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Do you like the (relatively) new delve and public dungeon style?

Soarora
Soarora
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That being, do you like the old style of delves and public dungeons where there's a few easily identifiable paths or the new style where the delves and public dungeons are reused for multiple quests, appear much bigger, and have many paths?
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Do you like the (relatively) new delve and public dungeon style? 144 votes

Yes, I like complex delves and public dungeons
49%
vailjohn_ESORyath_AD_Tuggoaveryfarmanb14_ESOdaryl.rasmusenb14_ESODominoidssewallb14_ESOJyllyAelorinValveApoAlaiahans.johansson1958b16_ESOphilips666_18b16_ESOIllusiveLucyNerouynShagrethKhrogoRhezblodElsonsoBrunlea 71 votes
No, I do not like complex delves and public dungeons
37%
BlueRavenchessalavakia_ESOcalitrumanb14_ESOLauranaedwright09ub17_ESOVrelanierTheDarkRulerAvalonRangerSilverBrideBlkadrshadyjane62Wald1naUlvichLucyferLightbringerValarMorghulis1896FischblutMjolnirVilkasAlpheu5AcadianPaladinChickenSucker 54 votes
Obligatory other option
13%
WhiteCoatSyndromeDenverRalphypeacenoteSatanicSisterbarney2525KlauthWarthogspartaxoxoFlopsyPrincekatanagirl1HapexamendiosKS_Amt38RkindaleftAzuraFanNecrotech_MasterfizzyluAuldwulfeLunaFloraWarhawke_80alpha_synuclein 19 votes
  • Soarora
    Soarora
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    No, I do not like complex delves and public dungeons
    I always get lost until I learn the exact path to get to the skyshard and boss. I won't even bother getting the skyshard in some delves and public dungeons or doing the quests for certain delves because they're just too complex even with a minimap. Don't even get me started on secret paths that don't show up on the minimap or layered paths. I swear I ran around in circles in the Apocrypha public dungeon for quite a bit the other day.
    Edited by Soarora on May 21, 2024 8:10PM
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
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  • ESO_player123
    ESO_player123
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    The only one delve I do not like is the one on Artaeum. I reached that skyshard maybe on 2 or 3 out of my 15+ toons. Never can get to it even with a guide.
  • El_Borracho
    El_Borracho
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    Yes, I like complex delves and public dungeons
    With the caveat that I don't like a handful of the new ones where the path to the skyshard is hidden. or blends in to the rock wall at most angles, or you have to hop over gaps at the right angle or fall down and repeat. Its a skyshard. It shouldn't be a pain to get.
  • TaSheen
    TaSheen
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    No, I do not like complex delves and public dungeons
    I hate places where I get turned around and confused even with a map. The old style does me fine. Fortunately, I don't need skyshards from all the new ones.... there's plenty without them.
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  • Nerouyn
    Nerouyn
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    Yes, I like complex delves and public dungeons
    Sometimes in the new ones I do get lost which is practically impossible in the old ones, and that's momentarily inconvenient.

    But the new design is more realistic and immersive and that's what I paid for.
  • spartaxoxo
    spartaxoxo
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    Obligatory other option
    I like having a mix of both. I wish that companion unlock quests though would be placed in the simple ones for the sake of alts.
    Edited by spartaxoxo on May 21, 2024 8:28PM
  • AzuraFan
    AzuraFan
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    Obligatory other option
    I like larger delves and public dungeons, but not confusing ones.

    The public dungeons in the base game are fine, but most of the delves in the base game are too simple. The later delves are a big improvement in terms of size. But I like a sense of order in the map, so I would prefer larger delves and public dungeons with logical maps. Not larger ones with willy nilly maps, if that makes sense.

    And yeah, you should not have to contort yourself around a crazy map to get the skyshard.
  • fizzylu
    fizzylu
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    Obligatory other option
    I don't really care either way, but I do actually find it a little fun to have to look at a map and figure out the most efficient way to make my way around the whole delve/public dungeon or how to get to a skyshard.
  • Necrotech_Master
    Necrotech_Master
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    Obligatory other option
    i dont really have a strong opinion either way

    i would prefer most public dungeons to have a good "loop" though for farming purposes, it makes it easier to try to get the collectible drops if theres a loop with lots of mobs, and little to navigate around
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  • Desiato
    Desiato
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    Yes, I like complex delves and public dungeons
    I much prefer interesting delves and public dungeons. I don't find any of them to be confusing, although some require some processing to understand -- which I enjoy doing.

    I don't prefer most of the base game delves. Most are uninteresting with too little variety. I think that's because ESO launched late, so one of the corners they cut was delve variety. Some may recall many base game delves were simplified at launch and expanded a little after.

    Edited by Desiato on May 21, 2024 9:27PM
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  • SilverBride
    SilverBride
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    No, I do not like complex delves and public dungeons
    I don't like getting stuck in dead ends and having to backtrack. I also don't like looking for a path up and discovering the start of the path is most of the way across the instance from where the objective is.
    PCNA
  • MidniteOwl1913
    MidniteOwl1913
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    No, I do not like complex delves and public dungeons
    ESO maps are terrible. Especially the multiple-level ones.

