Alchimiste1 wrote: »
stop the cap
warm_blanket wrote: »Cloak is a red herring.
The magblade brawlers currently dominating don't rely on cloak to survive - they're spamming healthy offering.
The only builds forced to spam cloak are the bow plinkers, gankers, and bombers, none of which are threatening in the current meta.
The point is a ramping cost on cloak would affect the super apex meta nb build the least. It's not a bad idea on its own but wouldn't move the bar on nb class power.
You'll want to consider a much stronger self dot effect on the nb burst heal instead. For the amount you can heal it's a joke.
DrNukenstein wrote: »I haven't seen a single cloak brawler have an outlier performance in a solo BG.
Not like the dot sorcs, procanists, and corrosive DKs that have been outliers since this meta took shape.
DrNukenstein wrote: »Alchimiste1 wrote: »
stop the cap
It's true. The brawlers aren't using cloak, and if they are they aren't brawling as good.
Alchimiste1 wrote: »
strange because every brawler nb I know has invis cloak slotted now
Alchimiste1 wrote: »DrNukenstein wrote: »I haven't seen a single cloak brawler have an outlier performance in a solo BG.
Not like the dot sorcs, procanists, and corrosive DKs that have been outliers since this meta took shape.
stop the cap
Alchimiste1 wrote: »DrNukenstein wrote: »I haven't seen a single cloak brawler have an outlier performance in a solo BG.
Not like the dot sorcs, procanists, and corrosive DKs that have been outliers since this meta took shape.
stop the capDrNukenstein wrote: »Alchimiste1 wrote: »
stop the cap
It's true. The brawlers aren't using cloak, and if they are they aren't brawling as good.
strange because every brawler nb I know has invis cloak slotted now
Alchimiste1 wrote: »DrNukenstein wrote: »I haven't seen a single cloak brawler have an outlier performance in a solo BG.
Not like the dot sorcs, procanists, and corrosive DKs that have been outliers since this meta took shape.
stop the capDrNukenstein wrote: »Alchimiste1 wrote: »
stop the cap
It's true. The brawlers aren't using cloak, and if they are they aren't brawling as good.
strange because every brawler nb I know has invis cloak slotted now
Almost every nightblade in general is slotting cloak (unless you have Top G attitude and think that you don't need it cause your better for whatever reason).
Every brawler for the history of ESO had always slotted camo hunter...Easiest boost in damage. Now that Crit chance from camo hunter is applied to stealth now...but you can negate any hit you possible want. You can negate pretty much everything with cloak if you know what your doing. So a boost in damage and a boost in survivability.
Let's not forget to mention that if your vamp 3, and you have slotted concealed (Which 99% of all nightblades slot concealed) you basically are getting Sea Serpent's buff but without the snare...OP as heck...when you can stealth, negate all damage, hit a 18k health offering...turn around and shoot a 18k bow with a 13k incap/soul tether and then cloak again.
There's no reason not to slot cloak. That simple. There is NO penalty for slotting it either.
StaticWave wrote: »Alchimiste1 wrote: »DrNukenstein wrote: »I haven't seen a single cloak brawler have an outlier performance in a solo BG.
Not like the dot sorcs, procanists, and corrosive DKs that have been outliers since this meta took shape.
stop the capDrNukenstein wrote: »Alchimiste1 wrote: »
stop the cap
It's true. The brawlers aren't using cloak, and if they are they aren't brawling as good.
strange because every brawler nb I know has invis cloak slotted now
Almost every nightblade in general is slotting cloak (unless you have Top G attitude and think that you don't need it cause your better for whatever reason).
Every brawler for the history of ESO had always slotted camo hunter...Easiest boost in damage. Now that Crit chance from camo hunter is applied to stealth now...but you can negate any hit you possible want. You can negate pretty much everything with cloak if you know what your doing. So a boost in damage and a boost in survivability.
Let's not forget to mention that if your vamp 3, and you have slotted concealed (Which 99% of all nightblades slot concealed) you basically are getting Sea Serpent's buff but without the snare...OP as heck...when you can stealth, negate all damage, hit a 18k health offering...turn around and shoot a 18k bow with a 13k incap/soul tether and then cloak again.
There's no reason not to slot cloak. That simple. There is NO penalty for slotting it either.
Yea and you know what's funny? @Alchimiste1, @Turtle_Bot @IncultaWolf, me, and several other people tried to tell people that the new Cloak buff would be too strong on a brawlerblade during the 1st PTS cycle. We got bashed by some NB ganker mains for bringing up a legitimate point, and guess what every updated brawlerblade is using Cloak right now and being really hard to kill while also able to force a crit Incap/Assasin's Will. A brawlerblade that can play as a ganker while being 10x harder to kill lol.
