xylena_lazarow wrote: »Proper competitive games have publicly available usage stats broken down by ELO, sadly this game has neither of those things. The patch hasn't hit consoles yet, and players in my 500-person BGs guild are just now starting to farm their Asylum Destros. Get ready for a wave of proc mag sorcs lol. Patch is too new for the meta to be overrun yet, and the most obnoxious version of ranged sorc has yet to even be perfected...Galeriano2 wrote: »Any data to support claims that magsorcs took over PvP in U41 or that nightblades are not dominating in it? Like actuall data not some duel videos and build editor screenshots.
Yea it was incredible to me people were whining so hard about MDW while cheering this crap on. And when they're all dying to it, they'll be demanding Asylum Destro nerfs, just like they demanded NB spectral bow nerfs, even though it's the broken funny button heal move on both that enables all the broken nonsense, like being able to fail your burst over and over but indefinitely reset the fight to try again. At least NB does actually need to press more than one active healing button?This is exactly what I'm worried about and stated in the PTS forums. Asylum, charged, and Draugrkin on a ranged MagSorc (and other ranged classes) is going to be a SERIOUS problem (probably don't even need Draugrkin). It's literally gonna be the new master dual wield but at RANGE.
Galeriano2 wrote: »xylena_lazarow wrote: »Proper competitive games have publicly available usage stats broken down by ELO, sadly this game has neither of those things. The patch hasn't hit consoles yet, and players in my 500-person BGs guild are just now starting to farm their Asylum Destros. Get ready for a wave of proc mag sorcs lol. Patch is too new for the meta to be overrun yet, and the most obnoxious version of ranged sorc has yet to even be perfected...Galeriano2 wrote: »Any data to support claims that magsorcs took over PvP in U41 or that nightblades are not dominating in it? Like actuall data not some duel videos and build editor screenshots.
So You admit that as it stands right now, magsorcs didn't overrun PvP and You just predict that this may happen?
xylena_lazarow wrote: »Proper competitive games have publicly available usage stats broken down by ELO, sadly this game has neither of those things. The patch hasn't hit consoles yet, and players in my 500-person BGs guild are just now starting to farm their Asylum Destros. Get ready for a wave of proc mag sorcs lol. Patch is too new for the meta to be overrun yet, and the most obnoxious version of ranged sorc has yet to even be perfected...Galeriano2 wrote: »Any data to support claims that magsorcs took over PvP in U41 or that nightblades are not dominating in it? Like actuall data not some duel videos and build editor screenshots.
This is exactly what I'm worried about and stated in the PTS forums. Asylum, charged, and Draugrkin on a ranged MagSorc (and other ranged classes) is going to be a SERIOUS problem (probably don't even need Draugrkin). It's literally gonna be the new master dual wield but at RANGE.
Bushido2513 wrote: »]
I feel like we would have seen this more so far since it is one of the obvious build choices. I've been running Asylum staff for a while in preparation for the change and while testing some ideas. Could start to see more when console gets the patch but I figured we'd already see it.
Bushido2513 wrote: »]
I feel like we would have seen this more so far since it is one of the obvious build choices. I've been running Asylum staff for a while in preparation for the change and while testing some ideas. Could start to see more when console gets the patch but I figured we'd already see it.
I mean it's a weapon that involves a trial so that's going to decrease it's availability.
And I don't think it's hit the YouTuber / Streamer meta build guides yet.
But trust me, I fought it a lot on PTS (granted for high end duelers). It's a lot of damage.
I tried some of these builds on the PTS, but I wasn't impressed at all. So I'm curious if the Asylum builds will be really the new mdw?xylena_lazarow wrote: »Proper competitive games have publicly available usage stats broken down by ELO, sadly this game has neither of those things. The patch hasn't hit consoles yet, and players in my 500-person BGs guild are just now starting to farm their Asylum Destros. Get ready for a wave of proc mag sorcs lol. Patch is too new for the meta to be overrun yet, and the most obnoxious version of ranged sorc has yet to even be perfected...Galeriano2 wrote: »Any data to support claims that magsorcs took over PvP in U41 or that nightblades are not dominating in it? Like actuall data not some duel videos and build editor screenshots.
