RDK is a beast of an add-on. When I would run it I would disable almost every add-on possible as to reduce conflicts.
I will say.. I have had years of playing in cyro WITH RDK enabled and never had issues until this thread. Just don't want add-ons to become a focus again (it's a problem but not THE problem).
YandereGirlfriend wrote: »
FPS dips are typically client-related and relative to your individual system build.
ESO has a very wonky demand for system resources and in those big fights often you are CPU-bound rather than GPU-bound. Both scenarios will tank your frames, though.
Note that this does not necessarily mean that your CPU is at 100% utilization. Individual cores will be, however, and depending upon what game processes are running on them, that is where your bottleneck is occurring. The CPU simply can't provide the necessary information to your GPU for it to render frames on time. The classic tell for this is if you are experiencing frame drops while running relatively low GPU utilization.
Bottlenecking can and will also dynamically switch between being CPU- and GPU-bound as you play in Cyro. If you have 80 players on your screen you are likely CPU-bound but if you're around a few players firing off Scribing abilities then that will push your GPU harder, etc.
There is a very good tool called PresentMon (developed by Intel but can be run on anything) that can tell you what percentages of overall play that you are bottlenecked and by what component in your system. Because you are always bottlenecked by something (even if that something is a locked frame rate).
JaxontheUnfortunate wrote: »
Fair enough however IC sewers is the only place this really happens for me, though my computer has gone into another plane of oblivion so maybe the replacement will handle it differently.
Hardware upgrades will help to an extent but as someone who pretty much threw all the money at the problem I could - I still have the problem.
Brainstorming here.
What is your FPS set to - is it capped at anything or do you let it rip like me?
Hardware upgrades will help to an extent but as someone who pretty much threw all the money at the problem I could - I still have the problem.
YandereGirlfriend wrote: »
I'll end with a pitch to readers that if you are serious about ESO performance, particularly in Cyrodiil, do look into an x3D processor from AMD, as that is likely the single largest quality-of-life upgrade that you can give yourself from an FPS, and, more importantly, frame-pacing POV (yes, even more than your GPU). Even a humble 5600x3D will be a huge upgrade for most players.
Same. Try locking it to 60 fps "for science". Report back if you notice any improvement.
Update: So I locked my FPS last night at 60 and my disconnects/rubber banding dropped significantly. I bumped it up to 144 and noticed an increase in rubber banding/crashing and had a direct corrolation to my dc-ing with spikes on PingPlotter.
Prior to this I was letting it run wide open at max frames.
Hard to tell if its locking my FPS that had an impact or not.. it was kind of a quiet night in cyro.
I'm trying this in Cyro because - yes.. cyro has had performance issues.. but tbh I've never had this kind of rubber banding/dc'ing in Cyro until this thread. I'm used to SERVER wide issues.. low fps.. but never issues like this that only hit a few people.
Cyro is the best place I can go to see if any changes are having an impact since it's the #1 are that hits me with this issue.
In Overland it may happen one time an hour... in cyro it happens 5+ times. So please don't roast me for testing in cyro lol.
Curious to see what @Seravi results are.
Edit: This test was also with ZERO add ons installed. I'm going to drop FPS back down to 60 and then slowly add basic add-ons (no RDK for a hot minute) and see if there is any changes.
silky_soft wrote: »
I've done some testing on this. My sample size is 1 though.
First get rid of vsync, gsync or adaptive sync. Always crash in cyro on that.
144 is unstable. I don't know why. Never use 144 now.
My 4090m laptop is set to 200fps with 144hz refresh rate, oc +100 mem +500, 13700hx undervolt -110mv, 70w pl1, 130w pl2.
5700xt pc is set to 120fps with 120hz refresh, undervolt to 1100mv and underclocked to 1800mhz, stock 7600x with c32 6000 in expo.
200 is good.
180 is good.
160 is good
120 is good.
100 is good.
60 hurts my eyes.
JaxontheUnfortunate wrote: »Did some test runs in IC sewers yesterday on the new build and seemed ok not too many crazy frame rate swings, so could have been a cpu contention issue (older systems was an older Gen Intel chip).
What is weird to me is that some friends I play with have some very dated systems and they don't have the same issues I do.
Out of curiosity do you play with add-ons? If so, whats one or two of the biggest ones you use (RDK, TTC, etc). Do you lock your fps or let it run wide open?
What is weird to me is that some friends I play with have some very dated systems and they don't have the same issues I do.
Out of curiosity do you play with add-ons? If so, whats one or two of the biggest ones you use (RDK, TTC, etc). Do you lock your fps or let it run wide open?
JaxontheUnfortunate wrote: »
Yes I have add-ons though nothing as heavy as ttc or rdk, probably the biggest one would be azurah. I am running with defaults frame rate is not locked down and FSR is set to quality. On my old system frame rate was limited to 60 fps.
@LadyGP Just locked my FPS to 60. Will play today and see if anything changes. My main issues right now are with porting and I don't think the fps lock will help with that but will see if it helps with other pesky issues.
I can see certain hops are no longer in my route which cause major, major havoc on my game play. I currently have 1-2ms to the servers.
Yeah, don't think FPS lock would help with that but who knows maybe it will! Thats good your routes clearing up a bit. Fingers crossed!!
I have noticed since I locked the FPS, I haven't been booted from a character change or porting. The game sits there thinking, and thinking and I am so sure the ESO boot is about to happen and then I log in or port in as expected. Not totally sure the FPS lock did anything about this but 100% of the time when I get the forever loading screens I get booted. Not today....
I also noticed the frame rate or what we all use to think was the speed/ms in the bottom left has increased with the FPS lock. I generally stay around 32 and now it is 58-64. I am in Grahtwood, where I have been for weeks with new characters so perfect for testing in the same zone.
Sounds like progress-ish.
I know for me once I get above 100ms things get really bad and I'm sure a crash is incoming.
Yeah 100ms is my max it seems from testing. I will leave it at 60 for a while and test out some other zones.
Now when I have the 2-3 Akami hops game play is horrid and there is no use in trying cause my 1-2ms route turns into 400-600+ms. So the only thing so far I have gained is not being kicked, LOL. Progress!!!
Im curious what my route looks like....
Looks like Akami is gone from my table too.