Thumbless_Bot wrote: »They appear to have just reset mmr. Haki, are you stull getting long queu times today? I am and I queue for both 4v4 and 8v8 and I play on and off throughout the day. My longest queue time probably 15 but usually between 5 and 10. Sometimes they pop immediately, but usually that means getting dumped into a slaughter. Those can be a lot of fun though, especially when you help turn the tide.
Of course, you'll only be shown cherry picked scoreboards where these people could hide behind the team and no one focused them (could ask a certain person to post a scoreboard from few days ago where someone did focus them and they couldn't survive even in middle of their team)... which is the main reason why these people want 3-way BGs back: it was much easier to 3rd party and personal skill wasn't as relevant.
WaywardArgonian wrote: »Of course, you'll only be shown cherry picked scoreboards where these people could hide behind the team and no one focused them (could ask a certain person to post a scoreboard from few days ago where someone did focus them and they couldn't survive even in middle of their team)... which is the main reason why these people want 3-way BGs back: it was much easier to 3rd party and personal skill wasn't as relevant.
Would you say this only applies to 4v4 or also 8v8? I played a fair amount of 8v8 solo queues over the past weeks, and in general I found it a lot easier to lose focus as there were more players around and the new 8v8 maps generally lend themselves well to kiting damage. But it could also just be luck of the draw which is why I'm asking.
Pixiepumpkin wrote: »The first start in all of this, is making gearing characters easier to understand without spreadsheets, and you tube videos.
I guess what I am asking for is a damage calculator built into the character stat window. You change a value, it goes up or it goes down. Easy to understand.
I know it wont happen, balance will never happen. PVP in this game will always be niche.
I just fundamentally had an issue with your comment about the "1%" as I took it that anyone other than the 1% are "scrubs", and to that I vehemehntly disagree for all the reasons I listed.
If I read your comment incorrectly, I apoloigise.
WaywardArgonian wrote: »Of course, you'll only be shown cherry picked scoreboards where these people could hide behind the team and no one focused them (could ask a certain person to post a scoreboard from few days ago where someone did focus them and they couldn't survive even in middle of their team)... which is the main reason why these people want 3-way BGs back: it was much easier to 3rd party and personal skill wasn't as relevant.
Would you say this only applies to 4v4 or also 8v8? I played a fair amount of 8v8 solo queues over the past weeks, and in general I found it a lot easier to lose focus as there were more players around and the new 8v8 maps generally lend themselves well to kiting damage. But it could also just be luck of the draw which is why I'm asking.
I think you're a lot more at the mercy of matchmaking in 4v4, and this is due to the format and small maps. If you get deathmatch and three 20k health squishies in your team it's most likely a loss if opponent team consists of even mediocre skill level players that you'd normally beat in a 1v1 or even a 1v2. This is because your squishies will die a lot faster and then be unable to respawn after 3 deaths, leading to a 1v4 situation with no offensive window.
Same situation in 8v8, you'd just move to a different objective on the big map or go find a sigil... Instantly much more playable.
The 4v4 format could use a lot of changes, as it currently isn't super fun in solo queue.
A team shuffle format like they have in WoW arenas could work super well, as that rewards individual skill and performance more than high rolling the best team.Pixiepumpkin wrote: »The first start in all of this, is making gearing characters easier to understand without spreadsheets, and you tube videos.
I guess what I am asking for is a damage calculator built into the character stat window. You change a value, it goes up or it goes down. Easy to understand.
I know it wont happen, balance will never happen. PVP in this game will always be niche.
I just fundamentally had an issue with your comment about the "1%" as I took it that anyone other than the 1% are "scrubs", and to that I vehemehntly disagree for all the reasons I listed.
If I read your comment incorrectly, I apoloigise.
Yeah wasn't my intention at all, and I think even most of the experienced theorycrafters in this game agree that the game could do a better job explaining numbers and how they impact your character.
The 1% was simply a reference to the amount of players that get to the higher echelons of win rate, which is when your perception of "lopsided matches" changes dramatically. This is something that is also very true in every other team vs team game...
You can present a situation to a 1300 MMR player and it'll feel impossible, "lopsided" even, but if you give the same problem to a 2000 MMR one they'll not just solve it, but make it look easy.
