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Cyrodiil & Other Memory Related CRASHES - Post Feedback & Reports Here

  • Moonraker
    Moonraker
    ✭✭✭✭
    Another day, much more problems :)

    One more information: We were at a PVP party , trying to have everyone together at the same place. Couldn't get 5 minutes of play.

    happened around 5 times... Until I decided never more play PVP on TESO until this gets fixed
    [reporter]
    version = 0.01


    [extra]
    ProductName = eso
    Version = eso.live.1.0.0.964485
    char.account =
    char.alliance = 3
    char.name =
    client.executablebits = 32
    client.mode = inworld
    client.renderertype = OPENGL
    client.session_start_timestamp = 2014-04-09T03:09:21.046Z
    client.time_since_load = 77
    client.uptime = 219.3
    computer.name =
    computer.user =
    cpu.count = 4
    data.depotid = 4000
    data.dir = /Applications/Zenimax Online/Launcher.app/game_mac/pubplayercli
    data.syncm = databuild
    data.version = 0.win.0.live.961669
    exe.buildnum = 964485
    exe.opt = release
    exe.reltype = public
    exe.type = client
    gfx.description = NVIDIA GeForce GT 650M OpenGL Engine
    gfx.deviceid = 0.0.0
    gfx.driver = 2.1 NVIDIA-8.24.9 310.40.25f01
    gfx.vendorid = 0
    globby.address = 198.20.200.151
    globby.port = 24505
    loc.wloc = 43 421347 23696 257174 105.94
    loc.world = Cyrodiil
    loc.worldid = 43
    loc.zone = Cyrodiil
    login.address = 198.20.200.151
    mem.current = 1060
    mem.peak = 1140
    mem.physical = 16384
    os.platform = mac
    os.version = 13C64
    realm.depotid = 0
    realm.id = 4000
    realm.name = NA Megaserver
    reportfield.ver = 3
    Well, again, it is not memory related as this report shows. It's only even at around 1GB of 2.7GB general RM limit.

    It just confirms more to me that these are server issues when grouped and with lots of players. It also effects PC client too this type of crash.
  • Moonraker
    Moonraker
    ✭✭✭✭
    Jerle69 wrote: »
    Oh and then a marathon session right afterwards!
    (about 2 minutes)...
    [reporter]
    version = 0.01


    [extra]
    ProductName = eso
    Version = eso.live.1.0.0.964485
    client.executablebits = 32
    client.mode = inworld
    client.renderertype = OPENGL
    client.session_start_timestamp = 2014-04-09T03:48:39.287Z
    client.time_since_load = 103
    client.uptime = 147.7
    cpu.count = 4
    data.depotid = 4000
    data.dir = /Applications/Zenimax Online/Launcher.app/game_mac/pubplayercli
    data.syncm = databuild
    data.version = 0.win.0.live.961669
    exe.buildnum = 964485
    exe.opt = release
    exe.reltype = public
    exe.type = client
    gfx.description = NVIDIA GeForce GTX 780M OpenGL Engine
    gfx.deviceid = 0.0.0
    gfx.driver = 2.1 NVIDIA-8.24.9 310.40.25f01
    gfx.vendorid = 0
    globby.address = 198.20.200.55
    globby.port = 24500
    loc.wloc = 235 114452 15341 110316 40.42
    loc.world = Grahtwood
    loc.worldid = 235
    loc.zone = Grahtwood
    login.address = 198.20.200.55
    mem.current = 1690
    mem.peak = 1913
    mem.physical = 16384
    os.platform = mac
    os.version = 13C64
    realm.depotid = 0
    realm.id = 4000
    realm.name = NA Megaserver
    reportfield.ver = 3
    This is not the memory crash issue from the report. Again I see the commonalities from previous reports here are:

    At crash, only using 1.7GB of RM out of around 2.7GB max (just the approximate rule of when it tends to crash)
    Location: Grahtwood (or some other higher end zones also it seems that also get rollbacks)
    Realm: NA Megaserver

  • Gajalu
    Gajalu
    Specs:
    27" iMac
    3,1GHz i5
    8GB RAM
    AMD Radeon HD 6970M 1024MB

    Crashed in Deshaan just as I tried to free the dude on the ship for Crafty Lerisa.


    [reporter]
    version = 0.01


    [extra]
    ProductName = eso
    Version = eso.live.1.0.0.964485
    char.account = xxx
    char.alliance = 2
    char.name = xxx
    client.executablebits = 32
    client.mode = inworld
    client.renderertype = OPENGL
    client.session_start_timestamp = 2014-04-08T19:46:56.543Z
    client.time_since_load = 356
    client.uptime = 8336.5
    computer.name = xxx
    computer.user = xxx
    cpu.count = 4
    data.depotid = 4001
    data.dir = /Applications/Zenimax Online/The Elder Scrolls Online EU/game_m
    data.syncm = databuild
    data.version = 0.win.0.live.961669
    exe.buildnum = 964485
    exe.opt = release
    exe.reltype = public
    exe.type = client
    gfx.description = AMD Radeon HD 6970M OpenGL Engine
    gfx.deviceid = 0.0.0
    gfx.driver = 2.1 ATI-1.20.11
    gfx.vendorid = 0
    globby.address = 198.20.200.63
    globby.port = 24503
    loc.wloc = 207 204492 12502 226264 108.68
    loc.world = Deshaan
    loc.worldid = 207
    loc.zone = Deshaan
    login.address = 198.20.200.63
    mem.current = 3147
    mem.peak = 3147
    mem.physical = 8192
    os.platform = mac
    os.version = 13C64
    realm.depotid = 0
    realm.id = 4001
    realm.name = EU Megaserver
    reportfield.ver = 3
    Edited by Gajalu on April 9, 2014 5:09PM
  • Moonraker
    Moonraker
    ✭✭✭✭
    Gajalu wrote: »
    Specs:
    27" iMac
    3,1GHz i5
    8GB RAM
    AMD Radeon HD 6970M 1024MB

    Crashed in Deshaan just as I tried to free the dude on the ship for Crafty Lerisa.


    [reporter]
    version = 0.01


    [extra]
    ProductName = eso
    Version = eso.live.1.0.0.964485
    char.account = xxx
    char.alliance = 2
    char.name = xxx
    client.executablebits = 32
    client.mode = inworld
    client.renderertype = OPENGL
    client.session_start_timestamp = 2014-04-08T19:46:56.543Z
    client.time_since_load = 356
    client.uptime = 8336.5
    computer.name = xxx
    computer.user = xxx
    cpu.count = 4
    data.depotid = 4001
    data.dir = /Applications/Zenimax Online/The Elder Scrolls Online EU/game_m
    data.syncm = databuild
    data.version = 0.win.0.live.961669
    exe.buildnum = 964485
    exe.opt = release
    exe.reltype = public
    exe.type = client
    gfx.description = AMD Radeon HD 6970M OpenGL Engine
    gfx.deviceid = 0.0.0
    gfx.driver = 2.1 ATI-1.20.11
    gfx.vendorid = 0
    globby.address = 198.20.200.63
    globby.port = 24503
    loc.wloc = 207 204492 12502 226264 108.68
    loc.world = Deshaan
    loc.worldid = 207
    loc.zone = Deshaan
    login.address = 198.20.200.63
    mem.current = 3147
    mem.peak = 3147
    mem.physical = 8192
    os.platform = mac
    os.version = 13C64
    realm.depotid = 0
    realm.id = 4001
    realm.name = EU Megaserver
    reportfield.ver = 3
    Memory crash. Client up for about 2 1/2 hours.
  • Psychotius
    Psychotius
    ✭✭✭
    Moonraker wrote: »
    Psychotius wrote: »
    Crashing every 5 minutes, or sometimes as soon as it logs the character in. I've been running it since Sunday with no issue, until now.
    ProductName = eso
    Version = eso.live.1.0.0.962841
    char.account = Psychotius
    char.alliance = 1
    char.name = ******
    client.executablebits = 32
    client.mode = inworld
    client.renderertype = OPENGL
    client.session_start_timestamp = 2014-04-05T20:54:07.591Z
    client.time_since_load = 19
    client.uptime = 47.9
    cpu.count = 4
    data.depotid = 4000
    data.dir = /Applications/ZeniMax Online/The Elder Scrolls Online/game_mac/
    data.syncm = databuild
    data.version = 0.win.0.live.961669
    exe.buildnum = 962841
    exe.opt = release
    exe.reltype = public
    exe.type = client
    gfx.description = NVIDIA GeForce GTX 780M OpenGL Engine
    gfx.deviceid = 0.0.0
    gfx.driver = 2.1 NVIDIA-8.24.9 310.40.25f01
    gfx.vendorid = 0
    globby.address = 198.20.200.150
    globby.port = 24504
    loc.wloc = 429 107768 12612 82540 356.13
    loc.world = Khenarthi's Roost
    loc.worldid = 429
    loc.zone = Khenarthi's Roost
    login.address = 198.20.200.150
    mem.current = 1773
    mem.peak = 2002
    mem.physical = 24576
    os.platform = mac
    os.version = 13C64
    realm.depotid = 0
    realm.id = 4000
    realm.name = NA Megaserver
    reportfield.ver = 3
    @Psychotius Thanks for posting this and details. if it is crashing on launch and from the report it is not the memory issue. Possibly a server issue. if you keep posting examples I will check for see if they are memory or not. There is nothing the report to indicate why this is happening in the way you describe.Try rebooting the Mac might help.

