BretonMage wrote: »However I honestly don't see the issue of duplicate character names. IRL there are thousands to millions of people who share our names, why do we have to have a unique name in-game?
SilverBride wrote: »BretonMage wrote: »However I honestly don't see the issue of duplicate character names. IRL there are thousands to millions of people who share our names, why do we have to have a unique name in-game?
I would not be comfortable with having the same exact name as another player for reporting reasons. What if someone was to report This Guy for an infraction, but there are multiple players named This Guy on the server? I wouldn't want to be banned for something someone else did.
scrappy1342 wrote: »also, i thought the poll was very well put together. if they force you to do a name change, that is not your choice of wording to try to put a negative spin on things. that is what is happening in this scenario. there's only so many options you can make for "i'm ok with it" while "i'm not ok with it has many different degrees. i guess you could have thrown in a "i would LOVE a forced name change!!!!" <shrug>
SilverBride wrote: »BretonMage wrote: »However I honestly don't see the issue of duplicate character names. IRL there are thousands to millions of people who share our names, why do we have to have a unique name in-game?
I would not be comfortable with having the same exact name as another player for reporting reasons. What if someone was to report This Guy for an infraction, but there are multiple players named This Guy on the server? I wouldn't want to be banned for something someone else did.
SilverBride wrote: »BretonMage wrote: »However I honestly don't see the issue of duplicate character names. IRL there are thousands to millions of people who share our names, why do we have to have a unique name in-game?
I would not be comfortable with having the same exact name as another player for reporting reasons. What if someone was to report This Guy for an infraction, but there are multiple players named This Guy on the server? I wouldn't want to be banned for something someone else did.
SilverBride wrote: »BretonMage wrote: »However I honestly don't see the issue of duplicate character names. IRL there are thousands to millions of people who share our names, why do we have to have a unique name in-game?
I would not be comfortable with having the same exact name as another player for reporting reasons. What if someone was to report This Guy for an infraction, but there are multiple players named This Guy on the server? I wouldn't want to be banned for something someone else did.
I wouldn't like if there's a This Guy, This Guy and This Guy in the list and I select the wrong one to send items to through mail.
And yes, I set my chatbox to show character names, just to match it with NPCs speaking.
SilverBride wrote: »
Not a biggie, I've played enough MMOs to be used to getting around this. An extra letter here, an accent there.
SilverBride wrote: »
Izanagi.Xiiib16_ESO wrote: »Provided they change the name based on account creation date (oldest account keeps their names) it would be fine.
MISTFORMBZZZ wrote: »SilverBride wrote: »
Not being rude but so whats the solution for you?
Just not bring a feature a lot of people want because of there might be a icon next to the name or a ‘ next to your name would bother you?
tomofhyrule wrote: »Izanagi.Xiiib16_ESO wrote: »Provided they change the name based on account creation date (oldest account keeps their names) it would be fine.
But what if you have Account A on PC that has "Razum-dar," who started playing in April 2014 and played for a single week before never touching the game again. And then Account B on XB made their "Razum-dar" in June 2015 and has played that character every single day since doing hardcore RP?
By creation date? A wins, and the hardcore RPer is out the name they actually use. Because someone who doesn't even play has a claim on that name.
There needs to be a better solution than just 'creation date;' probably more like 'account loyalty' or something. Or, you know, just divorce character name from the identity in the first place and allow everyone to have their own "Razum-dar."
---MISTFORMBZZZ wrote: »SilverBride wrote: »
Not being rude but so whats the solution for you?
Just not bring a feature a lot of people want because of there might be a icon next to the name or a ‘ next to your name would bother you?
The solution is for ZOS to consider that there are players for whom the character name is incredibly important, and not just dismiss a portion of their playerbase as 'irrelevant.'
...like they did with Subclassing. And Account-wide Achievements.
There are solutions that would allow players to keep the names they had - unaltered - by just having the account name be the main form of communication. ZOS just needs to not take the 'easy solution' of just merging the servers all into one, which would by definition need all character names to be unique.
MISTFORMBZZZ wrote: »tomofhyrule wrote: »Izanagi.Xiiib16_ESO wrote: »Provided they change the name based on account creation date (oldest account keeps their names) it would be fine.
But what if you have Account A on PC that has "Razum-dar," who started playing in April 2014 and played for a single week before never touching the game again. And then Account B on XB made their "Razum-dar" in June 2015 and has played that character every single day since doing hardcore RP?
By creation date? A wins, and the hardcore RPer is out the name they actually use. Because someone who doesn't even play has a claim on that name.
There needs to be a better solution than just 'creation date;' probably more like 'account loyalty' or something. Or, you know, just divorce character name from the identity in the first place and allow everyone to have their own "Razum-dar."
---MISTFORMBZZZ wrote: »SilverBride wrote: »
Not being rude but so whats the solution for you?
Just not bring a feature a lot of people want because of there might be a icon next to the name or a ‘ next to your name would bother you?
The solution is for ZOS to consider that there are players for whom the character name is incredibly important, and not just dismiss a portion of their playerbase as 'irrelevant.'
...like they did with Subclassing. And Account-wide Achievements.
There are solutions that would allow players to keep the names they had - unaltered - by just having the account name be the main form of communication. ZOS just needs to not take the 'easy solution' of just merging the servers all into one, which would by definition need all character names to be unique.
But zos has not stated ANYTHING like that at all. Nobody knows yet how crossplay will look, if its just gonna be EU & NA being merged , only consoles or anything else. Nobody knows anything yet but still we are here discussing about what we are calling unlayed eggs.
I personally trust the company enough, to believe they have these things in their mind and belive they have much harder problems to solve, before crossplay goes live, if it goes live.
tomofhyrule wrote: »...However, as seen by some of the examples I gave (Subclassing and Account-wide Achieves) there are a lot of people who have already been burned by ZOS making a major change and disregarding any feedback about how that will be an issue to people
A name change to play Crossplay seems like a tiny problem
MISTFORMBZZZ wrote: »SilverBride wrote: »
Not being rude but so whats the solution for you?
Just not bring a feature a lot of people want because of there might be a icon next to the name or a ‘ next to your name would bother you?
SilverBride wrote: »MISTFORMBZZZ wrote: »SilverBride wrote: »
Not being rude but so whats the solution for you?
Just not bring a feature a lot of people want because of there might be a icon next to the name or a ‘ next to your name would bother you?
The solution for me is to not make any drastic changes until these concerns are worked out. And names aren't the only consideration. What about trade guilds that will go under because there are not enough trader locations for the increased number bidding on them?
It sometimes takes days for me to decide on a character name. It's bad enough that our characters have lost their class identity. I don't want to lose their names, too.