This wasn't the first time this happened. We've brought up sets like Relequen being too strong and we got bashed for it, yet it became meta just like we predicted. I don't want to sound toxic but a lot of people on the forums argue just for the sake of arguing when in reality they have no idea what they're talking about.
Bushido2513 wrote: »Ok here do this.
Make healthy offering the other morph of cloak
Make what was healthy offering into a hot
Remove the hot from.swallow soul and instead make it the buffed damage morph with a boosted tooltip or new added effect
I'm making this up as I go but feel even these not so well thought out changes would be better than the existing meta
Alchimiste1 wrote: »Bushido2513 wrote: »Ok here do this.
Make healthy offering the other morph of cloak
Make what was healthy offering into a hot
Remove the hot from.swallow soul and instead make it the buffed damage morph with a boosted tooltip or new added effect
I'm making this up as I go but feel even these not so well thought out changes would be better than the existing meta
or you know, just give cloak a ramp up cost as it should have
Alchimiste1 wrote: »Bushido2513 wrote: »Ok here do this.
Make healthy offering the other morph of cloak
Make what was healthy offering into a hot
Remove the hot from.swallow soul and instead make it the buffed damage morph with a boosted tooltip or new added effect
I'm making this up as I go but feel even these not so well thought out changes would be better than the existing meta
or you know, just give cloak a ramp up cost as it should have
Bushido2513 wrote: »Ok here do this.
Make healthy offering the other morph of cloak
Make what was healthy offering into a hot
Remove the hot from.swallow soul and instead make it the buffed damage morph with a boosted tooltip or new added effect
I'm making this up as I go but feel even these not so well thought out changes would be better than the existing meta
Bushido2513 wrote: »Ok here do this.
Make healthy offering the other morph of cloak
Make what was healthy offering into a hot
Remove the hot from.swallow soul and instead make it the buffed damage morph with a boosted tooltip or new added effect
I'm making this up as I go but feel even these not so well thought out changes would be better than the existing meta
I think the suggested change hurts the identity and flavour of swallow soul a bit too much. I like using the ability and I think it should keep its functionality. A damage buff would not be worth losing the heal for, may as well use force shock/imbue weapon then.
Tuning down offering is easy enough, either by adjusting coefficients (hurts PvE healers) or turning up the self-dot by changing its stacking behaviour, intensity or both (with reasonable caps, to make it sustainable for dedicated healers while not being pressured). That would punish spamming self heals, while keeping it functional for PvE.
People are just circling around the same complaints with cloak and that in several threads, there is no point in reiterating any of it. Everbody seems to hate a different aspect of it and most arguments are biased or emotionally loaded. It appears to me that many players just want to let their frustration out and that there is no real interest in finding a fair, sensible and satisfying version for the ability. In the end a nearly 4k magicka ability has to do something, but even acknowledging or agreeing on proposed nerf ideas results in comments à la "Wow these rabid NB fanboys are so delusional, can they not see how OP this is. They must have no idea how the game works." It is not an ability that I am interested in one bit to be honest, but I also think the way people approach this is just cringe.
StaticWave wrote: »Alchimiste1 wrote: »DrNukenstein wrote: »I haven't seen a single cloak brawler have an outlier performance in a solo BG.
Not like the dot sorcs, procanists, and corrosive DKs that have been outliers since this meta took shape.
stop the capDrNukenstein wrote: »Alchimiste1 wrote: »
stop the cap
It's true. The brawlers aren't using cloak, and if they are they aren't brawling as good.
strange because every brawler nb I know has invis cloak slotted now
Almost every nightblade in general is slotting cloak (unless you have Top G attitude and think that you don't need it cause your better for whatever reason).
Every brawler for the history of ESO had always slotted camo hunter...Easiest boost in damage. Now that Crit chance from camo hunter is applied to stealth now...but you can negate any hit you possible want. You can negate pretty much everything with cloak if you know what your doing. So a boost in damage and a boost in survivability.
Let's not forget to mention that if your vamp 3, and you have slotted concealed (Which 99% of all nightblades slot concealed) you basically are getting Sea Serpent's buff but without the snare...OP as heck...when you can stealth, negate all damage, hit a 18k health offering...turn around and shoot a 18k bow with a 13k incap/soul tether and then cloak again.
There's no reason not to slot cloak. That simple. There is NO penalty for slotting it either.
