xylena_lazarow wrote: »It's dishonest because you know damn well you're taking the gun 99.9999999999% of the time, yeah sure you can come up with an unlikely contrived scenario where the knife is better, life or death you're picking the gun and so am I.Bushido2513 wrote: »Not sure how having an opinion on something that is different from yours is clearly intellectual dishonesty. I also said it was situational which you left out.
Here's that same intellectual dishonesty yet again. We already know that you're capable of indefinitely coming up with contrived edge cases, it's akin to the logic used by people who think lottery tickets are an investment.Bushido2513 wrote: »It would be because I decided to I'm each scenario and not because I prejudged the gun to always be the better option
On a MagSorc with back bar SnB you better not be dying. Ever lol. Your surviving other Sorcs demonstrates a good thing though, MagSorc should have to use some skill and take some risk to close out kills.the number of times I've been streak and executed by a follow up ability from Sorc in PvP extremely low
xylena_lazarow wrote: »Here's that same intellectual dishonesty yet again. We already know that you're capable of indefinitely coming up with contrived edge cases, it's akin to the logic used by people who think lottery tickets are an investment.Bushido2513 wrote: »It would be because I decided to I'm each scenario and not because I prejudged the gun to always be the better optionOn a MagSorc with back bar SnB you better not be dying. Ever lol. Your surviving other Sorcs demonstrates a good thing though, MagSorc should have to use some skill and take some risk to close out kills.the number of times I've been streak and executed by a follow up ability from Sorc in PvP extremely low
DrNukenstein wrote: »What if the answer isn't to nerf healing ward, but buff the usability of warding soul?
A shield with a moderate burst heal isn't that out of line when compared to the same sized shield that also gives a burst of resource return.
The real world isn't a computer program. A bartender doesn't need to worry about what happens if a customer tries to order negative three beers. Can't imagine that modern soldiers with guns are too worried about knife fights.Bushido2513 wrote: »I'd still want more info before making a choice
Only MagSorc can stack max mag efficiently, but if the sentiment is that everyone should have Hardened Ward, then let's get rid of classes altogether! Make it like older TES games. Your ESO class is now just the color of your spells.DrNukenstein wrote: »What if the answer isn't to nerf healing ward, but buff the usability of warding soul?
xylena_lazarow wrote: »The real world isn't a computer program. A bartender doesn't need to worry about what happens if a customer tries to order negative three beers. Can't imagine that modern soldiers with guns are too worried about knife fights.Bushido2513 wrote: »I'd still want more info before making a choiceOnly MagSorc can stack max mag efficiently, but if the sentiment is that everyone should have Hardened Ward, then let's get rid of classes altogether! Make it like older TES games. Your ESO class is now just the color of your spells.DrNukenstein wrote: »What if the answer isn't to nerf healing ward, but buff the usability of warding soul?
You mean what melee should be able to do. In a video game. Fantasy. To balance the fantasy combat.Bushido2513 wrote: »More importantly though it was determined that the knife and gun analogy doesn't accurately apply here when you factor in what melee characters can actually do in ESO.
Bushido2513 wrote: »xylena_lazarow wrote: »It's dishonest because you know damn well you're taking the gun 99.9999999999% of the time, yeah sure you can come up with an unlikely contrived scenario where the knife is better, life or death you're picking the gun and so am I.Bushido2513 wrote: »Not sure how having an opinion on something that is different from yours is clearly intellectual dishonesty. I also said it was situational which you left out.
That's you just projecting your views on me and saying this makes sense so I know you'd do it too.
At that point you're making a lot of assumptions about my motivations and how I go about things which still doesn't prove that I'm dishonest but more that you think I am when comparing your limited information about me to your decision making matrix.
Not saying I wouldn't choose the gun but that I would evaluate the pros and cons for each scenario. So maybe I pick the gun 10 out of 10 times. It would be because I decided to I'm each scenario and not because I prejudged the gun to always be the better option. Again a thought process/preference and nothing to do with being dishonest.
xylena_lazarow wrote: »You mean what melee should be able to do. In a video game. Fantasy. To balance the fantasy combat.Bushido2513 wrote: »More importantly though it was determined that the knife and gun analogy doesn't accurately apply here when you factor in what melee characters can actually do in ESO.
