Thanks for posting this @KhajitFurTrader.KhajitFurTrader wrote: »System: iMac 27", late 2013 / Core i7 3.5 GHz / 24 GB 1600 MHz DDR3 / NVidia GeForce GTX 780M 4096 MB / OS X 10.9.2
Activity: created an alt, ran her through Coldharbour tutorial while looting everything that wasn't nailed down, came to Daggerfall. Within 5 minutes of running around there, the client crashed. Texture quality is on medium.
---snip---
@MoonrakerLooking at the log it appears the ESO client had been running for about 1 hour 39 min. Was it busy in Daggerfall city? It's on of the busier hubs I found.
Please let me know how it goes.
Thanks for posting these. All useful.iMac 27" mid 2011, 3,4 GHz Intel Core i7, 8 GB 1333 MHz DDR3, AMD Radeon HD 6970M 2048 MB[reporter]
version = 0.01
[extra]
ProductName = eso
Version = eso.live.1.0.0.956792
char.account =
char.alliance =
char.name =
client.executablebits = 32
client.mode = inworld
client.renderertype = OPENGL
client.session_start_timestamp = 2014-04-02T17:30:08.775Z
client.time_since_load = 1334
client.uptime = 5018.1
computer.name =
computer.user =
cpu.count = 4
data.depotid = 4000
data.dir = /Applications/ZeniMax Online/The Elder Scrolls Online EU/game_m
data.syncm = databuild
data.version = 0.win.0.live.956792
exe.buildnum = 956792
exe.opt = release
exe.reltype = public
exe.type = client
gfx.description = AMD Radeon HD 6970M OpenGL Engine
gfx.deviceid = 0.0.0
gfx.driver = 2.1 ATI-1.20.11
gfx.vendorid = 0
globby.address = 198.20.200.191
globby.port = 24507
loc.wloc = 233 248831 13235 242075 -671.18
loc.world = Auridon
loc.worldid = 233
loc.zone = Auridon
login.address = 198.20.200.191
mem.current = 2464
mem.peak = 2532
mem.physical = 8192
os.platform = mac
os.version = 13C64
realm.depotid = 0
realm.id = 4001
realm.name = EU Megaserver
reportfield.ver = 3
Thanks again @KhajitFurTrader. Nope most likely not memory. If you had just spawned then perhaps it hit something in loading grid. More please!KhajitFurTrader wrote: »Here's a strange one: logged in for the first time this evening, spawned inside Daggerfall Bank, checked Inventory, started moving towards teller, and crashed. "mem.peak" isn't even as high as usual.[reporter]
version = 0.01
[extra]
ProductName = eso
Version = eso.live.1.0.0.956792
char.account = xxxx
char.alliance = 3
char.name = xxxx
client.executablebits = 32
client.mode = inworld
client.renderertype = OPENGL
client.session_start_timestamp = 2014-04-02T17:43:24.132Z
client.time_since_load = 26
client.uptime = 98.9
computer.name = xxxx
computer.user = xxxx
cpu.count = 4
data.depotid = 4000
data.dir = /Applications/ZeniMax Online/The Elder Scrolls Online EU/game_m
data.syncm = databuild
data.version = 0.win.0.live.956792
exe.buildnum = 956792
exe.opt = release
exe.reltype = public
exe.type = client
gfx.description = NVIDIA GeForce GTX 780M OpenGL Engine
gfx.deviceid = 0.0.0
gfx.driver = 2.1 NVIDIA-8.24.9 310.40.25f01
gfx.vendorid = 0
globby.address = 198.20.200.63
globby.port = 24501
loc.wloc = 141 109592 11986 330685 45.03
loc.world = Glenumbra
loc.worldid = 141
loc.zone = Glenumbra
login.address = 198.20.200.63
mem.current = 1483
mem.peak = 1544
mem.physical = 24576
os.platform = mac
os.version = 13C64
realm.depotid = 0
realm.id = 4001
realm.name = EU Megaserver
reportfield.ver = 3
Thanks for this @Publius_ScipioPublius_Scipio wrote: »Cyrodiil crash. No clue why the version appears as 1.0.0.7[reporter]
version = 0.01
[extra]
ProductName = eso
Version = eso.live.1.0.0.730626
char.account = *****
char.alliance = 3
char.name = *****
client.executablebits = 32
client.mode = inworld
