So has there been any word from the dev's regarding the 'retaking the pass' and 'shades of green' quests in greenshade?
@TCircuits. Just FYI, Greenshade was not even accessible during the beta. Attempting to open the door lead to "You do not have proper permission to go there" or something to that effect. Same with the Fighter's Guild quest in Eldenroot and the mainline quest where you have to kill the guy under the lighthouse.
So, you are correct, it wasn't beta tested properly simply because we didn't have the chance. Whatever the reason Zenimax decided to not let us play further than Grahtwood is beyond me, but it looks like parts of the game suffer for it.
(Also, I am speaking of weekend betas, not PTS since I wasn't afforded the opportunity to play on those. However, from what I understand, the PTS was different than the beta in a lot of ways, whether it was the testbed for stuff going into the public beta or vice versa it was different.)