    Just a quick update, I discovered that my constant crashing was a result of one of the addons that I was using and not client related. As such, I would caution users to systematically check their addons if facing similar issues now or in the future. This particular addon had been working fine but something went wrong with one of the updates pushed by the author.

    Regardless, thanks Moonraker for all of the hard work!
    I'm not as am as you drunk I think.
  • N0madS0uL
    N0madS0uL
    I have the same issue...its so screwed up I think the whole server is teetering on crashing, the PvP area murders everything, the game engine cant keep up, after setting it on medium I could get back into the game...but only for a few minutes before it crashed again and now I can't get in at all, either because my character is still stuck there but when I do get back its so laggy I cant move and then it disconnects me with some unknown error BS...this is simply brilliant... -.- wtf did i pay imperial editions ridiculous price for... I will probably edit this post with a crash report next time, though i sent 10 off before getting to this thread
  • Chamomile
    Chamomile
    Cyrodiil crash
    [reporter]
    version = 0.01


    [extra]
    ProductName = eso
    Version = eso.live.1.0.0.964485
    char.account = [removed]
    char.alliance = 3
    char.name = [removed]
    client.executablebits = 32
    client.mode = inworld
    client.renderertype = OPENGL
    client.session_start_timestamp = 2014-04-09T21:37:56.116Z
    client.time_since_load = 1892
    client.uptime = 1977.5
    computer.name = [removed]
    computer.user = [removed]
    cpu.count = 4
    data.depotid = 4000
    data.dir = /Applications/ZeniMax Online/The Elder Scrolls Online/game_mac/
    data.syncm = databuild
    data.version = 0.win.0.live.961669
    exe.buildnum = 964485
    exe.opt = release
    exe.reltype = public
    exe.type = client
    gfx.description = NVIDIA GeForce GT 650M OpenGL Engine
    gfx.deviceid = 0.0.0
    gfx.driver = 2.1 NVIDIA-8.24.9 310.40.25f01
    gfx.vendorid = 0
    globby.address = 198.20.200.24
    globby.port = 24501
    loc.wloc = 43 490918 24890 278708 -38.08
    loc.world = Cyrodiil
    loc.worldid = 43
    loc.zone = Cyrodiil
    login.address = 198.20.200.24
    mem.current = 2194
    mem.peak = 2262
    mem.physical = 16384
    os.platform = mac
    os.version = 13C64
    realm.depotid = 0
    realm.id = 4000
    realm.name = NA Megaserver
    reportfield.ver = 3
  • rjvenech
    rjvenech
    Mid2012 MacBook Pro 15-inch
    2.6 ghz intelcore i7
    8gb 1600 MHz DDR3
    Intel HD Graphics 4000 384 MB and also NVIDIA GeForce GT 650M 1G (I'm assuming this is the important one, apologies first time doing this, computer spec illiterate)
    OS X 10.8.5
    [reporter]
    version = 0.01


    [extra]
    ProductName = eso
    Version = eso.live.1.0.0.964485
    char.account =
    char.alliance = 1
    char.name = Taintsmasher
    client.executablebits = 32
    client.mode = inworld
    client.renderertype = OPENGL
    client.session_start_timestamp = 2014-04-09T23:33:28.649Z
    client.time_since_load = 1504
    client.uptime = 7848.4
    computer.name = Bobbys-MacBook-Pro-4.local
    computer.user = BobbyV
    cpu.count = 4
    data.depotid = 4000
    data.dir = /Applications/ZeniMax Online/The Elder Scrolls Online/game_mac/
    data.syncm = databuild
    data.version = 0.win.0.live.961669
    exe.buildnum = 964485
    exe.opt = release
    exe.reltype = public
    exe.type = client
    gfx.description = NVIDIA GeForce GT 650M OpenGL Engine
    gfx.deviceid = 0.0.0
    gfx.driver = 2.1 NVIDIA-8.16.74 310.40.00.10f02
    gfx.vendorid = 0
    globby.address = 198.20.200.26
    globby.port = 24504
    loc.wloc = 235 232499 3589 218732 87.57
    loc.world = Grahtwood
    loc.worldid = 235
    loc.zone = Grahtwood
    login.address = 198.20.200.26
    mem.current = 2647
    mem.peak = 2728
    mem.physical = 8192
    os.platform = mac
    os.version = 12F45
    realm.depotid = 0
    realm.id = 4000
    realm.name = NA Megaserver
    reportfield.ver = 3
    [/s]

  • byzantiumub17_ESO
    iMac 14,2, i7 3.5Ghz, 32gb 1600 MHz RAM, Nvidia GeForce GTX 780M 4gb, 3tb Fusion drive. OSX 10.9.2

    I was walking in town. yay walking
    [reporter]
    version = 0.01


    [extra]
    ProductName = eso
    Version = eso.live.1.0.0.964485
    char.account =
    char.alliance = 2
    char.name =
    client.executablebits = 32
    client.mode = inworld
    client.renderertype = OPENGL
    client.session_start_timestamp = 2014-04-10T00:55:51.426Z
    client.time_since_load = 1069
    client.uptime = 4937.8
    computer.name =
    computer.user =
    cpu.count = 4
    data.depotid = 4000
    data.dir = /Applications/ZeniMax Online/The Elder Scrolls Online/game_mac/
    data.syncm = databuild
    data.version = 0.win.0.live.961669
    exe.buildnum = 964485
    exe.opt = release
    exe.reltype = public
    exe.type = client
    gfx.description = NVIDIA GeForce GTX 780M OpenGL Engine
    gfx.deviceid = 0.0.0
    gfx.driver = 2.1 NVIDIA-8.24.9 310.40.25f01
    gfx.vendorid = 0
    globby.address = 198.20.200.162
    globby.port = 24507
    loc.wloc = 198 357373 14996 175920 -176.53
    loc.world = Stonefalls
    loc.worldid = 198
    loc.zone = Stonefalls
    login.address = 198.20.200.162
    mem.current = 2841
    mem.peak = 2841
    mem.physical = 32768
    os.platform = mac
    os.version = 13C64
    realm.depotid = 0
    realm.id = 4000
    realm.name = NA Megaserver
    reportfield.ver = 3
  • Moonraker
    Moonraker
    ✭✭✭✭
    rjvenech wrote: »
    Mid2012 MacBook Pro 15-inch
    2.6 ghz intelcore i7
    8gb 1600 MHz DDR3
    Intel HD Graphics 4000 384 MB and also NVIDIA GeForce GT 650M 1G (I'm assuming this is the important one, apologies first time doing this, computer spec illiterate)
    OS X 10.8.5
    [reporter]
    version = 0.01


    [extra]
    ProductName = eso
    Version = eso.live.1.0.0.964485
    char.account =
    char.alliance = 1
    char.name = Taintsmasher
    client.executablebits = 32
    client.mode = inworld
    client.renderertype = OPENGL
    client.session_start_timestamp = 2014-04-09T23:33:28.649Z
    client.time_since_load = 1504
    client.uptime = 7848.4
    computer.name = Bobbys-MacBook-Pro-4.local
    computer.user = BobbyV
    cpu.count = 4
    data.depotid = 4000
    data.dir = /Applications/ZeniMax Online/The Elder Scrolls Online/game_mac/
    data.syncm = databuild
    data.version = 0.win.0.live.961669
    exe.buildnum = 964485
    exe.opt = release
    exe.reltype = public
    exe.type = client
    gfx.description = NVIDIA GeForce GT 650M OpenGL Engine
    gfx.deviceid = 0.0.0
    gfx.driver = 2.1 NVIDIA-8.16.74 310.40.00.10f02
    gfx.vendorid = 0
    globby.address = 198.20.200.26
    globby.port = 24504
    loc.wloc = 235 232499 3589 218732 87.57
    loc.world = Grahtwood
    loc.worldid = 235
    loc.zone = Grahtwood
    login.address = 198.20.200.26
    mem.current = 2647
    mem.peak = 2728
    mem.physical = 8192
    os.platform = mac
    os.version = 12F45
    realm.depotid = 0
    realm.id = 4000
    realm.name = NA Megaserver
    reportfield.ver = 3
    [/s]

    The details are fine thanks @rjvenech. It is the typical memory crash in questing/ PVE after about 2 hours 20 minutes.

    Setting Texture Quality to Medium if it is not already should help to extend that time. Also you can check in the Activity Monitor for the eso process (ESO game) and double click it to see Memory. When Real Memory gets close to 2.7GB or Virtual Memory to 3.7GB then restart the game to clear memory and avoid a crash. It's not a solution but helps to avoid it in a fight etc.

    Try adjusting Settings > Video options to see how they help or not. For FPS setting Shadow Quality to Medium or lower will help the most. And always have Vsync OFF as it caps FPS rates and uses even more memory.
  • rjvenech
    rjvenech
    Moonraker wrote: »
    rjvenech wrote: »
    Mid2012 MacBook Pro 15-inch
    2.6 ghz intelcore i7
    8gb 1600 MHz DDR3
    The details are fine thanks @rjvenech. It is the typical memory crash in questing/ PVE after about 2 hours 20 minutes.

    Setting Texture Quality to Medium if it is not already should help to extend that time. Also you can check in the Activity Monitor for the eso process (ESO game) and double click it to see Memory. When Real Memory gets close to 2.7GB or Virtual Memory to 3.7GB then restart the game to clear memory and avoid a crash. It's not a solution but helps to avoid it in a fight etc.