client.renderertype = OPENGL
client.session_start_timestamp = 2014-02-08T17:50:26.987Z
client.time_since_load = 2074
client.uptime = 2136.6
computer.name = *****
computer.user = *****
cpu.count = 4
data.depotid = 4000
data.dir = /Applications/ZeniMax Online/The Elder Scrolls Online/game_mac/
data.syncm = databuild
data.version = 0.win.0.live.729239
exe.buildnum = 730626
exe.opt = release
exe.reltype = public
exe.type = client
gfx.description = NVIDIA GeForce GT 750M OpenGL Engine
gfx.deviceid = 0.0.0
gfx.driver = 2.1 NVIDIA-8.20.15 310.40.15f03
gfx.vendorid = 0
globby.address = *****
globby.port = *****
loc.wloc = 141 156970 11955 322542 286.15
loc.world = Glenumbra
loc.worldid = 141
loc.zone = Glenumbra
login.address = *****
mem.current = 2641
mem.peak = 2658
mem.physical = 16384
os.platform = mac
os.version = 13B3116
realm.depotid = 0
realm.id = 4000
realm.name = NA Megaserver
reportfield.ver = 3
VM Region Summary: ReadOnly portion of Libraries: Total=345.1M resident=115.1M(33%) swapped_out_or_unallocated=230.0M(67%) Writable regions: Total=3.2G written=1.4G(42%) resident=2.9G(91%) swapped_out=2004K(0%) unallocated=279.6M(9%) REGION TYPE VIRTUAL =========== ======= CG backing stores 29.5M CG image 36K CG raster data 120K CG shared images 204K IOKit 591.6M IOKit (reserved) 4K reserved VM address space (unallocated) Kernel Alloc Once 4K MALLOC 1.6G MALLOC (admin) 48K Memory Tag 242 12K Stack 73.9M Stack (reserved) 516K reserved VM address space (unallocated) VM_ALLOCATE 950.5M VM_ALLOCATE (reserved) 148K reserved VM address space (unallocated) __DATA 37.0M __IMAGE 528K __IMPORT 4K __LINKEDIT 93.4M __OBJC 3884K __PAGEZERO 4K __TEXT 251.6M __TEXT0 2220K __UNICODE 544K mapped file 83.3M shared memory 68K =========== ======= TOTAL 3.7G TOTAL, minus reserved VM space 3.7G
Those version numbers are worrying. I see the build is 0.win.0.live.729239 which is way behind. Possibly the databuild.stamp is not been updated correctly. Can you go and check it here:Publius_Scipio wrote: »Cyrodiil crash. No clue why the version appears as 1.0.0.7[reporter]
version = 0.01
[extra]
ProductName = eso
Version = eso.live.1.0.0.730626
char.account = *****
char.alliance = 3
char.name = *****
client.executablebits = 32
client.mode = inworld
client.renderertype = OPENGL
client.session_start_timestamp = 2014-02-08T17:50:26.987Z
client.time_since_load = 2074
client.uptime = 2136.6
computer.name = *****
computer.user = *****
cpu.count = 4
data.depotid = 4000
data.dir = /Applications/ZeniMax Online/The Elder Scrolls Online/game_mac/
data.syncm = databuild
data.version = 0.win.0.live.729239
exe.buildnum = 730626
exe.opt = release
exe.reltype = public
exe.type = client
gfx.description = NVIDIA GeForce GT 750M OpenGL Engine
gfx.deviceid = 0.0.0
gfx.driver = 2.1 NVIDIA-8.20.15 310.40.15f03
gfx.vendorid = 0
globby.address = *****
globby.port = *****
loc.wloc = 141 156970 11955 322542 286.15
loc.world = Glenumbra
loc.worldid = 141
loc.zone = Glenumbra
login.address = *****
mem.current = 2641
mem.peak = 2658
mem.physical = 16384
os.platform = mac
os.version = 13B3116
realm.depotid = 0
realm.id = 4000
realm.name = NA Megaserver
reportfield.ver = 3
/Applications/ZeniMax Online/The Elder Scrolls Online EU/depot/_databuild/databuild.stampOpen with TextEdit and copy/paste contents here or to another thread. Mine shows current build as identified in Version on login (not displayed live which is not the same as build):
0.win.0.live.961669
2014/04/02:02:34:58
1.0.0
@Mainman99 Thanks for the report and details.Left skywatch mounted. Jumped down a stair and ESO crashed.
