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Natch potes netch pots potch newts

  • thepandalore
    thepandalore
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    we ceen heez peetch netes please? eeeeee
    Edited by thepandalore on May 1, 2023 3:14PM
  • Afterip
    Afterip
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    I think they broke everything there, right?
    Edited by Afterip on May 1, 2023 5:47PM
  • ItsNotLiving
    ItsNotLiving
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    Are we ever gonna get some notes??? Feels like an eternity today.
  • StarOfElyon
    StarOfElyon
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    Spoiler alert: nothing new. See you next week.
    Edited by StarOfElyon on May 1, 2023 6:35PM
  • gariondavey
    gariondavey
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    The day is here
    Will templar, sorc, and necro get what they need?
    Will @ZOS_GinaBruno give us those patch notes sooner than we thought possible?
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • Jestir
    Jestir
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    Time for my favorite monday activity

    Waiting for Natch Potes
  • FantasticFreddie
    FantasticFreddie
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    ..... has PTS even gone offline yet?
  • Jestir
    Jestir
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    ..... has PTS even gone offline yet?

    They are now, so let the F5'ing begin
  • licenturion
    licenturion
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    I hope they finalllllllllllllly added the music.
  • FantasticFreddie
    FantasticFreddie
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    ..... has PTS even gone offline yet?
    Bleakz wrote: »
    ..... has PTS even gone offline yet?

    They are now, so let the F5'ing begin

    NOOT POOTS!!!
  • MyNameIsElias
    MyNameIsElias
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    Is it that time of the week again already??

    xtUmUy9.png

  • BlueRaven
    BlueRaven
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    I am really worried about this chapter. Zos did a lot of questionable things this time around (like taking world events from a community wide event, and making it a closed high end grouped dungeon).
    I am wondering if they listed to any feedback at all.
    It’s been all very troubling.
  • FantasticFreddie
    FantasticFreddie
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    BlueRaven wrote: »
    I am really worried about this chapter. Zos did a lot of questionable things this time around (like taking world events from a community wide event, and making it a closed high end grouped dungeon).
    I am wondering if they listed to any feedback at all.
    It’s been all very troubling.

    I never did figure them out. I went to the location that looked like a dolmen and tried to figure out how to start the event but nothing happened. Got sick of it pretty fast
  • MyNameIsElias
    MyNameIsElias
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    BlueRaven wrote: »
    I am really worried about this chapter. Zos did a lot of questionable things this time around (like taking world events from a community wide event, and making it a closed high end grouped dungeon).
    I am wondering if they listed to any feedback at all.
    It’s been all very troubling.

    I never did figure them out. I went to the location that looked like a dolmen and tried to figure out how to start the event but nothing happened. Got sick of it pretty fast

    You can only enter them during the daily quest you pick up in necrom. And even before you enter you need to search the zone and find and kill 5 seekers to loot their quest item that opens the gateway.
  • FantasticFreddie
    FantasticFreddie
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    BlueRaven wrote: »
    I am really worried about this chapter. Zos did a lot of questionable things this time around (like taking world events from a community wide event, and making it a closed high end grouped dungeon).
    I am wondering if they listed to any feedback at all.
    It’s been all very troubling.

    I never did figure them out. I went to the location that looked like a dolmen and tried to figure out how to start the event but nothing happened. Got sick of it pretty fast

    You can only enter them during the daily quest you pick up in necrom. And even before you enter you need to search the zone and find and kill 5 seekers to loot their quest item that opens the gateway.

    Oh snap I'm never doing that.
  • Jestir
    Jestir
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    Another Monday, another Natch Potes bonanza
  • gariondavey
    gariondavey
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    @ZOS_GinaBruno any eta on those patch notes?
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • BlueRaven
    BlueRaven
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    Pts is down.

    Let’s see what this (final?) one has to say.
  • DrNukenstein
    DrNukenstein
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    I wonder if they'll mention the 100 meter detect potions
  • Afterip
    Afterip
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    https://clips.twitch.tv/PlumpFrigidReubenANELE-T18tDp2vNPeVCclv

    I hope it will be some REALLY need combat balance changes...
    Edited by Afterip on May 15, 2023 2:17PM
  • EramTheLiar
    EramTheLiar
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    This isn't the final one is it? I thought there was going to be one more.

    Anyway, my predictions:

    ARCANIST: In anticipation of a large outcry of the class being "play to win" we've reduced all damage by 1/3.

    ARCANIST: In anticipation of people complaining about the class being nerfed by the previous change we set all arcanist damage to oblivion.

    Templar: We've modified jabs to damage the player each time they use it.

    Designer's Note: We thought it was _hilarious_.

