FireBreathingNord wrote: »By placing a proc set on the back bar and front bar, you can equip a mythic and monster sets at the same time.
(2 items) When you deal Critical Damage with a Light or Heavy Attack, you have a 33% chance to tether to your enemy for 10 seconds as long as you remain within 8 meters of them. Enemies touching the tether take 145 Flame damage every 1 second, increasing by 100% per tick and are afflicted with the Burning status effect. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.
(2 Items) When you deal damage with a Light or Heavy Attack to a nearby enemy, a beam of fire will connect you to your enemy. The beam deals 3440 Flame Damage every 1 second for 5 seconds. Every second, this damage increases by 50%. The beam is broken if the enemy moves 8 meters away from you. This effect can occur every 18 seconds.
BXR_Lonestar wrote: »I would like to see more monster sets with penetration as its 1 piece bonus. With the proliferation of hybrid builds, most DPS characters are wearing medium armor on the body pieces, which makes it hard to have enough penetration to reach the 18200 threshhold you are aiming for. It would actually be nice to wear monster helms for damage purposes, but if I need that 1 piece bonus to be penetration for my build, there are only 3 monster sets to consider, and none of them would really fit the build, or their damage output is really "meh."
I'm actually loving grothdar on my mag dk fire build, but at the end of the day, I don't have enough penetration built in to maximize my DPS without penetration coming from the monster set 1 piece bonus, which basically locks me into using Valkyn Skoria.
Not a big fan of the hybridization at all tbh, but so long as it is a thing and I'm forced to wear medium armor to reach the upper echelons of damage output, the least they can do is have a greater variety of monster helms that offer penetration as the 1 piece bonus. Or better yet - maybe offer table that will allow you to exchange the 1 piece bonus on monster helms.
Billium813 wrote: »How about the idea of Monster sets for other body pieces that aren't Shoulders and Head? There would still the restriction of 1 Monster set (similar to only 1 Mythic being allowed) per build.
Mythics like Mora's Whisper and Gaze of Sithis annoy me cause they require the build to drop the monster set. It could be interesting if there were OTHER 2 piece Monster sets that were made of Arms and Boots, or Chest and Head, or Shoulder and Arms, or Legs and Boots. Thoughts?
CameraBeardThePirate wrote: »They don't even need to be monster sets - just make more 1-2-3 piece sets like Trainee to have more flexibility with your builds. That way, if you have to drop a monster set, you'd have more options filling in those pieces.
CameraBeardThePirate wrote: »Billium813 wrote: »How about the idea of Monster sets for other body pieces that aren't Shoulders and Head? There would still the restriction of 1 Monster set (similar to only 1 Mythic being allowed) per build.
Mythics like Mora's Whisper and Gaze of Sithis annoy me cause they require the build to drop the monster set. It could be interesting if there were OTHER 2 piece Monster sets that were made of Arms and Boots, or Chest and Head, or Shoulder and Arms, or Legs and Boots. Thoughts?
They don't even need to be monster sets - just make more 1-2-3 piece sets like Trainee to have more flexibility with your builds. That way, if you have to drop a monster set, you'd have more options filling in those pieces.
Kalle_Demos wrote: »One thing to remember about Monster Sets, Procs specifically, is that the ridiculous spell/weapon threshold restriction is still in effect. Unless you have 6,574 Weapon or Spell Damage, your proc set values are cut in half from their original values. Getting rid of this malformed 'solution' to what at the time could be boiled down to pvp whining and an unethical attempt to make Mythics, still behind paywalls, more appealing would be an excellent step in putting the 'Monster' back into Monster Sets.
KiltMaster wrote: »I use zaan's instead of the wading kilt and it parses better, at least for me.
El_Borracho wrote: »Once upon a time, you had to play the actual game to get some of the best gear.
Bring back monster sets? When did monster sets leave?
Every time I do a trial or vet dungeon, there are multiple folks wearing monster sets. Healers wear two piece monster sets. Tanks wear two piece monster sets.
OK, most of the DPS are wearing a mythic. But many of them are wearing one piece from a monster set with their mythic. Something like Wading Kilt with one piece Slimecraw.
OP, just curious, what content are you doing where no one is wearing any monster sets?
AlterBlika wrote: »Acquiring a mythic is much harder than a monster set. You want zaan? Run vet scalecaller up to 3 times, you can even solo if you're into it. You're guaranteed to get the wanted mask on the 3rd run. It's just not the same with mythics. Take sea searpent or lefthander aegis (yes, it's useful) for example. It took me literally months to get them, simply because of leads dropping from daily quests.
Although I still use stormfist on my solo build sometimes when I have slots for it. Good for trash packs, good for bosses, gives some sustain.