Twohothardware wrote: »And why should crossplay never happen between PCs and consoles? It's happening in a lot of other games, including MMOs, just fine. Crossplay not only addresses issues in regards to player population in Cyrodiil and having more active Trials guilds, but it also gives everyone freedom.jad11mumbler wrote: »Twohothardware wrote: »If the plan is to grow the player base back to what it once was then the two major updates to ESO in 2024 should include Crossplay and moving the base game to free to play on all platforms. The Elder Scrolls Online should be one large player base instead of three small fractured bases across three platforms and multiple regions.
Yeah let's get even more of a bot problem going with the F2P.
And crossplay will never happen between PC and consoles, nor should it.
Console + Console may as well be a thing though.
Twohothardware wrote: »And why should crossplay never happen between PCs and consoles? It's happening in a lot of other games, including MMOs, just fine. Crossplay not only addresses issues in regards to player population in Cyrodiil and having more active Trials guilds, but it also gives everyone freedom.jad11mumbler wrote: »Twohothardware wrote: »If the plan is to grow the player base back to what it once was then the two major updates to ESO in 2024 should include Crossplay and moving the base game to free to play on all platforms. The Elder Scrolls Online should be one large player base instead of three small fractured bases across three platforms and multiple regions.
Yeah let's get even more of a bot problem going with the F2P.
And crossplay will never happen between PC and consoles, nor should it.
Console + Console may as well be a thing though.
You know the reason for this very well: add-ons.
Yes, technically it's not a problem for add-on users and non-addon players to play together (we already do so on pc for literally 10 years now).
Nonetheless a lot of console players (including yourself as I remember) refuse to play together with users of "those cheating add-ons" (again, your words, not mine), while the majority of pc users would rather quit than waiving their usual (and completely allowed) QoL-functions.
So crossplay between pc and console would most likely lead to a lot of players leaving the game and is out of the question.
Twohothardware wrote: »And why should crossplay never happen between PCs and consoles? It's happening in a lot of other games, including MMOs, just fine. Crossplay not only addresses issues in regards to player population in Cyrodiil and having more active Trials guilds, but it also gives everyone freedom.jad11mumbler wrote: »Twohothardware wrote: »If the plan is to grow the player base back to what it once was then the two major updates to ESO in 2024 should include Crossplay and moving the base game to free to play on all platforms. The Elder Scrolls Online should be one large player base instead of three small fractured bases across three platforms and multiple regions.
Yeah let's get even more of a bot problem going with the F2P.
And crossplay will never happen between PC and consoles, nor should it.
Console + Console may as well be a thing though.
You know the reason for this very well: add-ons.
Yes, technically it's not a problem for add-on users and non-addon players to play together (we already do so on pc for literally 10 years now).
Nonetheless a lot of console players (including yourself as I remember) refuse to play together with users of "those cheating add-ons" (again, your words, not mine), while the majority of pc users would rather quit than waiving their usual (and completely allowed) QoL-functions.
So crossplay between pc and console would most likely lead to a lot of players leaving the game and is out of the question.
I don't think it was TwoHotHardware who said that about refusing to play with us "cheaters". I think it was @Mik195 (at least he said that to me at least once).Twohothardware wrote: »Some of those addons though need to be more evaluated by Zenimax to see if they should even be allowed in the game.
If console players right now have to do call-outs as a team for mechanics in Trials and PC players are able to use add-ons that just reveal all the mechanics to you and tell you what to do, that's pretty much cheating.
I wonder if theyll ban anyone mentioning "pvp" in the stream again like they did last year.
maybe don't expect an answer to pvp questions during streams that are not related to pvp.
Bethesda's livestreams seem quite planned out and zos probably only wants to answer questions related to the stream.
I wonder if theyll ban anyone mentioning "pvp" in the stream again like they did last year.
maybe don't expect an answer to pvp questions during streams that are not related to pvp.
Bethesda's livestreams seem quite planned out and zos probably only wants to answer questions related to the stream.
So by this logic all the housing people who ask questions during the dungeon reveals should get banned from the stream too? Ok.
