As pesky as nightblades can be, a ramping cost increase to stealth (https://forums.elderscrollsonline.com/en/discussion/638298/ramping-cost-for-nightblade-cloak/p1) and an actual buff/update to swallow soul would be great.
Take the heal component away allowing the ability to fall under a different standard and give it a secondary effect. Let it apply overcharged every other cast and increase the damage by 5-10% to meet the ever bloated damage standards that other nightblade abilities like concealed weapon fall under.
There was a time when you'd see this kind of archetype among the array of nightblades. Anyone who was known for using it would tell you that they won't touch it again without swallow soul doing enough to keep up. This isn't very "Play how you want" forcing nightblades into using the same 5 sets and the same 12 skills in pvp.
@ZOS_Kevin (honorable mention)
Can Nightblades Swallow soul receive any kind of attention? I've been through so many PTS cycles and not once was swallow soul messed with. I understand it's a spammable that has a healing factor, but after its hit with the halved healing through battle spirit, its not enough healing to justify why the skill doesn't have any damage. I would love to play a Ranged Magblade in PvP and PvE again. It's by far my favorite playstyle, but insanely hard to make work.
At this moment, the only way I can make it hit over 4k is in Mechanical Acuity. That's only for 5 seconds with a 20 second downtime. I can't make swallow soul work in PvE either. I can already see people saying "you want another Nightblade buff" . Yes, I do. I would like the ranged aspect at least to be able to compete with other ranged classes like Sorcerer and Templar. I get that merciless resolve is out of control, but that's not enough to debate on Ranged Magblades and why they are so bad compared to other options. Ranged Magblades have the most useless ranged stun , and the ranged execute is far worse than the melee one. Like 2 patches ago, fear traps were nerfed and no one complained about it. Because no one uses it. Last but not least, most people didn't even notice it.
A few suggestions would be, adding some sort of unique status effect to Swallow Soul. Increasing the Tooltip numbers while lowering the healing (again). You could make it bleed damage. You could make the healing only apply to the other morph. So one for damage and one for healing. Fixing Fear radius or Fear traps. Removing the stand still mechanic on dark cloak, but increasing the healing still.
**** Please stop buffing melee blades. They are already stronger than almost every class. They need no more melee buffs. Please just fix some of the range aspects. For instance, why does the heal from merciless resolve only happen in melee range. There's countless melee advantages over Ranged.****
____________________________________________________________________________________________________________________________________________________________________________________________
How many PTS cycles is it going to take to realize on the stat sheet that Swallow Soul isn't getting used. It needs something. Anything at all to help. Ranged Magblade used to be extremely popular; now you will see 1 ranged magblade to every 45 melee Hybrid/Magicka Melee blade. I know for a fact I'm not the only one who knows that Swallow soul is getting out performed by almost every spammable in the game.
Another thing is the dark cloak change where you have to stand still to get the entire abilities benefits is underwhelming. Yeah it might be strong in duels, but that's it. That makes me have to stand still and face tank DPS in PvP, or stand still in massive damage AoE in PvE. Why is there a limiter on my healing ability? Ranged templar has a ranged stun, a ranged execute (that's not clunky and delayed) and they have 2 HoTs' that are double Dark Cloaks healing. And I have to stand completely still to do even a fraction of self heals templar has. I'm not complaining about Templar, I'm comparing 2 ranged playstyles and 1 of which doesn't even feel like it's a real playstyle.
Concealed weapon for some reason is getting all this attention. Getting buffs and reworks for melee blades to be able to compete. Then fixed Surprise attack cause to many people using Concealed over Surprise attack. ( https://forums.elderscrollsonline.com/en/discussion/639302/pts-patch-notes-v9-1-2#latest ) Scroll down To combat<Nightblades<Veiled Strike<Developer Comment. How can you see that people use concealed over Surprise Attack for the passive, and not see Swallow soul not being used. Everyone has a Nightblade on their account. Everyone is using concealed on one of the bars. EVEN ON RANGE TOONS.
I have to explain to some people what Swallow soul is when I'm sharing a build with them. They always say "You're going to have to use Force pulse or elemental weapon. It has been like this for years now. Since summerset or even longer.
I hate having to put on items that carry my damage, because my spammable doesn't have the damage it needs to be decent. No I don't want to use Elemental weapon, and no I don't want to use force pulse. They have ripped all the identity from Ranged Magblade, and seem like they have no plans of giving it attention. Aye but at least I have Merciless Resolve right? Right...
