Bushido2513 wrote: »https://www.youtube.com/watch?v=K9ycSgrR3ho
Hey not saying you shouldn't ask for what you want of course but this looks playable to me. I will admit right away that while I have plenty of pve experience I don't really care about it as much so I don't care to say much there.
Also play how you want was never a guarantee of balance but just that you could do what you want in the game in regards to build and playstyle with the available choices.
That being said it doesn't hurt to ask!
ForumBully wrote: »Some things that should not have been forgotten were lost. History became legend. Legend became myth. And for two and a half thousand years, the ranged Magblade passed out of all knowledge.
I have a hazy memory of playing ranged magblade at one point in PvP...but it was so long ago.
Bushido2513 wrote: »https://www.youtube.com/watch?v=K9ycSgrR3ho
Hey not saying you shouldn't ask for what you want of course but this looks playable to me. I will admit right away that while I have plenty of pve experience I don't really care about it as much so I don't care to say much there.
Also play how you want was never a guarantee of balance but just that you could do what you want in the game in regards to build and playstyle with the available choices.
That being said it doesn't hurt to ask!
I am not sure what your expectations are. What is the definition of a non underwhelming magicka nightblade? Target has to die from LA weaving swallow soul? Build must be competitive on top tiers without using stamina abilities?
I am aware that outstanding the power in the NB kit not distributed evenly over all skills and rather reliant on the usage of skills that would not necessarily fit the "ranged magicka" -brand, but that is a problem that all NB builds suffer from that dare to leave out those skills. At the same time, ranged weapons have a drastically easier time building stacks for AW consistently (and from a safe distance) and leeching strikes uptime can be near perfect without movement speed investments or snare removal.
Staves and bows are in a decent spot, sets are contributing substantially to a builds power, to the point where classes can become a sidenote. Mathematically swallow soul isn't even bad. You can't expect a skill with heal component to do as much damage as a skill without. It is not OP, but I guess that is required to be considered "viable" these days.
Against real enemies, people who abuse every mechanic they can, you won't have a great time forgoing off-balance/incap and/or AW as kill """combo""". That is what this class is balanced around (sadly). If you think setting up oneshots is a lame and unengaging playstyle, I am with you. But NB should not be buffed as long as it holds that power. We do not need 2 DK classes, and it is already dangerously close.
It's not fair for people to come in here and say that "well swallow has a heal componet, it's gotta be bad
Yeah i shouldnt ever see a 10k swallow soul, but be better than what its at now.
Don't compare range nightblade to DK ever again.
Bushido2513 wrote: »https://www.youtube.com/watch?v=K9ycSgrR3ho
Hey not saying you shouldn't ask for what you want of course but this looks playable to me. I will admit right away that while I have plenty of pve experience I don't really care about it as much so I don't care to say much there.
Also play how you want was never a guarantee of balance but just that you could do what you want in the game in regards to build and playstyle with the available choices.
That being said it doesn't hurt to ask!
Rallying cry and war maiden fighting a no damage DK, a pver with 19k hp, and a 42k necromancer that did nothing but heavy attack.
I dont think this fight is a realistic example of what you will encounter in pvp and if anything, this interaction feels cherry picked for youtube views more than anything else.
IMO while the new class set is a massive band-aid, it goes to show the lack of ambition and willingness to touch the skills that the development team has had over the past year or so. Just more sets and more bad examples that dont reflect the reality of what happens when playing this game.
Bushido2513 wrote: »https://www.youtube.com/watch?v=K9ycSgrR3ho
Hey not saying you shouldn't ask for what you want of course but this looks playable to me. I will admit right away that while I have plenty of pve experience I don't really care about it as much so I don't care to say much there.
Also play how you want was never a guarantee of balance but just that you could do what you want in the game in regards to build and playstyle with the available choices.
That being said it doesn't hurt to ask!
I wouldn't say this is a good example of the class working. We all know what would happen if dude was a hybrid melee blade.
Bushido2513 wrote: »Bushido2513 wrote: »https://www.youtube.com/watch?v=K9ycSgrR3ho
Hey not saying you shouldn't ask for what you want of course but this looks playable to me. I will admit right away that while I have plenty of pve experience I don't really care about it as much so I don't care to say much there.
Also play how you want was never a guarantee of balance but just that you could do what you want in the game in regards to build and playstyle with the available choices.
That being said it doesn't hurt to ask!
Rallying cry and war maiden fighting a no damage DK, a pver with 19k hp, and a 42k necromancer that did nothing but heavy attack.
I dont think this fight is a realistic example of what you will encounter in pvp and if anything, this interaction feels cherry picked for youtube views more than anything else.