Twohothardware wrote: »And why should crossplay never happen between PCs and consoles? It's happening in a lot of other games, including MMOs, just fine. Crossplay not only addresses issues in regards to player population in Cyrodiil and having more active Trials guilds, but it also gives everyone freedom.jad11mumbler wrote: »Twohothardware wrote: »If the plan is to grow the player base back to what it once was then the two major updates to ESO in 2024 should include Crossplay and moving the base game to free to play on all platforms. The Elder Scrolls Online should be one large player base instead of three small fractured bases across three platforms and multiple regions.
Yeah let's get even more of a bot problem going with the F2P.
And crossplay will never happen between PC and consoles, nor should it.
Console + Console may as well be a thing though.
You know the reason for this very well: add-ons.
Yes, technically it's not a problem for add-on users and non-addon players to play together (we already do so on pc for literally 10 years now).
Nonetheless a lot of console players (including yourself as I remember) refuse to play together with users of "those cheating add-ons" (again, your words, not mine), while the majority of pc users would rather quit than waiving their usual (and completely allowed) QoL-functions.
So crossplay between pc and console would most likely lead to a lot of players leaving the game and is out of the question.
I don't think it was TwoHotHardware who said that about refusing to play with us "cheaters". I think it was @Mik195 (at least he said that to me at least once).Twohothardware wrote: »Some of those addons though need to be more evaluated by Zenimax to see if they should even be allowed in the game.
If console players right now have to do call-outs as a team for mechanics in Trials and PC players are able to use add-ons that just reveal all the mechanics to you and tell you what to do, that's pretty much cheating.
Twohothardware wrote: »Twohothardware wrote: »And why should crossplay never happen between PCs and consoles? It's happening in a lot of other games, including MMOs, just fine. Crossplay not only addresses issues in regards to player population in Cyrodiil and having more active Trials guilds, but it also gives everyone freedom.jad11mumbler wrote: »Twohothardware wrote: »If the plan is to grow the player base back to what it once was then the two major updates to ESO in 2024 should include Crossplay and moving the base game to free to play on all platforms. The Elder Scrolls Online should be one large player base instead of three small fractured bases across three platforms and multiple regions.
Yeah let's get even more of a bot problem going with the F2P.
And crossplay will never happen between PC and consoles, nor should it.
Console + Console may as well be a thing though.
You know the reason for this very well: add-ons.
Yes, technically it's not a problem for add-on users and non-addon players to play together (we already do so on pc for literally 10 years now).
Nonetheless a lot of console players (including yourself as I remember) refuse to play together with users of "those cheating add-ons" (again, your words, not mine), while the majority of pc users would rather quit than waiving their usual (and completely allowed) QoL-functions.
So crossplay between pc and console would most likely lead to a lot of players leaving the game and is out of the question.
I don't think it was TwoHotHardware who said that about refusing to play with us "cheaters". I think it was @Mik195 (at least he said that to me at least once).Twohothardware wrote: »Some of those addons though need to be more evaluated by Zenimax to see if they should even be allowed in the game.
If console players right now have to do call-outs as a team for mechanics in Trials and PC players are able to use add-ons that just reveal all the mechanics to you and tell you what to do, that's pretty much cheating.
The mod I was referencing is not “quality of life”. We were talking about one of the mods used in Vet Trials that telegraphs the mechanics and boss attacks so teams don’t have to communicate them. Those types of mods I don’t think should be in the game regardless.
Either way though it doesn’t personally bother me to play against PC players with mods because I only care about PvP and those mods aren’t going to make a difference there.
OtarTheMad wrote: »I wonder if theyll ban anyone mentioning "pvp" in the stream again like they did last year.
maybe don't expect an answer to pvp questions during streams that are not related to pvp.
Bethesda's livestreams seem quite planned out and zos probably only wants to answer questions related to the stream.
So by this logic all the housing people who ask questions during the dungeon reveals should get banned from the stream too? Ok.