____________________________________________________________________________________________________________________________________________________________________________________________
Here's some links from past forums with various conversations around this topic. Yes, some of these are old, because it has gone untouched all this time.
https://forums.elderscrollsonline.com/en/discussion/477254/melee-vs-ranged-magblade
https://forums.elderscrollsonline.com/en/discussion/402442/range-dps-mag-sorc-magblade-change-my-mind
https://forums.elderscrollsonline.com/en/discussion/611579/another-massive-magblade-nerf
Here's one of my posts earlier in this Cycle. Feel free to see the other peoples thoughts
https://forums.elderscrollsonline.com/en/discussion/638190/is-ranged-magblade-just-forgotten-im-genuinely-confused#latest
boi_anachronism_ wrote: »
I mean this would literally wreck pretty much all vas2 builds, one of the few trials that nb is still considered A tier so uh its a huge no from me.
I'd love for zos to add a tag to every forum post to properly display whether someone is talking about pvp or pve.
It's very clear that I'm talking about PvP and you're probably the only person to use that ability in a vAS+2 run given the infestation of heavy attack sorc builds.
Like seriously. Even the OP is talking about PvP man way more than the couple mentions of PvE.
Zavijah_Arventi wrote: »Swallow souls candence does feel off. It should be more fluid.
Runeblade and Destro spammables feel more smooth to weave with.
I'd love for zos to add a tag to every forum post to properly display whether someone is talking about pvp or pve.
It's very clear that I'm talking about PvP and you're probably the only person to use that ability in a vAS+2 run given the infestation of heavy attack sorc builds.
Like seriously. Even the OP is talking about PvP man way more than the couple mentions of PvE.
boi_anachronism_ wrote: »As pesky as nightblades can be, a ramping cost increase to stealth (https://forums.elderscrollsonline.com/en/discussion/638298/ramping-cost-for-nightblade-cloak/p1) and an actual buff/update to swallow soul would be great.
Take the heal component away allowing the ability to fall under a different standard and give it a secondary effect. Let it apply overcharged every other cast and increase the damage by 5-10% to meet the ever bloated damage standards that other nightblade abilities like concealed weapon fall under.
There was a time when you'd see this kind of archetype among the array of nightblades. Anyone who was known for using it would tell you that they won't touch it again without swallow soul doing enough to keep up. This isn't very "Play how you want" forcing nightblades into using the same 5 sets and the same 12 skills in pvp.
@ZOS_Kevin (honorable mention)
I mean this would literally wreck pretty much all vas2 builds, one of the few trials that nb is still considered A tier so uh its a huge no from me.
Zodiarkslayer wrote: »boi_anachronism_ wrote: »
I mean this would literally wreck pretty much all vas2 builds, one of the few trials that nb is still considered A tier so uh its a huge no from me.
I'd love for zos to add a tag to every forum post to properly display whether someone is talking about pvp or pve.
It's very clear that I'm talking about PvP and you're probably the only person to use that ability in a vAS+2 run given the infestation of heavy attack sorc builds.
Like seriously. Even the OP is talking about PvP man way more than the couple mentions of PvE.
There is a PvP forum, you know. Maybe posting pvp threads there would be better.
And general complaints about combat imbalance belong to combat and character mechanics.
PTS forum is supposedly for feedback on PTS changes...
DrNukenstein wrote: »I wonder why developers might want to keep the class with on demand invisibility incentivized to go into danger to use their kit?
DUTCH_REAPER wrote: »/waves
Ranged MNB PVP here. My swallow souls hit hard. I honestly don't have an issue except I am a glass cannon, if I get looked at sideways I crumple. But if you are ranged and hitting hard, you should be the ultimate squishy of squishies right? I got footage of my SS hitting anywhere from 4k-7.5k last night in cyro GH NA PC.
Weird how concealed weapon is hitting for 7-9k right now
My jabs with acuity hit for like 2k each, so a total of 6k.
The dmg standards that nightblade has are out of wack. There currently is no incentive to use swallow soul outside of masochism.
The devs need to stop being held hostage by gankers and nightblades who don't want to have balance changes to their class despite every other class going through it and simply just either buff everything to the dmg standards of concealed and assassin's will or reallocate the dmg across the other skills. And do it for all classes so my templar isn't sad anymore (honorable plug for my main)
I am being a little dramatic when I say the devs are being held hostage, but given the lack of explanation for such bias (and somehow still ignoring portions of their Golden Child class), what else can one say?
Also you are at a fair point when it comes to jabs as an aoe standard vs concealed's single target standard, but if I'm supposed to play how I want, why does Dark Flare still suck and Templar have no single target spammable they can use. I think everyone should be just as op as the ever popular Hybrid Blade pvp builds that exist.
I wanna play how I want too.
