DerAlleinTiger wrote: »After spending two... or three... or nine hours on the Oblivion remake yesterday, the changes here just become all the more jarring and insulting to the playerbase. You want to see a UI modernization? Look there! THAT is a good UI modernization! It's cleaner, sleeker, more functional and yet has kept the soul and style of the original.
How is it that a third-party company using a whole different game engine can make a UI that still has the soul of an almost 20-year-old game while improving it, but here we just get Microsoft Office for an 11-year-old game? What is going on here? Do you guys need to go hire Virtuous for your UI design now? It might be worth it if this is the alternative.
It doesn't matter if one is an MMO and the other a singleplayer game, the design fundamentals and concepts apply all he same. Avoid sharp lines that draw the eye away from the actual gameplay. Keep the character and 'soul' of the game intact. Maintain the theme and 'feel' of the setting. Keep it functional and keep it familiar for an 11-year-old title. Add QOL if anything, shortcuts, things to make the experience smoother without taking it away.
FabresFour wrote: »
Is that black retangle in the group names is a bug? Because honestly, it's REALLY UGLY. The rest of the interface is pretty okay—I mean, it’s not really my style, but it has its appeal. But that group with a black bar on the screen really clutters the interface a lot.
The game icon has also changed:
Before:
After:
DerAlleinTiger wrote: »After spending two... or three... or nine hours on the Oblivion remake yesterday, the changes here just become all the more jarring and insulting to the playerbase. You want to see a UI modernization? Look there! THAT is a good UI modernization! It's cleaner, sleeker, more functional and yet has kept the soul and style of the original.
I disagree and am wondering if a mod can make it less modern and pull in more "soul and style" of the original Oblivion game.(Edit: I find the NPC dialog to be something that particularly needs work, but I am not a fan of the font they used)
I am not looking there for inspiration here in that department.
If it goes live as it is my first priority on patch day will be finding an addon to revert it back to the current style which IMO looks both more professional and more fitting for a fantasy RPG.
If it goes live as it is my first priority on patch day will be finding an addon to revert it back to the current style which IMO looks both more professional and more fitting for a fantasy RPG.
There's an idiom in my country that translates to "Getting no reply is also a reply". Since we've not gotten any reaction to this "feedback" thread after 5 full pages of, except for 1 post, completely negative feedback, I don't have the impression that there's a big chance that this update will not go live (If I'm wrong and our feedback is heard, then all I can say is that it doesn't feel this way if there's only silence, and it would really help to actually inform us that our posts are taken into consideration).
So, yes, I really hope someone will create an addon that reverts the change. I've never downloaded an UI mod my whole life so far, because I'm usually content with the original one, but this time the new one looks so ugly to me, it's a must.
This is the official feedback thread for UI Modernization. Specific feedback that the team is looking for includes the following:
- Do you have any general feedback on the UI updates for PC?
- Any issues with broken, missing, outdated, or generally weird looking art assets
- Known Issue- Tab menu icons are still using old assets
This is the official feedback thread for UI Modernization. Specific feedback that the team is looking for includes the following:
- Do you have any general feedback on the UI updates for PC?
- Any issues with broken, missing, outdated, or generally weird looking art assets
- Known Issue- Tab menu icons are still using old assets
DerAlleinTiger wrote: »
I disagree and am wondering if a mod can make it less modern and pull in more "soul and style" of the original Oblivion game.(Edit: I find the NPC dialog to be something that particularly needs work, but I am not a fan of the font they used)
I am not looking there for inspiration here in that department.
I find that... interesting, since it basically has the exact same inventory and character menus as Oblivion did, including the parchment style and bordering, but with cleaner 'meta' menus like the options and such. And the gameplay UI is almost identical with some clean-up. You're the very first person I've ever heard actually not like it. But fair enough, you can think as much.
My point is, though, that is they absolutely have to "update" the ESO design, then do something more akin to that instead of just pure, soulless, cold, sharp lines and solid colors that make it look like a Windows app. Keep *some* of the style, at least.
Ideally, they just wouldn't touch it at all, but if they must I'll take that over what they currently have on PTS.
tomofhyrule wrote: »I'm assuming (or rather praying, since any other reasoning would be one of the most inane moves in the history of this game) that this is because they're trying to save space for something.
They did say the animation changes were in order to save some backend space so new ones could be added (like a new class please 🥺), so I assume it's the same idea here - they want to claw back some space for something. However, I didn't really think the UI took up that much space that it'll affect anything... and the fact that addons can change the UI completely makes me think it's not even something that's based on server-client transmission.
