@ZOS_GinaBruno
Will the proc chance for status effects on these skills be brought into line with other direct damage abilities given the increased focus on status effects for damage? Right now they still seem to proc as though they are DoT skills.
p_tsakirisb16_ESO wrote: »@ZOS_GinaBruno
Will the proc chance for status effects on these skills be brought into line with other direct damage abilities given the increased focus on status effects for damage? Right now they still seem to proc as though they are DoT skills.
U41 Patch notes
Power of the Light: Morph now always applies the Sundered status effect.
If you are templar not using PotL you doing something wrong.
bar_boss_A wrote: »I have read in another post that multihit abilities like jabs and flurry have a reduced status effect chance per hit to overall match single hit abilities. In another I read that once you proc a status effect from one rune blade tick the remaining ticks cannot proc a status effect.
I agree that they would be overpowered otherwise but it is not intuitive at all.
p_tsakirisb16_ESO wrote: »@ZOS_GinaBruno
Will the proc chance for status effects on these skills be brought into line with other direct damage abilities given the increased focus on status effects for damage? Right now they still seem to proc as though they are DoT skills.
U41 Patch notes
Power of the Light: Morph now always applies the Sundered status effect.
If you are templar not using PotL you doing something wrong.
p_tsakirisb16_ESO wrote: »@ZOS_GinaBruno
Will the proc chance for status effects on these skills be brought into line with other direct damage abilities given the increased focus on status effects for damage? Right now they still seem to proc as though they are DoT skills.
U41 Patch notes
Power of the Light: Morph now always applies the Sundered status effect.
If you are templar not using PotL you doing something wrong.
That’s irrelevant to the fact that Jabs doesn’t seem to be proccing status effects as often as it should.
Even when just considering the uptime of Sundered’s new buff, PotL can only give it for 4 out of 6 seconds. You will need other sources to fill in the gap. If your main spammable isn’t applying status effects as often as it should, that’s a problem with or without PotL.
ElderSmitter wrote: »p_tsakirisb16_ESO wrote: »@ZOS_GinaBruno
Will the proc chance for status effects on these skills be brought into line with other direct damage abilities given the increased focus on status effects for damage? Right now they still seem to proc as though they are DoT skills.
U41 Patch notes
Power of the Light: Morph now always applies the Sundered status effect.
If you are templar not using PotL you doing something wrong.
That’s irrelevant to the fact that Jabs doesn’t seem to be proccing status effects as often as it should.
Even when just considering the uptime of Sundered’s new buff, PotL can only give it for 4 out of 6 seconds. You will need other sources to fill in the gap. If your main spammable isn’t applying status effects as often as it should, that’s a problem with or without PotL.
POTL new Effect is Massive for Templar. You are almost always at the Pen Cap on Overland so losing Minor Breach there for 2 seconds does not even matter. Keeping the Weapon Damage and Applying Sundered Damage twice in the same hit more than makes up for it. Most Overland has a Pen of 9k and If i recall the Max is 12k and that is in Arena's. There are tons of ways to max the Pen Cap. Templar came out smelling like a rose.
In group content the Tank already puts Minor Breach on the enemies.
I bet more Players do not understand how Penetration Works than actually understands how Penetration Works.
bar_boss_A wrote: »I agree that they would be overpowered otherwise but it is not intuitive at all.
Anyone had a chance to test since the patch?
Anyone had a chance to test since the patch?
sneakymitchell wrote: »Anyone had a chance to test since the patch?
I have. Sunder seems to proc less with jabs. Probably burning light procs more with its effect. I didn’t use power of the light. I use purified light cause heal seems more better than procing sunder a lot. But I think if you got weapon stam enchant you proc more sunder. I back bar my bow. Use magic for the front for getting my magic resources back which is way too much sometimes if in a group with a healer.
I am werewolf the sunder procs well from howl good chunk. Well using pack leader and dire wolves proc sunder easily thanks to the quick attacks they got.
In long run jabs still feels like aoe DoT so chance to proc status is pretty low. But burning light status will proc more cause it’s direct hit per target. Wish there was a split magic and physical but I guess that be too much to ask and the status effect be crazy.
ElderSmitter wrote: »
Under no PVE Circumstances would I Slot Purifying over POTL. None Zip Zippo!
After doing some testing with Biting Jabs, I wonder if ZOS may be trying to aim for a 5% rate for each cast, not for each hit.
To get that, each hit would have a chance of 1.7% (0.983 * 0.983 * 0.983 = 0.95), which is similar to what I've been seeing. 1.33% is not far off, if on the low end. I've gotten as much as 2-2.5% with 300-400 hits.
After doing some testing with Biting Jabs, I wonder if ZOS may be trying to aim for a 5% rate for each cast, not for each hit.
To get that, each hit would have a chance of 1.7% (0.983 * 0.983 * 0.983 = 0.95), which is similar to what I've been seeing. 1.33% is not far off, if on the low end. I've gotten as much as 2-2.5% with 300-400 hits.
Did you make sure you had all the passives and CP that affect proc chance turned off? Just to make sure it's base chance you're seeing.
I'll try to do a similar test of Force Pulse later with the same blank setup as above as that is also a three hit spammable and see if lines up with ST DD proc chance or something else.