    Try adjusting Settings > Video options to see how they help or not. For FPS setting Shadow Quality to Medium or lower will help the most. And always have Vsync OFF as it caps FPS rates and uses even more memory.

    Thank you very much.
    Just wondering, if I were to bootcamp, could I avoid this issue, would it still happen?

    Thanks in advanced, and thanks for the thread! Hopefully this gets fixed soon.
  • Moonraker
    Moonraker
    ✭✭✭✭
    rjvenech wrote: »
    Moonraker wrote: »
    rjvenech wrote: »
    Mid2012 MacBook Pro 15-inch
    2.6 ghz intelcore i7
    8gb 1600 MHz DDR3
    The details are fine thanks @rjvenech. It is the typical memory crash in questing/ PVE after about 2 hours 20 minutes.

    Setting Texture Quality to Medium if it is not already should help to extend that time. Also you can check in the Activity Monitor for the eso process (ESO game) and double click it to see Memory. When Real Memory gets close to 2.7GB or Virtual Memory to 3.7GB then restart the game to clear memory and avoid a crash. It's not a solution but helps to avoid it in a fight etc.

    Try adjusting Settings > Video options to see how they help or not. For FPS setting Shadow Quality to Medium or lower will help the most. And always have Vsync OFF as it caps FPS rates and uses even more memory.

    Thank you very much.
    Just wondering, if I were to bootcamp, could I avoid this issue, would it still happen?

    Thanks in advanced, and thanks for the thread! Hopefully this gets fixed soon.
    Currently I believe the PC client uses less initial RAM for the game and thus has more RM left which means it is not crashing in the same way. But I have not seen many PC crash reports to check as most crashes reported are not specific on cause. There are reports that the memory is heavily used though and it appears to be CPU bound on the PC client which limits potential FPS.

    It should help the memory crash but I suspect it doesn't help much with the other crashing problems in AvA. Best to try and see.

    For questing, PVE I t can be mostly avoided by lowering Texture Quality and View Distance also helps. Given it is still launch and busy, personally I don't have a problem to reboot the game after 2-3 hours to avoid the crash.

    On PTS before launch I went a week without a memory crash which indicates that, once things calm down after the initial launch period then it should improve also. Working is still continuing to improve this issue also.
    Edited by Moonraker on April 10, 2014 2:43PM
  • Mainman99
    Mainman99
    ✭✭✭
    Standing in town AFK and crash report when I came back (5 min).

    So if I understand it correctly, do you compare mem.peak and mem.current to see if its a memory crash?

    iMac
    27 inch, mid 2011
    3,4 GHz Intel Core i7
    8 GB 1333 MHz DDR3
    AMD Radeon HD 6970M 2048 MB
    OS X 10.9.2 (13C64)

    Settings: Medium

    [reporter]
    version = 0.01


    [extra]
    ProductName = eso
    Version = eso.live.1.0.0.964485
    char.account =
    char.alliance = 1
    char.name =
    client.executablebits = 32
    client.mode = inworld
    client.renderertype = OPENGL
    client.session_start_timestamp = 2014-04-10T15:47:38.842Z
    client.time_since_load = 533
    client.uptime = 6242.1
    computer.name =
    computer.user =
    cpu.count = 4
    data.depotid = 4001
    data.dir = /Applications/ZeniMax Online/The Elder Scrolls Online EU/game_m
    data.syncm = databuild
    data.version = 0.win.0.live.961669
    exe.buildnum = 964485
    exe.opt = release
    exe.reltype = public
    exe.type = client
    gfx.description = AMD Radeon HD 6970M OpenGL Engine
    gfx.deviceid = 0.0.0
    gfx.driver = 2.1 ATI-1.20.11
    gfx.vendorid = 0
    globby.address =
    globby.port =
    loc.wloc = 252 282748 12886 246143 206.79
    loc.world = Greenshade
    loc.worldid = 252
    loc.zone = Greenshade
    login.address =
    mem.current = 3123
    mem.peak = 3124
    mem.physical = 8192
    os.platform = mac
    os.version = 13C64
    realm.depotid = 0
    realm.id = 4001
    realm.name = EU Megaserver
    reportfield.ver = 3
  • Moonraker
    Moonraker
    ✭✭✭✭
    Mainman99 wrote: »
    Standing in town AFK and crash report when I came back (5 min).

    So if I understand it correctly, do you compare mem.peak and mem.current to see if its a memory crash?

    iMac
    27 inch, mid 2011
    3,4 GHz Intel Core i7
    8 GB 1333 MHz DDR3
    AMD Radeon HD 6970M 2048 MB
    OS X 10.9.2 (13C64)

    Settings: Medium

    [reporter]
    version = 0.01


    [extra]
    ProductName = eso
    Version = eso.live.1.0.0.964485
    char.account =
    char.alliance = 1
    char.name =
    client.executablebits = 32
    client.mode = inworld
    client.renderertype = OPENGL
    client.session_start_timestamp = 2014-04-10T15:47:38.842Z
    client.time_since_load = 533
    client.uptime = 6242.1
    computer.name =
    computer.user =
    cpu.count = 4
    data.depotid = 4001
    data.dir = /Applications/ZeniMax Online/The Elder Scrolls Online EU/game_m
    data.syncm = databuild
    data.version = 0.win.0.live.961669
    exe.buildnum = 964485
    exe.opt = release
    exe.reltype = public
    exe.type = client
    gfx.description = AMD Radeon HD 6970M OpenGL Engine
    gfx.deviceid = 0.0.0
    gfx.driver = 2.1 ATI-1.20.11
    gfx.vendorid = 0
    globby.address =
    globby.port =
    loc.wloc = 252 282748 12886 246143 206.79
    loc.world = Greenshade
    loc.worldid = 252
    loc.zone = Greenshade
    login.address =
    mem.current = 3123
    mem.peak = 3124
    mem.physical = 8192
    os.platform = mac
    os.version = 13C64
    realm.depotid = 0
    realm.id = 4001
    realm.name = EU Megaserver
    reportfield.ver = 3
    Kind of yes. It doesn't show VM though so not full picture but gives indication of RM usage.
    I see the client was running for about 1 hour 40 minutes. As the memory continues over time
    it just hit limit as in a city you have players around that will push it up faster.

    You can monitor it via Activity Monitor by double clicking the eso process under Memory (ESO game) then it shows the values in an easier way. Usually when it gets to around 2.7GB RM or 3.7GB VM (32-bit is 4GB limit minus some overheads) it will crash. It can be a bit above or below as in your case. I usually relaunch when it gets close.

    Turning down Texture Quality to Medium will reduce frequency (lower as applicable).
    Edited by Moonraker on April 10, 2014 6:02PM
  • Mainman99
    Mainman99
    ✭✭✭
    Tried out Cyrodiil for the first time since beta. Pug capturing a scroll, only NPCs.
    VM hit 3,93 and crash

    [reporter]
    version = 0.01


    [extra]
    ProductName = eso
    Version = eso.live.1.0.0.964485
    char.account =
    char.alliance = 1
    char.name =
    client.executablebits = 32
    client.mode = inworld
    client.renderertype = OPENGL
    client.session_start_timestamp = 2014-04-12T07:39:06.100Z
    client.time_since_load = 2342
    client.uptime = 5747.0
    computer.name =
    computer.user =
    cpu.count = 4
    data.depotid = 4001
    data.dir = /Applications/ZeniMax Online/The Elder Scrolls Online EU/game_m
    data.syncm = databuild
    data.version = 0.win.0.live.961669
    exe.buildnum = 964485
    exe.opt = release
    exe.reltype = public
    exe.type = client
    gfx.description = AMD Radeon HD 6970M OpenGL Engine
    gfx.deviceid = 0.0.0
    gfx.driver = 2.1 ATI-1.20.11
    gfx.vendorid = 0
    globby.address = 198.20.200.67
    globby.port = 24504
    loc.wloc = 43 177241 37111 167401 156.63
    loc.world = Cyrodiil
    loc.worldid = 43
    loc.zone = Cyrodiil
    login.address =
    mem.current = 2580
    mem.peak = 2583
    mem.physical = 8192
    os.platform = mac
    os.version = 13C64
    realm.depotid = 0
    realm.id = 4001
    realm.name = EU Megaserver
    reportfield.ver = 3
  • Teeg
    Teeg
    ✭✭✭
    First time it's crashed today, yesterday I crashed 4 times, but usually it's only once a day.
    [reporter]
    version = 0.01