Could it be related to an automatic disguise-switch?[reporter]
version = 0.01
[extra]
ProductName = eso
Version = eso.live.1.0.0.962841
char.account =
char.alliance = 1
char.name =
client.executablebits = 32
client.mode = inworld
client.renderertype = OPENGL
client.session_start_timestamp = 2014-04-04T15:50:28.182Z
client.time_since_load = 1442
client.uptime = 7157.9
computer.name =
computer.user =
cpu.count = 4
data.depotid = 4001
data.dir = /Applications/ZeniMax Online/The Elder Scrolls Online EU/game_m
data.syncm = databuild
data.version = 0.win.0.live.961669
exe.buildnum = 962841
exe.opt = release
exe.reltype = public
exe.type = client
gfx.description = AMD Radeon HD 6970M OpenGL Engine
gfx.deviceid = 0.0.0
gfx.driver = 2.1 ATI-1.20.11
gfx.vendorid = 0
globby.address =
globby.port = 24504
loc.wloc = 233 236384 12473 238905 84.33
loc.world = Auridon
loc.worldid = 233
loc.zone = Auridon
login.address =
mem.current = 2152
mem.peak = 2394
mem.physical = 8192
os.platform = mac
os.version = 13C64
realm.depotid = 0
realm.id = 4001
realm.name = EU Megaserver
reportfield.ver = 3
Only time I get tearing is when FPS goes over 60 FPS+ and then I adjust settings up to lower it. I also find the camera smoothing settings is better for moving view.Played on my iMac today again. Played for a VERY long time, perhaps 4 hours before crashing. Unfortunately it didn't generate a crash report, just a pinwheel of death. Definitely a memory leak that needs to be patched. Also still don't care for the screen tearing in fullscreen mode--hope for a windowed fullscreen down the road, if possible.
Until then, I'm bootcamping and playing in Windows 8.1... it's a more reliable platform currently
@beng Merci.[reporter]
version = 0.01
[extra]
ProductName = eso
Version = eso.live.1.0.0.962841
char.alliance = 3
client.executablebits = 32
client.mode = inworld
client.renderertype = OPENGL
client.session_start_timestamp = 2014-04-04T16:58:56.876Z
client.time_since_load = 1095
client.uptime = 3029.5
computer.name = iMac-Ben.local
computer.user = beng
cpu.count = 4
data.depotid = 4001
data.dir = /Users/beng/Jeux/The Elder Scrolls Online EU/game_mac/pubplayer
data.syncm = databuild
data.version = 0.win.0.live.961669
exe.buildnum = 962841
exe.opt = release
exe.reltype = public
exe.type = client
gfx.description = AMD Radeon HD 6750M OpenGL Engine
gfx.deviceid = 0.0.0
gfx.driver = 2.1 ATI-1.20.11
gfx.vendorid = 0
globby.address = 198.20.200.191
globby.port = 24503
loc.wloc = 43 399047 24926 561098 281.63
loc.world = Cyrodiil
loc.worldid = 43
loc.zone = Cyrodiil^F
login.address = 198.20.200.191
mem.current = 2584
mem.peak = 2756
mem.physical = 8192
os.platform = mac
os.version = 13C64
realm.depotid = 0
realm.id = 4001
realm.name = EU Megaserver
reportfield.ver = 3
This is what my data stamp shows:Those version numbers are worrying. I see the build is 0.win.0.live.729239 which is way behind. Possibly the databuild.stamp is not been updated correctly. Can you go and check it here:Publius_Scipio wrote: »Cyrodiil crash. No clue why the version appears as 1.0.0.7[reporter]
version = 0.01
[extra]
ProductName = eso
Version = eso.live.1.0.0.730626
char.account = *****
char.alliance = 3
char.name = *****
client.executablebits = 32
client.mode = inworld
client.renderertype = OPENGL
client.session_start_timestamp = 2014-02-08T17:50:26.987Z
client.time_since_load = 2074
client.uptime = 2136.6
computer.name = *****
computer.user = *****
cpu.count = 4
data.depotid = 4000
data.dir = /Applications/ZeniMax Online/The Elder Scrolls Online/game_mac/
data.syncm = databuild
data.version = 0.win.0.live.729239
exe.buildnum = 730626
exe.opt = release
exe.reltype = public
exe.type = client
gfx.description = NVIDIA GeForce GT 750M OpenGL Engine
gfx.deviceid = 0.0.0
gfx.driver = 2.1 NVIDIA-8.20.15 310.40.15f03
gfx.vendorid = 0
globby.address = *****
globby.port = *****
loc.wloc = 141 156970 11955 322542 286.15
loc.world = Glenumbra
loc.worldid = 141
loc.zone = Glenumbra
login.address = *****
mem.current = 2641
mem.peak = 2658
mem.physical = 16384
os.platform = mac
os.version = 13B3116
realm.depotid = 0
realm.id = 4000
realm.name = NA Megaserver
reportfield.ver = 3/Applications/ZeniMax Online/The Elder Scrolls Online EU/depot/_databuild/databuild.stampOpen with TextEdit and copy/paste contents here or to another thread. Mine shows current build as identified in Version on login (not displayed live which is not the same as build):0.win.0.live.961669
2014/04/02:02:34:58
1.0.0
Cool. Sometimes it does that and not sure why. Just wanted to check.Publius_Scipio wrote: »/Applications/ZeniMax Online/The Elder Scrolls Online EU/depot/_databuild/databuild.stampOpen with TextEdit and copy/paste contents here or to another thread. Mine shows current build as identified in Version on login (not displayed live which is not the same as build):This is what my data stamp shows:0.win.0.live.961669
2014/04/02:02:34:58
1.0.0
0.win.0.live.961669
2014/04/02:02:34:58
1.0.0
Same as yours. Reason for discrepancy on the crash reporter beats me. But I don't think it is related to the memory crashes.
