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Class Change Tokens - Request Number 73,276

  • TDVM
    TDVM
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    fizzylu wrote: »
    TDVM wrote: »
    You can say whatever you want, but the fact remains, but the fact remains that ZOS has no plans to introduce this feature, no matter how much you get outraged about it and try to prove otherwise.
    To be honest, I'm tired of telling everyone the same thing.
    To be honest, no one can really say if there are no plans of adding a class change token or not considering even if there were.... Zenimax wouldn't tell us until it was about ready to be added to the game (just like they do everything else). And a quote from over a year ago stating that they "do not have any plans on implementing class changes tokens at this time" kind of proves that even more. And things like the addition of class leveling achievements could even be one of the first steps to adding one for all we know.
    And either way, it doesn't change the fact that players are very much able and allowed to voice what kind of things they would like to see added to the game to make their time spent in it more enjoyable. Your own opinion on the requested feature doesn't change that.

    No one knows the plans of ZOS, only they themselves.
    Level up achievements don't prove anything at all, they will add level up achievements for weapons of all kinds in the new chapter as well.
    Even if the quote was made over a year ago it doesn't prove anything, yes you can make theories and stuff. They could just give the answer and forget about it. Maybe the token idea is good, but clearly not here and now when the game is in trouble. People pretend like they need to add a token without thinking about the consequences, and what comfort can we talk about?
    People ask for a lot of things, and do all the requests turn out well? The game is getting horribly simple, same pvp, no balance, necro is dead, and necro has been asked to be improved for over two years now. The game is developing very slowly
  • FelisCatus
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    fizzylu wrote: »
    FelisCatus wrote: »
    Sakiri wrote: »
    changing your class every time there's a new meta, or you get nerfed, isn't the answer. Now I'm not saying that they didn't break necro, or that they're not going to nerf arcanist(because they probably will, that's just the pattern), but feeling compelled to change and being given the opportunity to regardless of what the cost is is likely something they want to avoid.

    People switch to their levelled alts every new meta a class change would not make a difference because it would likely be barred behind a high price. So flavour of the month meta alts are "worse for the community" than a class change token would ever be.
    Yep, people who are that concerned about playing what's meta already have alts of every class anyway so I don't see how that argument has any weight. I mean, seriously.... where in any of these threads about class change tokens have you seen someone say "I want class change tokens so I can change to the meta one every update"? I know I haven't seen it. Because again, the people that worry about what's meta already have 20+ characters or whatever the maximum is now of every single class and their magicka/stamina/hybrid versions.

    It's just nonsense from obstinate people who believe that because they had to suffer and waste hours of their time levelling an alt (of their own free will) others also have to suffer. I've seen a number of people in this thread and other threads have this attitude. Not everyone wants to level and alt and even those that have them all levelled like me don't even want to play them. Most of the arguments against class change tokens are literally people being spiteful or stubborn against other players just wanting convenience. For those that say they don't want them because they wouldn't use them, great. Don't use them? It's again not really an argument it's just noise.
    Edited by FelisCatus on May 22, 2024 11:04PM
  • fizzylu
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    TDVM wrote: »
    No one knows the plans of ZOS, only they themselves.
    That.... was exactly my point. Since you claimed:
    TDVM wrote: »
    You can say whatever you want, but the fact remains, but the fact remains that ZOS has no plans to introduce this feature, no matter how much you get outraged about it and try to prove otherwise.
    To be honest, I'm tired of telling everyone the same thing.
    As if you do in fact know the plans of ZOS. And then I just followed it up with information that can further serve as little hints or the beginnings of a class change token, just to strengthen my point that there is indeed no factual proof that they have no plans to introduce the feature.... again, as you claimed.
  • TDVM
    TDVM
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    fizzylu wrote: »
    TDVM wrote: »
    No one knows the plans of ZOS, only they themselves.
    That.... was exactly my point. Since you claimed:
    TDVM wrote: »
    You can say whatever you want, but the fact remains, but the fact remains that ZOS has no plans to introduce this feature, no matter how much you get outraged about it and try to prove otherwise.
    To be honest, I'm tired of telling everyone the same thing.
    As if you do in fact know the plans of ZOS. And then I just followed it up with information that can further serve as little hints or the beginnings of a class change token, just to strengthen my point that there is indeed no factual proof that they have no plans to introduce the feature.... again, as you claimed.

