The dungeon finder is unpredictable in its nature.
Most ppl that behave like that wont change it no matter how hard others complain.
In the end most ppl are selfish, and if they want to speed run for transmutes, that's what's gonna happen.
Good tank prefer 3 dps
To coincide with this, they need to make random veterans much more enticing so higher level players would prefer to run those and leave the normals to new players, less experienced players and people under level 50
If I see a fake tank, I vote to kick on principle. 9 times out of 10 it passes and I have my companion tank while we wait for a real one. If it doesn't pass, I bail on the group. I can handle the timer and do something else in the mean time, but I absolutely refuse to play with fakers. You do you though.
Kalik_Gold wrote: »My main PvE healer is a Templar 2H front bar, resto back bar... he does fine Vet Dungeons, never had a complaint. Nothing fake about the work he putting in.
If I see a fake tank, I vote to kick on principle. 9 times out of 10 it passes and I have my companion tank while we wait for a real one. If it doesn't pass, I bail on the group. I can handle the timer and do something else in the mean time, but I absolutely refuse to play with fakers. You do you though.
Race has very little to do with anything outside of serious end game. Up to that point, you can roleplay whatever you want.
Outside of race (which for healer is generally viewed as altmer being best), the weapon choice is also somewhat subjective. Naturally, one would expect a restoration staff. But you have two bars. Why wouldn't you use an inferno staff in dungeon content? What would you suggest healers use?
I don't disagree that fake roles offer a negative experience for newer players, especially when that newer player ends up face-tanking a boss when a tank should have aggro, but you're arguing the wrong things. Racial choices have generally little to do with capabilities, and weapon choices are going through changes now that we have hybridisation. I've seen a couple healers running bow or two-hander with a restoration staff, just because they can get a little more DPS from it (and why not, as long as they're not actively letting people die).
With that being said, most tanks and healers are usually people that have experience with the game. Factoring in people don’t always want to make more then one character since they have to level all the skill lines, mount speed, redo all quests, ect, or are just satisfied with there first character the game will always lack tanks and healers.
Jarl_Ironheart wrote: »ForzaRammer wrote: »Jarl_Ironheart wrote: »ForzaRammer wrote: »Dem_kitkats1 wrote: »ForzaRammer wrote: »I see fake DD way more often than fake support, in both proportion and total
I mean...that's risk you run in PUG rnds. You cant really complain about the caliber of players in areas that have the highest amount of new/casual players, who have little to no knowledge about builds, mechanics, and combat. Or if DDs are focused more on survivability than damage, it's because they've probably had bad experiences with fake supports. It's a vicious cycle really.
Either way, claiming that players are fake in all roles furthers the argument that fake queuing is an issue. We can't excuse bad etiquette in normals and then wonder why it bleeds into vet content.
Fake role queue is an issue, i am not disputing it.
I am pointing out the selective bias on calling people out.
Only going after the less prevalent problem (fake support) and ignoring the more prevalent problem (fake DD) is ridiculous.
I really don't think fake DDs are a issue. At least I'm never really seem any. There are newer players or less skilled players that deal less damage but at the end of the day unless a DD is trying to heal or tank or literally doung no damage then they aren't a fake DD. Just not a good DD yet.
Nice try but no. All taunts in this game do damage, if anyone who do any damage is a real DD, then all tanks are DD.
I think you know 'tank is a subset of DD' is ridiculous.
A human player indifferent to a companion (or worse) is definitely a fake.
Did you read what I said? I said if a DD was taunting or trying to heal then they were a fake DD. I never said they were a true DD. I never ever said that I think tank is there for damage.
And what exactly is a fake DD to you? Please explain what that is in detail because I'm very curious.
orgin_stadia wrote: »Just remove roles from normal dungeons. I know this may seem controversial but the real problem is that people rely on tanks and healers in the first place. It may start out as a *** show but that will change when the player base start to adapt, slot heals, shields and generally make build adjustments to get through the dungeons.
MidniteOwl1913 wrote: »If I see a fake tank, I vote to kick on principle. 9 times out of 10 it passes and I have my companion tank while we wait for a real one. If it doesn't pass, I bail on the group. I can handle the timer and do something else in the mean time, but I absolutely refuse to play with fakers. You do you though.
Fakes are so endemic now that if I waited for a real tank (I am a healer) I'd never finish a dungeon. I just suck it up and run the boss back to the fake tank whenever I can.
Agree.Narvuntien wrote: »Sadly the only way to prevent fake tanks is to be the tank. I only do dungeons on my tank.
Jarl_Ironheart wrote: »Try bringing 3 DPS into some of those hard Vet DLC dungeons and you won't get far.
MidniteOwl1913 wrote: »If I see a fake tank, I vote to kick on principle. 9 times out of 10 it passes and I have my companion tank while we wait for a real one. If it doesn't pass, I bail on the group. I can handle the timer and do something else in the mean time, but I absolutely refuse to play with fakers. You do you though.
Fakes are so endemic now that if I waited for a real tank (I am a healer) I'd never finish a dungeon. I just suck it up and run the boss back to the fake tank whenever I can.
That's why you build a companion tank. Mine has all purple gear and doesn't die in a few hits like a fake tank does, and also remembers to actually block and taunt. We finished veteran Banished Cells II last night with a Mirri tank, and even hard-moded the final boss for the double keys.
AlterBlika wrote: »Jarl_Ironheart wrote: »Try bringing 3 DPS into some of those hard Vet DLC dungeons and you won't get far.
We actually did a bunch of vDLC achievs (no-death, speedrun, hm) with 3 dds and 1 tank. It's much easier and faster, if dds know how to play. Otherwise yeah, would prefer a healer.
Although I think that healer is more needed to dds, rather than the tank. Because as a tank you survive nearly everything by yourself.
Kalik_Gold wrote: »My main PvE healer is a Templar 2H front bar, resto back bar... he does fine Vet Dungeons, never had a complaint. Nothing fake about the work he putting in.
With how badly healing was nerfed in the latest content update, real healers are not happy and cannot easily overcome some of the heal checks anymore.
I am not sure why they are focus'd so much on PVP changes that ruin PVE, but they really need to better separate those systems if they ever want to please both types of players.