    [extra]
    ProductName = eso
    Version = eso.live.1.0.0.964485
    char.account = Teeg
    char.alliance = 1
    char.name =
    client.executablebits = 32
    client.mode = inworld
    client.renderertype = OPENGL
    client.session_start_timestamp = 2014-04-12T19:37:50.942Z
    client.time_since_load = 8827
    client.uptime = 11408.4
    computer.name =
    computer.user =
    cpu.count = 4
    data.depotid = 4000
    data.dir = /Applications/ZeniMax Online/The Elder Scrolls Online/game_mac/
    data.syncm = databuild
    data.version = 0.win.0.live.961669
    exe.buildnum = 964485
    exe.opt = release
    exe.reltype = public
    exe.type = client
    gfx.description = NVIDIA GeForce GTX 660M OpenGL Engine
    gfx.deviceid = 0.0.0
    gfx.driver = 2.1 NVIDIA-8.18.22 310.40.05f01
    gfx.vendorid = 0
    globby.address = 198.20.200.151
    globby.port = 24505
    loc.wloc = 429 51015 11201 107125 115.45
    loc.world = Khenarthi's Roost
    loc.worldid = 429
    loc.zone = Khenarthi's Roost
    login.address =
    mem.current = 2816
    mem.peak = 2827
    mem.physical = 24576
    os.platform = mac
    os.version = 13B42
    realm.depotid = 0
    realm.id = 4000
    realm.name = NA Megaserver
    reportfield.ver = 3
    Mara's Tester <3 Psijic Order <3 Sidekick Order <3 Karma Chameleon
    She Who Explores >:) She Who Wanders >:) Te-ge >:) She Who Wonders (EU)
    Mara's Moxie <3 The Sidekick Order <3 The Psijic Order
  • soey
    soey
    Another Crash (unusual type)
    Process: eso [1136]
    Path: /Applications/Zenimax Online/*/eso.app/Contents/MacOS/eso
    Identifier: com.zenimaxonline.eso
    Version: 1.0.0 (1.0.0)
    Code Type: X86 (Native)
    Parent Process: ZeniMax Online Studios Launcher [843]
    Responsible: ZeniMax Online Studios Launcher [843]
    User ID: 501

    Date/Time: 2014-04-13 13:29:34.888 +0200
    OS Version: Mac OS X 10.9.2 (13C64)
    Report Version: 11
    Anonymous UUID: 966C40FF-BF85-F144-FD99-773C8FBE6A00


    Crashed Thread: 5

    Exception Type: EXC_CRASH (SIGABRT)
    Exception Codes: 0x0000000000000000, 0x0000000000000000

    Application Specific Information:
    terminating with uncaught exception of type std::bad_alloc: std::bad_alloc
    abort() called

    Thread 0:: Dispatch queue: com.apple.main-thread
    0 com.apple.GeForceGLDriver 0x485e7b6e 0x48000000 + 6191982
    1 com.apple.GeForceGLDriver 0x482fec63 0x48000000 + 3140707
    2 com.apple.GeForceGLDriver 0x482feb39 0x48000000 + 3140409
    3 com.apple.GeForceGLDriver 0x4822cadb 0x48000000 + 2280155
    4 com.apple.GeForceGLDriver 0x4820f192 0x48000000 + 2158994
    5 com.apple.GeForceGLDriver 0x4820e3f7 0x48000000 + 2155511
    6 com.apple.GeForceGLDriver 0x485eb36d 0x48000000 + 6206317
    7 com.apple.GeForceGLDriver 0x485ea6b9 0x48000000 + 6203065
    8 com.apple.GeForceGLDriver 0x4832f7bb gldBlitFramebufferData + 663
    9 GLEngine 0x90db0a97 gleBlitFramebuffer + 1012
    10 GLEngine 0x90d09039 glBlitFramebufferEXT_Exec + 2575
    11 libGL.dylib 0x923c182b glBlitFramebufferEXT + 94
    12 com.zenimaxonline.eso 0x00d90d88 wcsncasecmp + 307960
    13 com.zenimaxonline.eso 0x00d96ed6 wcsncasecmp + 332870
    14 com.zenimaxonline.eso 0x0000b5a7 start + 36967
    15 com.zenimaxonline.eso 0x00040b3a start + 255482
    16 com.zenimaxonline.eso 0x00040ddf start + 256159
    17 com.zenimaxonline.eso 0x00041827 start + 258791
    18 com.zenimaxonline.eso 0x000409b2 start + 255090
    19 com.apple.Foundation 0x9956376b __NSFireTimer + 117
    20 com.apple.CoreFoundation 0x9c184f46 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 22
    21 com.apple.CoreFoundation 0x9c184903 __CFRunLoopDoTimer + 1395
    22 com.apple.CoreFoundation 0x9c1ff06d __CFRunLoopDoTimers + 349
    23 com.apple.CoreFoundation 0x9c13c483 __CFRunLoopRun + 1779
    24 com.apple.CoreFoundation 0x9c13bb1a CFRunLoopRunSpecific + 394
    25 com.apple.CoreFoundation 0x9c13b97b CFRunLoopRunInMode + 123
    26 com.apple.HIToolbox 0x91268b7d RunCurrentEventLoopInMode + 259
    27 com.apple.HIToolbox 0x91268902 ReceiveNextEventCommon + 526
    28 com.apple.HIToolbox 0x912686dd _BlockUntilNextEventMatchingListInModeWithFilter + 92
    29 com.apple.AppKit 0x985ea389 _DPSNextEvent + 1602
    30 com.apple.AppKit 0x985e98b0 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 119
    31 com.apple.AppKit 0x985dc19c -[NSApplication run] + 727
    32 com.zenimaxonline.eso 0x000423f6 start + 261814
    33 com.zenimaxonline.eso 0x00002575 start + 53

    Thread 1:: Dispatch queue: com.apple.libdispatch-manager
    0 libsystem_kernel.dylib 0x946b6992 kevent64 + 10
    1 libdispatch.dylib 0x985ac8ad _dispatch_mgr_invoke + 238
    2 libdispatch.dylib 0x985ac546 _dispatch_mgr_thread + 52