    It's just built logic from the current state of the game. Where it's clearly worth paying attention to useful things rather than a class change token that can wait
  • the1andonlyskwex
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    fizzylu wrote: »
    FelisCatus wrote: »
    Sakiri wrote: »
    changing your class every time there's a new meta, or you get nerfed, isn't the answer. Now I'm not saying that they didn't break necro, or that they're not going to nerf arcanist(because they probably will, that's just the pattern), but feeling compelled to change and being given the opportunity to regardless of what the cost is is likely something they want to avoid.

    People switch to their levelled alts every new meta a class change would not make a difference because it would likely be barred behind a high price. So flavour of the month meta alts are "worse for the community" than a class change token would ever be.
    Yep, people who are that concerned about playing what's meta already have alts of every class anyway so I don't see how that argument has any weight. I mean, seriously.... where in any of these threads about class change tokens have you seen someone say "I want class change tokens so I can change to the meta one every update"? I know I haven't seen it. Because again, the people that worry about what's meta already have 20+ characters or whatever the maximum is now of every single class and their magicka/stamina/hybrid versions.

    I see requests like that all the time, they're just phrased as something like "I want a class change because ZOS ruined my main". Lately they've been coming from Templars and Necromancers, but if you go back far enough I'm pretty sure you can find similar posts about other classes as well. Changing class to run away from nerfs is almost exactly the same thing as changing class to chase buffs, it's just another way of saying the same thing.
  • fizzylu
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    @the1andonlyskwex
    But they're not saying that because of nerfs or because those classes are no longer meta, and definitely not because they desire the ability to swap to the meta at will at any time.... they're saying it because the classes had terrible reworks to fundamental skills that Zenimax chose to ignore feedback about and put live anyway. GLS, templar jabs, and there's even people who seriously abandoned their nightblades because of the Grim Focus permaglow, some who I know now wish for class change tokens because of that fact. And templars are still one of the best healers (I have never seen one being the bottom of anything, actually) and nightblades are still the best gank class around.... they are both very far from being irrelevant to the meta (I won't even bring necromancer into this fully because that class is actually a hot mess and has a whole nother level of problems and I'll be here all day if I do).

    And again, those actual meta chasers that you are so worried about.... well, they already have maxed versions of every class. I assure you, those are the last people desiring/in need of class change tokens.
    Edited by fizzylu on May 23, 2024 6:04AM
  • the1andonlyskwex
    the1andonlyskwex
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    fizzylu wrote: »
    @the1andonlyskwex
    But they're not saying that because of nerfs or because those classes are no longer meta, and definitely not because they desire the ability to swap to the meta at will at any time.... they're saying it because the classes had terrible reworks to fundamental skills that Zenimax chose to ignore feedback about and put live anyway. GLS, templar jabs, and there's even people who seriously abandoned their nightblades because of the Grim Focus permaglow, some who I know now wish for class change tokens because of that fact. And templars are still one of the best healers (I have never seen one being the bottom of anything, actually) and nightblades are still the best gank class around.... they are both very far from being irrelevant to the meta (I won't even bring necromancer into this fully because that class is actually a hot mess and has a whole nother level of problems and I'll be here all day if I do).

    And again, those actual meta chasers that you are so worried about.... well, they already have maxed versions of every class. I assure you, those are the last people desiring/in need of class change tokens.

    You can rationalize it all you want. I can virtually guarantee that at least half of the people complaining are more concerned about their favorite abilities getting nerfed than they are about whatever cosmetic change they're also complaining about.

    Of the 3 classes that have been mentioned here, this is most obvious for Templars, where even the thread dedicated to complaining about the jabs animation is full of people who are also complaining about the corresponding nerf and their newfound inability to do good DPS by spamming a single skill.

    That said, the relevant nightblade and necromancer threads are also full of people whining about balance. For nightblade, it's mostly complaints about how trials groups don't want nightblade DPS, and for necromancer it's usually complaints about PvP.

    At the end of the day, it's very clear that a lot of the people complaining about how their class is ruined are only really complaining about balance and whatever cosmetic issues they have are just icing on the cake, not the cake itself.

    Lastly, I'm actually a lot less concerned about being forced to chase the meta than I am about a monetized class change turning into the end of balance changes entirely. We even have concrete evidence of what will happen. Look at what's happened with race changes:

    Shortly after the introduction of race change tokens ZOS made a significant balance pass. After an uproar on these forums accusing ZOS of rebalancing races just to sell tokens, they eventually gave everyone 3 free tokens in an attempt to prove that their motivation wasn't financial. Even that wasn't enough to completely end the accusations though, because there are an awful lot of meta chasers who wanted to race change 4 or more characters.