Thanks again for these. Was it in a battle or just moving around in Cyrodiil general? I found in testing last beta weekend it was fine riding around and questing but once I got in the mass of a castle attack it was 10-15 minutes to crash.Publius_Scipio wrote: »@Moonraker another Cyrodiil crash report.[reporter]
version = 0.01
[extra]
ProductName = eso
Version = eso.live.1.0.0.730626
char.account = *****
char.alliance = 3
char.name = *****
client.executablebits = 32
client.mode = inworld
client.renderertype = OPENGL
client.session_start_timestamp = 2014-02-08T17:50:26.987Z
client.time_since_load = 2074
client.uptime = 2136.6
computer.name = *****
computer.user = *****
cpu.count = 4
data.depotid = 4000
data.dir = /Applications/ZeniMax Online/The Elder Scrolls Online/game_mac/
data.syncm = databuild
data.version = 0.win.0.live.729239
exe.buildnum = 730626
exe.opt = release
exe.reltype = public
exe.type = client
gfx.description = NVIDIA GeForce GT 750M OpenGL Engine
gfx.deviceid = 0.0.0
gfx.driver = 2.1 NVIDIA-8.20.15 310.40.15f03
gfx.vendorid = 0
globby.address = *****
globby.port = *****
loc.wloc = 141 156970 11955 322542 286.15
loc.world = Glenumbra
loc.worldid = 141
loc.zone = Glenumbra
login.address = *****
mem.current = 2641
mem.peak = 2658
mem.physical = 16384
os.platform = mac
os.version = 13B3116
realm.depotid = 0
realm.id = 4000
realm.name = NA Megaserver
reportfield.ver = 3
Thanks.KhajitFurTrader wrote: »To conclude this evening, here's my final crash report for today. Daggerfall was quite empty at that time, but the client was up for a whopping 102 and a half minutes.»¿[reporter]
version = 0.01
[extra]
ProductName = eso
Version = eso.live.1.0.0.962841
char.account = xxxx
char.alliance = 3
char.name = xxxx
client.executablebits = 32
client.mode = inworld
client.renderertype = OPENGL
client.session_start_timestamp = 2014-04-04T20:58:00.901Z
client.time_since_load = 1023
client.uptime = 6139.6
computer.name = xxxx
computer.user = xxxx
cpu.count = 4
data.depotid = 4001
data.dir = /Applications/ZeniMax Online/The Elder Scrolls Online EU/game_m
data.syncm = databuild
data.version = 0.win.0.live.961669
exe.buildnum = 962841
exe.opt = release
exe.reltype = public
exe.type = client
gfx.description = NVIDIA GeForce GTX 780M OpenGL Engine
gfx.deviceid = 0.0.0
gfx.driver = 2.1 NVIDIA-8.24.9 310.40.25f01
gfx.vendorid = 0
globby.address = 198.20.200.194
globby.port = 24503
loc.wloc = 141 109422 16847 315315 -12.48
loc.world = Glenumbra
loc.worldid = 141
loc.zone = Glenumbra
login.address = 198.20.200.194
mem.current = 2893
mem.peak = 2896
mem.physical = 24576
os.platform = mac
os.version = 13C64
realm.depotid = 0
realm.id = 4001
realm.name = EU Megaserver
reportfield.ver = 3
client.time_since_load = 3574 client.uptime = 12806.1 client.time_since_load = 2731 client.uptime = 8236.0 client.time_since_load = 1387 client.uptime = 11312.6Which is about my norm out questing. On PTS I didn't even crash for a week so it's quite a bit to do with other players around that impacts the client faster.