\TheVindelator wrote: »I often find myself crafting my gear to avoid the repair bill. I don't think the costs are game breaking for me, but they are way, way higher than I'd expect.
I don't. (Too often)I found a trick to keeping repair bills low... dont die.
zoetaz1616 wrote: »I did a grind dungeon that was bugged, it took us hours to win. All our gear was destroyed. I proceeded to play naked for 8 lvls, including PVP. I had no trouble without armor at all with quests my level or above. My PVP kill ratio was about 14 to 1 as well. PLAY NAKED!!! It's really cheap and you have no worries with money saving.
Well i'm in Australia, but the game seems to run smooth as until i enter an instance of some type then i get this odd 2 sec delay that is getting me killed over and over, also the no ui on debuffs is stupid, i can't tell if im having connection issues or i'm debuffed, it might be awesome for close to the server connection players but being over seas its driving me away..This as well i'm find combat is buggy as sometimes i'll attack things and i do no damage, the thing is right in front of me dead in my sights and nothing.. if my target is off 1 mm i'll attack something else and sometimes my character wont even attack, i'm pressing the skills and nothing or 2 secs later it'll attack, all these things equal bills, when i shouldn't be getting bills....
Do you have a good connection? That sounds like latency.
I can't do that, if i waited for it to be 1.5k i'd have no money..chaosngn_ESO wrote: »\TheVindelator wrote: »I often find myself crafting my gear to avoid the repair bill. I don't think the costs are game breaking for me, but they are way, way higher than I'd expect.
This. It's quite silly that it's cheaper to buy new gear than it is to repair. People keep saying don't die, or I don't have repair bills over X. What you are not noticing is that your repair bills are the same or more as my 1k to 1.5k
The reason is that you are repairing more often than I am, so it seems like a low amount to you. I typically wait until I'm very low or zero to repair. But if you figure that you repair three times in the course of time that I repair once, guess what? Your repair bill is still high. My point being is that 1.5k or more to repair all of your armor if necessary from breaking point is crazy. Especially if you are grinding or farming. When I'm out farming, I might make 1k or so on the drops I vendor. Then that immediately goes back to repair, so there's been very little gain.
No, I do not agree. In these type of MMOs there is absolutely no cost/punishment for dying. Where there is no risk there really is no reward, no intensity that comes from a fear of failure. A high repair fee is at least something that goes towards making failure in the game unwelcome. Personally, I would have it far worse; your corpse being looted, losing experience, etc.
cabbageub17_ESO wrote: »It is highly annoying that using the "stuck" command damages your gear. Especially b/c for me it's always been some game glitch that got me stuck.
blauschwinge wrote: »Yes repair costs are indeed WAY OUT OF LINE. I get like 2K bills all the time just from jumping down small heights and getting the odd death in public dungeons where large mobs of crappy unfair enemies spawn right in your face which is a problem for a Solo Sorcerer. The amount the npcs asks is outrageous I can cheaply get a whole set of new gear from our guild store, its so freaking annoying that I NEVER repair, because I mostly earn gold from quests because I deconstruct everything thats not ornate. Prices need to drop to a 10th of what it is now, I dont play the game to carry my hard earned gold to an npc every 30mins because an assassin beetle decided to fart at my armor while I was dune surving.