Jman100582 wrote: »Can backlash stop being double hit by battle spirit please? I want to actually kill people in pvp not tickle them
For Templar-
-I want jabs reverted to pre update 35, including the animation.
-I don’t want major protection added to a charge, I would rather major protection be added to another ability like Ritual that is useful in all areas of the game. Charge skills aren’t really useful in PvE unless it deals damage like stampede.
-5% class damage is very low. DKs get major berserk, nightblades get 10% flat damage to everything. If you want to make solar barrage more useful, just buff the damage, or make the class skills buff better; like 15%.
-Rune focus change is fine.
templars become more tanky, and sorcerers do more damage.
are you sure we're talking about the same game, or what do you actually smoke during brainstorming?
templars become more tanky, and sorcerers do more damage.
are you sure we're talking about the same game, or what do you actually smoke during brainstorming?
For PvE this buff is irrelevant because you get minor berserk out of combat prayer and beast trap is the better source for minor force.
in PvP you can interupt the 1 sec cast
templars become more tanky, and sorcerers do more damage.
are you sure we're talking about the same game, or what do you actually smoke during brainstorming?
For PvE this buff is irrelevant because you get minor berserk out of combat prayer and beast trap is the better source for minor force.
in PvP you can interupt the 1 sec cast
with the post I rather wanted to suggest that with both classes not even rudimentary the problem is addressed, but simply something was thrown into the patchnotes, which was not even asked by the community
ZOS_GinaBruno wrote: »This is the official feedback thread for current class balance and abilities. After you have a chance to try out different combat scenarios, let us know what you think of the current balance.