If your MagSorc is getting wrecked by melee opponents, you have severe piloting issues.
DrNukenstein wrote: »What if the answer isn't to nerf healing ward, but buff the usability of warding soul?
A shield with a moderate burst heal isn't that out of line when compared to the same sized shield that also gives a burst of resource return.
DrNukenstein wrote: »What if the answer isn't to nerf healing ward, but buff the usability of warding soul?
A shield with a moderate burst heal isn't that out of line when compared to the same sized shield that also gives a burst of resource return.
Isn't it untargeted and can end up on ally without you being able to change that?
Besides, making everything even more tankier shouldn't be the goal, things are ridiculously hard to kill already.
xylena_lazarow wrote: »You mean what melee should be able to do. In a video game. Fantasy. To balance the fantasy combat.Bushido2513 wrote: »More importantly though it was determined that the knife and gun analogy doesn't accurately apply here when you factor in what melee characters can actually do in ESO.
If your MagSorc is getting wrecked by melee opponents, you have severe piloting issues.
Bushido2513 wrote: »xylena_lazarow wrote: »It's dishonest because you know damn well you're taking the gun 99.9999999999% of the time, yeah sure you can come up with an unlikely contrived scenario where the knife is better, life or death you're picking the gun and so am I.Bushido2513 wrote: »Not sure how having an opinion on something that is different from yours is clearly intellectual dishonesty. I also said it was situational which you left out.
That's you just projecting your views on me and saying this makes sense so I know you'd do it too.
At that point you're making a lot of assumptions about my motivations and how I go about things which still doesn't prove that I'm dishonest but more that you think I am when comparing your limited information about me to your decision making matrix.
Not saying I wouldn't choose the gun but that I would evaluate the pros and cons for each scenario. So maybe I pick the gun 10 out of 10 times. It would be because I decided to I'm each scenario and not because I prejudged the gun to always be the better option. Again a thought process/preference and nothing to do with being dishonest.
you agreed with word salad.
StaticWave wrote: »I just find it absolutely hilarious that a magsorc in Rallying Cry/Wretched/DDF can get these stats in CP campaign:
- 28k HP
- 57k mag
- 22k stam
- 2k mag recovery
- 1.9k stam recovery
- 4.9k spell damage
- 40% crit chance
- 5k+ base pen (I didn’t include CP pen)
Sure this build could achieve more damage but you arent killing a magsorc in this setup unless you zerg em down lmao. Imagine getting 57k mag in Rally Wretched 🤣 Absolutely disgusting.
So you gave up on trying to understand game mechanics? The meta is tanky but there are ways.Bushido2513 wrote: »I remember when I used to read stats and think wow that will my interesting to play. For some reason now I'm just like meh, still won't be able to kill anymore that doesn't want to die
Bushido2513 wrote: »StaticWave wrote: »I just find it absolutely hilarious that a magsorc in Rallying Cry/Wretched/DDF can get these stats in CP campaign:
- 28k HP
- 57k mag
- 22k stam
- 2k mag recovery
- 1.9k stam recovery
- 4.9k spell damage
- 40% crit chance
- 5k+ base pen (I didn’t include CP pen)
Sure this build could achieve more damage but you arent killing a magsorc in this setup unless you zerg em down lmao. Imagine getting 57k mag in Rally Wretched 🤣 Absolutely disgusting.
I remember when I used to read stats and think wow that will my interesting to play. For some reason now I'm just like meh, still won't be able to kill anymore that doesn't want to die
xylena_lazarow wrote: »So you gave up on trying to understand game mechanics? The meta is tanky but there are ways.Bushido2513 wrote: »I remember when I used to read stats and think wow that will my interesting to play. For some reason now I'm just like meh, still won't be able to kill anymore that doesn't want to die
StaticWave wrote: »Bushido2513 wrote: »StaticWave wrote: »I just find it absolutely hilarious that a magsorc in Rallying Cry/Wretched/DDF can get these stats in CP campaign:
- 28k HP
- 57k mag
- 22k stam
- 2k mag recovery
- 1.9k stam recovery
- 4.9k spell damage
- 40% crit chance
- 5k+ base pen (I didn’t include CP pen)
Sure this build could achieve more damage but you arent killing a magsorc in this setup unless you zerg em down lmao. Imagine getting 57k mag in Rally Wretched 🤣 Absolutely disgusting.