This is exactly what I'm worried about and stated in the PTS forums. Asylum, charged, and Draugrkin on a ranged MagSorc (and other ranged classes) is going to be a SERIOUS problem (probably don't even need Draugrkin). It's literally gonna be the new master dual wield but at RANGE.
Ok - good to knowBut trust me, I fought it a lot on PTS (granted for high end duelers). It's a lot of damage.
StaticWave wrote: »Galeriano2 wrote: »xylena_lazarow wrote: »Proper competitive games have publicly available usage stats broken down by ELO, sadly this game has neither of those things. The patch hasn't hit consoles yet, and players in my 500-person BGs guild are just now starting to farm their Asylum Destros. Get ready for a wave of proc mag sorcs lol. Patch is too new for the meta to be overrun yet, and the most obnoxious version of ranged sorc has yet to even be perfected...Galeriano2 wrote: »Any data to support claims that magsorcs took over PvP in U41 or that nightblades are not dominating in it? Like actuall data not some duel videos and build editor screenshots.
So You admit that as it stands right now, magsorcs didn't overrun PvP and You just predict that this may happen?
You don’t know if magsorcs don’t overrun PvP either though, if we go by this logic
xylena_lazarow wrote: »Yea it was incredible to me people were whining so hard about MDW while cheering this crap on. And when they're all dying to it, they'll be demanding Asylum Destro nerfs, just like they demanded NB spectral bow nerfs, even though it's the broken funny button heal move on both that enables all the broken nonsense, like being able to fail your burst over and over but indefinitely reset the fight to try again. At least NB does actually need to press more than one active healing button?This is exactly what I'm worried about and stated in the PTS forums. Asylum, charged, and Draugrkin on a ranged MagSorc (and other ranged classes) is going to be a SERIOUS problem (probably don't even need Draugrkin). It's literally gonna be the new master dual wield but at RANGE.
Galeriano2 wrote: »Asylum destro will most propably not be used in PvP as much as many people think. It's highly overestimated especially for sorc.
I don't know what max mag sorc's final form will look like, but at least on the surface MDW lacks synergy with max mag stacking and restricts build configuration. In a vacuum, yea the melee arena weapon absolutely should be stronger than its ranged counterpart, melee vs range is not merely cosmetic.Galeriano2 wrote: »Rending slashes with MDW is stronger than crushing shock/force pulse with asylum destro. It's not even a competition.
xylena_lazarow wrote: »I don't know what max mag sorc's final form will look like, but at least on the surface MDW lacks synergy with max mag stacking and restricts build configuration. In a vacuum, yea the melee arena weapon absolutely should be stronger than its ranged counterpart, melee vs range is not merely cosmetic.Galeriano2 wrote: »Rending slashes with MDW is stronger than crushing shock/force pulse with asylum destro. It's not even a competition.
Galeriano2 wrote: »Asylum destro will most propably not be used in PvP as much as many people think. It's highly overestimated especially for sorc.
It adds ~2000 damage every second cast of your spammable and allows the possibility of 9 damage instances on that second cast, 6 status effects and the 3 elements of damage with the bonus of 10 if your enchant also that lines up). Couple that with curse and crystal weapons and that's a lot of damage all at once, that's not dependent (and would hit harder) than a proc'd frag.
Galeriano2 wrote: »StaticWave wrote: »Galeriano2 wrote: »xylena_lazarow wrote: »Proper competitive games have publicly available usage stats broken down by ELO, sadly this game has neither of those things. The patch hasn't hit consoles yet, and players in my 500-person BGs guild are just now starting to farm their Asylum Destros. Get ready for a wave of proc mag sorcs lol. Patch is too new for the meta to be overrun yet, and the most obnoxious version of ranged sorc has yet to even be perfected...Galeriano2 wrote: »Any data to support claims that magsorcs took over PvP in U41 or that nightblades are not dominating in it? Like actuall data not some duel videos and build editor screenshots.