Yea and you know what's funny? @Alchimiste1, @Turtle_Bot @IncultaWolf, me, and several other people tried to tell people that the new Cloak buff would be too strong on a brawlerblade during the 1st PTS cycle. We got bashed by some NB ganker mains for bringing up a legitimate point, and guess what every updated brawlerblade is using Cloak right now and being really hard to kill while also able to force a crit Incap/Assasin's Will. A brawlerblade that can play as a ganker while being 10x harder to kill lol.
This wasn't the first time this happened. We've brought up sets like Relequen being too strong and we got bashed for it, yet it became meta just like we predicted. I don't want to sound toxic but a lot of people on the forums argue just for the sake of arguing when in reality they have no idea what they're talking about.
I've said this multiple times too. What was zos thinking on making a change like that.
In the meantime, cloak go brrrrrrr
StaticWave wrote: ».
Imagine exiting Cloak with Major Berserk + 300 flat WD and a forced 100% crit rate for your bow proc lmao
Bushido2513 wrote: »Alchimiste1 wrote: »Bushido2513 wrote: »Ok here do this.
Make healthy offering the other morph of cloak
Make what was healthy offering into a hot
Remove the hot from.swallow soul and instead make it the buffed damage morph with a boosted tooltip or new added effect
I'm making this up as I go but feel even these not so well thought out changes would be better than the existing meta
or you know, just give cloak a ramp up cost as it should have
My proposal was intended to leave most NB playstyles in a viable position while giving ranged a boost.
The ramp cost mechanic would nerf or not touch some playstyles while severely impacting others.
Good balance includes creating choices that require sacrifice but are rewarding.
A ramp mechanic doesn't create the opportunity for a good choice. It adds degrees of punishment depending on playstyle without addressing bigger issues
Alchimiste1 wrote: »Bushido2513 wrote: »Alchimiste1 wrote: »Bushido2513 wrote: »Ok here do this.
Make healthy offering the other morph of cloak
Make what was healthy offering into a hot
Remove the hot from.swallow soul and instead make it the buffed damage morph with a boosted tooltip or new added effect
I'm making this up as I go but feel even these not so well thought out changes would be better than the existing meta
or you know, just give cloak a ramp up cost as it should have
My proposal was intended to leave most NB playstyles in a viable position while giving ranged a boost.
The ramp cost mechanic would nerf or not touch some playstyles while severely impacting others.
Good balance includes creating choices that require sacrifice but are rewarding.
A ramp mechanic doesn't create the opportunity for a good choice. It adds degrees of punishment depending on playstyle without addressing bigger issues
I'm okay with that last. See ya everyone who presses cloak 4+ times in a row
The ability to be invisible while doing damage is unsportsmanlike and attractive to those not looking for a fair fight.
Bushido2513 wrote: »Alchimiste1 wrote: »Bushido2513 wrote: »Alchimiste1 wrote: »Bushido2513 wrote: »Ok here do this.
Make healthy offering the other morph of cloak
Make what was healthy offering into a hot
Remove the hot from.swallow soul and instead make it the buffed damage morph with a boosted tooltip or new added effect
I'm making this up as I go but feel even these not so well thought out changes would be better than the existing meta
or you know, just give cloak a ramp up cost as it should have
My proposal was intended to leave most NB playstyles in a viable position while giving ranged a boost.
The ramp cost mechanic would nerf or not touch some playstyles while severely impacting others.
Good balance includes creating choices that require sacrifice but are rewarding.
A ramp mechanic doesn't create the opportunity for a good choice. It adds degrees of punishment depending on playstyle without addressing bigger issues
I'm okay with that last. See ya everyone who presses cloak 4+ times in a row
So having been on both sides I'll say this. I'd prefer that someone could cloak as much as they want as long as when they were caught they only had hots, shade, or speed to rely on because then they'd have to work a bit for the escape but still have their damage and stealth available.
Also I would like it if reveal skills lasted about 2 seconds longer due to the amount of free movement speed in the game. But yeah I don't want to take stealth spam away from someone that's either got a plan if they get discovered or who is just ok with likely dying if they get busted.
Just remove the easy access to top tier heals and stealth at the same time and you'll see a healthy change in NB population and playstyles
Bushido2513 wrote: »The ability to be invisible while doing damage is unsportsmanlike and attractive to those not looking for a fair fight.
To be fair this game isn't really geared towards fair fights unless you go into a dueling tournament with strict rules.
Simply look at a health stacked Arcanist with master and vate weapons. Or a sorc with the same setup.
Cloaking in a fight isn't any less fair in a 1v1 though adding crazy damage and heals in that situation is an issue.
