SirLeeMinion wrote: »I love the idea of a ship house. The ship looks great, and there are some really neat features.
The scale seems off, though. I feel tiny walking around on it. Looking down from the top level, the water is way too far away. I realize nothing we write changes anything and this will release "as is," but the height seems about 2 times what it ought to be, and the length and width feel about 1.5 times too big. If you ever release a smaller version, I'm in. As it is, this just doesn't feel like a period ship.
ZOS_GinaBruno wrote: »This is the official feedback thread for the new houses and furnishings. Specific feedback that the team is looking for includes the following:
- What are your general thoughts on new houses?
- What do you think of the new furnishings?
- Do you have any other general feedback?
ZOS_GinaBruno wrote: »This is the official feedback thread for the new houses and furnishings. Specific feedback that the team is looking for includes the following:
- What are your general thoughts on new houses?
- What do you think of the new furnishings?
- Do you have any other general feedback?
Sure would be nice if you could post pictures of the new furnishings so us console players could at least give any feedback we may have about them from the pictures alone.
Stay safe
I would still love to have a small hut or something in Galen. Preferably in Vastyr. Just a small hovel or room somewhere there. Nothing fancy.
SirLeeMinion wrote: »I love the idea of a ship house. The ship looks great, and there are some really neat features.
The scale seems off, though. I feel tiny walking around on it. Looking down from the top level, the water is way too far away. I realize nothing we write changes anything and this will release "as is," but the height seems about 2 times what it ought to be, and the length and width feel about 1.5 times too big. If you ever release a smaller version, I'm in. As it is, this just doesn't feel like a period ship.
I got this Lilliputian feeling as well. It's as if we have stowed away on a ship built for giants who have somehow jumped overboard or otherwise mysteriously disappeared. And it's not an incongruency that is easily dismissed.
It's curious, because ZOS is well aware of the discontent with their issuing of gigantic homes that still look empty when the current furnishing caps are reached. They could have saved a lot of assets and created something more to actual scale that could be more reasonably filled with furnishings, and at the same time not created an atmosphere of dissonance by making everything to an unreasonable and illogical scale.
And you are correct that there will be no revamp this close to release. I think most housing enthusiasts will try to put realism aside and happily open their wallets simply because of the newness of the concept, combined with the large number of requests for ship housing.
ZOS “we’d like to get your feedback on houses”
90% of players “all the new houses are too big for the number of furnishing slots, we want smaller houses”
ZOS “Ok so in response to that here’s more gigantic houses that are too big to furnish even with 700 slots”
That being said, I love the ship… but there’s too much space for the number of slots. As usual.
Good afternoon,
I am excited to be able to use provisioning stations to fillet fish! can we please get some insight as to how / if the meticulous disassembly passive affects our chances for gaining Perfect Roe.
There has been speculation as to whether there is a loot timer (i dont believe there is) and also how our RNG loot table is calculated.
In general, it would be nice to have clarity on how our loot tables are calculated, be it when we log onto our character, when we zone into an instance or when we simply open the crafting UI.
Regards,
--Malkorga
We chatted with the dev team and they clarified that the chances of getting a perfect roe when filleting fish are the same regardless of which fillet method you use -- meaning you will have a chance for every fish you fillet, be it one or one-hundred at a time.Good afternoon,
I am excited to be able to use provisioning stations to fillet fish! can we please get some insight as to how / if the meticulous disassembly passive affects our chances for gaining Perfect Roe.
There has been speculation as to whether there is a loot timer (i dont believe there is) and also how our RNG loot table is calculated.
In general, it would be nice to have clarity on how our loot tables are calculated, be it when we log onto our character, when we zone into an instance or when we simply open the crafting UI.
Regards,
--Malkorga
We chatted with the dev team and they clarified that the chances of getting a perfect roe when filleting fish are the same regardless of which fillet method you use -- meaning you will have a chance for every fish you fillet, be it one or one-hundred at a time.Good afternoon,
I am excited to be able to use provisioning stations to fillet fish! can we please get some insight as to how / if the meticulous disassembly passive affects our chances for gaining Perfect Roe.
There has been speculation as to whether there is a loot timer (i dont believe there is) and also how our RNG loot table is calculated.
In general, it would be nice to have clarity on how our loot tables are calculated, be it when we log onto our character, when we zone into an instance or when we simply open the crafting UI.
Regards,
--Malkorga
CleymenZero wrote: »I thought I had heard one of the Devs talk about a new housing item that could contain all crafting tables. I thought it was going to be for this update.
Did I imagine it?
that's for update 39 in q3
ZOS_GinaBruno wrote: »This is the official feedback thread for the new houses and furnishings. Specific feedback that the team is looking for includes the following:
- Do you have any other general feedback?
Necrom Roof, Domed - allows rain and weather through it. Leaky roof.
Necrom Roof, Domed - allows rain and weather through it. Leaky roof.
This overlooking of weather physics has always been one of my pet peeves. You can build a sealed house in the Thieves Oasis, and the sandstorms blow through the walls as if they weren't even there. I can't even bring myself to visit the wasted effort there, it's so unnecessary and annoying.
They have given players control of the time of day in their homes, so why not the weather?