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Disabling crown gifting is a bad idea

  • Elsonso
    Elsonso
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    Will ZOS bring it back?

    Shake your Magic 8 Ball. If ZOS was prepared to turn it off to stop the illegal activity they were seeing, they are probably also prepared to never turn it back on again if they can't fix it.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • LesserCircle
    LesserCircle
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    It's Joever guys, they are not going to implement this back in and with all possible customization options being locked into the crown store many people will leave the game.
  • AstroST
    AstroST
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    Trancejet wrote: »
    So many players left in this week.

    I have not seen any data to support this.

    This is steam, of course not everyone plays on stem. What is interesting is not actual numbers but trend.

    Month Avg. Players Gain % Gain
    Last 30 Days 13,2 -1,037 -7.25%
    August 2023 14,3 -1,174 -7.59%
    July 2023 15,4 +149 +0.98%
    Edited by AstroST on September 8, 2023 8:53AM
  • Katheriah
    Katheriah
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    AstroST wrote: »
    Trancejet wrote: »
    So many players left in this week.

    I have not seen any data to support this.

    This is steam, of course not everyone plays on stem. What is interesting is not actual numbers but trend.

    Month Avg. Players Gain % Gain
    Last 30 Days 13,2 -1,037 -7.25%
    August 2023 14,3 -1,174 -7.59%
    July 2023 15,4 +149 +0.98%

    These numbers look worse when you notice update 39 is in there.
  • Aorys
    Aorys
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    Marcus684 wrote: »

    ...Starfield is eating up 99% of my gaming time right now, but I'm sure some people will blame disabling Crown Store gifting.

    Some will blame Starfield.
  • Elsonso
    Elsonso
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    AstroST wrote: »
    Trancejet wrote: »
    So many players left in this week.

    I have not seen any data to support this.

    This is steam, of course not everyone plays on stem. What is interesting is not actual numbers but trend.

    Month Avg. Players Gain % Gain
    Last 30 Days 13,2 -1,037 -7.25%
    August 2023 14,3 -1,174 -7.59%
    July 2023 15,4 +149 +0.98%

    If you look back in history, there is frequently a drop in players in the August through October range. Does that represent players leaving, or players doing other things related to it no longer being "summer" in the northern hemisphere? Maybe some single player games came out that are occupying people right now?

    EDIT: And the ESO 3Q contentless update isn't anything that is going to bring players back. The entire backside of 2023 is ZOS coasting to the finish line.

    If you look at the long term trends, quick and dirty analysis suggests we are not seeing a game with mass amounts of players leaving. On PC. Assuming for the moment that Steam numbers are representative of the greater PC population when used to determine long term trends.

    August 2018 14,577.8 avg players/day
    August 2019 13,324.0 avg players/day
    {{ pandemic }}
    August 2022 13,807.9 avg players/day
    August 2023 14,302.8 avg players/day

    That said... If ZOS is trying to grow their player base, these numbers may suggest they need to do better. :smile:
    Edited by Elsonso on September 8, 2023 12:28PM
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • muscle_witch
    muscle_witch
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    Elsonso wrote: »
    AstroST wrote: »
    Trancejet wrote: »
    So many players left in this week.

    I have not seen any data to support this.

    This is steam, of course not everyone plays on stem. What is interesting is not actual numbers but trend.

    Month Avg. Players Gain % Gain
    Last 30 Days 13,2 -1,037 -7.25%
    August 2023 14,3 -1,174 -7.59%
    July 2023 15,4 +149 +0.98%

    If you look back in history, there is frequently a drop in players in the August through October range. Does that represent players leaving, or players doing other things related to it no longer being "summer" in the northern hemisphere? Maybe some single player games came out that are occupying people right now?

    EDIT: And the ESO 3Q contentless update isn't anything that is going to bring players back. The entire backside of 2023 is ZOS coasting to the finish line.

    If you look at the long term trends, quick and dirty analysis suggests we are not seeing a game with mass amounts of players leaving. On PC. Assuming for the moment that Steam numbers are representative of the greater PC population when used to determine long term trends.

