Billium813 wrote: »Also, Siege Repair Kits are just useless.
Billium813 wrote: »I'm not quite sure why we will have separate Bridge and Milegate Repair Kits and Cyrodiil Repair Kits still though.
Cyrodiil Repair Kits will repair 5000 damage to Milegates, but Bridge and Milegate Repair Kits will repair 8000 damage to Milegates and Bridges? So, the only difference is repairing Bridges?
I'd recommend either:
- Add Bridge repair to Cyrodiil Repair Kits and just remove Bridge and Milegate Repair Kits from the game
- Or, Remove Milegate repair from Cyrodiil Repair Kits.
acastanza_ESO wrote: »Billium813 wrote: »I'm not quite sure why we will have separate Bridge and Milegate Repair Kits and Cyrodiil Repair Kits still though.
Cyrodiil Repair Kits will repair 5000 damage to Milegates, but Bridge and Milegate Repair Kits will repair 8000 damage to Milegates and Bridges? So, the only difference is repairing Bridges?
I'd recommend either:
- Add Bridge repair to Cyrodiil Repair Kits and just remove Bridge and Milegate Repair Kits from the game
- Or, Remove Milegate repair from Cyrodiil Repair Kits.
I suspect that accidentally leaving in the Bridge kits is just an oversight, but considering the cost of the new kits is the same as the bridge kits (and an increase over the old door kits) the numbers definitely should be brought up to match the old bridge kits. And to account for the cost increase, should probably be bumped up a bit for Doors.
Billium813 wrote: »At the very least, they need to add Bridge repair to the tool tip for Cyrodiil Repair Kits. It DOES repair bridges, but the tool tip doesn't say it does.