SatanicSister wrote: »I don't think Tanlorin is flirty, I think they're obnoxious.
For some reason devs decided to make Tan a very modern character (as in real-life-modern not Tamriel-modern) and gave them a typical Tik-Tok "content creator" personality: they overshare, act like a bratty teen, don't have any shame and have no idea what "personal space" means.
SatanicSister wrote: »I don't think Tanlorin is flirty, I think they're obnoxious.
For some reason devs decided to make Tan a very modern character (as in real-life-modern not Tamriel-modern) and gave them a typical Tik-Tok "content creator" personality: they overshare, act like a bratty teen, don't have any shame and have no idea what "personal space" means.
100%
to me the voice acting alone was so obnoxious that I obviously totally cut off everthing they said and was spared to realize their advances
ElvenOverlord wrote: »Really? We get in our feelings over dialogue from fictional characters in a game now? Ignore them and move on.
I role play in a role playing game. If you can't understand those implications, ignore this and move on to however you seek to enjoy videogames.
SatanicSister wrote: »I don't think Tanlorin is flirty, I think they're obnoxious.
For some reason devs decided to make Tan a very modern character (as in real-life-modern not Tamriel-modern) and gave them a typical Tik-Tok "content creator" personality: they overshare, act like a bratty teen, don't have any shame and have no idea what "personal space" means.
spartaxoxo wrote: »said no one ever wrote: »You can roll your eyes all you want but ragging on someone who tries to be uplifting and encouraging and spread positivity is just despicable.
Oh for pity's sake. I don't know about Malyore, but y'know, I'm a nearly 80 year old woman, and I can certainly tell when convos have "something more than kindness in mind". They are the same sort of smarmy that Jakarn et al are.
Tanlorin does flirt but it's not as much as Jakarn. I also wouldn't really call them hitting on the adventurer really. They have that says flirty things to everything and everyone vibe. It's not serious.
ElvenOverlord wrote: »Really? We get in our feelings over dialogue from fictional characters in a game now? Ignore them and move on.
Grizzbeorn wrote: »ElvenOverlord wrote: »Really? We get in our feelings over dialogue from fictional characters in a game now? Ignore them and move on.
You could have done the very same thing here. There was no need to ostracize people for game dialog bothering them.
ElvenOverlord wrote: »Grizzbeorn wrote: »ElvenOverlord wrote: »Really? We get in our feelings over dialogue from fictional characters in a game now? Ignore them and move on.
You could have done the very same thing here. There was no need to ostracize people for game dialog bothering them.
It’s a trivial to be bothered over. I have every right to point that out. There are much bigger things to be concerned about than this.
SatanicSister wrote: »I don't think Tanlorin is flirty, I think they're obnoxious.
For some reason devs decided to make Tan a very modern character (as in real-life-modern not Tamriel-modern) and gave them a typical Tik-Tok "content creator" personality: they overshare, act like a bratty teen, don't have any shame and have no idea what "personal space" means.
100%
to me the voice acting alone was so obnoxious that I obviously totally cut off everthing they said and was spared to realize their advances
No matter if Naryu, Jakarn, Tanlorin or whatever obnoxious "flirty" npc: We really need an option to tell them to leave us alone. Or to give them a slap across their face (or hit them with a brick or whatever - I don't care as long as it's effective).
katanagirl1 wrote: »Did you actually do the High Isle questline? Creepy old lecherous lady who was saying she wasn’t Inspector Vale kept making moves on my character, it was pretty obvious what she wanted.
Now, I only know about this character's story second hand, but wasn't there a person in the story who was obsessively possessive of Tanlorin and automatically treated you as a rival for Tanlorin's affection?
Pixiepumpkin wrote: »I simply did not allow Tanlorin into my circle of companions. Solved that problem easy mode.
emilyhyoyeon wrote: »
My point with all this is that I wish, for companions, the devs would ''play it more safe.'' This includes things like not going overboard on an aspect of their personalities. If Tanlorin is a flirty person, sure, make them flirty, but do it reasonably. Companions are characters that aren't one-and-done quest characters; they're supposed to be traveled with, generally.
emilyhyoyeon wrote: »One of the frustrating things about this to me is that I've been really looking forward to an altmer companion for my main character since companions as a new feature were announced.
I've always loved knights & wizards style of historical fantasy, especially things mage related, so I've loved Elder Scrolls altmer for coming on two decades now, a huge part due to their affinity for magic and its place in their culture and aesthetics.
Tanlorin, the altmer companion, seems to be in canon rogue-leaning (their default dual wield weapons, among other things) and while they have some magical abilities, they were purposefully written to have trauma with magic. They actively dislike the Mages Guild--the altmer companion...
My point with all this is that I wish, for companions, the devs would ''play it more safe.'' This includes things like not going overboard on an aspect of their personalities. If Tanlorin is a flirty person, sure, make them flirty, but do it reasonably. Companions are characters that aren't one-and-done quest characters; they're supposed to be traveled with, generally.
Yes, different companions will appeal to different characters and players, not everyone will necessarily like each one, but they should be more oriented towards ''liking vs disliking'' instead of ''loving vs hating,'' if that makes sense.
I feel like it's a better design choice to make them appeal to as many players as reasonably possible, as in, while maintaining a unique personality.