    Necromancer: Undead summons are now permanent! To balance this, they also earn xp from whatever they kill and will be included in all loot rolls. They will never share their loot. Also if deployed while in a group they will insist they are the only ones who know best how to handle each encounter and will constantly try to kick the tank or healer (randomly selected when group starts or upon initial summon while necromancer is in group).

    Designer's Note: We are aware that necromancers feel there are ongoing issues with their class, but we were working really late one night and got pretty punchy, and when someone suggested this change we couldn't resist.

    Warden: the bear ultimate will now immediately attack the player after it has been summoned. This does not occur in Cyrodil or battlegrounds. Bear will do oblivion damage to player only.

    Designer's Note: This change was made in response to requests from players who felt PvE encounters weren't challenging.

  • TechMaybeHic
    TechMaybeHic
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    Afterip wrote: »
    https://clips.twitch.tv/PlumpFrigidReubenANELE-T18tDp2vNPeVCclv

    I hope it will be some REALLY need combat balance changes...

    I think that was last week
  • Zastrix
    Zastrix
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    AFAIK there won't be patch notes this week, was the last week final for the PTS?
    110-114k Stage 4 Vamprie Magblade u39
    Aldmeri Dominion did nothing wrong in Shadowfen.
  • FrancisCrawford
    FrancisCrawford
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    Zastrix wrote: »
    AFAIK there won't be patch notes this week, was the last week final for the PTS?

    A banner says the PTS is offline for patch maintenance.
  • SacredNym
    SacredNym
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    I thought we were getting 6 weeks of PTS updates this time around. Either way this is week 5 so there should be SOMETHING.
  • Kadesh
    Kadesh
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    Fingers crossed for a passive, HP-based self-heal whenever gaining crux. Arcanist tanks sorely in need of some reliable self healing...or just a burst self-heal somewhere...
  • Maitsukas
    Maitsukas
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    SacredNym wrote: »
    I thought we were getting 6 weeks of PTS updates this time around. Either way this is week 5 so there should be SOMETHING.

    PTS has always been up to 5 weeks.

    Only the following major content updates were on a shorter duration on PTS, with the final PTS update for that cycle marked in parentheses:
    • U1: Craglorn (1.1.1)
    • U2: Veteran Crypt of Hearts (1.2.2)
    • U3: Dye Stations (1.3.2)
    • U4: Upper Craglorn (1.4.2)
    • U5: Veteran City of Ash (1.5.1)
    • Tamriel Unlimited (2.0.0)
    • U7: Imperial City (2.1.3)
    • U8: Orsinium (2.2.3)
    • U12: One Tamriel (2.6.3)
    • U25: Harrowstorm (5.3.3)
    PC-EU @maitsukas

    Posting the Infinite Archive and Imperial City Weekly Vendor updates.

    Also trying out new Main Quests, Companions, ToT decks, Events and Styles on PTS.
  • TheDarkRuler
    TheDarkRuler
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    I am really looking forward to todays patches. I really hope ZOS reverts a few of the last changes or makes them less painful.
  • Zastrix
    Zastrix
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    SacredNym wrote: »
    I thought we were getting 6 weeks of PTS updates this time around. Either way this is week 5 so there should be SOMETHING.

    Oh coolio
    110-114k Stage 4 Vamprie Magblade u39
    Aldmeri Dominion did nothing wrong in Shadowfen.
  • gariondavey
    gariondavey
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    This isn't the final one is it? I thought there was going to be one more.

    Anyway, my predictions:

    ARCANIST: In anticipation of a large outcry of the class being "play to win" we've reduced all damage by 1/3.

    ARCANIST: In anticipation of people complaining about the class being nerfed by the previous change we set all arcanist damage to oblivion.

    Templar: We've modified jabs to damage the player each time they use it.

    Designer's Note: We thought it was _hilarious_.

    Necromancer: Undead summons are now permanent! To balance this, they also earn xp from whatever they kill and will be included in all loot rolls. They will never share their loot. Also if deployed while in a group they will insist they are the only ones who know best how to handle each encounter and will constantly try to kick the tank or healer (randomly selected when group starts or upon initial summon while necromancer is in group).

    Designer's Note: We are aware that necromancers feel there are ongoing issues with their class, but we were working really late one night and got pretty punchy, and when someone suggested this change we couldn't resist.

    Warden: the bear ultimate will now immediately attack the player after it has been summoned. This does not occur in Cyrodil or battlegrounds. Bear will do oblivion damage to player only.

    Designer's Note: This change was made in response to requests from players who felt PvE encounters weren't challenging.

    Lmao, well done
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
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