Bluepetunia wrote: »No need to panic, relax, get up out of your chair........
Take a shower
Eat something besides microwaved food
Go brush your teeth
Walk the dog
Spend time with spouse, kids, Mom, Dad (at least let them know you are still among the living)
Maybe put on some sunglasses and venture outside. I promise no dragons, werewolves, harpy's (well maybe the wife........j/k), vampires will get you'
Rollbacks in Cyrodiil and players losing items - 2 business days to shut down the servers
Players gaining things because of a server error - panic button
Typical.
Rollbacks in Cyrodiil and players losing items - 2 business days to shut down the servers
Players gaining things because of a server error - panic button
Typical.
I exclusively PvP and this is a **MUCH** bigger issue than the rollback bug. In this case servers needed to be taken down ASAP to avoid further exploit.
The real question is:
WHERE IS ZOS' QUALITY AND ASSURANCE
This is becoming downright embarrassing on their end.
kyle.wilson wrote: »I'm curious as to why the pts server going live affected the live server.
They should be completely separate with no intermingling.
ragnarok6644b14_ESO wrote: »Rollbacks in Cyrodiil and players losing items - 2 business days to shut down the servers
Players gaining things because of a server error - panic button
Typical.
I exclusively PvP and this is a **MUCH** bigger issue than the rollback bug. In this case servers needed to be taken down ASAP to avoid further exploit.
The real question is:
WHERE IS ZOS' QUALITY AND ASSURANCE
This is becoming downright embarrassing on their end.
Right here, fixing the problem less than an hour after it was detected?
What, do you want them to minority-report fix things before they happen?
How exactly would you catch this error in advance, considering the error was caused by doing the thing that permits testing for issues in advance in the first place?
ragnarok6644b14_ESO wrote: »Rollbacks in Cyrodiil and players losing items - 2 business days to shut down the servers
Players gaining things because of a server error - panic button
Typical.
I exclusively PvP and this is a **MUCH** bigger issue than the rollback bug. In this case servers needed to be taken down ASAP to avoid further exploit.
The real question is:
WHERE IS ZOS' QUALITY AND ASSURANCE
This is becoming downright embarrassing on their end.
Right here, fixing the problem less than an hour after it was detected?
What, do you want them to minority-report fix things before they happen?
How exactly would you catch this error in advance, considering the error was caused by doing the thing that permits testing for issues in advance in the first place?
ragnarok6644b14_ESO wrote: »Rollbacks in Cyrodiil and players losing items - 2 business days to shut down the servers
Players gaining things because of a server error - panic button
Typical.
I exclusively PvP and this is a **MUCH** bigger issue than the rollback bug. In this case servers needed to be taken down ASAP to avoid further exploit.
The real question is:
WHERE IS ZOS' QUALITY AND ASSURANCE
This is becoming downright embarrassing on their end.
Right here, fixing the problem less than an hour after it was detected?
What, do you want them to minority-report fix things before they happen?
How exactly would you catch this error in advance, considering the error was caused by doing the thing that permits testing for issues in advance in the first place?
I would like the testing to remain on the testing server. I don't pay a monthly subscription to test their mistakes on a stable release
Seriously though, this isn't a bug in code that slipped into a stable release. This was catastrophic databasing error. Its unacceptable. How can I trust them with my private information if this is how they handle their databases?
kyle.wilson wrote: »I'm curious as to why the pts server going live affected the live server.
They should be completely separate with no intermingling.
SilverBride wrote: »Bluepetunia wrote: »No need to panic, relax, get up out of your chair........
Take a shower
Eat something besides microwaved food
Go brush your teeth
Walk the dog
Spend time with spouse, kids, Mom, Dad (at least let them know you are still among the living)
Maybe put on some sunglasses and venture outside. I promise no dragons, werewolves, harpy's (well maybe the wife........j/k), vampires will get you'
That is assuming that we spend every second of our day at our computers and never interact with other people, or take care of our hygiene, or get fresh air, or eat healthy. That is not a fair assessment.
BetweenMidgets wrote: »
shadyjane62 wrote: »Why was the PTS even up now? During the so-called event of the year? They should have been fixing the abysmal drop rate on the style pages instead.
fireshine6623 wrote: »
This must be the doing of Morlag Bal, trying to pull the worlds together lol.
ragnarok6644b14_ESO wrote: »ragnarok6644b14_ESO wrote: »Rollbacks in Cyrodiil and players losing items - 2 business days to shut down the servers
Players gaining things because of a server error - panic button
Typical.
I exclusively PvP and this is a **MUCH** bigger issue than the rollback bug. In this case servers needed to be taken down ASAP to avoid further exploit.
The real question is:
WHERE IS ZOS' QUALITY AND ASSURANCE
This is becoming downright embarrassing on their end.
Right here, fixing the problem less than an hour after it was detected?
What, do you want them to minority-report fix things before they happen?
How exactly would you catch this error in advance, considering the error was caused by doing the thing that permits testing for issues in advance in the first place?