IMO while the new class set is a massive band-aid, it goes to show the lack of ambition and willingness to touch the skills that the development team has had over the past year or so. Just more sets and more bad examples that dont reflect the reality of what happens when playing this game.
I mean it's literally realistic because it's a fight someone actually encountered. They can't all be bangers with the best of the best duking it out. I said exactly what I mean, it looks playable.
Everyone and their mom has had favorable and non favorable fights. This person in particular has multiple clips of these type of fights on their channel. Honestly unless someone is streaming you're not really going to see a lot of people post clips dying being they don't get views.
I admit I've seen clips that showed some weakness in the playstyle as well but if someone can do it and succeed in a 1v3 then it can work on some level.
The rest comes down to scenarios and personal satisfaction which is really hard to nail down usually.
If I ask 10 of my friends to take off their armor and light attack at me while I parse them, record it, and upload it, will that count as an actual example of how op a class can be just because it's a fight I "encountered"?
What I don't understand with the comments you've provided in response to mine is that I actually wasted time watching the video to break down and watch what was done, how the players fought wernt even geared for the environment they were in, took the time to recognize sets being used, monitor apm and everything just for you to flat out move the goal post again when provided with a real response that pokes holes in what you're saying.
This level of dishonesty about the reality of the lack of class balance that exists in the game is why feedback is ignored on the forums time and time again. Like let's just he honest and straight forward.
/quote]
Well you can't really poke holes in an opinion first off. I didn't say that anything there was a fact but just my belief that in my opinion it looked like the playstyle was working. You could gather all the data you want on the fight but you can't change the fact that the x happened with someone using that playstyle.
I don't really try to debate things like this because everyone will always have their bias about what makes up a good fight, good build, what's balanced, etc.
I personally don't believe in trying to critique someone's x unless they ask me to because what's really the point of knocking someone else's fun and work just for the hey of it? Did they have fun, did they kill more than they died? If so then hey enjoy the game.
I say all that to explain that I wasn't trying to say anything else other than hey I see it being done. I also admitted that I've seen clips where the damage was low and it took forever to get the kills.
Is it on par with melee nb? Of course not but as I said above that's also not a great measuring stick because it's not being applied to all of the other classes as well.
So I don't disagree that it could be buffed but at the same time the clip also shows it being played to some satisfaction and the class as it stands is already over buffed in one respect.
I'm just painting a full picture while also agreeing with the overall idea that this could be buffed.
Hey um.. you might need to edit your post for some formatting
Also if an opinion isn't based in reality and can be shown to be as such, that's still kind of the same thing.
I don't have alot of bias as you're trying to imply. You can even ask @FoJul, I've said a million and one times that I don't like Nightblade. I'm emphatically a Templar main, but here I am saying part of the class I don't like needs a buff.
The video is a cherry picked fight against potatoes. The good thing about opinions versus facts is that the facts will always be true compared to an opinion. Most people when they upload 1vx clips are uploading clips against potatoes because they want the views. There are many content creators that will tell you they die alot before they javelin material to post
but I can guarantee this guy on this class/playstyle has died more than the others before getting the material.
Ranged magblade is not good. Having some cherry picked clip and saying "looks like it can still work" doesn't help anything. The cherry picked clip isn't the reality of the player experience while using the playstyle/archetype. Period.
Bushido2513 wrote: »I don't disagree that it could be stronger, that's not an issue.
Bushido2513 wrote: »More than others who? Quantify that please, more than every person who has ever played the game on all platforms?
Bushido2513 wrote: »I'm not trying to imply anything. You see the things the way you see them. I'm not really here to change minds. I'm just giving my opinion on the matter. I have already agreed that this can be buffed I am just saying that it's also about as playable as many of the classes that could also use arguably more buffs and that nb needs a balance pass anyway.
Bushido2513 wrote: »I don't disagree that it could be stronger, that's not an issue.
Glad you agree. The additional comments only take away from you agreeing as you're just trying to have it both ways and are just causing more unconstructive back and fourth.
I can only speak from the 20,000+ hours of in-game time I have in the game interacting with players, playing every class, and spending a majority of that time in pvp across multiple platforms from Launch to today. I've been around through Zenimax's "balance" adjustments they've preformed over the years. Based on the feedback that has existed on the forums for quite some time, the players I've interacted with in game on multiple platforms, and my actual in-game experience in game playing these archetypes, it's easy to quantify given the addon's that can track classes encountered, how that shifts from patch to patch, and the obvious fact that everyone is running a DK, Warden, Proc Sorc, an Arcanist, or a Melee Nightblade. The archetype doesn't exist. @FoJul is arguably one of the most persistent people I've encountered when it comes to attempting to make the archetype work. The ones who were known for playing the class in such a way have long since quit the game due to the direction of "balance" or simply just stopped playing the class all together.