So all I really can think of is "this .png with an alpha channel has a filesize a few KB bigger than the one without an alpha, so we'll go with that." Similarly, the textures on all of the borders and areas all will need a texture file large enough to hold all of the details, but if the details are removed and replaced with a solid color block, then those texture files are unneeded.
It would be great to have someone to suggest why this was done here. I still hate the new one, but it would be a lot more palatable to trade this UI if I knew we were getting e.g. a Dwemer Artificer class next year and they needed every byte of space for it. As it is, it looks like someone was just like "ew, why do I want a medieval-esque UI in my medieval-esque game when I could have a sterile UI that looks like an Office app UI for my medieval-esque game instead!"
The game icon has also changed:
Before:
After:
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
If it goes live as it is my first priority on patch day will be finding an addon to revert it back to the current style which IMO looks both more professional and more fitting for a fantasy RPG.
There's an idiom in my country that translates to "Getting no reply is also a reply". Since we've not gotten any reaction to this "feedback" thread after 5 full pages of, except for 1 post, completely negative feedback, I don't have the impression that there's a big chance that this update will not go live (If I'm wrong and our feedback is heard, then all I can say is that it doesn't feel this way if there's only silence, and it would really help to actually inform us that our posts are taken into consideration).
So, yes, I really hope someone will create an addon that reverts the change. I've never downloaded an UI mod my whole life so far, because I'm usually content with the original one, but this time the new one looks so ugly to me, it's a must.
@Alpheu5 You know the realistic Ouroboros is the standard image on this forum for all users without a personalised user icon and that a big one is in the forumuser profile?
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
On the podcast with Rich Lambert and Matt Firor, I heard that they don't listen to forum comments much because it's difficult to distinguish between real players and just haters.
They want feedback from people who actually play the game.
So, the question is, have you also submitted your concerns as a ticket in-game?
Echoing the sentiments here. The new UI is extremely bad. The hard edges are hideous.
I saw someone say it looks like Bandits UI, but I've used Bandits UI for YEARS and can definitely say it doesn't. This is BAD.
Do NOT let it make it to live. (especially without it being optional!)
While on the topic of the UI.. WHY does every single type of mount now need its own tab?? It was fine with Equines, Felines, Canines, Camelids, Ursine, Bipedal, Heavy-Weights, etc, etc. Now there's just a jumbo cluttered unorganized list of everything what a mess.
Who was asking for the UI to be modernized??
On the podcast with Rich Lambert and Matt Firor, I heard that they don't listen to forum comments much because it's difficult to distinguish between real players and just haters.
They want feedback from people who actually play the game.
On the podcast with Rich Lambert and Matt Firor, I heard that they don't listen to forum comments much because it's difficult to distinguish between real players and just haters.
They want feedback from people who actually play the game.
I think it's very obvious if someone is just hating on things or whether someone gives detailed thoughtful feedback.
Also, can't you only register a forum account if they've approved your apply beforehand anyway?
SilverBride wrote: »Once a player has a forum account, they have it. They can stop playing the game but still continue to post on the forums indefinitely.
On the podcast with Rich Lambert and Matt Firor, I heard that they don't listen to forum comments much because it's difficult to distinguish between real players and just haters.
They want feedback from people who actually play the game.
So, the question is, have you also submitted your concerns as a ticket in-game?
SilverBride wrote: »Once a player has a forum account, they have it. They can stop playing the game but still continue to post on the forums indefinitely.
But what for? Honestly, if I stopped playing a game I could imagine much more interesting things than staying in its forum and complaining.
And the other thing I wrote is still true: Someone who just wants to cause trouble certainly won't write long, detailed, and thoughtful posts. Many posters in this thread have written in very much detail why they dislike the new design, what they like better about the old one, or what they, in general, imagine as a fitting UI for a fantasy game. Whether one agrees with everything is another story, but I think there are many interesting insights in this thread, that the devs could very much profit from.
tomofhyrule wrote: »As it is, it looks like someone was just like "ew, why do I want a medieval-esque UI in my medieval-esque game when I could have a sterile UI that looks like an Office app UI for my medieval-esque game instead!"
SilverBride wrote: »Once a player has a forum account, they have it. They can stop playing the game but still continue to post on the forums indefinitely.
But what for? Honestly, if I stopped playing a game I could imagine much more interesting things than staying in its forum and complaining.
And the other thing I wrote is still true: Someone who just wants to cause trouble certainly won't write long, detailed, and thoughtful posts. Many posters in this thread have written in very much detail why they dislike the new design, what they like better about the old one, or what they, in general, imagine as a fitting UI for a fantasy game. Whether one agrees with everything is another story, but I think there are many interesting insights in this thread, that the devs could very much profit from.