    Then, the next time ZOS made (much smaller) racial balance changes, the accusations of balance monetization flared up again. That time, ZOS stood their ground and refused to give away free change tokens, which is a decision I support, but it obviously didn't do anything to dampen the accusations.

    Since then (which was years ago), there have been exactly 0 racial balance changes, despite some obvious imbalances. It's pretty obvious that all of the accusations of monetized balance (and the corresponding threats to either quit ESO or boycott Zenimax more generally) had the effect of shutting down all racial balance updates.

    Now, with that in mind, think about what's likely to happen with a class change token. People were already freaking out about the effect of minor racial bonuses. A similar situation with classes would be so much worse, as would a cessation of any attempts at future class balance by ZOS.
  • Sakiri
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    FelisCatus wrote: »
    Sakiri wrote: »
    FelisCatus wrote: »
    fizzylu wrote: »
    FelisCatus wrote: »
    I don't want to play on my alts. It's not a matter of lazy as they're all levelled and good to go. It's a matter of connection. I don't care for them and there seems to be no way to make me have the same level of connection to them when my whole ESO journey has been done with my main. All those years, hours, moments, experiencing zones, dungeons, quests, PVP, guilds, housing, etc for the first time. Good or bad have all been with my main. You can't replicate that sort of emotional attachment. So don't try force me to, I will never have the same connection to an alt that I have with my main.
    This is basically how I feel about my main character and trying to explain it to people who are happy having a bunch of characters is pointless, I've learned. But yeah.... I want to do the content on him and build him up, not an alt just because I don't enjoy his class anymore after Zenimax changed it and/or the way combat works.
    Sakiri wrote: »
    And if they ever do, I hope they're more expensive than crown houses, because I, for one, do not want compelled to change class to fit a meta.
    They could easily prevent this kind of behavior by having a limit on how often someone can purchase a class change token. And you could, you know, always just play with people who are there to progress within the game AND have fun without stressing everyone out about tiny percentage differences in DPS/healing.

    When ZOS arbitrarily changes how a class fundamentally works (looking at you necromancer, with the mega thread that's been on the top of the forums for weeks now) when no one asked because they "know better" it really drives home the need for a class change token. I reckon it won't belong before they do something to Arcanist.

    Ironically, you just stated why they're not likely to ever do it.

    changing your class every time there's a new meta, or you get nerfed, isn't the answer. Now I'm not saying that they didn't break necro, or that they're not going to nerf arcanist(because they probably will, that's just the pattern), but feeling compelled to change and being given the opportunity to regardless of what the cost is is likely something they want to avoid.

    That said, at least you're not in my boat. I'm a magsorc. No one wants a fricking magsorc. At least EC cro is still a thing.

    People switch to their levelled alts every new meta a class change would not make a difference because it would likely be barred behind a high price. So flavour of the month meta alts are "worse for the community" than a class change token would ever be.

    Although I don't think players should volunteer themselves as judge, jury and executioner for what is "good" or "bad" for the community when your take is completely subjective. It also comes across as domineering and condescending to a lot of people who don't follow the meta or don't care about it. Some people just care about roleplaying (shock - in an mmorpg).

    People concerned about role play don't give two craps about what their character actually is. I've role played with vampires and demons in games that have neither, and it doesn't matter, it's thst character's story.
  • Elsonso
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    Sakiri wrote: »
    FelisCatus wrote: »
    People switch to their levelled alts every new meta a class change would not make a difference because it would likely be barred behind a high price. So flavour of the month meta alts are "worse for the community" than a class change token would ever be.

    Although I don't think players should volunteer themselves as judge, jury and executioner for what is "good" or "bad" for the community when your take is completely subjective. It also comes across as domineering and condescending to a lot of people who don't follow the meta or don't care about it. Some people just care about roleplaying (shock - in an mmorpg).

    People concerned about role play don't give two craps about what their character actually is. I've role played with vampires and demons in games that have neither, and it doesn't matter, it's thst character's story.

    There are very different "role playing" definitions, which I have seen in action going all the way back to Dungeons and Dragons table top games.