So You admit that as it stands right now, magsorcs didn't overrun PvP and You just predict that this may happen?
You don’t know if magsorcs don’t overrun PvP either though, if we go by this logic
And I never claimed that I do. Only claim I made is that in first 2 weeks of U41 havn't been seeing magsorc PvP domination or anything close to it.
StaticWave wrote: »Galeriano2 wrote: »StaticWave wrote: »Galeriano2 wrote: »xylena_lazarow wrote: »Proper competitive games have publicly available usage stats broken down by ELO, sadly this game has neither of those things. The patch hasn't hit consoles yet, and players in my 500-person BGs guild are just now starting to farm their Asylum Destros. Get ready for a wave of proc mag sorcs lol. Patch is too new for the meta to be overrun yet, and the most obnoxious version of ranged sorc has yet to even be perfected...Galeriano2 wrote: »Any data to support claims that magsorcs took over PvP in U41 or that nightblades are not dominating in it? Like actuall data not some duel videos and build editor screenshots.
So You admit that as it stands right now, magsorcs didn't overrun PvP and You just predict that this may happen?
You don’t know if magsorcs don’t overrun PvP either though, if we go by this logic
And I never claimed that I do. Only claim I made is that in first 2 weeks of U41 havn't been seeing magsorc PvP domination or anything close to it.
See that is why this isn’t a good point for determining whether Ward is overperforming or not because I see a lot of Sorcs. Both of us see different amounts of players and that isn’t accurate.
That’s why I go by CMX data and video clips that demonstrate how the weakness of this ability has been removed.
Galeriano2 wrote: »Asylum destro will most propably not be used in PvP as much as many people think. It's highly overestimated especially for sorc.
It adds ~2000 damage every second cast of your spammable and allows the possibility of 9 damage instances on that second cast, 6 status effects and the 3 elements of damage with the bonus of 10 if your enchant also that lines up). Couple that with curse and crystal weapons and that's a lot of damage all at once, that's not dependent (and would hit harder) than a proc'd frag.
xylena_lazarow wrote: »My comrade in Cyrodiil, I predicted this in December 2022.Galeriano2 wrote: »So You admit that as it stands right now, magsorcs didn't overrun PvP and You just predict that this may happen?xylena_lazarow wrote: »Healing is supposed to be secondary to damage shields for this style Sorc, and I promise you that you do not want to fight a Sorc that can both stack shields and heal like crazy. The last thing we need is more accidental healing buffs.
So now we are 3 with that result, that gives me more convidence, that we maybe are not wrongTurtle_Bot wrote: »I tested this build during the PTS and it was... Underwhelming, particularly on sorc.
Ty - I knew that there is a class - but unlike you I don't know all that without researching. DK has some buffs on burning/poisened, but that sounds like warden could be best for that kind of build.Turtle_Bot wrote: »The one class I can see using this asylum staff build effectively is warden. The increased proc chance, status damage and damage done with a frost staff equipped actually adds up to a significant amount of bonus damage done with the asylums guaranteed status effects.
Good shield sorcs aren't going to just eat a 100-0 burst either. So you're either stalling waiting for the sorc to screw up badly enough, or you're zerging down the highly mobile ranged nuke like you would have to zerg down a brick tank.StaticWave wrote: »So as I've stated earlier in this thread, pressure builds CANNOT kill a Sorc anymore. The only chance of killing a Sorc is with perfectly timed burst to 100-0 them. You cannot do that vs a good player. If the counter play is so difficult to pull off, then is it really counter play?
xylena_lazarow wrote: »Good shield sorcs aren't going to just eat a 100-0 burst either. So you're either stalling waiting for the sorc to screw up badly enough, or you're zerging down the highly mobile ranged nuke like you would have to zerg down a brick tank.StaticWave wrote: »So as I've stated earlier in this thread, pressure builds CANNOT kill a Sorc anymore. The only chance of killing a Sorc is with perfectly timed burst to 100-0 them. You cannot do that vs a good player. If the counter play is so difficult to pull off, then is it really counter play?
