TechMaybeHic wrote: »I think it's long overdue to slow down the new content cadence and work on cleaning existing stuff up. Hopefully it means less new ridiculous set pushes as well.
I am a bit concerned as it seems the wording for the code rewrite is being referred to as multi-thread work. Sounds different than what I understood it to be. Maybe I'm misreading
I have to say, this letter feels like more of the same. More "trust us!" and "we can do better". A brief acknowledgement of U36 without going into any specifics, no acknowledgement of U35's poorly received changes, no acknowledgement of the unfinished hybridization that consists of very few remaining factors and is far overdue, no mention of compensation for the 8 weeks we have had a core combat feature broken, no mention of the lack of communication that the community has been complaining about non-stop.
It is very concerning that you acknowledge the PC NA server performance increase, but not the fact that it has degraded back to how bad it was before the server was replaced. Every single night since U36 when the campaigns start to fill, PC NA's cyrodiil campaigns become so laggy that they are unplayable. The performance was nearly flawless after the replacement, so this has been crushing for those of us that thought we could finally enjoy a playable cyrodiil.
Is there going to be any GENUINE PVP content in 2023? I do not mean a feature like destructible bridges or a "daedric artifact" that just causes lag in cyrodiil. Will there be new maps, new formats, new systems, or a rework to old content (IC, Cyro) in 2023? February marks four years since the last PVP content was added to the game, in the form of one single BG map. We are starving for content. @ZOS_MattFiror
I'm very glad to see that the code rewrite was mentioned, and that we can expect to see the first portion rolled out in Q2. I hope that this results in the performance improvement that we were told it would.
It's good to hear that the current expected ETA for every server to have it's server hardware replaced is march. This is much sooner than what we expected based on the previous communications we had.
I think it is good that you're breaking away from the more structured patch cadence. I hope this allows for more timely bugfixing and balance changing, and for older content to receive the reworks that much of it needs (especially in regards to PVP).
I wish I could say that this letter gives me confidence, but at this point words alone will no longer do it. I love ESO and I want nothing more than to see this game flourish, and I truly hope that ZOS is capable of facilitating that in 2023.
Dark_Lord_Kuro wrote: »Im not happy
Now i get interesting content only once a year now.
Im in the camp of dislike repeating content so only the q2 chapter will be interesting.
This is a nice way to say "we are cutting the ne content by 50%
Oh well, more time to play something else
Well... You're right to some extent I guess. But look at it differently. You said about the immersive world, but ESO will never be compared to solo games due to its genre features in its immersiveness. Look what happened as a result of such a politician? We are ghost locations, empty, with nothing to do after completing quests. More systems and replayability sounds to me like ZoS wants to focus more on the MMO aspect of the game.Kingsindarkness wrote: »My fear is that the so-called 'Archs" are just going to be small uninteresting stories like Summerset was...and the filler content will be boring Dalies and Dungeon Runs you do over and over, (and over) because they think they have to please the vocal minority.
We can look for meager offerings of actual content, more screaming of "Fake Tank" and obsessive rants about the particularities of dailies. as the actual player population (folks that never visit the forums) Bleed off into other games.
So Basically Matt you're changing again you wanted ESO to be an "immersive world"...but this week it's just another Video game with a bunch of Dalies and repeatable content for the OCD crowd
Thanks for making up my mind on whether to stay or go.
Parasaurolophus wrote: »Well... You're right to some extent I guess. But look at it differently. You said about the immersive world, but ESO will never be compared to solo games due to its genre features in its immersiveness. Look what happened as a result of such a politician? We are ghost locations, empty, with nothing to do after completing quests. More systems and replayability sounds to me like ZoS wants to focus more on the MMO aspect of the game.Kingsindarkness wrote: »My fear is that the so-called 'Archs" are just going to be small uninteresting stories like Summerset was...and the filler content will be boring Dalies and Dungeon Runs you do over and over, (and over) because they think they have to please the vocal minority.
We can look for meager offerings of actual content, more screaming of "Fake Tank" and obsessive rants about the particularities of dailies. as the actual player population (folks that never visit the forums) Bleed off into other games.
So Basically Matt you're changing again you wanted ESO to be an "immersive world"...but this week it's just another Video game with a bunch of Dalies and repeatable content for the OCD crowd
Thanks for making up my mind on whether to stay or go.
RaddlemanNumber7 wrote: »What is a "tentpole system"?