    Thread 2:
    0 libsystem_kernel.dylib 0x946b0f7a mach_msg_trap + 10
    1 libsystem_kernel.dylib 0x946b016c mach_msg + 68
    2 com.zenimaxonline.eso 0x01793d9d wcsncasecmp + 10806029
    3 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    4 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    5 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 3:
    0 libsystem_kernel.dylib 0x946b6976 kevent + 10
    1 com.zenimaxonline.eso 0x00b941df AK::DSP::CStereoDelayLine::ProcessBuffer(AkAudioBuffer*, AkAudioBuffer*, AkStereoDelayChannelParams*, AkStereoDelayChannelParams*, AkStereoDelayFilterParams&, bool) + 191853
    2 com.zenimaxonline.eso 0x00b93dd9 AK::DSP::CStereoDelayLine::ProcessBuffer(AkAudioBuffer*, AkAudioBuffer*, AkStereoDelayChannelParams*, AkStereoDelayChannelParams*, AkStereoDelayFilterParams&, bool) + 190823
    3 com.zenimaxonline.eso 0x00b93b15 AK::DSP::CStereoDelayLine::ProcessBuffer(AkAudioBuffer*, AkAudioBuffer*, AkStereoDelayChannelParams*, AkStereoDelayChannelParams*, AkStereoDelayFilterParams&, bool) + 190115
    4 com.zenimaxonline.eso 0x00b937d3 AK::DSP::CStereoDelayLine::ProcessBuffer(AkAudioBuffer*, AkAudioBuffer*, AkStereoDelayChannelParams*, AkStereoDelayChannelParams*, AkStereoDelayFilterParams&, bool) + 189281
    5 com.zenimaxonline.eso 0x01813be4 wcsncasecmp + 11329876
    6 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    7 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    8 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 4:
    0 libsystem_kernel.dylib 0x946b57ca __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x91141d1d _pthread_cond_wait + 728
    2 libsystem_pthread.dylib 0x91143bd9 pthread_cond_wait$UNIX2003 + 71
    3 com.zenimaxonline.eso 0x0181370d wcsncasecmp + 11328637
    4 com.zenimaxonline.eso 0x01811490 wcsncasecmp + 11319808
    5 com.zenimaxonline.eso 0x01813536 wcsncasecmp + 11328166
    6 com.zenimaxonline.eso 0x01813be4 wcsncasecmp + 11329876
    7 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    8 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    9 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 5 Crashed:
    0 libsystem_kernel.dylib 0x946b5952 __pthread_kill + 10
    1 libsystem_pthread.dylib 0x91140167 pthread_kill + 101
    2 libsystem_c.dylib 0x9ab7629c abort + 155
    3 libc++abi.dylib 0x952a26c9 abort_message + 169
    4 libc++abi.dylib 0x952c347d default_terminate_handler() + 264
    5 libc++abi.dylib 0x952c0c30 std::__terminate(void (*)()) + 14
    6 libc++abi.dylib 0x952c064b __cxa_throw + 116
    7 libc++abi.dylib 0x952c0e74 operator new(unsigned long) + 100
    8 com.zenimaxonline.eso 0x0003819b start + 220251
    9 com.zenimaxonline.eso 0x00037f8a start + 219722
    10 com.zenimaxonline.eso 0x0003603d start + 211709
    11 com.zenimaxonline.eso 0x0001ff93 start + 121427
    12 com.zenimaxonline.eso 0x0042b9fe start + 4363454
    13 com.zenimaxonline.eso 0x0042b02c start + 4360940
    14 com.zenimaxonline.eso 0x004395d4 start + 4419732
    15 com.zenimaxonline.eso 0x01810a5b wcsncasecmp + 11317195
    16 com.zenimaxonline.eso 0x01811510 wcsncasecmp + 11319936
    17 com.zenimaxonline.eso 0x00042cb0 start + 264048
    18 com.zenimaxonline.eso 0x01813536 wcsncasecmp + 11328166
    19 com.zenimaxonline.eso 0x01813be4 wcsncasecmp + 11329876
    20 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    21 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    22 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 6:
    0 libsystem_pthread.dylib 0x91142858 _pthread_mutex_lock + 167
    1 libsystem_pthread.dylib 0x911427ac pthread_mutex_lock + 16
    2 com.zenimaxonline.eso 0x0181366c wcsncasecmp + 11328476
    3 com.zenimaxonline.eso 0x004394dd start + 4419485
    4 com.zenimaxonline.eso 0x01810a5b wcsncasecmp + 11317195
    5 com.zenimaxonline.eso 0x01811510 wcsncasecmp + 11319936
    6 com.zenimaxonline.eso 0x00042cb0 start + 264048
    7 com.zenimaxonline.eso 0x01813536 wcsncasecmp + 11328166
    8 com.zenimaxonline.eso 0x01813be4 wcsncasecmp + 11329876
    9 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    10 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    11 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 7:
    0 com.zenimaxonline.eso 0x0043949b start + 4419419
    1 com.zenimaxonline.eso 0x01810a5b wcsncasecmp + 11317195
    2 com.zenimaxonline.eso 0x01811510 wcsncasecmp + 11319936
    3 com.zenimaxonline.eso 0x00042cb0 start + 264048
    4 com.zenimaxonline.eso 0x01813536 wcsncasecmp + 11328166
    5 com.zenimaxonline.eso 0x01813be4 wcsncasecmp + 11329876
    6 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    7 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    8 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 8:
    0 libsystem_kernel.dylib 0x946b57ca __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x91141d1d _pthread_cond_wait + 728
    2 libsystem_pthread.dylib 0x91143bd9 pthread_cond_wait$UNIX2003 + 71
    3 com.zenimaxonline.eso 0x0181370d wcsncasecmp + 11328637
    4 com.zenimaxonline.eso 0x01811490 wcsncasecmp + 11319808
    5 com.zenimaxonline.eso 0x01813536 wcsncasecmp + 11328166
    6 com.zenimaxonline.eso 0x01813be4 wcsncasecmp + 11329876
    7 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    8 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    9 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 9:
    0 libsystem_kernel.dylib 0x946b57ca __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x91141d1d _pthread_cond_wait + 728
    2 libsystem_pthread.dylib 0x91143bd9 pthread_cond_wait$UNIX2003 + 71
    3 com.zenimaxonline.eso 0x00b4faec AK::StreamMgr::CAkIOThread::IOSchedThread(void*) + 76
    4 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    5 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    6 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 10:
    0 libsystem_kernel.dylib 0x946b0fb6 semaphore_wait_trap + 10
    1 com.zenimaxonline.eso 0x00ab6da3 CAkBankMgr::BankThreadFunc(void*) + 51
    2 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    3 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    4 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 11:
    0 libsystem_kernel.dylib 0x946b0fb6 semaphore_wait_trap + 10
    1 com.zenimaxonline.eso 0x00afb754 CAkAudioThread::EventMgrThreadFunc(void*) + 84
    2 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    3 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    4 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 12:: com.apple.audio.IOThread.client
    0 libsystem_kernel.dylib 0x946b0f7a mach_msg_trap + 10
    1 libsystem_kernel.dylib 0x946b016c mach_msg + 68
    2 com.apple.audio.CoreAudio 0x91100e9a HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 138
    3 com.apple.audio.CoreAudio 0x910fb34e HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 68
    4 com.apple.audio.CoreAudio 0x910f9b27 HALC_ProxyIOContext::IOWorkLoop() + 1111
    5 com.apple.audio.CoreAudio 0x910f95ff HALC_ProxyIOContext::IOThreadEntry(void*) + 167
    6 com.apple.audio.CoreAudio 0x91103f52 ___ZN19HALC_ProxyIOContextC2Emj_block_invoke + 20
    7 com.apple.audio.CoreAudio 0x910f94fb HALB_IOThread::Entry(void*) + 69
    8 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    9 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    10 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 13:
    0 libsystem_kernel.dylib 0x946b0f7a mach_msg_trap + 10
    1 libsystem_kernel.dylib 0x946b016c mach_msg + 68
    2 com.apple.CoreFoundation 0x9c13cd29 __CFRunLoopServiceMachPort + 169
    3 com.apple.CoreFoundation 0x9c13c301 __CFRunLoopRun + 1393
    4 com.apple.CoreFoundation 0x9c13bb1a CFRunLoopRunSpecific + 394
    5 com.apple.CoreFoundation 0x9c13b97b CFRunLoopRunInMode + 123