Zerging and stalling, the two most fun forms of pvp!
I'm reuniting with my sorc in 4 days but I'm torn between "I should abuse this" and "this is too broken to enjoy abusing."StaticWave wrote: »I’m enjoying it, but it just doesn’t feel fair at all.
xylena_lazarow wrote: »Good shield sorcs aren't going to just eat a 100-0 burst either. So you're either stalling waiting for the sorc to screw up badly enough, or you're zerging down the highly mobile ranged nuke like you would have to zerg down a brick tank.StaticWave wrote: »So as I've stated earlier in this thread, pressure builds CANNOT kill a Sorc anymore. The only chance of killing a Sorc is with perfectly timed burst to 100-0 them. You cannot do that vs a good player. If the counter play is so difficult to pull off, then is it really counter play?
Zerging and stalling, the two most fun forms of pvp!
Turtle_Bot wrote: »Galeriano2 wrote: »Asylum destro will most propably not be used in PvP as much as many people think. It's highly overestimated especially for sorc.
It adds ~2000 damage every second cast of your spammable and allows the possibility of 9 damage instances on that second cast, 6 status effects and the 3 elements of damage with the bonus of 10 if your enchant also that lines up). Couple that with curse and crystal weapons and that's a lot of damage all at once, that's not dependent (and would hit harder) than a proc'd frag.
I tested this build during the PTS and it was... Underwhelming, particularly on sorc.
The one class I can see using this asylum staff build effectively is warden. The increased proc chance, status damage and damage done with a frost staff equipped actually adds up to a significant amount of bonus damage done with the asylums guaranteed status effects.
Sorc specifically lacks any of those particular passives that buff status effect chance/damage and the 5% bonus to shock damage is significantly less than the 12% to all damage warden gets from having a frost staff equipped, which leaves it very meh on sorc when compared to simply running draugrkin front bar that adds 1k to crushing shock alone (or up to 2.5k if you get lucky and proc all 3 status + poison glyph) and being front bar only instead of on the body, you don't suffer the 10% healing reduction penalty from draugrkin when you switch to the back bar.
Arcanist is the other class that could make the best use of this build, but it prefers class abilities and revolving around crux/beam/tentacle more than trying to spam force pulse for status effects.
Well yea that's the whole "tank meta" problem, which is probably one of many things holding this PvP back from being more popular, and the new broken Ward just makes it worse. This PvP needs more tools to punish stalling, instead they're making stalling even more overpowered. There's good reason why those massively popular open world battle royale PvP games have a shrinking perimeter mechanic, or why pro sports leagues change the rules to make games more high scoring.TechMaybeHic wrote: »Isn't that what PvP boils down to in Cyrodiil anymore? You're either the one zerging, being zerged, or the one running around LOS delaying being zerged hoping you take one or two with you
Status effect damage also does scale with max mag from what I've read, making Asylum Destro probably the only damage proc set to benefit from stacking mag, the right build configuration and rotation just needs to be found.I'm looking at the ability to weave it with crystal weapons. It's just a lot of consistent damage. Or variable burst damage with the ability to use the first crystal weapon skill damage with an Overload light attack, and 2nd asylum force pulse comboed with Curse to do A LOT of damage in a gcd.
I mean sure... in dueling it is strong, but outside of that not really. You are still gonna get nuked when you get 3-4 people on you. Been seeing it over and over and over. Strong? Yes... Busted? Eh...
A good sorc will be better.... a bad sorc will still be bad...