Why don't you take some time, hop in the game and experience it for yourself? The cherry picked clips fighting people who clearly lack proficiency within the space just is meaningless.
Bushido2513 wrote: »I'm not trying to imply anything. You see the things the way you see them. I'm not really here to change minds. I'm just giving my opinion on the matter. I have already agreed that this can be buffed I am just saying that it's also about as playable as many of the classes that could also use arguably more buffs and that nb needs a balance pass anyway.
Because in the bolded text, again for the umpteenth time you've agreed with me that the ability/archetype needs to be buffed, I'm done here. Thanks for agreeing with me and adding alot of extra words to diminish such an agreement.
Alchimiste1 wrote: »I miss old range nb. Feels like all the nb buffs are just made for the melee playstyle. Side note does anyone know if soul siphon gets buffed by the newly released nb set or if doesn't because it has a cast time it doesn't get buffed
Alchimiste1 wrote: »I miss old range nb. Feels like all the nb buffs are just made for the melee playstyle. Side note does anyone know if soul siphon gets buffed by the newly released nb set or if doesn't because it has a cast time it doesn't get buffed
Correction, all the buffs are for melee gankers, we see how Zos likes to treat brawler players. The only bone they threw for brawlers is letting minor protection persist across bars with dark cloak, but ZOS seems to hate the brawler playstyle and only want people to play solely Invis ganker setups or pve setups
Bushido2513 wrote: »
Correction, all the buffs are for melee gankers, we see how Zos likes to treat brawler players. The only bone they threw for brawlers is letting minor protection persist across bars with dark cloak, but ZOS seems to hate the brawler playstyle and only want people to play solely Invis ganker setups or pve setups
Did they need any bones thrown to them lol? Sorry that's a bit off topic but I just couldn't imagine what more you'd want on a brawler at the moment.
On topic I mean if anything I'd be ok with some of the power of melee being transitioned to ranged or the ranged being improved as melee was brought more in line, potato potato but you get the drift. I am interested to see what the testing of the new set looks like.
Bushido2513 wrote: »
Correction, all the buffs are for melee gankers, we see how Zos likes to treat brawler players. The only bone they threw for brawlers is letting minor protection persist across bars with dark cloak, but ZOS seems to hate the brawler playstyle and only want people to play solely Invis ganker setups or pve setups
Did they need any bones thrown to them lol? Sorry that's a bit off topic but I just couldn't imagine what more you'd want on a brawler at the moment.
On topic I mean if anything I'd be ok with some of the power of melee being transitioned to ranged or the ranged being improved as melee was brought more in line, potato potato but you get the drift. I am interested to see what the testing of the new set looks like.
The brawler playstyle is not even liked by zos, hence why they initially wanted to gimp dark cloak(which is a skill which is not even used by many nightblades in this game to begin with), but settling on it's current morph to benefit PVE tanks.
Also the concealed changes were not made with PVP in mind, it was made solely to help PVE nightblades do better. ZoS don't care about pvp brawlers except pertaining to gank playstyles seeing as they've continually nerfed any stand up and fight playstyles not relying on cloak to PVP.
That's the point I was making. I never implied they "need" bones thrown to them, I was implying zos just straight up doesn't like the playstyle. They clearly either want nightblades to be gankers for PvP or PvE mains(like I said originally). PVP Brawlers just happened to get some scraps from PVE mains with concealed changes
It's clear when it comes to nightblade changes that ZOS favors PVE mains, PVP players are quite literally just enjoying scraps left from PVE'ers, not as if the scraps are bad or anything.
Bushido2513 wrote: »Bushido2513 wrote: »
Correction, all the buffs are for melee gankers, we see how Zos likes to treat brawler players. The only bone they threw for brawlers is letting minor protection persist across bars with dark cloak, but ZOS seems to hate the brawler playstyle and only want people to play solely Invis ganker setups or pve setups
Did they need any bones thrown to them lol? Sorry that's a bit off topic but I just couldn't imagine what more you'd want on a brawler at the moment.
On topic I mean if anything I'd be ok with some of the power of melee being transitioned to ranged or the ranged being improved as melee was brought more in line, potato potato but you get the drift. I am interested to see what the testing of the new set looks like.
The brawler playstyle is not even liked by zos, hence why they initially wanted to gimp dark cloak(which is a skill which is not even used by many nightblades in this game to begin with), but settling on it's current morph to benefit PVE tanks.
Also the concealed changes were not made with PVP in mind, it was made solely to help PVE nightblades do better. ZoS don't care about pvp brawlers except pertaining to gank playstyles seeing as they've continually nerfed any stand up and fight playstyles not relying on cloak to PVP.
