lot of people who like their characters the way they are would just be comparatively underpowered. The obvious compromise would be to balance it properly, or at least make it so pureclasses were competitive with subclasses.
And ZOS decided "we're not going to do the compromise; we're just doing the one way that screws over part of the playerbase."
tbh, we have a lot more precedent that ZOS is more likely to go for an easy solution that screws over one group rather than trying to do the compromise solution that will appease everyone (which in this case would be allowing players on the same server to have duplicate names so nobody has to change theirs, but that would require changing the character information to make character name no longer an identifier). I'm assuming a lot of this is because by the time they announce the feature, it's far too late to change it. The compromise solution would need to have been built in from the beginning... and they don't want to go back to square one.
But please, if you or anyone else, has evidence that ZOS would be likely to do a compromise solution, we would love to have our fears reduced. It would be great if we could have some reassurance that ZOS wouldn't do an easy solution, but if all they do is combine servers, we do know that duplicate names cannot currently be done.
Also what other positive responses could exist in the poll? "I hope that my character names are deleted when the subclass?"
Even then, it's about 81:100 for people who are like "it wouldn't bother me if I lost my character names" versus "it would bother me," so it's not like it's a blowout one way or the other.
katanagirl1 wrote: »
That makes me wonder, what if character name is just like the class and everything is build around it? What if it is the sole identifier on the server and account name is referenced elsewhere? It could complicate things.
Though you are right, I’m not going to get spun up about it right now. Just something to think about.