Like some other people, I was able to run on my M1 macbook pro by connecting to an external monitor. The funny part is that after I'd done that, I accidentally dragged ESO to my built-in display and it continued to run fine.
I can understand not rewriting ESO for Mac ARM, but it was running so well under rosetta it seems a shame to break it. I also think that it needs to state clearly on all system requirements pages that Mac ARM is not supported. When I go to google and search for ESO system requirements, this is the first page I find, and it makes no mention of the ARM limitation. https://www.elderscrollsonline.com/en-us/newplayerguide/minspec
ComfortablyDummb wrote: »This current issue is already a pretty big bummer because although my home setup allows me to continue playing, the benefit of gaming on a laptop is its portability which just got lost.
HELOOO ALL.... GREAT NEWS FOR ALL OF US
GOT THE ISSUE SOLVED FOR YOU... YOU CAN THANK ME LATER...
Follow these steps >
1. download from AppStore following App > Display Menu --- it is free
2. install and launch the App
3. select fixed resolution from the Aplication in the UPPER MENU BAR
4. launch and play the ESO...
Can confirm this also worked for me, which'll be a great solution until it is fixed in the software itself. Thank you so much!
But wouldn’t it be hypocritical of them if they fixed it in the software itself since they said in 2020 that ESO won’t be ported over to ARM-based Macs? At the first hiccup they pulled that announcement on us. Whose to say they won’t do it again since they haven’t clarified their stance on it? I don’t know about you but I don’t want to be yo-yoed around and treated like second rate as a spending player compared to other spenders.
TBH, I'm just happy to be playing a game as visually appealing as ESO today, and I wouldn't lose sleep over whichever path was ultimately taken (I'm knowingly playing on an unsupported machine after all) but I'm grateful for a community manager checking in on us periodically. I feel the issue is to do with some code not determining a monitor's specs properly during the app's launch, so it'll be beneficial for them to fix it regardless.
Have a lovely week, everyone - I've got 7 years of content to catch up on.
Still need an official announcement that if ESO will still be playable on Arm-Based macs. Don't want to waste money and time on the game that may be unplayable tomorrow. It is unacceptable that this situation just happened at the end of the crown sales week, moreover until now, there is still no clear official response. They didn't say they find a problem and try to solve it, they just say "discussing this issue internally", discuss how to solve it, or should ignore it and abandon most mac players?
WOW just when I was typing I got the response, really thank them for not letting me keep waiting and wasting more time on this game. https://help.elderscrollsonline.com/app/answers/detail/a_id/52307
gutterskunk wrote: »Whelp. What game should we move to? All other mmo’s feel so corny. Any good suggestions?
All cloud gaming requires a monthly sub after their free trial and since it’s a relatively new form of gaming, it’s got a lot of issues that need to be ironed out.
LatentBuzzard wrote: »All cloud gaming requires a monthly sub after their free trial and since it’s a relatively new form of gaming, it’s got a lot of issues that need to be ironed out.
I'm not a fan of Stadia and wouldn't recommend it but this statement is wrong. Stadia does not require a subscription if you're happy to play in 1080p and without HDR / 5.1 surround sound. If you want to play in 4K though and want things like HDR / 5.1 surround sound then you do need the Pro subscription.
If you're happy to stick with 1080p though then you can buy the game on Stadia and play with no further Stadia subscription required.
LatentBuzzard wrote: »All cloud gaming requires a monthly sub after their free trial and since it’s a relatively new form of gaming, it’s got a lot of issues that need to be ironed out.
I'm not a fan of Stadia and wouldn't recommend it but this statement is wrong. Stadia does not require a subscription if you're happy to play in 1080p and without HDR / 5.1 surround sound. If you want to play in 4K though and want things like HDR / 5.1 surround sound then you do need the Pro subscription.
If you're happy to stick with 1080p though then you can buy the game on Stadia and play with no further Stadia subscription required.
It may of been a while since you’ve used Stadia.
gutterskunk wrote: »Whelp. What game should we move to? All other mmo’s feel so corny. Any good suggestions?
WoW is still going strong even though I never played. I did play RuneScape growing up but it is super grindy. I think Guild Wars 2 just came back to mac and is now available on steam. POE is an online arpg still going strong and is getting a huge upgrade soon.
Either way, everyone can now can stop begging for a hot fix. I am uninstalling ESO tonight and probably going to start installing WoW. WoW currently offers a one month free trial too. #TheMoreYouKnow
LatentBuzzard wrote: »All cloud gaming requires a monthly sub after their free trial and since it’s a relatively new form of gaming, it’s got a lot of issues that need to be ironed out.
I'm not a fan of Stadia and wouldn't recommend it but this statement is wrong. Stadia does not require a subscription if you're happy to play in 1080p and without HDR / 5.1 surround sound. If you want to play in 4K though and want things like HDR / 5.1 surround sound then you do need the Pro subscription.
If you're happy to stick with 1080p though then you can buy the game on Stadia and play with no further Stadia subscription required.
It may of been a while since you’ve used Stadia.
Ah ok I see now upon more digging. Couldn’t find what you were saying on their site anywhere. Alright so say you play ESO on stadia. Have you played it through Stadia before and tried it with max graphics too?
How is the performance for cloud gaming in general, especially for multiplayer?
LatentBuzzard wrote: »Ah ok I see now upon more digging. Couldn’t find what you were saying on their site anywhere. Alright so say you play ESO on stadia. Have you played it through Stadia before and tried it with max graphics too?
How is the performance for cloud gaming in general, especially for multiplayer?
I have played a bit through Stadia using my phone on a 4G connection whilst travelling on a train and honestly I didn't have any performance issues. I'm not proponent of Cloud Gaming, nor am I a fan of Stadia but I'll still admit that Stadia's technology seems to work fairly well.