Still, the person that would jump you from stealth while you're in a fight would do the same on a dk warden or Arcanist, etc. NB is overly attractive due to having stealth, high damage, and a burst heal.
Alchimiste1 wrote: »Bushido2513 wrote: »Alchimiste1 wrote: »Bushido2513 wrote: »Alchimiste1 wrote: »Bushido2513 wrote: »Ok here do this.
Make healthy offering the other morph of cloak
Make what was healthy offering into a hot
Remove the hot from.swallow soul and instead make it the buffed damage morph with a boosted tooltip or new added effect
I'm making this up as I go but feel even these not so well thought out changes would be better than the existing meta
or you know, just give cloak a ramp up cost as it should have
My proposal was intended to leave most NB playstyles in a viable position while giving ranged a boost.
The ramp cost mechanic would nerf or not touch some playstyles while severely impacting others.
Good balance includes creating choices that require sacrifice but are rewarding.
A ramp mechanic doesn't create the opportunity for a good choice. It adds degrees of punishment depending on playstyle without addressing bigger issues
I'm okay with that last. See ya everyone who presses cloak 4+ times in a row
So having been on both sides I'll say this. I'd prefer that someone could cloak as much as they want as long as when they were caught they only had hots, shade, or speed to rely on because then they'd have to work a bit for the escape but still have their damage and stealth available.
Also I would like it if reveal skills lasted about 2 seconds longer due to the amount of free movement speed in the game. But yeah I don't want to take stealth spam away from someone that's either got a plan if they get discovered or who is just ok with likely dying if they get busted.
Just remove the easy access to top tier heals and stealth at the same time and you'll see a healthy change in NB population and playstyles
I do want to take away cloak spam
SaffronCitrusflower wrote: »Bushido2513 wrote: »The ability to be invisible while doing damage is unsportsmanlike and attractive to those not looking for a fair fight.
To be fair this game isn't really geared towards fair fights unless you go into a dueling tournament with strict rules.
Simply look at a health stacked Arcanist with master and vate weapons. Or a sorc with the same setup.
Cloaking in a fight isn't any less fair in a 1v1 though adding crazy damage and heals in that situation is an issue.
Still, the person that would jump you from stealth while you're in a fight would do the same on a dk warden or Arcanist, etc. NB is overly attractive due to having stealth, high damage, and a burst heal.
So NB's need either cloak, dps burst, or burst heal nerfed into the ground to be fair. Agreed.
Cloak is the most unfair and abused of these "skill" catagories. If the player wasn't invisible we'd be able to see them coming and react in most situations. Maybe making everyone have to use an invis pot to be invisible is the right solution and take NB cloak away all together so every class has the same ability to play while invisible.
SaffronCitrusflower wrote: »Bushido2513 wrote: »The ability to be invisible while doing damage is unsportsmanlike and attractive to those not looking for a fair fight.
To be fair this game isn't really geared towards fair fights unless you go into a dueling tournament with strict rules.
Simply look at a health stacked Arcanist with master and vate weapons. Or a sorc with the same setup.
Cloaking in a fight isn't any less fair in a 1v1 though adding crazy damage and heals in that situation is an issue.
Still, the person that would jump you from stealth while you're in a fight would do the same on a dk warden or Arcanist, etc. NB is overly attractive due to having stealth, high damage, and a burst heal.
So NB's need either cloak, dps burst, or burst heal nerfed into the ground to be fair. Agreed.
Cloak is the most unfair and abused of these "skill" catagories. If the player wasn't invisible we'd be able to see them coming and react in most situations. Maybe making everyone have to use an invis pot to be invisible is the right solution and take NB cloak away all together so every class has the same ability to play while invisible.
SaffronCitrusflower wrote: »Bushido2513 wrote: »The ability to be invisible while doing damage is unsportsmanlike and attractive to those not looking for a fair fight.
To be fair this game isn't really geared towards fair fights unless you go into a dueling tournament with strict rules.
Simply look at a health stacked Arcanist with master and vate weapons. Or a sorc with the same setup.
Cloaking in a fight isn't any less fair in a 1v1 though adding crazy damage and heals in that situation is an issue.
Still, the person that would jump you from stealth while you're in a fight would do the same on a dk warden or Arcanist, etc. NB is overly attractive due to having stealth, high damage, and a burst heal.
So NB's need either cloak, dps burst, or burst heal nerfed into the ground to be fair. Agreed.