I remember when I used to read stats and think wow that will my interesting to play. For some reason now I'm just like meh, still won't be able to kill anymore that doesn't want to die
Literally irrelevant lol. Anybody can survive if they build tanky. Not everyone can survive in a full damage build.
Bushido2513 wrote: »StaticWave wrote: »Bushido2513 wrote: »StaticWave wrote: »I just find it absolutely hilarious that a magsorc in Rallying Cry/Wretched/DDF can get these stats in CP campaign:
- 28k HP
- 57k mag
- 22k stam
- 2k mag recovery
- 1.9k stam recovery
- 4.9k spell damage
- 40% crit chance
- 5k+ base pen (I didn’t include CP pen)
Sure this build could achieve more damage but you arent killing a magsorc in this setup unless you zerg em down lmao. Imagine getting 57k mag in Rally Wretched 🤣 Absolutely disgusting.
I remember when I used to read stats and think wow that will my interesting to play. For some reason now I'm just like meh, still won't be able to kill anymore that doesn't want to die
Literally irrelevant lol. Anybody can survive if they build tanky. Not everyone can survive in a full damage build.
But if people just build tanky what does it really matter if you have damage and survivability?
Or one better, what does it matter if you survive on your own but someone else builds into damage and just catches direct or indirect heals?
StaticWave wrote: »Bushido2513 wrote: »StaticWave wrote: »Bushido2513 wrote: »StaticWave wrote: »I just find it absolutely hilarious that a magsorc in Rallying Cry/Wretched/DDF can get these stats in CP campaign:
- 28k HP
- 57k mag
- 22k stam
- 2k mag recovery
- 1.9k stam recovery
- 4.9k spell damage
- 40% crit chance
- 5k+ base pen (I didn’t include CP pen)
Sure this build could achieve more damage but you arent killing a magsorc in this setup unless you zerg em down lmao. Imagine getting 57k mag in Rally Wretched 🤣 Absolutely disgusting.
I remember when I used to read stats and think wow that will my interesting to play. For some reason now I'm just like meh, still won't be able to kill anymore that doesn't want to die
Literally irrelevant lol. Anybody can survive if they build tanky. Not everyone can survive in a full damage build.
But if people just build tanky what does it really matter if you have damage and survivability?
Or one better, what does it matter if you survive on your own but someone else builds into damage and just catches direct or indirect heals?
I mean it does matter…
1 on 1, both of them can’t kill each other, but the guy with damage has a better shot.
A dude in full tank gear can tank 10+ ppl but he ain’t a threat to anybody. A dude that can tank 4+ ppl and can kill is an actual threat. Scale that up and you have a 4-man group consisting of small-scalers that can take on groups 2x-3x their size. Can you say the same about a 4 man group in full tank gear doing no damage?
Not sure why this is up for debate. Seems like you’re arguing this point for the sake of arguing lol.
As one should if this PvP was better balanced. You keep saying it doesn't matter, why bother, everyone is too casual now, nobody cares, etc... yet you clearly care enough to watch game film and make hundreds of posts?Bushido2513 wrote: »kill everyone that isn't a tank
xylena_lazarow wrote: »As one should if this PvP was better balanced. You keep saying it doesn't matter, why bother, everyone is too casual now, nobody cares, etc... yet you clearly care enough to watch game film and make hundreds of posts?Bushido2513 wrote: »kill everyone that isn't a tank
This is not a problem. Simply reporting symptoms to the devs is the most efficient course of action.Bushido2513 wrote: »I think if people look at the root causes of problems with this game they'd be less inclined to attack the symptoms.
xylena_lazarow wrote: »This is not a problem. Simply reporting symptoms to the devs is the most efficient course of action.Bushido2513 wrote: »I think if people look at the root causes of problems with this game they'd be less inclined to attack the symptoms.