    August 2018 14,577.8 avg players/day
    August 2019 13,324.0 avg players/day
    {{ pandemic }}
    August 2022 13,807.9 avg players/day
    August 2023 14,302.8 avg players/day

    That said... If ZOS is trying to grow their player base, these numbers may suggest they need to do better. :smile:

    That's the thing though - if the highly invested players are leaving, that's going to stymie the growth of the game in the long run even if there isn't a mass player exodus. You can't just look at the total number of players, you need to consider the players who are propping up the community overall by running guilds, writing guides, leading raids, and farming huge amounts of mats (manually, not with bots). These highly invested players make the game more accessible for the people who can't or don't want to devote hours upon hours to the game by creating a stable community and easily available knowledge, and without them the players who would commit to medium- or low- level regular play aren't going to be incentivized to do so. I think the lack of overall growth in the face of all the free to play and free ESO+ events is pretty damning and speaks for itself - the game community is treading water and barely keeping up with attrition.
  • psychotrip
    psychotrip
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    jaws343 wrote: »
    Zezin wrote: »
    Yeah. For me personally, being able to earn stuff in game is very important, and I spend a lot of time farming stuff I can sell (dungeon masks, writs and the like).
    Without the ability to buy crown gifts, there will be no cosmetic goals to work towards and I will have significantly less motivation to play. The amount of cosmetics you can earn ingame is very limited, and some of them require insane feats such as trial trifectas.

    Same with me, gridind for gold felt good because of the recompense of getting stuff from the crown store, now what's the point? The majority of my time playing was making gold, what am I supposed to do now? Just hoard a pile of useless fake currency?

    You mean, play a video game...

    Honestly, any outrage over this against ZOS is misplaced. Fraud is not good, and frankly, it is in ZOS' best interest to make sure their game doesn't allow for it.

    Video games are built around their pacing and the balance between conflict and reward. MMO game design is built around the feeling of progression.

    [snip]
    [edited for bashing]
    Edited by ZOS_Icy on September 8, 2023 3:58PM
    No one is saying there aren't multiple interpretations of the lore, and we're not arguing that ESO did it "wrong".

    We're arguing that they decided to go for the most boring, mundane, seen-before interpretation possible. Like they almost always do, unless they can ride on the coat-tails of past games.
  • sarahthes
    sarahthes
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    Elsonso wrote: »
    AstroST wrote: »
    Trancejet wrote: »
    So many players left in this week.

    I have not seen any data to support this.

    This is steam, of course not everyone plays on stem. What is interesting is not actual numbers but trend.

    Month Avg. Players Gain % Gain
    Last 30 Days 13,2 -1,037 -7.25%
    August 2023 14,3 -1,174 -7.59%
    July 2023 15,4 +149 +0.98%

    If you look back in history, there is frequently a drop in players in the August through October range. Does that represent players leaving, or players doing other things related to it no longer being "summer" in the northern hemisphere? Maybe some single player games came out that are occupying people right now?

    EDIT: And the ESO 3Q contentless update isn't anything that is going to bring players back. The entire backside of 2023 is ZOS coasting to the finish line.

    If you look at the long term trends, quick and dirty analysis suggests we are not seeing a game with mass amounts of players leaving. On PC. Assuming for the moment that Steam numbers are representative of the greater PC population when used to determine long term trends.

    August 2018 14,577.8 avg players/day
    August 2019 13,324.0 avg players/day
    {{ pandemic }}
    August 2022 13,807.9 avg players/day
    August 2023 14,302.8 avg players/day

    That said... If ZOS is trying to grow their player base, these numbers may suggest they need to do better. :smile:

    Eh. This is typically the slowest time of the year for ESO anyway. Add in that some rather hyped mostly single player RPGs have dropped in the past month and well, I know I'm only logging in for my cores right now. I'm probably not the only one.
  • Silaf
    Silaf
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    The real question is will gifting ever return...
  • NoticeMeArkay
    NoticeMeArkay
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    EmEm_Oh wrote: »
    With all this Crown and Gold stuff going on, it makes me think that ZOS's claim of over 10 Million users online...is not the case and they will have to revise their statistics for actual users online.

