chaosngn_ESO wrote: »Am I the only one who feels repair costs are way out of line?
Last night I got into a situation where I couldn't even teleport due to repair costs. I was literally down to 3g.
I'm okay with repair costs, but they seem to be a bit ridiculous.
So yes repair costs are way too high at lower levels. They are completely out of line. Enough so that I filed a bug on this issue today.
I've been learning this the hard way too trying and dying way to many times and ending up with zeroes across my armor which at level 9 cost around 500K for the merchant or around 45 for each repair box--which was cheaper. My solution is to bail out of battles/quests when the going is way to tough and go do something else somewhere.JunkyardWolf wrote: »chaosngn_ESO wrote: »Wow. That's good to know. Thanks for passing that along. But, the primary problem is outside of Cyrodil. You are spending half or more of what you've made on repairs.
If your spending that much maybe don't die so often? That's the only time my armor takes a significant hit.
xMovingTarget wrote: »Well, today i had a repair bill of ~1800 for VR6/7 gearmix blue and purple. Thats quite much. Since i didnt even die. Cost is only like normal use and decay of some sort.
Only did a group public dungeon and some worldbosses/dolmen. Took around 30 minutes. So i dont know. Its pretty damn costly with such a decay when just playing without dying.
chaosngn_ESO wrote: »Am I the only one who feels repair costs are way out of line?
Last night I got into a situation where I couldn't even teleport due to repair costs. I was literally down to 3g.
I'm okay with repair costs, but they seem to be a bit ridiculous.