xylena_lazarow wrote: »You sure you wanna go this route? So close. Oh well, never bothered saving much from 3-sided but here's one from the last time they did a sweaty 3-sided Deathmatch Only queue in 2019. Still kinda boring.
Here I can see the dmg and healing, so its possible to turn it into a 3-sided match that would have been balanced, unpredictable and actually fun for everyone involved. Would you like me to?xylena_lazarow wrote: »And here's what it looks like when I'm being focused by a stronger team.
Where have I been disrespectful? It was not my intention at all. Please point out where.xylena_lazarow wrote: »My score should've been much higher if the game actually tracked ally cross shields. Your turn. I've been patient but now you're being disrespectful.
The challenges that only exist in the 3-sided format make it competitive.xylena_lazarow wrote: »Show some stats if you want to keep talking about "challenge" here. If 3-sided fails that badly to teach players what "competitive" means then no, it should not come back in any form, ever.
You continue to imply that my opinions on 3-sided are biased by skill deficiency on my part. There is no skill deficiency or bias. I have posted stats and results demonstrating my level. Your turn. Otherwise I can only conclude that you are simply a struggling player frustrated that you are losing without random chaos to randomly hand you wins.Where have I been disrespectful? It was not my intention at all. Please point out where.
I have not done that at all. Not even once. I'd like to go over each and every single time that you think I did so that I can better explain and we can move forward without misunderstandings.xylena_lazarow wrote: »You continue to imply that my opinions on 3-sided are biased by skill deficiency on my part. There is no skill deficiency or bias. I have posted stats and results demonstrating my level.
xylena_lazarow wrote: »Real rat playstyle, not that I don't enjoy the salt I get for it, but it's boring if it's all there is to do.
I am not ignorant to the "challenges" of 3-sided. Mainly being unable to predict how much of the lobby is going to suddenly stop playing the same game as me, and when. Your skill doesn't matter when you're playing chess, and your opponent randomly decides to start playing checkers. Same board, just dumps the chips on top of the chess pieces.There was a need for it in 3-sided matches because they had to worry about all of the challenges inherent to the format.
xylena_lazarow wrote: »I am not ignorant to the "challenges" of 3-sided. Mainly being unable to predict how much of the lobby is going to suddenly stop playing the same game as me, and when. Your skill doesn't matter when you're playing chess, and your opponent randomly decides to start playing checkers. Same board, just dumps the chips on top of the chess pieces.There was a need for it in 3-sided matches because they had to worry about all of the challenges inherent to the format.
No access to EU here, just curious if you're testing the hypothesis that your personal queue times are due to 1) your character being AR50 and 2) you having an insanely high MMR because you score 10k points every match?I'm leveling a new character to verify if I'll get the same enormous BG queue times on the EU server.
xylena_lazarow wrote: »No access to EU here, just curious if you're testing the hypothesis that your personal queue times are due to 1) your character being AR50 and 2) you having an insanely high MMR because you score 10k points every match?I'm leveling a new character to verify if I'll get the same enormous BG queue times on the EU server.
In 3-sided, helping a teammate out of a sandwich was quite literally the difference between winning and losing fights. In 2-sided offering any assistance just feels like pointlessly delaying —or cruelly hastening— the inevitable.
There will be lots of self-destructions this weekend 🙂.
Most of the time, within the first 30 second it is already determined and decided who will win and who won’t.
Also, help section of the game state there is no leaderboard for 8v8 - and that leaderboard is used for MMR calculation. Ergo - no MMR for 8v8. Meaning no wait time. Except, there is - why? Less than 16 people playing on the entire server? 🫠
There will be lots of self-destructions this weekend 🙂.
Most of the time, within the first 30 second it is already determined and decided who will win and who won’t.
Also, help section of the game state there is no leaderboard for 8v8 - and that leaderboard is used for MMR calculation. Ergo - no MMR for 8v8. Meaning no wait time. Except, there is - why? Less than 16 people playing on the entire server? 🫠
It was infinitely harder for a variety of reasons, such as:I feel like "seel clubbing" was far worse in 4x4x4
One team would be absolutely focused and slaughtered and there was absolutely no chance to rally and fight back with randoms
8x8 has the issue as well but it's usually from people giving up after getting smack down in the first minute
8x8 has the issue as well but it's usually from people giving up after getting smack down in the first minute
xylena_lazarow wrote: »Here are a couple of fun 2-sided matches that could've never happened in 3-sided, because I was able to deploy actual strats that kept allies unified and focused, not avoiding hard fights or chasing squirrels.
We can go back and forth cherry picking for another 16 pages if you want. Ultimately it's subjective fun, the 2-sided enjoyers want more sweaty and focused, the 3-sided enjoyers want more chaotic and random.
Couldn't have happened in 3-sided? Why?xylena_lazarow wrote: »Here are a couple of fun 2-sided matches that could've never happened in 3-sided, because I was able to deploy actual strats that kept allies unified and focused, not avoiding hard fights or chasing squirrels.
It was never my goal to convince anyone that 3-sided is better. In fact, explaining why most players would choose the old format was probably my biggest mistake. Let's all just forget about it, believe that the new BGs are amazing, and try to muster the basic human decency to recognize that one or two of the four queue options available could easily make way for 3-sided BGs.xylena_lazarow wrote: »We can go back and forth cherry picking for another 16 pages if you want. Ultimately it's subjective fun, the 2-sided enjoyers want more sweaty and focused, the 3-sided enjoyers want more chaotic and random.