    What you mention is only one definition. Class change tokens are useful to another one of those definitions.
    Edited by Elsonso on May 23, 2024 4:18PM
    ESO Plus: No
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  • fizzylu
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    You can rationalize it all you want. I can virtually guarantee that at least half of the people complaining are more concerned about their favorite abilities getting nerfed than they are about whatever cosmetic change they're also complaining about..
    I'm not rationalizing anything, I'm simply sharing the actual stance the majority of players I know and speak to personally have. Now, I'm not saying no one would use a class change token to swap to a class that's not entirely garbage and hasn't had fundamental skills butchered by Zenimax.... but I am saying that the majority asking for them would not in fact use class change tokens regularly to do so, and I think that's the part you and another person missed. A reminder of what I said and the way I phrased it:
    fizzylu wrote: »
    I mean, seriously.... where in any of these threads about class change tokens have you seen someone say "I want class change tokens so I can change to the meta one every update"?
    And there's plenty of ways to limit the class change token so that it wouldn't be abused, but still allow players the option to bring life back into their ESO experience. I've said it many times on this site, but I do think there should be a limit on how often one can buy a token. I think it should only allow a player to change to classes they have in fact leveled to 50. I think the class change should set the class skill lines to 1, just like a new character would. But using meta chasers as an excuse to not add such a thing will never be reasoning I can agree with. I'll always be on the side of players who have simply had their love for the game negatively impacted by questionable changes to animations, visuals, and the feel of the bread+butter skills of their class.... and I definitely won't be stressing about the part of the playerbase that are going to meta chase with or without a class change token and say other players should go without because of them.

    I'll be ignoring this thread from now on though, it's getting a bit too repetitive.
  • Rasande_Robin
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    This is looking more and more enticing considered how much they butcher necro and it just keeps coming. Latest is the mitigation change, since necro had a lot of unique ones.

    Don't get me started on GLS.
    PC/EU: Orcana "something"-stone
  • Nic727
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    fizzylu wrote: »
    …still allow players the option to bring life back into their ESO experience. I've said it many times on this site, but I do think there should be a limit on how often one can buy a token. I think it should only allow a player to change to classes they have in fact leveled to 50. I think the class change should set the class skill lines to 1, just like a new character would. But using meta chasers as an excuse to not add such a thing will never be reasoning I can agree with. I'll always be on the side of players who have simply had their love for the game negatively impacted by questionable changes to animations, visuals, and the feel of the bread+butter skills of their class.... and I definitely won't be stressing about the part of the playerbase that are going to meta chase with or without a class change token and say other players should go without because of them.

    I'll be ignoring this thread from now on though, it's getting a bit too repetitive.

    I totally agree. I quit playing the game because I hated my character from launch and they added the class I wanted after. But I’m not playing 24/24 ESO, so rediscovering the map, doing all quests again, re-do all my crafting… It’s a big no no for me. Yes I could just create an alt and rush everything, but where is the fun?

    I don’t care about Meta skills. I just want to enjoy the Elder Scrolls Universe.
  • Tandor
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    Nic727 wrote: »
    fizzylu wrote: »
    …still allow players the option to bring life back into their ESO experience. I've said it many times on this site, but I do think there should be a limit on how often one can buy a token. I think it should only allow a player to change to classes they have in fact leveled to 50. I think the class change should set the class skill lines to 1, just like a new character would. But using meta chasers as an excuse to not add such a thing will never be reasoning I can agree with. I'll always be on the side of players who have simply had their love for the game negatively impacted by questionable changes to animations, visuals, and the feel of the bread+butter skills of their class.... and I definitely won't be stressing about the part of the playerbase that are going to meta chase with or without a class change token and say other players should go without because of them.

    I'll be ignoring this thread from now on though, it's getting a bit too repetitive.

    I totally agree. I quit playing the game because I hated my character from launch and they added the class I wanted after. But I’m not playing 24/24 ESO, so rediscovering the map, doing all quests again, re-do all my crafting… It’s a big no no for me. Yes I could just create an alt and rush everything, but where is the fun?

    I don’t care about Meta skills. I just want to enjoy the Elder Scrolls Universe.

    Then why would you rush anyway? Just start over with a new character, play through the game in order to do what you want to do, namely enjoy the Elder Scrolls Universe.
  • ZOS_Hadeostry
    Greetings,

    After removing some unnecessary back and forth from this thread, we would like everyone to keep posts on the subject at hand, civil, and constructive.

    If there may be any questions in regards to the rules, please feel free to review them here.
    Staff Post
  • SerasWhip
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    Obviously, the people who wish to have a class change token are the ones who don't want to run alts. So saying that class change tokens would harm the revenue generated from people creating alts is meaningless.

