After you do a dungeon once (or some defined number) weapons should drop from all bosses.
The current event, getting 2 weapons on the final bosses, highlights the problem rather than solves it, since you realize you still need to do the dungeon 15-20 times . Most dungeons have 3 sets. Usually two of them are useless. To make a build, you often need a weapon. But after 4-5 runs, you have all the armor pieces. But that leaves ~ 36 weapons AND THEY ONLY DROP FROM THE LAST BOSS. That means often you have to run a dungeon 30+ times to get the weapon you need, AND THE FIRST 4 BOSSES ARE a COMPLETE WASTE -- because you already have all the armor.
I know ZOS is a business and they have to show player activity, but this is absurd. Running through a dungeon again and again getting the same armor peieces you already have-- complete waste.
Curated sets help some. It's better than the nightmare days when it would take 100+ dungeon runs, eg, to get the Burning Spellweave Inferno staff. But, it is still maddening
Edited by ZOS_Hadeostry on September 18, 2023 1:03AM Quakrson, Stam DK, Grand Overlord
Trackrsen, Stam Warden, Grand Overlord
Quakrsen, Mag DK, Overlord
Tolliverson, Stam NB, General
Farfarel, Stam Necro, Praetorian
Spencerson, Templar, Prefect
Phosphorsen, Stam Sorc, Tribune
Phosphorson, Mag Sorc, Tribune
Glimson, Arcanist, Major
All EP/ PC NA