Anyone can do these “artistic” ink blobs that were in previous UI and added nothing of note. It was never really looking good. It was a bit more artsy but it was a bad art. Function is better than bad art if you can’t have both.
If you prefer a flat and "cleaner" design you can use the addon Bandits User Interface right now.
I think I will use that addon instead of the new "modernized" design.
Unfortunately, the menu windows also have a harsher look due to the hard borders, as opposed to the current smooth transitions of the window borders.
Unfortunately, there is no add-on for this (yet).
DerAlleinTiger wrote: »You have a right to your opinion... but I genuinely want to know how in the world you can think that more detail, more theming, more 'immersion,' more care, more just... love for what they're making somehow is 'amateur?' You can like the new flat, 'clean' (boring, I'd say), sharp-edged design, but come on. Let's not pretend like the old one doesn't have a whole lot more heart and soul in it. Anyone can make the new UI with a couple hours playing around with the shape tools in Photoshop. The old one has actual designs, textures, gradients, depth.
You don't have to like the old one more, but can we at least not pretend that flat, soulless, basic designs are somehow less amateurish than custom textured designs? The old UI design made me think that whoever was making it actually cared about what they were creating, that it was actually one part of a larger experience. The new one? It looks like an intern halfway through a graphic design program was told to create 'a health bar for a videogame - any videogame' and did just that. Put it into almost any other game and it'd fit just as well. How is that not more amateurish, regardless of personal taste?
Anyone can do these “artistic” ink blobs that were in previous UI and added nothing of note. It was never really looking good. It was a bit more artsy but it was a bad art. Function is better than bad art if you can’t have both.
No they can‘t because they won‘t touch UI functionality at all.They could just put the same information in an info box and let players get on with whatever it is they are going to be doing next.
No they can‘t because they won‘t touch UI functionality at all.They could just put the same information in an info box and let players get on with whatever it is they are going to be doing next.
That‘s another issue with the whole „UI modernization“ thing: Nothing is getting modernized as „Make UI better“. It only becomes ugly and flat.
The flat modern UI isn't appealing to me, as the fine details get lost. It is feeling somewhat similar to the Gamepad UI in my opinion now.
Hope there is an option to choose the UI style in the future without having to use add-ons.
I fear we will need to make an addon to revert this change and keep the old UI
SpiritKitten wrote: »Every time I port now I get a message that I could port for free at a wayshrine. Ridiculous!
KapiteinBoterham wrote: »And now "(M) show on map" is no longer at the bottom (you know neatly next to the other options) but in the text field??
.
KapiteinBoterham wrote: »@Elsonso No, there is now a message saying " ! Fast travel is free when you use a Wayshrine in the world." if you click on a Wayshrine without porting from a wayshrine.
This and changing categories of mounts, adding so much info to the quest markers or putting the "show on map" button in a different spot after 10 years!! is just something I can't wrap my head around.
.
KapiteinBoterham wrote: »@Elsonso sure mate:
It's not that invasive honestly, but then again I don't port around for gold that much (I'm a cheapskate).
IMO the mount categories, the exorbitant amount of quest marker info and the repositioning of the "(M) show on map" button are much more invasive.
.