    6 com.apple.AppKit 0x98793b68 _NSEventThread + 283
    7 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    8 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    9 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 14:
    0 libsystem_kernel.dylib 0x946b57ca __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x91141d1d _pthread_cond_wait + 728
    2 libsystem_pthread.dylib 0x91143bd9 pthread_cond_wait$UNIX2003 + 71
    3 com.zenimaxonline.eso 0x0181370d wcsncasecmp + 11328637
    4 com.zenimaxonline.eso 0x00423b53 start + 4331027
    5 com.zenimaxonline.eso 0x01813be4 wcsncasecmp + 11329876
    6 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    7 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    8 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 15:
    0 libsystem_kernel.dylib 0x946b57ca __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x91141d1d _pthread_cond_wait + 728
    2 libsystem_pthread.dylib 0x91143bd9 pthread_cond_wait$UNIX2003 + 71
    3 com.zenimaxonline.eso 0x0181370d wcsncasecmp + 11328637
    4 com.zenimaxonline.eso 0x00423b53 start + 4331027
    5 com.zenimaxonline.eso 0x01813be4 wcsncasecmp + 11329876
    6 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    7 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    8 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 16:
    0 libsystem_kernel.dylib 0x946b57ca __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x91141d1d _pthread_cond_wait + 728
    2 libsystem_pthread.dylib 0x91143bd9 pthread_cond_wait$UNIX2003 + 71
    3 com.zenimaxonline.eso 0x0181370d wcsncasecmp + 11328637
    4 com.zenimaxonline.eso 0x00423b53 start + 4331027
    5 com.zenimaxonline.eso 0x01813be4 wcsncasecmp + 11329876
    6 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    7 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    8 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 17:: com.apple.coreaudio.AQClient
    0 libsystem_kernel.dylib 0x946b0f7a mach_msg_trap + 10
    1 libsystem_kernel.dylib 0x946b016c mach_msg + 68
    2 com.apple.CoreFoundation 0x9c13cd29 __CFRunLoopServiceMachPort + 169
    3 com.apple.CoreFoundation 0x9c13c301 __CFRunLoopRun + 1393
    4 com.apple.CoreFoundation 0x9c13bb1a CFRunLoopRunSpecific + 394
    5 com.apple.CoreFoundation 0x9c13b97b CFRunLoopRunInMode + 123
    6 com.apple.audio.toolbox.AudioToolbox 0x922f25b8 GenericRunLoopThread::Entry(void*) + 194
    7 com.apple.audio.toolbox.AudioToolbox 0x922a2c2a CAPThread::Entry(CAPThread*) + 134
    8 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    9 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    10 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 18:
    0 libsystem_kernel.dylib 0x946b57ca __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x91141d1d _pthread_cond_wait + 728
    2 libsystem_pthread.dylib 0x91143bd9 pthread_cond_wait$UNIX2003 + 71
    3 Awesomium 0x04d12097 ConditionVariable::Wait() + 39
    4 Awesomium 0x04d4f74e base::WaitableEvent::TimedWait(base::TimeDelta const&) + 734
    5 Awesomium 0x04d4f786 base::WaitableEvent::Wait() + 38
    6 Awesomium 0x04d2f67e base::MessagePumpDefault::Run(base::MessagePump::Delegate*) + 110
    7 Awesomium 0x04d2cbc9 MessageLoop::RunInternal() + 217
    8 Awesomium 0x04d2cc54 MessageLoop::Run() + 52
    9 Awesomium 0x04d4c445 base::Thread::ThreadMain() + 165
    10 Awesomium 0x04d34701 ThreadFunc(void*) + 17
    11 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    12 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    13 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 19:
    0 libsystem_kernel.dylib 0x946b6976 kevent + 10
    1 Awesomium 0x04fb6bed kq_dispatch + 93
    2 Awesomium 0x04fb4e22 event_base_loop + 578
    3 Awesomium 0x04cf7143 base::MessagePumpLibevent::Run(base::MessagePump::Delegate*) + 163
    4 Awesomium 0x04d2cbc9 MessageLoop::RunInternal() + 217
    5 Awesomium 0x04d2cc54 MessageLoop::Run() + 52
    6 Awesomium 0x04d4c445 base::Thread::ThreadMain() + 165
    7 Awesomium 0x04d34701 ThreadFunc(void*) + 17
    8 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    9 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    10 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 20:
    0 libsystem_kernel.dylib 0x946b57ca __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x91141d1d _pthread_cond_wait + 728
    2 libsystem_pthread.dylib 0x91143bd9 pthread_cond_wait$UNIX2003 + 71
    3 Awesomium 0x04d12097 ConditionVariable::Wait() + 39
    4 Awesomium 0x04d4f74e base::WaitableEvent::TimedWait(base::TimeDelta const&) + 734
    5 Awesomium 0x04d4f786 base::WaitableEvent::Wait() + 38
    6 Awesomium 0x04d2f67e base::MessagePumpDefault::Run(base::MessagePump::Delegate*) + 110
    7 Awesomium 0x04d2cbc9 MessageLoop::RunInternal() + 217
    8 Awesomium 0x04d2cc54 MessageLoop::Run() + 52
    9 Awesomium 0x04d4c445 base::Thread::ThreadMain() + 165
    10 Awesomium 0x04d34701 ThreadFunc(void*) + 17
    11 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    12 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    13 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 21:
    0 libsystem_kernel.dylib 0x946b6976 kevent + 10
    1 Awesomium 0x04fb6bed kq_dispatch + 93
    2 Awesomium 0x04fb4e22 event_base_loop + 578
    3 Awesomium 0x04cf7143 base::MessagePumpLibevent::Run(base::MessagePump::Delegate*) + 163
    4 Awesomium 0x04d2cbc9 MessageLoop::RunInternal() + 217
    5 Awesomium 0x04d2cc54 MessageLoop::Run() + 52
    6 Awesomium 0x04d4c445 base::Thread::ThreadMain() + 165
    7 Awesomium 0x04d34701 ThreadFunc(void*) + 17
    8 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    9 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    10 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 22:
    0 libsystem_kernel.dylib 0x946b57ca __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x91141d1d _pthread_cond_wait + 728
    2 libsystem_pthread.dylib 0x91143bd9 pthread_cond_wait$UNIX2003 + 71
    3 Awesomium 0x04d12097 ConditionVariable::Wait() + 39
    4 Awesomium 0x04d4f74e base::WaitableEvent::TimedWait(base::TimeDelta const&) + 734
    5 Awesomium 0x04d4f786 base::WaitableEvent::Wait() + 38
    6 Awesomium 0x04d2f67e base::MessagePumpDefault::Run(base::MessagePump::Delegate*) + 110
    7 Awesomium 0x04d2cbc9 MessageLoop::RunInternal() + 217
    8 Awesomium 0x04d2cc54 MessageLoop::Run() + 52
    9 Awesomium 0x04d4c445 base::Thread::ThreadMain() + 165
    10 Awesomium 0x04d34701 ThreadFunc(void*) + 17
    11 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    12 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    13 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 23:
    0 libsystem_kernel.dylib 0x946b0f7a mach_msg_trap + 10
    1 libsystem_kernel.dylib 0x946b016c mach_msg + 68
    2 com.apple.CoreFoundation 0x9c13cd29 __CFRunLoopServiceMachPort + 169
    3 com.apple.CoreFoundation 0x9c13c301 __CFRunLoopRun + 1393
    4 com.apple.CoreFoundation 0x9c13bb1a CFRunLoopRunSpecific + 394
    5 com.apple.CoreFoundation 0x9c13b97b CFRunLoopRunInMode + 123
    6 com.apple.Foundation 0x995682f9 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 277
    7 Awesomium 0x04cf8054 base::MessagePumpNSRunLoop::DoRun(base::MessagePump::Delegate*) + 116
    8 Awesomium 0x04cf81ea base::MessagePumpCFRunLoopBase::Run(base::MessagePump::Delegate*) + 74
    9 Awesomium 0x04d2cbc9 MessageLoop::RunInternal() + 217
    10 Awesomium 0x04d2cc54 MessageLoop::Run() + 52
    11 Awesomium 0x04d4c445 base::Thread::ThreadMain() + 165
    12 Awesomium 0x04d34701 ThreadFunc(void*) + 17
    13 libsystem_pthread.dylib 0x9113f5fb _pthread_body + 144
    14 libsystem_pthread.dylib 0x9113f485 _pthread_start + 130
    15 libsystem_pthread.dylib 0x91144cf2 thread_start + 34