That's the point I was making. I never implied they "need" bones thrown to them, I was implying zos just straight up doesn't like the playstyle. They clearly either want nightblades to be gankers for PvP or PvE mains(like I said originally). PVP Brawlers just happened to get some scraps from PVE mains with concealed changes
It's clear when it comes to nightblade changes that ZOS favors PVE mains, PVP players are quite literally just enjoying scraps left from PVE'ers, not as if the scraps are bad or anything.
I would have to say that I also don't think they care about brawlers and that yes brawlers just happen to work because of buffs for other reasons.
I honestly can't say I see a direction they want to go with nb but I can understand if you or anyone else sees a direction here. I just more see it as currently having a good overall toolkit and selection of recent buffs.
I guess I could say though that I think that cloak and crit strikes are encouraged as just being what nb does, that seems true.
Still, all that being said the brawlers I've encountered are usually fairly strong, though I also think I tend to run up against people that really like playing brawler and so as with any build, it just performs better because they are more used to it and enjoy playing it.
So I got curious and looked up Malcom's site to see what was currently available and found this to be pretty interesting for two reason, one of which really relates to the topic.
https://eso-pvp-builds.com/nightblade/
There are 6 builds for nb there. That's just interesting in showing the different ways including ganker and brawler that can be reliably built for nb.
The interesting thing though is that there is no ranged. I'm not saying this site is the be all end all of builds but if ranged was viable I'd expect it to show up here.
To my point though, there probably shouldn't be 6 good builds and styles when there isn't one for ranged. This is more so why I want to see the kit/power of nb be converted a bit to accommodate ranged vs just buffing ranged. Buffing ranged alone just adds another viable style for nb which is good but it seems like it already has a lot on its plate already no?
Bushido2513 wrote: »Bushido2513 wrote: »
Correction, all the buffs are for melee gankers, we see how Zos likes to treat brawler players. The only bone they threw for brawlers is letting minor protection persist across bars with dark cloak, but ZOS seems to hate the brawler playstyle and only want people to play solely Invis ganker setups or pve setups
Did they need any bones thrown to them lol? Sorry that's a bit off topic but I just couldn't imagine what more you'd want on a brawler at the moment.
On topic I mean if anything I'd be ok with some of the power of melee being transitioned to ranged or the ranged being improved as melee was brought more in line, potato potato but you get the drift. I am interested to see what the testing of the new set looks like.
The brawler playstyle is not even liked by zos, hence why they initially wanted to gimp dark cloak(which is a skill which is not even used by many nightblades in this game to begin with), but settling on it's current morph to benefit PVE tanks.
Also the concealed changes were not made with PVP in mind, it was made solely to help PVE nightblades do better. ZoS don't care about pvp brawlers except pertaining to gank playstyles seeing as they've continually nerfed any stand up and fight playstyles not relying on cloak to PVP.
That's the point I was making. I never implied they "need" bones thrown to them, I was implying zos just straight up doesn't like the playstyle. They clearly either want nightblades to be gankers for PvP or PvE mains(like I said originally). PVP Brawlers just happened to get some scraps from PVE mains with concealed changes
It's clear when it comes to nightblade changes that ZOS favors PVE mains, PVP players are quite literally just enjoying scraps left from PVE'ers, not as if the scraps are bad or anything.
I would have to say that I also don't think they care about brawlers and that yes brawlers just happen to work because of buffs for other reasons.
I honestly can't say I see a direction they want to go with nb but I can understand if you or anyone else sees a direction here. I just more see it as currently having a good overall toolkit and selection of recent buffs.
I guess I could say though that I think that cloak and crit strikes are encouraged as just being what nb does, that seems true.
Still, all that being said the brawlers I've encountered are usually fairly strong, though I also think I tend to run up against people that really like playing brawler and so as with any build, it just performs better because they are more used to it and enjoy playing it.
So I got curious and looked up Malcom's site to see what was currently available and found this to be pretty interesting for two reason, one of which really relates to the topic.
https://eso-pvp-builds.com/nightblade/
There are 6 builds for nb there. That's just interesting in showing the different ways including ganker and brawler that can be reliably built for nb.
The interesting thing though is that there is no ranged. I'm not saying this site is the be all end all of builds but if ranged was viable I'd expect it to show up here.
To my point though, there probably shouldn't be 6 good builds and styles when there isn't one for ranged. This is more so why I want to see the kit/power of nb be converted a bit to accommodate ranged vs just buffing ranged. Buffing ranged alone just adds another viable style for nb which is good but it seems like it already has a lot on its plate already no?
I just personally think ZoS doesn't even like that "brawlers" exist for nightblade pvp. I think they only want anyone to be a gank/assassin playstyle and nothing but for pvp