Cloak is the most unfair and abused of these "skill" catagories. If the player wasn't invisible we'd be able to see them coming and react in most situations. Maybe making everyone have to use an invis pot to be invisible is the right solution and take NB cloak away all together so every class has the same ability to play while invisible.
That's not a reason to be unfair to cloak. When you are in cyrodil, you should always be ready for anything. It is PvP after all. You can't run around and say you didn't see it coming. When you load into IC/Cyrodil you are basically signing up to be a gank target from the very start. As a lot of people will play gank blade no matter how many times you nerf it.
That being said, you can put restrictions on cloak, or ramping cost, or just make it cost 6k+ magicka, but overall it still will exist. You can't take away burst heal from the rest of the class because of 1 thing you disagree with. Every other class has a burst heal.
If you nerf nb's burst heal, i want to see every other classes heals nerfed too. Shattering rocks and coag on DK, Honor the dead on plar/Polar wind on warden/ etc etc.
See it just sounds absurd. Just stay on topic and nerf cloak.
SaffronCitrusflower wrote: »Bushido2513 wrote: »The ability to be invisible while doing damage is unsportsmanlike and attractive to those not looking for a fair fight.
To be fair this game isn't really geared towards fair fights unless you go into a dueling tournament with strict rules.
Simply look at a health stacked Arcanist with master and vate weapons. Or a sorc with the same setup.
Cloaking in a fight isn't any less fair in a 1v1 though adding crazy damage and heals in that situation is an issue.
Still, the person that would jump you from stealth while you're in a fight would do the same on a dk warden or Arcanist, etc. NB is overly attractive due to having stealth, high damage, and a burst heal.
So NB's need either cloak, dps burst, or burst heal nerfed into the ground to be fair. Agreed.
Cloak is the most unfair and abused of these "skill" catagories. If the player wasn't invisible we'd be able to see them coming and react in most situations. Maybe making everyone have to use an invis pot to be invisible is the right solution and take NB cloak away all together so every class has the same ability to play while invisible.
That's not a reason to be unfair to cloak. When you are in cyrodil, you should always be ready for anything. It is PvP after all. You can't run around and say you didn't see it coming. When you load into IC/Cyrodil you are basically signing up to be a gank target from the very start. As a lot of people will play gank blade no matter how many times you nerf it.
That being said, you can put restrictions on cloak, or ramping cost, or just make it cost 6k+ magicka, but overall it still will exist. You can't take away burst heal from the rest of the class because of 1 thing you disagree with. Every other class has a burst heal.
If you nerf nb's burst heal, i want to see every other classes heals nerfed too. Shattering rocks and coag on DK, Honor the dead on plar/Polar wind on warden/ etc etc.
See it just sounds absurd. Just stay on topic and nerf cloak.
The burst heal should stay and the cloak should stay but having both at the same time is overboard in that you're giving two great defensive options to a class that already has good defense tactics that are more appropriately fair and make sense.
SaffronCitrusflower wrote: »Bushido2513 wrote: »The ability to be invisible while doing damage is unsportsmanlike and attractive to those not looking for a fair fight.
To be fair this game isn't really geared towards fair fights unless you go into a dueling tournament with strict rules.
Simply look at a health stacked Arcanist with master and vate weapons. Or a sorc with the same setup.
Cloaking in a fight isn't any less fair in a 1v1 though adding crazy damage and heals in that situation is an issue.
Still, the person that would jump you from stealth while you're in a fight would do the same on a dk warden or Arcanist, etc. NB is overly attractive due to having stealth, high damage, and a burst heal.
So NB's need either cloak, dps burst, or burst heal nerfed into the ground to be fair. Agreed.
Cloak is the most unfair and abused of these "skill" catagories. If the player wasn't invisible we'd be able to see them coming and react in most situations. Maybe making everyone have to use an invis pot to be invisible is the right solution and take NB cloak away all together so every class has the same ability to play while invisible.
That's not a reason to be unfair to cloak. When you are in cyrodil, you should always be ready for anything. It is PvP after all. You can't run around and say you didn't see it coming. When you load into IC/Cyrodil you are basically signing up to be a gank target from the very start. As a lot of people will play gank blade no matter how many times you nerf it.
That being said, you can put restrictions on cloak, or ramping cost, or just make it cost 6k+ magicka, but overall it still will exist. You can't take away burst heal from the rest of the class because of 1 thing you disagree with. Every other class has a burst heal.
If you nerf nb's burst heal, i want to see every other classes heals nerfed too. Shattering rocks and coag on DK, Honor the dead on plar/Polar wind on warden/ etc etc.
See it just sounds absurd. Just stay on topic and nerf cloak.