    Thread 5 crashed with X86 Thread State (32-bit):
    eax: 0x00000000 ebx: 0xa1870c0c ecx: 0xb039e4fc edx: 0x946b5952
    edi: 0xb039f000 esi: 0x00000006 ebp: 0xb039e518 esp: 0xb039e4fc
    ss: 0x00000023 efl: 0x00000206 eip: 0x946b5952 cs: 0x0000000b
    ds: 0x00000023 es: 0x00000023 fs: 0x00000023 gs: 0x0000000f
    cr2: 0xa186fd00

    Logical CPU: 0
    Error Code: 0x00080148
    Trap Number: 132


    Binary Images:
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    0x3b72000 - 0x3b9ffd7 +libBinkMacx86.dylib (0) <0C005D80-A41D-26ED-25F4-F655E3F8823F> /Applications/Zenimax Online/*/eso.app/Contents/MacOS/libBinkMacx86.dylib
    0x3bb4000 - 0x653efe3 +Awesomium (1.63) <B043893E-5413-1348-73A8-A034F973D2AE> /Applications/Zenimax Online/*/eso.app/Contents/Frameworks/Awesomium.framework/Versions/A/Awesomium
    0x7b69000 - 0x80f8fe3 +com.nvidia.cg (3.1.0013 - 0) /Applications/Zenimax Online/*/eso.app/Contents/Frameworks/Cg.framework/Cg
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    0x90280000 - 0x90281fff libremovefile.dylib (33) <ED35EA79-EB06-3B84-A6D4-B1A9D6B8648D> /usr/lib/system/libremovefile.dylib
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    0x90288000 - 0x9031fff7 com.apple.ink.framework (10.9 - 207) <EF00BCCB-B270-3F3D-9424-EF5F4BC23E25> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework/Versions/A/Ink
    0x90320000 - 0x9088dfff com.apple.QuartzComposer (5.1 - 319) <77419C8D-B822-3649-BBB4-2CF0F0993E9A> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/QuartzComposer.framework/Versions/A/QuartzComposer
    0x9088e000 - 0x90cb3fe3 com.apple.VideoToolbox (1.0 - 1273.49) <A581EEA0-25DF-386C-904D-26E51C3ED640> /System/Library/Frameworks/VideoToolbox.framework/Versions/A/VideoToolbox
    0x90cb4000 - 0x90cb5ffa libsystem_sandbox.dylib (278.11) <E8BE1DF7-2F3D-3202-B807-A85C99220AB6> /usr/lib/system/libsystem_sandbox.dylib
    0x90cb6000 - 0x90e46ff0 GLEngine (9.6) <6A58B9C0-B67E-3FD1-B707-837744D918C2> /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLEngine.bundle/GLEngine
    0x90e47000 - 0x90e63ff9 com.apple.Ubiquity (1.3 - 289) <1CEDC83D-7282-3B4D-8CF7-4FE045012391> /System/Library/PrivateFrameworks/Ubiquity.framework/Versions/A/Ubiquity
    0x90e64000 - 0x90e6bffe com.apple.agl (3.2.3 - AGL-3.2.3) <E26A1D2C-596E-31F0-8E70-FC381874F8DA> /System/Library/Frameworks/AGL.framework/Versions/A/AGL
    0x90e6c000 - 0x90e6dfff com.apple.marco (10.0 - 1000) <F7AD1FF7-5B1E-3D3C-AF00-FA3A43118CE5> /System/Library/PrivateFrameworks/Marco.framework/Versions/A/Marco
    0x90e6e000 - 0x90e70ff2 com.apple.EFILogin (2.0 - 2) <BC558029-74C0-3A69-B376-8F4CBF8C338F> /System/Library/PrivateFrameworks/EFILogin.framework/Versions/A/EFILogin
    0x90e71000 - 0x910194af libobjc.A.dylib (551.1) <31CBE178-E972-30D1-ADC6-4B8345CAE326> /usr/lib/libobjc.A.dylib
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    0x91069000 - 0x910cfff4 com.apple.ISSupport (1.9.9 - 57) <BF22E11E-56CB-3396-A109-8C75694DDE7F> /System/Library/PrivateFrameworks/ISSupport.framework/Versions/A/ISSupport
    0x910d0000 - 0x910d2fff com.apple.SecCodeWrapper (3.0 - 1) <066E1E30-2EEA-3166-8F86-D1054B50875B> /System/Library/PrivateFrameworks/SecCodeWrapper.framework/Versions/A/SecCodeWrapper
    0x910d3000 - 0x910d9ff7 com.apple.AOSNotification (1.7.0 - 760.3) <63F7E7F8-6FA3-38D3-9907-CDF360CA9354> /System/Library/PrivateFrameworks/AOSNotification.framework/Versions/A/AOSNotification
    0x910da000 - 0x910deffc libpam.2.dylib (20) <50623D44-795F-3E28-AA85-23E0E7E2AE0E> /usr/lib/libpam.2.dylib
    0x910e8000 - 0x9113dff7 com.apple.audio.CoreAudio (4.2.0 - 4.2.0) <0F1C111F-1E64-33BB-A69F-14643B3037D5> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
    0x9113e000 - 0x91145ffb libsystem_pthread.dylib (53.1.4) <8B1B7B84-1B5D-32A8-AC0D-1E689E5C8A4C> /usr/lib/system/libsystem_pthread.dylib
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    0x91152000 - 0x9116dff5 com.apple.openscripting (1.4 - 157) <5C161A52-8D2F-3D56-A988-05727BED7A59> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework/Versions/A/OpenScripting
    0x9116e000 - 0x91172ffa libcache.dylib (62) <9730D7F2-D226-3F30-8D26-BF598CB781F6> /usr/lib/system/libcache.dylib
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    0x91829000 - 0x91834ffb libcommonCrypto.dylib (60049) <F8E60C43-22EE-3E0B-9546-3365056901F1> /usr/lib/system/libcommonCrypto.dylib
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    0x91865000 - 0x9186aff7 com.apple.print.framework.Print (9.0 - 260) <A6C465F6-C5D1-353A-9F33-19B9CEDBBC2A> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print
    0x9186b000 - 0x919a2fff com.apple.desktopservices (1.8.2 - 1.8.2) <CCE6EB2B-1799-349A-8F13-003077CDFF31> /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopServicesPriv
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    0x9223f000 - 0x923b2ffb com.apple.audio.toolbox.AudioToolbox (1.10 - 1.10) <AAF3AB26-3BAD-3E5F-8192-9805B7AA1CB1> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
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    0x92477000 - 0x92485ff3 com.apple.opengl (9.6.0 - 9.6.0) <63941A8D-AACC-3C71-BE8C-4DAA913A1439> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
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    0x925fa000 - 0x92640ff7 libcurl.4.dylib (78.90.1) <C97A942D-A5D4-35ED-B239-B9D13DD7107D> /usr/lib/libcurl.4.dylib
    0x92641000 - 0x92942ff1 com.apple.AOSKit (1.06 - 176) <E5067665-E177-37FF-AD38-0D995FB79741> /System/Library/PrivateFrameworks/AOSKit.framework/Versions/A/AOSKit
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    0x92a44000 - 0x92a4eff3 com.apple.DisplayServicesFW (2.8 - 360.8.14) <B14B15EC-41BA-37F6-B696-8BBA0E325C0C> /System/Library/PrivateFrameworks/DisplayServices.framework/Versions/A/DisplayServices
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    0x98282000 - 0x98290ff7 com.apple.Sharing (132.2 - 132.2) <87DBFC7A-9689-3B8E-AD16-5A9DFF9DE625> /System/Library/PrivateFrameworks/Sharing.framework/Versions/A/Sharing
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    0x9834f000 - 0x983b0ff7 com.apple.Symbolication (1.4 - 129) <E5948C08-6ADF-3D86-9134-6AE49CF1DA0F> /System/Library/PrivateFrameworks/Symbolication.framework/Versions/A/Symbolication
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    0x9b2c1000 - 0x9b2c2fff com.apple.AddressBook.ContactsData (8.0 - 1369) <F973C097-C9A2-3B8D-A33A-A87E4A41E56B> /System/Library/PrivateFrameworks/ContactsData.framework/Versions/A/ContactsData
    0x9b2c3000 - 0x9b2c4fff libsystem_blocks.dylib (63) <2AC67D5E-ECD4-3644-A53C-9684F9B7AA33> /usr/lib/system/libsystem_blocks.dylib
    0x9b2c5000 - 0x9b3d2ff7 com.apple.ImageIO.framework (3.3.0 - 1042) <677F8044-E8B4-34A8-B7D9-575D7CEA019E> /System/Library/Frameworks/ImageIO.framework/Versions/A/ImageIO
    0x9b3d3000 - 0x9b63cfff com.apple.AddressBook.framework (8.0 - 1369) <B47D95FD-FCD4-3BB3-B688-5597E67B5247> /System/Library/Frameworks/AddressBook.framework/Versions/A/AddressBook
    0x9b63d000 - 0x9b73bfff libJP2.dylib (1042) <795B3209-2382-3F31-AEF7-588E4BCAAF06> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libJP2.dylib
    0x9b73c000 - 0x9b74efff libsystem_asl.dylib (217.1.4) <51EB17C9-9F5B-39F3-B6CD-8EF238B05B89> /usr/lib/system/libsystem_asl.dylib
    0x9b74f000 - 0x9b85ffed com.apple.MediaControlSender (2.0 - 200.34.4) <48A88743-4EB7-364B-968F-43C17FFCEB97> /System/Library/PrivateFrameworks/MediaControlSender.framework/Versions/A/MediaControlSender
    0x9b860000 - 0x9b860fff com.apple.Accelerate (1.9 - Accelerate 1.9) <C85070A7-D942-3CFA-981F-5864480788C8> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
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    0x9b87d000 - 0x9b8a4fff com.apple.CoreVideo (1.8 - 117.2) <A53FDD90-F200-3F7C-8A8E-5DE36D3DFBB0> /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo
    0x9b8a5000 - 0x9b8ebff7 libFontRegistry.dylib (127) <A0930DB2-A6C6-3C6E-B4A2-119E0D76FD7D> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontRegistry.dylib
    0x9b8ec000 - 0x9b9b3ff7 com.apple.DiscRecording (8.0 - 8000.4.6) <84A7EC09-3BBD-3E04-A88C-6D3B724448FF> /System/Library/Frameworks/DiscRecording.framework/Versions/A/DiscRecording
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    0x9b9f1000 - 0x9b9fcfff com.apple.CrashReporterSupport (10.9 - 538) <7A5FF845-433C-33E3-99B5-F6AA5B825734> /System/Library/PrivateFrameworks/CrashReporterSupport.framework/Versions/A/CrashReporterSupport
    0x9b9fd000 - 0x9ba1dfff com.apple.facetimeservices (10.0 - 1000) <D3A59518-0F74-3B3F-8BFE-447D75E9F3F1> /System/Library/PrivateFrameworks/FTServices.framework/Versions/A/FTServices
    0x9ba1e000 - 0x9ba2aff7 com.apple.OpenDirectory (10.9 - 173.90.1) <B7440CD7-04F8-3558-B5AA-FD48381B14DE> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/OpenDirectory
    0x9ba2b000 - 0x9bc99ff6 com.apple.security (7.0 - 55471.14) <7915499B-66CF-39FE-B53C-A11C7775314D> /System/Library/Frameworks/Security.framework/Versions/A/Security
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    0x9bd34000 - 0x9be1fff4 com.apple.DiskImagesFramework (10.9 - 371.1) <FC13BD5A-0FB7-35D5-A8DF-0510CFA996FE> /System/Library/PrivateFrameworks/DiskImages.framework/Versions/A/DiskImages
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  • Moonraker
    Moonraker
    ✭✭✭✭
    soey wrote: »
    Another Crash (unusual type)
    -snip-
    This is Apple's own crash report which gets created when the ZOSCrashReporter fails to create one. From previous posts they just confirm it is a memory issue in these cases. Also they are really large and get cut off in half anyhow in posts.

    The ZOS reports at least give some concise details which can help give an indication of the issue when crashing which varies.

  • jimdove
    jimdove
    ✭✭
    great idea. I will post a crash from cyrodiil in few moments as i intend on logging in for some weekend RVR. I expec to crash within 10 minutes. Never had any issues at all since the last patch.

    Using the new ~"magic" nvidia betas btw 337.50 (totally epic directX optimisation from nvidia with these btw) Anyway, ive tried everything sinc ethe crashes started. I am 99.9% sure its not my end as my system is more than capable of handing anything the game can throw at it, even gigantic zerg v zerg action. Everything was fine before the last patch. And I can reproduce it almost at will, im pretty sure its either down to the client just being borked since the patch for whatever reason, or when in a group, the lag/judder you get when ppl join/kicked is causing some massive ***. I will try not grouping at all and wandering around various giant skirmishes to try to isolate further.

    Have tried a lot of in game quality settings as well from everything maxed to everything on low (framerates stay the same btw no matter what quality im using. The low fps during massive seiges is purely the game engine. Which is only a good thing imo since the devs can optimise stuff over time to improve things. Its still very very early on in the games life :)
  • soey
    soey
    another one :disagree:
    [reporter]
    version = 0.01


    [extra]
    ProductName = eso
    Version = eso.live.1.0.0.964485
    char.account =
    char.alliance = 3
    char.name =
    client.executablebits = 32
    client.mode = inworld
    client.renderertype = OPENGL
    client.session_start_timestamp = 2014-04-13T11:52:39.566Z
    client.time_since_load = 308
    client.uptime = 8056.7
    computer.name =
    computer.user =
    cpu.count = 4
    data.depotid = 4001
    data.dir = /Applications/Zenimax Online/The Elder Scrolls Online EU/game_m
    data.syncm = databuild
    data.version = 0.win.0.live.961669
    exe.buildnum = 964485
    exe.opt = release
    exe.reltype = public
    exe.type = client
    gfx.description = NVIDIA GeForce GTX 680MX OpenGL Engine
    gfx.deviceid = 0.0.0
    gfx.driver = 2.1 NVIDIA-8.24.9 310.40.25f01
    gfx.vendorid = 0
    globby.address = 198.20.200.64
    globby.port = 24507
    loc.wloc = 141 280553 6648 134067 20.27
    loc.world = Glenumbra
    loc.worldid = 141
    loc.zone = Glenumbra^N,in
    login.address = 198.20.200.64
    mem.current = 2937
    mem.peak = 2944
    mem.physical = 16384
    os.platform = mac
    os.version = 13C64
    realm.depotid = 0
    realm.id = 4001
    realm.name = EU Megaserver
    reportfield.ver = 3
  • Moonraker
    Moonraker
    ✭✭✭✭
    jimdove wrote: »
    Using the new ~"magic" nvidia betas btw 337.50 (totally epic directX optimisation from nvidia with these btw)
    You are using a Mac Pro I assume with retail card? The Nvidia optimisation is very good for DX11 but mostly it is their implementation of the low level API changes which was announced at GDC earlier this year that will make the biggest difference from reading. These same changes should also come to their OpenGL API though it completely depends on how fast Apple will include them in their own Update drivers which are still a long way behind unfortunately.
    Anyway, ive tried everything sinc ethe crashes started. I am 99.9% sure its not my end as my system is more than capable of handing anything the game can throw at it, even gigantic zerg v zerg action. Everything was fine before the last patch. And I can reproduce it almost at will, im pretty sure its either down to the client just being borked since the patch for whatever reason, or when in a group, the lag/judder you get when ppl join/kicked is causing some massive ***. I will try not grouping at all and wandering around various giant skirmishes to try to isolate further.
    As well as the Mac known memory issue, there is a lot of other server-side issues that need sorting from all the reports since launch.
    Have tried a lot of in game quality settings as well from everything maxed to everything on low (framerates stay the same btw no matter what quality im using. The low fps during massive seiges is purely the game engine. Which is only a good thing imo since the devs can optimise stuff over time to improve things. Its still very very early on in the games life :)
    The game is known to be CPU bound at least on higher end computers hence the throttling of FPS. This is more so on PC side from testing and posts.