    There is always technical sugarcoating from the naysayers. We saw it when the alliance change tokens were discussed years ago. Most people here said it would never happen and it would break the game. Guess what, we have the tokens and the game isn't impacted negatively whatsoever. I have waited 6 years for those tokens and have not created an alt because I have already done so much with my main char (story-wise) so it would break my immersion to do all that again. I'm sure most people created their first characters without knowing what each class entails, similar to the issue of an alliance to which you formerly had to pledge yourself forever without any prior knowledge about them.

    I will wait for the class change tokens to try a new class and if it never happens so be it. I move on to something else.

    .
  • Almakor
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    At one point I was putting together a Breton Sorceror class for a cyromancer build, spamming minor and major brittle. You cannot imagine how stupid I felt when Warden came out. Here was a whole class that had skills for everything I wanted and only NOW it was available, and there was no way to UPDATE my character to this better build.
  • Tandor
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    SerasWhip wrote: »
    Obviously, the people who wish to have a class change token are the ones who don't want to run alts. So saying that class change tokens would harm the revenue generated from people creating alts is meaningless.

    I disagree. There are players who at present create alts and buy upgrades like skyshards, skill points, guild skill lines, and mount training etc but who would in future just buy class change tokens. Those are the sort of alt-related revenue items that would be lost unless the class change token was priced very high in order to compensate for that lost revenue.
  • xylena_lazarow
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    Tandor wrote: »
    I disagree. There are players who at present create alts and buy upgrades like skyshards, skill points, guild skill lines, and mount training etc but who would in future just buy class change tokens.
    There are also players who would love class tokens who would otherwise be spending nothing.
    PC/NA || CP/Cyro || RIP soft caps
  • Tandor
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    Tandor wrote: »
    I disagree. There are players who at present create alts and buy upgrades like skyshards, skill points, guild skill lines, and mount training etc but who would in future just buy class change tokens.
    There are also players who would love class tokens who would otherwise be spending nothing.

    That may well be true, but it doesn't negate my rejection of the claim that "saying that class change tokens would harm the revenue generated from people creating alts is meaningless". Whatever that particular financial implication is, it's far from meaningless.

    Ultimately, ZOS have to do a cost-benefit analysis of making such a change, and my hunch is that the number of players who they think would take advantage of such tokens at a price that made it worthwhile for ZOS when set against the overall revenue implications of the change means that the design, development, testing, and subsequent customer support costs aren't considered sufficient to justify the benefits, which would explain why they haven't done it, and currently have no plans to do it. If you think it's a financial win/win for them then why do you think they haven't done it?
    Edited by Tandor on August 25, 2024 1:54PM
  • LatentBuzzard
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    Tandor wrote: »
    Tandor wrote: »
    I disagree. There are players who at present create alts and buy upgrades like skyshards, skill points, guild skill lines, and mount training etc but who would in future just buy class change tokens.
    There are also players who would love class tokens who would otherwise be spending nothing.

    That may well be true, but it doesn't negate my rejection of the claim that "saying that class change tokens would harm the revenue generated from people creating alts is meaningless". Whatever that particular financial implication is, it's far from meaningless.

    Ultimately, ZOS have to do a cost-benefit analysis of making such a change, and my hunch is that the number of players who they think would take advantage of such tokens at a price that made it worthwhile for ZOS when set against the overall revenue implications of the change means that the design, development, testing, and subsequent customer support costs aren't considered sufficient to justify the benefits, which would explain why they haven't done it, and currently have no plans to do it. If you think it's a financial win/win for them then why do you think they haven't done it?

    Your position is provably wrong.

    Prior to alliance change tokens if a player wanted to fight with a different alliance then they would have to create a new character in that desired alliance. According to you that means that people would have created alts and then bought skyshards, guild levels etc. and by creating alliance change tokens ZOS gave up those sales in exchange for sales of alliance change tokens. So if ZOS believes that it's worth selling alliance change tokens rather than forcing players to create alts, then there's no argument for saying that it wouldn't be worth them doing the same for a class change token.
    Edited by LatentBuzzard on August 25, 2024 7:16PM
  • Urvoth
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    About time I get an option to swap off the bait and switch class that is necro
  • Tandor
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    Tandor wrote: »
    Tandor wrote: »
    I disagree. There are players who at present create alts and buy upgrades like skyshards, skill points, guild skill lines, and mount training etc but who would in future just buy class change tokens.
    There are also players who would love class tokens who would otherwise be spending nothing.

    That may well be true, but it doesn't negate my rejection of the claim that "saying that class change tokens would harm the revenue generated from people creating alts is meaningless". Whatever that particular financial implication is, it's far from meaningless.

