dk_dunkirk wrote: »If you're going to make 80,000 achievements in the game, then at least give us clearly-separate categories and keep it clean.
....
Player counts are at historic lows, and, frankly, I think these sorts of issues are part of the problem. I've been on the fence about this game for awhile because of precisely this sort of antagonism towards those of us who play the game this way. This thread is another notch towards just moving on myself.
Yep. I've posted before about how group achievements are mixed in with solo ones. How PvE achievements are mixed in with stuff you have to do in Cyrodiil. Etc. It's all over the place in this game. I'm tired of the constant "trying to get players to do what they don't enjoy" in an apparently "play as you want" game.
I think this game is one of the worst a completionist can play unless you're a player that enjoys every activity and tons of busywork. Otherwise there's no way you'll complete everything.
It's amazing how much the OP has already accomplished. OP, try another game and get back to having FUN.
I don't know anyone that's got every single achievement in this game. Certainly no one on Xbox EU - not even top tier players. Ac
Bammlschwamml wrote: »Tl;dr: I have absolutely no idea how OCD works, but maybe instead of listening to your request, they could just do the opposite and put even more stuff like this collectible in the game. Until it gets so ridiculous that you just don't want to do it anymore (or even better can’t technically do it, even if you really really wanted to) and end up "cured" like me? Or at least completely indifferent/apathetic and don't want to play any video games at all anymore.
dk_dunkirk wrote: »If you're going to make 80,000 achievements in the game, then at least give us clearly-separate categories and keep it clean.
....
Player counts are at historic lows, and, frankly, I think these sorts of issues are part of the problem. I've been on the fence about this game for awhile because of precisely this sort of antagonism towards those of us who play the game this way. This thread is another notch towards just moving on myself.
Yep. I've posted before about how group achievements are mixed in with solo ones. How PvE achievements are mixed in with stuff you have to do in Cyrodiil. Etc. It's all over the place in this game. I'm tired of the constant "trying to get players to do what they don't enjoy" in an apparently "play as you want" game.
I think this game is one of the worst a completionist can play unless you're a player that enjoys every activity and tons of busywork. Otherwise there's no way you'll complete everything.
It's amazing how much the OP has already accomplished. OP, try another game and get back to having FUN.
It is possible to complete all achievements. I know one person who is only missing Unstoppable (that's the newest trial trifecta) and 2 achievements that are releasing with upcoming holiday events.
It is possible to complete all achievements. I know one person who is only missing Unstoppable (that's the newest trial trifecta) and 2 achievements that are releasing with upcoming holiday events.
So, what it boils down to is this - To get the Alliance achievements I have to pay money becasue of my mental health, to get the new skill styles I have to pay money because of my mental health, and to get the Class levelling achievements I have to hope that one day soon ZOS introduce Class change tokens and then pay money because of my mental health.
Let's have respect for the original but I have severe doubts about this part of the OPSo, what it boils down to is this - To get the Alliance achievements I have to pay money becasue of my mental health, to get the new skill styles I have to pay money because of my mental health, and to get the Class levelling achievements I have to hope that one day soon ZOS introduce Class change tokens and then pay money because of my mental health.
Are these achievements not earnarable in-game?
That is a massive undertaking, that I would have to do 5 times, and it would still cause my OCD to nag at me, because the achievement would have a different character name on it, and would literally drive me crazy.
Bammlschwamml wrote: »About 10 years ago i had to stop playing WoW because i played for 20 hours a day and lost almost everything in my life. Well to be honest, my wrist stopped me, because it hurt too much to play. I still can't use a computer mouse for more than 10 minutes, because my hand will just stop working.
I was too competitive to play WoW on a controller, so i started playing ESO on console instead. It felt like a "light" version of WoW. At the beginning it seemed perfect to feed my addiction. I played way too much. Until i reached endgame. I was a very competitive player in WoW, i loved hardmode raids (=trials) and pvp. I just wanted to be one of the best players and didn't care about quests, achievements, fashion or anything else at all. But in ESO it was impossible for me to do that. Technically impossible. Because of all the performance issues and bugs. It does something to your brain when you always disconnect, or run into game breaking bugs, seconds before you can get your high. And the neglect of really competitive content by the devs helped too. Broken leaderboards in pve and pvp, completely worthless battlegrounds (at least for me), broken emperor in a completely broken Cyrodiil, and many other issues... not even a dps/heal meter on console... I was already invested and saw the potential, and just couldn't let go of ESO. I didn't want to start a new game because all the problems seemed like they were easy to fix. So i just waited for them to fix it. It wasn't too much to ask, right? Just take it a little less serious for a while and wait for one more update and everything will be fine... So i waited and i waited... For many painful years...
Long story short, ESO cured me of my addiction. I am not 100% sure how it worked, but it did. And while i still think it's a shame what's going on with this game, i am thankful at the same time.
Tl;dr: I have absolutely no idea how OCD works, but maybe instead of listening to your request, they could just do the opposite and put even more stuff like this collectible in the game. Until it gets so ridiculous that you just don't want to do it anymore (or even better can’t technically do it, even if you really really wanted to) and end up "cured" like me? Or at least completely indifferent/apathetic and don't want to play any video games at all anymore.
Ishtarknows wrote: »
I don't know anyone that's got every single achievement in this game. Certainly no one on Xbox EU - not even top tier players. Ac
At least two players had the maximum number of achievement points on Xbox EU in the summer past. One has since left the game, and the other will probably have the rest now as well since the most recent additions don't include anything like a trifecta.
I would not be able to just level that character, I would have to find all the lorebooks, do all the quests, explore all of the map, run all of the dungeons and trials, etc etc. That is a massive undertaking, that I would have to do 5 times, and it would still cause my OCD to nag at me, because the achievement would have a different character name on it, and would literally drive me crazy.
Let's have respect for the original but I have severe doubts about this part of the OPSo, what it boils down to is this - To get the Alliance achievements I have to pay money becasue of my mental health, to get the new skill styles I have to pay money because of my mental health, and to get the Class levelling achievements I have to hope that one day soon ZOS introduce Class change tokens and then pay money because of my mental health.
Are these achievements not earnarable in-game?
...to put it simply, I am compelled to have to do certain tasks - not doing them causes me massive levels of anxiety and depression... In a nutshell, if there is an achievement in the Journal, or a collectible showing in Collectibles, then I have to get them.