Maintenance for the week of December 4:
· [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – December 6, 3:00AM EST (08:00 UTC) - 1:00PM EST (18:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – December 6, 3:00AM EST (08:00 UTC) - 1:00PM EST (18:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – December 6, 08:00 UTC (3:00AM EST) - 18:00 UTC (1:00PM EST)
PTS off time
Between PTS cycles, I would like to see the development team go back to trying new, weird balancing things for some long term alpha testing. Things like HoT stacking could be removed to see how it works out. Lightning staff splash damage could be reduced to 50% to test DPS results. We have like 3-4 months between cycles and I think it would be useful for the developers to throw a bunch of stuff on the PTS, after everything goes Live, just so we can test community requested ideas.
We did this in the past (https://forums.elderscrollsonline.com/en/discussion/517545/pts-patch-notes-testing-ideas-for-light-heavy-attacks-in-combat)
, but I don't remember there being any outcome announcements from it.
List below the things you would like to see tested and experimented on the PTS