Exactly. So during the cooking stream… PvP questions? No. PvE questions? No. Necromancer class? LoL no. How many sweet rolls can I put up my oblivion portal? Should be answered and not thought of as completely weird at all.
Now we get it.
Araneae6537 wrote: »OtarTheMad wrote: »I wonder if theyll ban anyone mentioning "pvp" in the stream again like they did last year.
maybe don't expect an answer to pvp questions during streams that are not related to pvp.
Bethesda's livestreams seem quite planned out and zos probably only wants to answer questions related to the stream.
So by this logic all the housing people who ask questions during the dungeon reveals should get banned from the stream too? Ok.
Exactly. So during the cooking stream… PvP questions? No. PvE questions? No. Necromancer class? LoL no. How many sweet rolls can I put up my oblivion portal? Should be answered and not thought of as completely weird at all.
Now we get it.
Asking an unrelated question shouldn’t be a ban, but I wouldn’t expect it to be answered. Spamming chat about anything seems reasonable grounds for loosing chat privileges at least. Spamming is just disruptive and doesn’t help anyone.
I wonder if theyll ban anyone mentioning "pvp" in the stream again like they did last year.
maybe don't expect an answer to pvp questions during streams that are not related to pvp.
Bethesda's livestreams seem quite planned out and zos probably only wants to answer questions related to the stream.
So by this logic all the housing people who ask questions during the dungeon reveals should get banned from the stream too? Ok.
Warhawke_80 wrote: »For some reason what I got out of the letter was....
"were not going to cut story completely out but our focus is going to be on Raids/PVP and other group content."
Which to me is basically asking me to find another game
I'm hoping by "systems" they also mean stuff like antiquities. If it turns out that's not what they mean and all the new content (except the annual chapter) is PvP and/or group content, then yeah, bye-bye ESO. I can only amuse myself in the same old zones for so long.
And the annual chapter had better be good, back on par with Summerset, Morrowind, and Elsweyr. After all, the line we were fed last year was that they were dropping the Q4 DLC so they could do better with the annual chapter.
If I see that the 2024 annual chapter isn't at least on par with Necrom, then I'll know they really won't be focusing on story anymore.
Araneae6537 wrote: »OtarTheMad wrote: »I wonder if theyll ban anyone mentioning "pvp" in the stream again like they did last year.
maybe don't expect an answer to pvp questions during streams that are not related to pvp.
Bethesda's livestreams seem quite planned out and zos probably only wants to answer questions related to the stream.
So by this logic all the housing people who ask questions during the dungeon reveals should get banned from the stream too? Ok.
Exactly. So during the cooking stream… PvP questions? No. PvE questions? No. Necromancer class? LoL no. How many sweet rolls can I put up my oblivion portal? Should be answered and not thought of as completely weird at all.
Now we get it.
Asking an unrelated question shouldn’t be a ban, but I wouldn’t expect it to be answered. Spamming chat about anything seems reasonable grounds for loosing chat privileges at least. Spamming is just disruptive and doesn’t help anyone.
Araneae6537 wrote: »OtarTheMad wrote: »I wonder if theyll ban anyone mentioning "pvp" in the stream again like they did last year.
maybe don't expect an answer to pvp questions during streams that are not related to pvp.
Bethesda's livestreams seem quite planned out and zos probably only wants to answer questions related to the stream.
So by this logic all the housing people who ask questions during the dungeon reveals should get banned from the stream too? Ok.
Exactly. So during the cooking stream… PvP questions? No. PvE questions? No. Necromancer class? LoL no. How many sweet rolls can I put up my oblivion portal? Should be answered and not thought of as completely weird at all.
Now we get it.
Asking an unrelated question shouldn’t be a ban, but I wouldn’t expect it to be answered. Spamming chat about anything seems reasonable grounds for loosing chat privileges at least. Spamming is just disruptive and doesn’t help anyone.
When was the last time ZOS did a PvP related stream when PvP questions would be acceptable? If ZOS never does a PvP related stream, when then should we be asking our PvP related questions?