Bushido2513 wrote: »
I mean by that thought though then nb could be like where's my aoe spamable? I mean they do have an aoe skill though it's nowhere near as fluid as jabs thankfully. You can drop a db on a crowd and jab away and you might get up to a few kills lol, nb will be like ok that's one, that's two, etc.
But yeah other classes need to be brought up to nb standards or nb melee power level needs to be somewhat diverted into mag ranged playstyle including buffing/reworking swallow soul.
You know.... where are the aoe spammables at?
As controversial as the high isle patch was with how powerful oakensoul was, with every class being strong due to the ring and conditions on the skills at the time of that patch, the game was actually fun.
Comparing the recent balance decisions and how PvP is to back then... it really was better when everyone was op.
DUTCH_REAPER wrote: »/waves
Ranged MNB PVP here. My swallow souls hit hard. I honestly don't have an issue except I am a glass cannon, if I get looked at sideways I crumple. But if you are ranged and hitting hard, you should be the ultimate squishy of squishies right? I got footage of my SS hitting anywhere from 4k-7.5k last night in cyro GH NA PC.
Not to change the topic but... Maybe to change the direction... Why does swallow soul NEED to be buffed to play a ranged blade? Is there something wrong with force pulse or the Psijic spammable? Or is there something wrong with the rest of NB healing that you just NEED swallow soul?
Don't get me wrong I understand you can do more damage with dual wield than with a staff, but I'm just saying there are options.
Not to change the topic but... Maybe to change the direction... Why does swallow soul NEED to be buffed to play a ranged blade? Is there something wrong with force pulse or the Psijic spammable? Or is there something wrong with the rest of NB healing that you just NEED swallow soul?
Don't get me wrong I understand you can do more damage with dual wield than with a staff, but I'm just saying there are options.
The same reason stam dks got whip, stam sorc got crystal weapon, the same reason plars don't want to use dswing or master dw.
Not to change the topic but... Maybe to change the direction... Why does swallow soul NEED to be buffed to play a ranged blade? Is there something wrong with force pulse or the Psijic spammable? Or is there something wrong with the rest of NB healing that you just NEED swallow soul?
Don't get me wrong I understand you can do more damage with dual wield than with a staff, but I'm just saying there are options.
The same reason stam dks got whip, stam sorc got crystal weapon, the same reason plars don't want to use dswing or master dw.
I mean you just named two classes that literally didn't have a spammable and then a class who's spammable recently got gutted. And you're comparing it to the class with the best spammable in the game. As a way to demonstrate why they need more options?
Not to change the topic but... Maybe to change the direction... Why does swallow soul NEED to be buffed to play a ranged blade? Is there something wrong with force pulse or the Psijic spammable? Or is there something wrong with the rest of NB healing that you just NEED swallow soul?
Don't get me wrong I understand you can do more damage with dual wield than with a staff, but I'm just saying there are options.
The same reason stam dks got whip, stam sorc got crystal weapon, the same reason plars don't want to use dswing or master dw.
I mean you just named two classes that literally didn't have a spammable and then a class who's spammable recently got gutted. And you're comparing it to the class with the best spammable in the game. As a way to demonstrate why they need more options?
@Bushido2513 Stamsorc's crystal weapon is ranged or melee, yes, but what does MAGsorc have? They have force pulse is what they have, lol. And DK? Are we talking about poop rocks, as DK calls it?
I'm not necessarily against buffing swallow soul but it's going to need to be just a different skill entirely. Because the last thing NB needs is a ranged spammable that heals and does decent damage. Terrible idea. Incidentally the reason why it does bad damage is because it heals. And you could say this is a PvP complaint... But okay, so why does a PvEblade need a spammable that heals either?
Mostly though I just disagree with the popular opinion that every class ability needs to be better than it's weaponline alternative. People seem to think this makes classes more thematic or whatever... Maybe... But it also makes them all the same.
Also, NB has a ranged execute. They have shadow image and shadowy disguise. They have a massive burst tool that can be used at range and stacks off of light attacks. I think it's more than a stretch to say that NB isn't capable of fighting at range. Why? Because they don't want to slot a non-class spammable? I mean, are we comparing rangeblade to other ranged classes or only to meleeblade? Nobody can keep up with meleeblade. Join the club.
Buff the damage on swallow soul and the next thing requested will be "well it needs to put people off balance too, because we're losing out on 10% damage and lack a ranged stun."
Balance ebbs and flows. Everyone should have plenty of characters to switch between. Should rangeblade one day be a thing? Sure. But not today. Why? Because NB is too dominant already. If this opinion confuses you then you're just confused and I can't help you.
Bushido2513 wrote: »Also to your point about the other skills listed, I believe the point was that these skills were at least tweaked to make them a bit more useable even if it didn't always work out well. SS hasn't been tweaked in a while.