  • Moonraker
    Moonraker
    ✭✭✭✭
    soey wrote: »
    another one :disagree:
    [reporter]
    version = 0.01


    [extra]
    ProductName = eso
    Version = eso.live.1.0.0.964485
    char.account =
    char.alliance = 3
    char.name =
    client.executablebits = 32
    client.mode = inworld
    client.renderertype = OPENGL
    client.session_start_timestamp = 2014-04-13T11:52:39.566Z
    client.time_since_load = 308
    client.uptime = 8056.7
    computer.name =
    computer.user =
    cpu.count = 4
    data.depotid = 4001
    data.dir = /Applications/Zenimax Online/The Elder Scrolls Online EU/game_m
    data.syncm = databuild
    data.version = 0.win.0.live.961669
    exe.buildnum = 964485
    exe.opt = release
    exe.reltype = public
    exe.type = client
    gfx.description = NVIDIA GeForce GTX 680MX OpenGL Engine
    gfx.deviceid = 0.0.0
    gfx.driver = 2.1 NVIDIA-8.24.9 310.40.25f01
    gfx.vendorid = 0
    globby.address = 198.20.200.64
    globby.port = 24507
    loc.wloc = 141 280553 6648 134067 20.27
    loc.world = Glenumbra
    loc.worldid = 141
    loc.zone = Glenumbra^N,in
    login.address = 198.20.200.64
    mem.current = 2937
    mem.peak = 2944
    mem.physical = 16384
    os.platform = mac
    os.version = 13C64
    realm.depotid = 0
    realm.id = 4001
    realm.name = EU Megaserver
    reportfield.ver = 3
    It's memory one after about 2 1/2 hours client time. One thing especially now with high populations, is visiting cities uses up a lot of memory with lot of players around. Once things calm down it will improve overtime. On PTS with low population I never crashed in a week.

    If you keep you eye on memory (posted a few times above) you can avoid the crash by relogging or better to reboot game. It's not ideal but it does at least avoid it during this time.
  • soey
    soey
    okay, but i was not in any city that time. just travel around the map and made some skyshards. The crash happend in a little house :-)
  • jimdove
    jimdove
    ✭✭
    No im NOT using a mac. how DARE you lol :)

    Im using a proper PC and the nvidia betas are on guru3d.

    Massive discussion thread which is very pleased with the performance increase from these drivers. I expect lots of people will wait for the WHQL version in due course but these drivers are mantle like in increase vs older drivers for most people.

    My box is
    i7 920 o/c to 4ghz (rock stable)
    12GB DDR 3 in Tri Chan
    780ti with Nvidia 337.50 betas

    Everything nice and cold


    Anyway, just did some RVR (with the liverpool game in the background, 3-2, GET IN THERE :D) could not get the game to crash. I soloed and grouped in big seiges and roaming. All i did different was close the launcher once the game had loaded. I re enabled my addons 1 by one during battle, and messed around with gfx settings. Could the launcher in the background be causing all of this hassle? Anybody else cured their problems with this?

    Edited by jimdove on April 13, 2014 3:18PM
  • Moonraker
    Moonraker
    ✭✭✭✭
    jimdove wrote: »
    No im NOT using a mac. how DARE you lol :)
    This is the Mac Technical Support section. Hence my question ;) So the driver details don't really effect Mac users except Mac Pro which has retail cards available.

    It's fine to close the Launcher after the game is loaded. But it doesn't really impact performance except for computers with 4GB RAM or so installed.

  • Scubaru
    Scubaru
    I don't know what setting I was on when this happened, I was just using whatever the default was but I will change to Medium from now on. This report was probably based on default settings so just disregard it if it's not relevant to the desired data point, but I figured I would post just in case it could be of any help.

    System: MacBook Pro Retina, Mid 2012/ 2.6 GHz Intel Core i7/ 16 GB 1600 MHz DDR3/ Intel HD Graphics 4000 1024 MB/ OS X 10.9.2

    I was just crafting in Glenumbra, more specifically in Daggerfall, when it crashed. There was a high volume of players and it was lagging so I'm sure this may have contributed.
    [reporter]
    version = 0.01


    [extra]
    ProductName = eso
    Version = eso.live.1.0.0.964485
    char.account = x
    char.alliance = 3
    char.name = x
    client.executablebits = 32
    client.mode = inworld
    client.renderertype = OPENGL
    client.session_start_timestamp = 2014-04-14T01:30:50.622Z
    client.time_since_load = 2185
    client.uptime = 4016.6
    computer.name = x
    computer.user = x
    cpu.count = 4
    data.depotid = 4000
    data.dir = /Applications/Zenimax Online/Launcher.app/game_mac/pubplayercli
    data.syncm = databuild
    data.version = 0.win.0.live.961669
    exe.buildnum = 964485
    exe.opt = release
    exe.reltype = public
    exe.type = client
    gfx.description = NVIDIA GeForce GT 650M OpenGL Engine
    gfx.deviceid = 0.0.0
    gfx.driver = 2.1 NVIDIA-8.24.9 310.40.25f01
    gfx.vendorid = 0
    globby.address = 198.20.200.151
    globby.port = 24503
    loc.wloc = 141 113619 13012 330326 168.44
    loc.world = Glenumbra
    loc.worldid = 141
    loc.zone = Glenumbra
    login.address = 198.20.200.151
    mem.current = 2709
    mem.peak = 2709
    mem.physical = 16384
    os.platform = mac
    os.version = 13C64
    realm.depotid = 0
    realm.id = 4000
    realm.name = NA Megaserver
    reportfield.ver = 3
  • sSolutionSs
    sSolutionSs
    ✭✭✭
    [reporter]
    version = 0.01


    [extra]
    ProductName = eso
    Version = eso.live.1.0.0.964485

    char.alliance = 1

    client.executablebits = 32
    client.mode = inworld
    client.renderertype = OPENGL
    client.session_start_timestamp = 2014-04-09T09:02:56.287Z
    client.time_since_load = 1631
    client.uptime = 1669.2


    cpu.count = 4
    data.depotid = 4000
    data.dir = /Applications/Zenimax Online/Launcher.app/game_mac/pubplayercli
    data.syncm = databuild
    data.version = 0.win.0.live.961669
    exe.buildnum = 964485
    exe.opt = release
    exe.reltype = public
    exe.type = client
    gfx.description = AMD Radeon HD 6750M OpenGL Engine
    gfx.deviceid = 0.0.0
    gfx.driver = 2.1 ATI-1.20.11
    gfx.vendorid = 0

    globby.port = 24507
    loc.wloc =
    loc.world = Cyrodiil
    loc.worldid = 43
    loc.zone = Cyrodiil

    mem.current = 3177
    mem.peak = 3183
    mem.physical = 16384
    os.platform = mac
    os.version = 13C64
    realm.depotid = 0
    realm.id = 4000
    realm.name = NA Megaserver
    reportfield.ver = 3
    Edited by sSolutionSs on April 14, 2014 10:00AM
  • Dalglish
    Dalglish
    ✭✭✭
    Installed Bootcamp on the same Mac and not crashed once in 6 hours of play, running with 2 x 24 man groups in Cyrodil (I usually run with 1 x 12 man group and crashes within seconds of entering a busy area).

    The Mac client is just awful in Cyrodil. I will continue to play in Bootcamp until the client is usable.
    Victrix EU - EP & AD -
    Xbox EU - DalglishUK
  • Belarrius
    Belarrius
    I have this problem on my Linux.

    I use the Windows client with Wine "opengl" and i crash due to Virtual Memory by eso.exe process (3.9 GB of Virtual Memory) we want 64bits client or fix OpenGL.

    On DirectX9/11 version it does not have any problem. (But DX is slow with wine, logic)
  • Moonraker
    Moonraker
    ✭✭✭✭
    Belarrius wrote: »
    I have this problem on my Linux.

    I use the Windows client with Wine "opengl" and i crash due to Virtual Memory by eso.exe process (3.9 GB of Virtual Memory) we want 64bits client or fix OpenGL.

    On DirectX9/11 version it does not have any problem. (But DX is slow with wine, logic)
    I would be interested to know what the initial memory usage is when you fist launch the game. I tested PC client with OpenGL via settings and it was similar to PC client. It is some way lower memory usage as Mac client I think due to Mac client having to load some other libraries and stuff.

    How long between memory crashes (hit limit) this way in questing PVE?
    Edited by Moonraker on April 14, 2014 3:33PM
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