Performance seems to be OK in general but that's always going to be dependent on your particular setup so it's the sort of thing you need to try for yourself which you can do right now if you want for zero cost.
1. Create a Stadia account and sign up to the free one month Pro trial during the sign up process
2. "Buy" the base ESO game on Stadia which is free as it comes free with a Pro membership (even the trial membership)
3. Link ESO on Stadia to your Mac account via your ESO account page
4. Cancel your one month Stadia Pro trial
5. Continue trying out ESO on Stadia for the remainder of the Pro trial to see if you're happy with it
You can do all of this for free to see what you think of ESO on Stadia yourself.
LatentBuzzard wrote: »Ah ok I see now upon more digging. Couldn’t find what you were saying on their site anywhere. Alright so say you play ESO on stadia. Have you played it through Stadia before and tried it with max graphics too?
How is the performance for cloud gaming in general, especially for multiplayer?
I have played a bit through Stadia using my phone on a 4G connection whilst travelling on a train and honestly I didn't have any performance issues. I'm not proponent of Cloud Gaming, nor am I a fan of Stadia but I'll still admit that Stadia's technology seems to work fairly well.
Performance seems to be OK in general but that's always going to be dependent on your particular setup so it's the sort of thing you need to try for yourself which you can do right now if you want for zero cost.
1. Create a Stadia account and sign up to the free one month Pro trial during the sign up process
2. "Buy" the base ESO game on Stadia which is free as it comes free with a Pro membership (even the trial membership)
3. Link ESO on Stadia to your Mac account via your ESO account page
4. Cancel your one month Stadia Pro trial
5. Continue trying out ESO on Stadia for the remainder of the Pro trial to see if you're happy with it
You can do all of this for free to see what you think of ESO on Stadia yourself.
I am going to try it tonight and report back here. Right now I’m seeing it’s going for $5.99 which is still cheap and free to play ending Aug. 29.
The appeal of cloud gaming to me personally is not having to take up storage space.
ComfortablyDummb wrote: »Don’t you have to start from scratch whenever you purchase the game on another platform?
LatentBuzzard wrote: »ComfortablyDummb wrote: »Don’t you have to start from scratch whenever you purchase the game on another platform?
As far as ESO goes, Stadia is not its own platform and it connects to the same PC servers that your Mac client connects to. If you link your Stadia account to your PC ESO account then when you connect via Stadia, you'll be playing on exactly the same account with access to everything held on that account. The only difference is that you're connecting via the Stadia client rather than the Mac or Windows clients.
evolkerb14_ESO wrote: »I can confirm that forcing an actual resolution (1440x900 in my case) allows ESO to work properly on my M1 MacBook Air. I do have some previously unseen performance issues, but that can be resolved by closing the launcher IMMEDIATELY after hitting the Play button.
In my case the Update 35 ran out of the box, probably because I've been using an app called SwitchResX for years. Like the Display app mentioned above, it allows you to force a resolution instead of using macOS's vague scaling mechanic. I'm also using macOS 12.5 (haven't applied 12.5.1 just yet.)
evolkerb14_ESO wrote: »I can confirm that forcing an actual resolution (1440x900 in my case) allows ESO to work properly on my M1 MacBook Air. I do have some previously unseen performance issues, but that can be resolved by closing the launcher IMMEDIATELY after hitting the Play button.
In my case the Update 35 ran out of the box, probably because I've been using an app called SwitchResX for years. Like the Display app mentioned above, it allows you to force a resolution instead of using macOS's vague scaling mechanic. I'm also using macOS 12.5 (haven't applied 12.5.1 just yet.)
Can confirm as well that, instead of going the External Display route, can do this to prevent crashes when clicking Play/Logging In. In System Preferences - Displays, change Resolution from Default for Display to Scaled, then change the icon below it from Default to More Space.
evolkerb14_ESO wrote: »I can confirm that forcing an actual resolution (1440x900 in my case) allows ESO to work properly on my M1 MacBook Air. I do have some previously unseen performance issues, but that can be resolved by closing the launcher IMMEDIATELY after hitting the Play button.
In my case the Update 35 ran out of the box, probably because I've been using an app called SwitchResX for years. Like the Display app mentioned above, it allows you to force a resolution instead of using macOS's vague scaling mechanic. I'm also using macOS 12.5 (haven't applied 12.5.1 just yet.)
Can confirm as well that, instead of going the External Display route, can do this to prevent crashes when clicking Play/Logging In. In System Preferences - Displays, change Resolution from Default for Display to Scaled, then change the icon below it from Default to More Space.
I use my Mac with that scaled display set to ‘more space’ by default ever since I got it and ESO still wouldn’t launch. M1 Pro 14 in.
shaunculwell wrote: »No addons, though
evolkerb14_ESO wrote: »I can confirm that forcing an actual resolution (1440x900 in my case) allows ESO to work properly on my M1 MacBook Air. I do have some previously unseen performance issues, but that can be resolved by closing the launcher IMMEDIATELY after hitting the Play button.
In my case the Update 35 ran out of the box, probably because I've been using an app called SwitchResX for years. Like the Display app mentioned above, it allows you to force a resolution instead of using macOS's vague scaling mechanic. I'm also using macOS 12.5 (haven't applied 12.5.1 just yet.)
Can confirm as well that, instead of going the External Display route, can do this to prevent crashes when clicking Play/Logging In. In System Preferences - Displays, change Resolution from Default for Display to Scaled, then change the icon below it from Default to More Space.
...
I use my Mac with that scaled display set to ‘more space’ by default ever since I got it and ESO still wouldn’t launch. M1 Pro 14 in.