This is the heart of a lot of these complaints here... and why some people want their 3-way BGs back - it's just adversity to a skill based environment.
And that's actually fine, but here's the thing: game already offers that in the form of Cyrodiil & IC. People can outnumber and 3rd party and make the game as easy as they want over there.
So instead of a coherent case for bringing back 3-sided, you continue to cherry pick and trash 2-sided as "fake" BGs. This is not proof of anything, other than the fact that Haki does not like 2-sided BGs. Should I post more close 2s and lopsided 3s? Sure why not, I can cherry pick "proof" for my case just as well. Behold!Bring back the real BGs
Thumbless_Bot wrote: »They appear to have just reset mmr. Haki, are you stull getting long queu times today? I am and I queue for both 4v4 and 8v8 and I play on and off throughout the day. My longest queue time probably 15 but usually between 5 and 10. Sometimes they pop immediately, but usually that means getting dumped into a slaughter. Those can be a lot of fun though, especially when you help turn the tide.
When they reset the MMR I get to play with normal queue times for a day or two. Then it's right back to the usual.
xylena_lazarow wrote: »So instead of a coherent case for bringing back 3-sided, you continue to cherry pick and trash 2-sided as "fake" BGs. This is not proof of anything, other than the fact that Haki does not like 2-sided BGs. Should I post more close 2s and lopsided 3s? Sure why not, I can cherry pick "proof" for my case just as well. Behold!Bring back the real BGs
Oh and 2-sided are way more real than 3-sided. Way realer, and there's no way to prove otherwise!
You could've just said that up front instead of 18 pages of salt and trashing 2-sided.one or two of the four queue options available could easily make way for 3-sided BGs
Also that Haki plays a healer/support and crit heal medals are bugged with an extra 0 on the end, artificially inflating healing scores. I regularly see Haki (and other top healers) over 10k on the board, top DD players rarely break 5k.tomofhyrule wrote: »So yes, the problem is you are too good at PvP - significantly better than others such that the game literally cannot match you with anyone. You may instead want to do the ranked matches, since the higher MMR players would prefer to be in that arena.
tomofhyrule wrote: »Thumbless_Bot wrote: »They appear to have just reset mmr. Haki, are you stull getting long queu times today? I am and I queue for both 4v4 and 8v8 and I play on and off throughout the day. My longest queue time probably 15 but usually between 5 and 10. Sometimes they pop immediately, but usually that means getting dumped into a slaughter. Those can be a lot of fun though, especially when you help turn the tide.
When they reset the MMR I get to play with normal queue times for a day or two. Then it's right back to the usual.
Wait - hold on. You have normal queue times for a bit once MMR is reset and then you get long queues?
This obviously means that you very quickly get to the top of the MMR charts, and then it can't get matches for your MMR anymore. That's the only explanation.
Have you tried going in with a different character? MMR is character-based, so you may see your queue times reset then.
Also, as all of the experienced PvP players have said, MMR is based on medal score. Yes, we all know ZOS has said it's not... and yet players have proven that it is. We also know that not everyone at ZOS knows everything about every facet of the game - the whole BG stream debacle was because a developer didn't know what a certain set mechanic was, which was one that has been complained about for years by players. Heck, I know that one of the main addon authors has actually explained to the devs how certain features of their own game works!
So yes, the problem is you are too good at PvP - significantly better than others such that the game literally cannot match you with anyone. You may instead want to do the ranked matches, since the higher MMR players would prefer to be in that arena.
xylena_lazarow wrote: »You could've just said that up front instead of 18 pages of salt and trashing 2-sided.one or two of the four queue options available could easily make way for 3-sided BGs
I've said myself that 4v4 random is inherently too volatile and should be replaced.
Don't you dare touch the 8v8 solo unless it's to improve it, 8v8 solo is the only reason I still log in.
Spoken like someone who doesn't main DD spec.In 3-sided BGs identifying the optimal target order marked the beginning of the fight. In 2-sided BGs it marks its end
xylena_lazarow wrote: »Spoken like someone who doesn't main DD spec.In 3-sided BGs identifying the optimal target order marked the beginning of the fight. In 2-sided BGs it marks its end
Stacked teams aside, if I don't focus the right guy, my team loses the objective, or falls behind on kills, because their sweatlord cross shield DD player was wasting time and opportunity on an inefficient target, like taking too much time to kill the tanky guy, or being out of position because she just had to kill the irrelevant squishy guy. It's often on me to charge in first and lead the push, there's a lot that goes into the positioning, timing, and target selection every single time.