I would like the testing to remain on the testing server. I don't pay a monthly subscription to test their mistakes on a stable release
Seriously though, this isn't a bug in code that slipped into a stable release. This was catastrophic databasing error. Its unacceptable. How can I trust them with my private information if this is how they handle their databases?
Presumably the people that make the PTS go and the people handling your private information have different standards for productivity and safety; I doubt they are trying to move and shake your private information as much as they are the character databases for the server.
I will say, though, that if you believe no one has ever made a similar database error in some other database this very week, boy have I got a deal on a bridge in Brooklyn for you.
Hopelessly fragging your database at some point is like a coming-of-age moment for every database manager.
Rollbacks in Cyrodiil and players losing items - 2 business days to shut down the servers
Players gaining things because of a server error - panic button
Typical.
I exclusively PvP and this is a **MUCH** bigger issue than the rollback bug. In this case servers needed to be taken down ASAP to avoid further exploit.
The real question is:
WHERE IS ZOS' QUALITY AND ASSURANCE
This is becoming downright embarrassing on their end.
ZOS_GinaBruno wrote: »Everyone, just popping in to let you know we are working on things and will update as soon as we can.
ragnarok6644b14_ESO wrote: »ragnarok6644b14_ESO wrote: »Rollbacks in Cyrodiil and players losing items - 2 business days to shut down the servers
Players gaining things because of a server error - panic button
Typical.
I exclusively PvP and this is a **MUCH** bigger issue than the rollback bug. In this case servers needed to be taken down ASAP to avoid further exploit.
The real question is:
WHERE IS ZOS' QUALITY AND ASSURANCE
This is becoming downright embarrassing on their end.
Right here, fixing the problem less than an hour after it was detected?
What, do you want them to minority-report fix things before they happen?
How exactly would you catch this error in advance, considering the error was caused by doing the thing that permits testing for issues in advance in the first place?
I would like the testing to remain on the testing server. I don't pay a monthly subscription to test their mistakes on a stable release
Seriously though, this isn't a bug in code that slipped into a stable release. This was catastrophic databasing error. Its unacceptable. How can I trust them with my private information if this is how they handle their databases?
Presumably the people that make the PTS go and the people handling your private information have different standards for productivity and safety; I doubt they are trying to move and shake your private information as much as they are the character databases for the server.
I will say, though, that if you believe no one has ever made a similar database error in some other database this very week, boy have I got a deal on a bridge in Brooklyn for you.
Hopelessly fragging your database at some point is like a coming-of-age moment for every database manager.
Databases get ***. Making them interact *** them even more. Its in their nature. But this is why you test something before pushing it out. Its clear they did not.
That speaks to bad structural design in how they do their work, something that is only made more obvious by the nearly constant slew of gameplay altering bugs. They have no Q&A it seems.
Dating to last monday, we've had to cancel 3 of our last 4 raids because the game simply wasn't playable. Thats not considering the week before where PvP was broken with tarnished nightmare inheriting other skills modifiers (like proxy). That was unfortunate..but acceptable. It happens. But what happened today should not.
ragnarok6644b14_ESO wrote: »ragnarok6644b14_ESO wrote: »ragnarok6644b14_ESO wrote: »Rollbacks in Cyrodiil and players losing items - 2 business days to shut down the servers
Players gaining things because of a server error - panic button
Typical.
I exclusively PvP and this is a **MUCH** bigger issue than the rollback bug. In this case servers needed to be taken down ASAP to avoid further exploit.
The real question is:
WHERE IS ZOS' QUALITY AND ASSURANCE
This is becoming downright embarrassing on their end.
Right here, fixing the problem less than an hour after it was detected?
What, do you want them to minority-report fix things before they happen?
How exactly would you catch this error in advance, considering the error was caused by doing the thing that permits testing for issues in advance in the first place?
I would like the testing to remain on the testing server. I don't pay a monthly subscription to test their mistakes on a stable release
Seriously though, this isn't a bug in code that slipped into a stable release. This was catastrophic databasing error. Its unacceptable. How can I trust them with my private information if this is how they handle their databases?
Presumably the people that make the PTS go and the people handling your private information have different standards for productivity and safety; I doubt they are trying to move and shake your private information as much as they are the character databases for the server.
I will say, though, that if you believe no one has ever made a similar database error in some other database this very week, boy have I got a deal on a bridge in Brooklyn for you.
Hopelessly fragging your database at some point is like a coming-of-age moment for every database manager.
Databases get ***. Making them interact *** them even more. Its in their nature. But this is why you test something before pushing it out. Its clear they did not.
That speaks to bad structural design in how they do their work, something that is only made more obvious by the nearly constant slew of gameplay altering bugs. They have no Q&A it seems.
Dating to last monday, we've had to cancel 3 of our last 4 raids because the game simply wasn't playable. Thats not considering the week before where PvP was broken with tarnished nightmare inheriting other skills modifiers (like proxy). That was unfortunate..but acceptable. It happens. But what happened today should not.
How do you test if a live server is attached to the wrong database before attaching it to the wrong database?
It's like asking to test if a screw is screwed in tightly before you screw it in...
And that's interesting, my groups have been doing their scheduled raids just fine; the only cancellations in the last month or so has been because folks were unavailable.