    There are people on the forums with one account, having a hard time to enjoy the "new" Zenithar event after it got tuned down for being heavily overfarmed by some people....and then there are people on the forums bragging to have over 50 active accounts who aren't bothered by such changes at all.

    Yes, the milions of players are definetly not active players but accounts hoarded by a lot less people. Call it gaming gluttony, if you may. And I don't mean people who got multiple accounts to play with their family or people who get a second account to be able to provide NPCs for their RP plots and such. No, players who simply own 50 accounts because they need to suck the most out of crafting dailies and events to get the coin rolling.
  • Mr_Jord_Joe
    Mr_Jord_Joe
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    People just need a chance to discover new games that are worth spending time and money on, where the company actually respects its players ... I like ESO, I love this universe, but everything has a limit... especially nowadays with so many attractive games, honestly I expect a decision like that from private servers... and not from an official company with the game itself... this is a shame.
    Edited by Mr_Jord_Joe on September 9, 2023 6:38PM
  • SCP343
    SCP343
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    Of course, it is not good to make a change that targets less than 1% of the game and then make a change that affects almost the entire game community...
    ofc it does makes people angry. XD?XD?
    Those who say "if you don't like it, play another game; spend your time on another game" are funnier than those who disabled gifting and caused to annoy people.
    Edited by SCP343 on September 9, 2023 6:47PM
  • Fennorian
    Fennorian
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    Surely there could be something they could do with gifting that won’t impact the majority of players. Filters for bots that spam chat? Add a level requirement for gifting? (i.e. must be 300cp with 30 days passing since the account’s first crown transaction)
    Quite literally an NPC
  • Kirawolfe
    Kirawolfe
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    Aorys wrote: »
    Marcus684 wrote: »

    ...Starfield is eating up 99% of my gaming time right now, but I'm sure some people will blame disabling Crown Store gifting.

    Some will blame Starfield.

    And BG3, and those are both really valid reason for taking a break from ESO.

    Speaking on my behalf only, I've lost heart to play. I'm tired of Zos cracking down on everyone because one person or a small subset of the player pop did something.

    Guy used mist form to run a trial solo? Nerf it for everyone.
    Folks doing insane damage from light weaving? Nerf everything for everyone.
    Some crown crate fraud? Remove it from everyone, then provide an unwieldy CS enabled system that penalizes people who haven't done anything wrong and eventually fails to work at all.
    In fact, screw crown gifting altogether.
  • exoib
    exoib
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    SCP343 wrote: »
    Of course, it is not good to make a change that targets less than 1% of the game and then make a change that affects almost the entire game community...
    ofc it does makes people angry. XD?XD?
    Those who say "if you don't like it, play another game; spend your time on another game" are funnier than those who disabled gifting and caused to annoy people.

    That's the toxic positivity which has been eating this community for as long as I remember, sometimes it's just too much of it here in the forums, I am the guildmaster of a social guild in ESO and our sales have dropped significantly after this update, we went from 50 mil average sales to only 5 mil this week. So yeah people are leaving the game or taking a break only for this crownstore gifting change, not coz of other games given that they were released before this change.
  • markulrich1966
    markulrich1966
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    exoib wrote: »
    SCP343 wrote: »
    Of course, it is not good to make a change that targets less than 1% of the game and then make a change that affects almost the entire game community...
    ofc it does makes people angry. XD?XD?
    Those who say "if you don't like it, play another game; spend your time on another game" are funnier than those who disabled gifting and caused to annoy people.

    That's the toxic positivity which has been eating this community for as long as I remember, sometimes it's just too much of it here in the forums, I am the guildmaster of a social guild in ESO and our sales have dropped significantly after this update, we went from 50 mil average sales to only 5 mil this week. So yeah people are leaving the game or taking a break only for this crownstore gifting change, not coz of other games given that they were released before this change.

    don't ignore the change to lightning staff attacks (removed AOE damage).
    I now even find Fungal Grotto 1, easiest dungeon ever, uneccessariliy "grindy" and tiresome even at CP1900, because you now have to attack every single fetching goblin instead of burning down the whole mob. Of course you could runthrough, but I stay behind with the level 10 players to avoid they get killed.