Your continued cherry picking and dismissive attitude shows that you don't even want to try to appreciate or understand the strat that goes into 2-sided. I've rallied my team from far behind to make the score 500-300 instead of 500-0 and all had fun, maybe you could try that yourself? Meanwhile in 3-sided, your perfect strat can be undone for no reason if say, my team randomly decides to stop caring about the score, let the 1st place team pull away, and 8v4 you instead.
Odds are nobody would even notice because there's like single digits of players that actually understand multifaction target prioritization. If my teammates in a random 3-sided are focusing the incorrect target, politely asking them to switch strat is more likely to have them fighting me in group chat, than have them fighting the correct target.
If there's one sweatlord obviously carrying the opposing team, going after that player probably leads to an easy win. If there's a good player on some cheese build like RoA or whatever ranged Sorc, I'm going to want to pressure them before they can dump their busted gimmick on me at a bad time. If a healer gets isolated from the group, I'm going to try to make sure that healer won't make it back in time to matter, if they can even survive me (gotta love no-cp for this).Yet you keep insisting that you wade through entire teams in pursuit of PVPers, which are the targets least likely to die. If that's true I'm happy for you but... are you sure these players you're targeting are even looking your way?
xylena_lazarow wrote: »In 3-sided BGs identifying the optimal target order marked the beginning of the fight. In 2-sided BGs it marks its end
Your continued cherry picking and dismissive attitude shows that you don't even want to try to appreciate or understand the strat that goes into 2-sided. I've rallied my team from far behind to make the score 500-300 instead of 500-0 and all had fun.
There are far too few players who understand dynamic multifaction target prioritization for finishing 1st, and far too many who saw finishing 2nd in an 8v4 as the optimal path to their daily rewards. Maybe instead of trashing 2s, make another thread talking about the depth of strats in 3s, and how you're supposed to get around the 2nd place problem.Thumbless_Bot wrote: »Same can be said for the lack of appreciation of 3 sided. Literally every word.
xylena_lazarow wrote: »There are far too few players who understand dynamic multifaction target prioritization for finishing 1st, and far too many who saw finishing 2nd in an 8v4 as the optimal path to their daily rewards. Maybe instead of trashing 2s, make another thread talking about the depth of strats in 3s, and how you're supposed to get around the 2nd place problem.Thumbless_Bot wrote: »Same can be said for the lack of appreciation of 3 sided. Literally every word.
xylena_lazarow wrote: »
And the fact that many problems in this game have never been fixed does not deter you?xylena_lazarow wrote: »
Don't worry. I promise I'll keep reminding everyone of the game-breaking problems affecting Battlegrounds until they are fixed. Please send gold as thanks.
I can keep posting too, just in case anyone forgets that these problems have existed forever.Don't worry. I promise I'll keep reminding everyone of the game-breaking problems affecting Battlegrounds until they are fixed. Please send gold as thanks.
xylena_lazarow wrote: »I can keep posting too, just in case anyone forgets that these problems have existed forever.Don't worry. I promise I'll keep reminding everyone of the game-breaking problems affecting Battlegrounds until they are fixed. Please send gold as thanks.
This one is from 2019. Lopsided BGs were not suddenly invented last year.
xylena_lazarow wrote: »I can keep posting too, just in case anyone forgets that these problems have existed forever.Don't worry. I promise I'll keep reminding everyone of the game-breaking problems affecting Battlegrounds until they are fixed. Please send gold as thanks.
This one is from 2019. Lopsided BGs were not suddenly invented last year.
xylena_lazarow wrote: »There are far too few players who understand dynamic multifaction target prioritization for finishing 1st, and far too many who saw finishing 2nd in an 8v4 as the optimal path to their daily rewards. Maybe instead of trashing 2s, make another thread talking about the depth of strats in 3s, and how you're supposed to get around the 2nd place problem.Thumbless_Bot wrote: »Same can be said for the lack of appreciation of 3 sided. Literally every word.