Imagine if there hadn't been a PVE zone/dungeon/trial, or no new houses, or no story quests in 5 years and the developers just blatantly ignored or censored every request for information about those things.Araneae6537 wrote: »OtarTheMad wrote: »I wonder if theyll ban anyone mentioning "pvp" in the stream again like they did last year.
maybe don't expect an answer to pvp questions during streams that are not related to pvp.
Bethesda's livestreams seem quite planned out and zos probably only wants to answer questions related to the stream.
So by this logic all the housing people who ask questions during the dungeon reveals should get banned from the stream too? Ok.
Exactly. So during the cooking stream… PvP questions? No. PvE questions? No. Necromancer class? LoL no. How many sweet rolls can I put up my oblivion portal? Should be answered and not thought of as completely weird at all.
Now we get it.
Asking an unrelated question shouldn’t be a ban, but I wouldn’t expect it to be answered. Spamming chat about anything seems reasonable grounds for loosing chat privileges at least. Spamming is just disruptive and doesn’t help anyone.
When was the last time ZOS did a PvP related stream when PvP questions would be acceptable? If ZOS never does a PvP related stream, when then should we be asking our PvP related questions?
Twohothardware wrote: »Twohothardware wrote: »And why should crossplay never happen between PCs and consoles? It's happening in a lot of other games, including MMOs, just fine. Crossplay not only addresses issues in regards to player population in Cyrodiil and having more active Trials guilds, but it also gives everyone freedom.jad11mumbler wrote: »Twohothardware wrote: »If the plan is to grow the player base back to what it once was then the two major updates to ESO in 2024 should include Crossplay and moving the base game to free to play on all platforms. The Elder Scrolls Online should be one large player base instead of three small fractured bases across three platforms and multiple regions.
Yeah let's get even more of a bot problem going with the F2P.
And crossplay will never happen between PC and consoles, nor should it.
Console + Console may as well be a thing though.
You know the reason for this very well: add-ons.
Yes, technically it's not a problem for add-on users and non-addon players to play together (we already do so on pc for literally 10 years now).
Nonetheless a lot of console players (including yourself as I remember) refuse to play together with users of "those cheating add-ons" (again, your words, not mine), while the majority of pc users would rather quit than waiving their usual (and completely allowed) QoL-functions.
So crossplay between pc and console would most likely lead to a lot of players leaving the game and is out of the question.
I don't think it was TwoHotHardware who said that about refusing to play with us "cheaters". I think it was @Mik195 (at least he said that to me at least once).Twohothardware wrote: »Some of those addons though need to be more evaluated by Zenimax to see if they should even be allowed in the game.
If console players right now have to do call-outs as a team for mechanics in Trials and PC players are able to use add-ons that just reveal all the mechanics to you and tell you what to do, that's pretty much cheating.
The mod I was referencing is not “quality of life”. We were talking about one of the mods used in Vet Trials that telegraphs the mechanics and boss attacks so teams don’t have to communicate them. Those types of mods I don’t think should be in the game regardless.
Either way though it doesn’t personally bother me to play against PC players with mods because I only care about PvP and those mods aren’t going to make a difference there.
What's QoL and what's "cheating" isn't for the playerbase to decide but the developers. All add-ons are made based on LUAapi and therefore officially allowed and supported. Personal opinions are of no importance regarding this matter. It's as easy as that.
Crossplay won't solve the PvP-related issues btw. This can only be done by major improvements to server stability and reasonable additions to this gamemode. And it definitely won't magically populate PvP during off-peak hours.
Twohothardware wrote: »Twohothardware wrote: »Twohothardware wrote: »And why should crossplay never happen between PCs and consoles? It's happening in a lot of other games, including MMOs, just fine. Crossplay not only addresses issues in regards to player population in Cyrodiil and having more active Trials guilds, but it also gives everyone freedom.jad11mumbler wrote: »Twohothardware wrote: »If the plan is to grow the player base back to what it once was then the two major updates to ESO in 2024 should include Crossplay and moving the base game to free to play on all platforms. The Elder Scrolls Online should be one large player base instead of three small fractured bases across three platforms and multiple regions.
Yeah let's get even more of a bot problem going with the F2P.