    I have 4 logins, do the dungeon only once for the tickets, then play a different game. The years before I ran it multiple times to farm motifs.
    I observed before, that lightning staves were very popular at worldbosses and harrowstorms, so guess many players feel as tired as me, and just gave up finding some fun in this game.

    (I can confirm, that sales dropped significantly since the update)
    Edited by markulrich1966 on September 10, 2023 7:48PM
  • Katheriah
    Katheriah
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    • ESO Store and Account System for maintenance – September 12, 8:00AM EDT (12:00 UTC) - 6:00PM EDT (22:00 UTC)

    @ZOS_Kevin Is this related to the issue? :#
  • Elsonso
    Elsonso
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    .
    Kirawolfe wrote: »
    Aorys wrote: »
    Marcus684 wrote: »

    ...Starfield is eating up 99% of my gaming time right now, but I'm sure some people will blame disabling Crown Store gifting.

    Some will blame Starfield.

    And BG3, and those are both really valid reason for taking a break from ESO.

    I am not so convinced that Starfield will be the next "Skyrim" and hold attention. Right now, it is riding on hype, but in many ways, Skyrim is a much superior experience, overall. I find the game to be a little boring, actually.

    Meanwhile, BG3 is an RPG in ways that ESO and Starfield are not. It's pleasant to actually play an RPG again. :smile:
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • NeuroticPixels
    NeuroticPixels
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    I do the dungeon only once for the tickets, then play a different game. …
    so I guess many players feel as tired as me, and just gave up finding some fun in this game.

    I have one word for this:
    YUP!
    Check out the ReShade I made: Crispy Sharpness
  • Aka_
    Aka_
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    Katheriah wrote: »
    • ESO Store and Account System for maintenance – September 12, 8:00AM EDT (12:00 UTC) - 6:00PM EDT (22:00 UTC)

    @ZOS_Kevin Is this related to the issue? :#

    Judging from when the crown crates were disabled, likely not at all
  • exoib
    exoib
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    exoib wrote: »
    SCP343 wrote: »
    Of course, it is not good to make a change that targets less than 1% of the game and then make a change that affects almost the entire game community...
    ofc it does makes people angry. XD?XD?
    Those who say "if you don't like it, play another game; spend your time on another game" are funnier than those who disabled gifting and caused to annoy people.

    That's the toxic positivity which has been eating this community for as long as I remember, sometimes it's just too much of it here in the forums, I am the guildmaster of a social guild in ESO and our sales have dropped significantly after this update, we went from 50 mil average sales to only 5 mil this week. So yeah people are leaving the game or taking a break only for this crownstore gifting change, not coz of other games given that they were released before this change.

    don't ignore the change to lightning staff attacks (removed AOE damage).
    I now even find Fungal Grotto 1, easiest dungeon ever, uneccessariliy "grindy" and tiresome even at CP1900, because you now have to attack every single fetching goblin instead of burning down the whole mob. Of course you could runthrough, but I stay behind with the level 10 players to avoid they get killed.

    I have 4 logins, do the dungeon only once for the tickets, then play a different game. The years before I ran it multiple times to farm motifs.
    I observed before, that lightning staves were very popular at worldbosses and harrowstorms, so guess many players feel as tired as me, and just gave up finding some fun in this game.

    (I can confirm, that sales dropped significantly since the update)

    For me the change to lightning staves is alright, I did vet Vateshran before and after the change just 3 mins difference, but have to agree that the loss in cleave damage is noticeable.

  • Murderhound
    Murderhound
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    exoib wrote: »
    SCP343 wrote: »
    Of course, it is not good to make a change that targets less than 1% of the game and then make a change that affects almost the entire game community...
    ofc it does makes people angry. XD?XD?
    Those who say "if you don't like it, play another game; spend your time on another game" are funnier than those who disabled gifting and caused to annoy people.