    Ultimately, ZOS have to do a cost-benefit analysis of making such a change, and my hunch is that the number of players who they think would take advantage of such tokens at a price that made it worthwhile for ZOS when set against the overall revenue implications of the change means that the design, development, testing, and subsequent customer support costs aren't considered sufficient to justify the benefits, which would explain why they haven't done it, and currently have no plans to do it. If you think it's a financial win/win for them then why do you think they haven't done it?

    Your position is provably wrong.

    Prior to alliance change tokens if a player wanted to fight with a different alliance then they would have to create a new character in that desired alliance. According to you that means that people would have created alts and then bought skyshards, guild levels etc. and by creating alliance change tokens ZOS gave up those sales in exchange for sales of alliance change tokens. So if ZOS believes that it's worth selling alliance change tokens rather than forcing players to create alts, then there's no argument for saying that it wouldn't be worth them doing the same for a class change token.

    That doesn't disprove my point at all. ZOS could have done a cost-benefit analysis in the case of alliance change tokens and decided in that case that it was viable to introduce them, which is perfectly consistent with doing a similar exercise in the case of class change tokens and deciding it wasn't viable to introduce them. If you think that ZOS having introduced alliance change tokens proves that they can introduce class change tokens and that it makes financial sense then you need to ask yourself why they haven't done so.
  • OtarTheMad
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    This thread needs to stay dead lol. ZOS already answered this question a long time ago now. They basically said it would cause too many issues.
  • Jestir
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    Still very much for this

    Half my frustration with this game would be gone if the character that has most of my play time and that I'm obviously very attached to was a class I actually enjoyed playing
  • Nic727
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    Tandor wrote: »
    Nic727 wrote: »
    fizzylu wrote: »
    …still allow players the option to bring life back into their ESO experience. I've said it many times on this site, but I do think there should be a limit on how often one can buy a token. I think it should only allow a player to change to classes they have in fact leveled to 50. I think the class change should set the class skill lines to 1, just like a new character would. But using meta chasers as an excuse to not add such a thing will never be reasoning I can agree with. I'll always be on the side of players who have simply had their love for the game negatively impacted by questionable changes to animations, visuals, and the feel of the bread+butter skills of their class.... and I definitely won't be stressing about the part of the playerbase that are going to meta chase with or without a class change token and say other players should go without because of them.

    I'll be ignoring this thread from now on though, it's getting a bit too repetitive.

    I totally agree. I quit playing the game because I hated my character from launch and they added the class I wanted after. But I’m not playing 24/24 ESO, so rediscovering the map, doing all quests again, re-do all my crafting… It’s a big no no for me. Yes I could just create an alt and rush everything, but where is the fun?

    I don’t care about Meta skills. I just want to enjoy the Elder Scrolls Universe.

    Then why would you rush anyway? Just start over with a new character, play through the game in order to do what you want to do, namely enjoy the Elder Scrolls Universe.

    The game is so big. It’s not like starting again a 20h solo game. It’s starting again a 5000h+ MMORPG.
    Edited by Nic727 on September 8, 2024 1:38AM
  • Vaqual
    Vaqual
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    OtarTheMad wrote: »
    This thread needs to stay dead lol. (...)

    A very reguardy thing to say. Manni here have the opposite opinion.
  • Solid_Metal
    Solid_Metal
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    another yearly login to the forum just to complain about class change token, will back to the game if theres class change token

    thats it, see ya guys again next year
    "i will walk through the fog, as i welcome death"
  • joergino
    joergino
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    another yearly login to the forum just to complain about class change token, will back to the game if theres class change token

    thats it, see ya guys again next year

    Now this is real commitment! Hats off! :)
  • Hurbster
    Hurbster
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    ✭✭
    joergino wrote: »
    another yearly login to the forum just to complain about class change token, will back to the game if theres class change token

    thats it, see ya guys again next year

    Now this is real commitment! Hats off! :)

    Indeed, I'm the same. I'll check again in the New Year. I recently discovered mod lists using Wabbajack for Skyrim, no rush to come back, but I'd be back like a shot if I could change the class of my OG main.
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • FelisCatus
    FelisCatus
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    WE NEED IT SO BAD. THE GAME IS 10 YEARS OLD AND STILL DOESN'T HAVE A BASIC QOL FEATURE. CAN CHANGE YOUR RACE/(APPEARANCE AND ALLIANCE) BUT NOT YOUR PROFESSION?!
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