And crossplay will never happen between PC and consoles, nor should it.
Console + Console may as well be a thing though.
You know the reason for this very well: add-ons.
Yes, technically it's not a problem for add-on users and non-addon players to play together (we already do so on pc for literally 10 years now).
Nonetheless a lot of console players (including yourself as I remember) refuse to play together with users of "those cheating add-ons" (again, your words, not mine), while the majority of pc users would rather quit than waiving their usual (and completely allowed) QoL-functions.
So crossplay between pc and console would most likely lead to a lot of players leaving the game and is out of the question.
I don't think it was TwoHotHardware who said that about refusing to play with us "cheaters". I think it was @Mik195 (at least he said that to me at least once).Twohothardware wrote: »Some of those addons though need to be more evaluated by Zenimax to see if they should even be allowed in the game.
If console players right now have to do call-outs as a team for mechanics in Trials and PC players are able to use add-ons that just reveal all the mechanics to you and tell you what to do, that's pretty much cheating.
The mod I was referencing is not “quality of life”. We were talking about one of the mods used in Vet Trials that telegraphs the mechanics and boss attacks so teams don’t have to communicate them. Those types of mods I don’t think should be in the game regardless.
Either way though it doesn’t personally bother me to play against PC players with mods because I only care about PvP and those mods aren’t going to make a difference there.
What's QoL and what's "cheating" isn't for the playerbase to decide but the developers. All add-ons are made based on LUAapi and therefore officially allowed and supported. Personal opinions are of no importance regarding this matter. It's as easy as that.
Crossplay won't solve the PvP-related issues btw. This can only be done by major improvements to server stability and reasonable additions to this gamemode. And it definitely won't magically populate PvP during off-peak hours.
An add-on that decreases the difficulty of the hardest content in the game, telegraphs mechanics so that you don’t have to communicate them, and is used as a reason why PC and console Crossplay can’t work due to the advantage PC is given by this add-on is by definition cheating.
And Crossplay actually would populate PvP more during off-peak hours because you’re combining three platforms that each have players regularly in PvP. No magic required.
Araneae6537 wrote: »OtarTheMad wrote: »I wonder if theyll ban anyone mentioning "pvp" in the stream again like they did last year.
maybe don't expect an answer to pvp questions during streams that are not related to pvp.
Bethesda's livestreams seem quite planned out and zos probably only wants to answer questions related to the stream.
So by this logic all the housing people who ask questions during the dungeon reveals should get banned from the stream too? Ok.
Exactly. So during the cooking stream… PvP questions? No. PvE questions? No. Necromancer class? LoL no. How many sweet rolls can I put up my oblivion portal? Should be answered and not thought of as completely weird at all.
Now we get it.
Asking an unrelated question shouldn’t be a ban, but I wouldn’t expect it to be answered. Spamming chat about anything seems reasonable grounds for loosing chat privileges at least. Spamming is just disruptive and doesn’t help anyone.
When was the last time ZOS did a PvP related stream when PvP questions would be acceptable? If ZOS never does a PvP related stream, when then should we be asking our PvP related questions?
This. There is literally no outlet to speak with anybody at zenimax regarding PVP.
Tyrant_Tim wrote: »
Tyrant_Tim wrote: »
Minus the sticky note thing, that is actually a way to get a point across.
Go to Amsterdam, or any of the anniversary events, and politely and respectfully let them know, in person, what you think about the game, game direction, and anything else you want them to know.
Someone who spends money to travel to a venue to join a live event for a game is not the run-of-the-mill average player.
Tyrant_Tim wrote: »
Minus the sticky note thing, that is actually a way to get a point across.
Go to Amsterdam, or any of the anniversary events, and politely and respectfully let them know, in person, what you think about the game, game direction, and anything else you want them to know.
Someone who spends money to travel to a venue to join a live event for a game is not the run-of-the-mill average player.
It shouldnt take a person spending hundreds if not thousands of dollars to fly to an event to show the devs theyre more than just a "run of the mill average player" to provide feedback and get their message across.