    That's the toxic positivity which has been eating this community for as long as I remember, sometimes it's just too much of it here in the forums, I am the guildmaster of a social guild in ESO and our sales have dropped significantly after this update, we went from 50 mil average sales to only 5 mil this week. So yeah people are leaving the game or taking a break only for this crownstore gifting change, not coz of other games given that they were released before this change.

    I've been saying this for the past few months, sales seem to be down at the traders. Certain items are selling still but overall trade is slower. The value of items at least on console is coming down too. In some cases crashing down. Like not even worth putting up on the trader anymore bad. I was just pricing some things and seeing some really wild variations from the TSC pricing too.
  • FluffyBird
    FluffyBird
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    exoib wrote: »
    exoib wrote: »
    SCP343 wrote: »
    Of course, it is not good to make a change that targets less than 1% of the game and then make a change that affects almost the entire game community...
    ofc it does makes people angry. XD?XD?
    Those who say "if you don't like it, play another game; spend your time on another game" are funnier than those who disabled gifting and caused to annoy people.

    That's the toxic positivity which has been eating this community for as long as I remember, sometimes it's just too much of it here in the forums, I am the guildmaster of a social guild in ESO and our sales have dropped significantly after this update, we went from 50 mil average sales to only 5 mil this week. So yeah people are leaving the game or taking a break only for this crownstore gifting change, not coz of other games given that they were released before this change.

    don't ignore the change to lightning staff attacks (removed AOE damage).
    I now even find Fungal Grotto 1, easiest dungeon ever, uneccessariliy "grindy" and tiresome even at CP1900, because you now have to attack every single fetching goblin instead of burning down the whole mob. Of course you could runthrough, but I stay behind with the level 10 players to avoid they get killed.

    I have 4 logins, do the dungeon only once for the tickets, then play a different game. The years before I ran it multiple times to farm motifs.
    I observed before, that lightning staves were very popular at worldbosses and harrowstorms, so guess many players feel as tired as me, and just gave up finding some fun in this game.

    (I can confirm, that sales dropped significantly since the update)

    For me the change to lightning staves is alright, I did vet Vateshran before and after the change just 3 mins difference, but have to agree that the loss in cleave damage is noticeable.

    VVH achievement is 45 minutes, right? I'd say 3 minutes is a significant difference then
  • Casul
    Casul
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    Just popping in to say once again, I hate this. My housing project weeps.
    PvP needs more love.
  • SilverBride
    SilverBride
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    @ZOS_Kevin @ZOS_GinaBruno

    Are there any updates you can share on what progress is being made with this?
    PCNA
  • LesserCircle
    LesserCircle
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    Come on guys, any info we can get? The majority of players just log in to do some quests or play with friends, they don't even have forum accounts or come to read any of it, only us, the loyal players are going to read about this.

    And then some youtubers will make a video that will get maximum 20k views, the player base might be huge but the actual news and people that truly follow everything about the game is small.

    We just want something that gives us a clue as to what to expect.
  • Lellandra
    Lellandra
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    I expect they will just remain disabled. It makes me think about quiting this game.
  • zaria
    zaria
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    Galiferno wrote: »
    Oh you sweet summer children

    It's like people deliberately want to ignore ZOS's history of lack of communication with the community and expect them to actually improve LMAO
    I agree having Remains Silent as an communicator was an bad idea, but you can not fire someone from an minority with an disability.
    Note all races in ESO are an minority and being mute does not stop you from writing posts. Ability to write is just an skill.
    C7NwgUcXQAQo7_n.jpg:large

    But that hood is badass, has it been up for grab?
    Edited by zaria on September 14, 2023 6:36PM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • ZOS_Volpe
    ZOS_Volpe
    admin
    Hi.

    There have been a few more Baiting and bashing comments that had to be removed from this discussion. Please be sure to keep our Community Rules in mind when posting on our forums.

    Thank you for your understanding.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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