    Sometimes I just give up and do something else because I get frustrated.
    PS5/NA
  • LunaFlora
    LunaFlora
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    Obligatory other option
    i like and dislike both.
    i have gotten lost in delves and dungeons from dlc and the base game.
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  • Paramedicus
    Paramedicus
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    No, I do not like complex delves and public dungeons
    Ima just after them skill points and shards
    Edited by Paramedicus on May 21, 2024 10:44PM
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  • Vonnegut2506
    Vonnegut2506
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    Yes, I like complex delves and public dungeons
    I don't mind them being complex, but I hate the new trend of making the skyshard as obnoxious to get as possible.
  • Hapexamendios
    Hapexamendios
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    Obligatory other option
    There are some that are fine and others that are a pain. For example, from Necrom, Gorne is fine for a public dungeon. I find the Underweave confusing.

    For delves, Anchre Egg Minebis rather bland. I really like Fathoms Drift. Quires Wind is a confusing maze I don't like at all.
  • AD_Tuggo
    AD_Tuggo
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    Yes, I like complex delves and public dungeons
    I can't get out of the one I'm in. I think I'll just sit here by this fire and contemplate my fate.
  • MidniteOwl1913
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    No, I do not like complex delves and public dungeons
    There are some that are fine and others that are a pain. For example, from Necrom, Gorne is fine for a public dungeon. I find the Underweave confusing.

    For delves, Anchre Egg Minebis rather bland. I really like Fathoms Drift. Quires Wind is a confusing maze I don't like at all.

    Yeah, Gome is really just one big circle. I like it a lot. Underweave is just awful, mostly I just don't like Apoycrapha, all that sickly green and anemic yellow is off-putting.
    PS5/NA
  • Jaimeh
    Jaimeh
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    No, I do not like complex delves and public dungeons
    I'm not too keen on them because I'm navigationally challenged, so having really complex paths on delves that are tied to daily quests is not particularly fun (there's one in Apocrypha where I was going up and down and in circles for ages before I could find the objectives :sweat_smile:).
  • tsaescishoeshiner
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    I don't think they've changed that much. I wish the Companion quests replaced a point-of-interest quest so that they were more like Bastian/Mirri/Ember/Isobel instead of Sharp/Azandar. I assume they put Sharp and Azandar's quests in the public dungeons just for efficiency, but instead they should have replaced point-of-interest requests, which otherwise serve the same purpose of "quest with its own unique area".
    PC-NA
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  • peacenote
    peacenote
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    Obligatory other option
    I like the complex ones the first time I explore them. I take my time, I'm doing the quests, I'm unlocking the whole area. Usually, I'm with a friend.

    After that, I prefer the easier ones, because I get frustrated navigating the complex ones when I'm going in for a quick daily or something similar.
    Jaimeh wrote: »
    I'm not too keen on them because I'm navigationally challenged, so having really complex paths on delves that are tied to daily quests is not particularly fun (there's one in Apocrypha where I was going up and down and in circles for ages before I could find the objectives :sweat_smile:).

    Yep, exactly. I also am navigationally challenged. :lol: No matter how many times I go through the complex delves, it's not at such a frequency that I learn them, so I get lost every time!
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  • DenverRalphy
    DenverRalphy
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    Obligatory other option
    Base game delves are too linear. The DLC delves were a great improvement, I really prefer the added complexity.

    Until I hit the Apocrypha delves... At which point (IMHO) it became inherently obvious that they were made overly complex and for the wrong reason. They weren't made complex to make it more fun (cuz they're not), but instead they're overly complex simply to show off the art department's shiny new building concept. It all looks awesome for the first few minutes after entering for the first time, but then it becomes old really quick. The abundance of multiple levels interlaced throughout the maps are too complex to even map it in any discernable manner.
  • oldbobdude
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    Yes, I like complex delves and public dungeons
    I like complex. But, I don’t like a maze. And I abhor the multi layer ones. Complex is great as long as it is on the map.
  • Elsonso
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    Yes, I like complex delves and public dungeons
    Multipath dungeons and delves are nice. One of my earlier complaints about the base game delves was the "copy paste" circle with the locked/one-way door that we used to get.

    However, multi-level multi-path dungeons make the map almost useless, and I am not a fan of those.
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  • katanagirl1
    katanagirl1
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    Obligatory other option
    ESO maps are terrible. Especially the multiple-level ones.

    Sometimes I just give up and do something else because I get frustrated.

    I was going to say it’s the maps as well. The lighter color is supposed to mean a higher elevation, but when the paths overlap, it becomes very confusing.

    Quires Wind in Apocrypha is a great example of this.

    https://images.uesp.net/4/4c/ON-map-Quires_Wind.jpg
    ebnojt78ayrp.jpeg
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  • vsrs_au
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    This will probably be a very unpopular opinion, but: I don't think skyshards should be easy to get.

    Another unpopular opinion? I like complex delves, it makes them more interesting (for me).
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  • BretonMage
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    No, I do not like complex delves and public dungeons
    Do I like spending half an hour getting lost and going around in interminable circles trying to look for 3 crystals/torchbugs/flowers?

    No, I do not.
  • FlopsyPrince
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    Obligatory other option
    I don't care per se, but I do dislike the ones with too much 3D where it is very hard to figure out how to get to a specific point, especially without a quest leading you there, or sometimes even with a quest!
    PC
    PS4/PS5
  • FlopsyPrince
    FlopsyPrince
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    Obligatory other option
    BretonMage wrote: »
    Do I like spending half an hour getting lost and going around in interminable circles trying to look for 3 crystals/torchbugs/flowers?

    No, I do not.

    This is especially bad when they are in multiple overlapping layers. I did answer I didn't care, but that part does get quickly annoying.
    PC
    PS4/PS5
  • barney2525
    barney2525
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    Obligatory other option
    These things never have a snack bar at the half way point, to take a break, use the facilities, and have some pizza.

    :#
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