FriendlyGuy wrote: »FriendlyGuy wrote: »Allmost all burst heals and class heals are magicka based, so you have that going for you. Stamina basically only has vigor as a reliable heal so it is fine that it didnt get nerfed in the end. Healing on magicka specs will just be different but not worse at all. Stamina will rely on vigor while magicka will use class burst heals. As a magicka based spec you can still use vigor, just not that often. A strong vigor also allows classes like sorc to not be forced to run resto backbar which is honestly a good thing.
I hope you're saying it ironically... Well, as has already been said to heal us with magic THERE ARE NO... only those of a class, and there is only 1 per class and of a high cost bad for spam heal xD.
Which means that the staminas will have their VIGOR and they will have their class skill and they are not forced to change their backbar to rest staff, ah ! and got x2 heal more than me with only 1 skill in 4 s and i need 2 skills.. with more than 5 seconds
So I have to force myself to use backbar rest staff, that I have to get used to that it heals half in 5 seconds, that is, in 1 more than in VIGOR xD and would I need 2 slots of 2 heals to heal me the same? , healing over time is very, very important ... emm I'll say it again I hope you say it sarcastically, when currently on the live they both heal exactly the same is how it should be even with the rest of the staff against
because I could put on an ice staff plus a healing WHICH USE MAGICKA (there is not only the rest of the staff) and have more blocking with my ice staff, but no, it forces me to the rest of the staff and on top of that half of the healing...
for the 3rd time I hope you are speaking in irony...
Not at all. On top of that it is not hard to sustain vigor on mag specs if you do it smart. I rly dont know where this panic comes from. Magplars,magcros and magdk have no issue healing at all even without vigor or resto. Nb and sorcs have quit *** heals. Nerfing vigor would hurt them way more than the other classes , regardless of stam or mag and would 100% force them to run resto backbar on top of vigor.
But maybe think the other way around. Where would stamina be without a strong vigor? Spamming magicka heals 4times and then die? You said it yourself , they cant be spammed , even less on stam specs.
At last i also wanted to say that this patch has alot of issues (by far the worst patch ive ever seen so far) but vigor healing is rly not.
If you wanna know the real healing issue: look at maras balm set. Slap it on and be unkillabe. This set alone will reduce build diversity far more than any other „healing inbalances“. In my opinion reason enough to not play (at least pvp) next patch.
Ps: i mostly play mag classes and was rly glad to see vigor getting buffed again, gives me more options for my builds
Mirage doesn't give evasion and resolve anymore instead it reduces cost of roll dodge so vigor change might make up for that
AlterBlika wrote: »
BalticBlues wrote: »Sorry ZOS, but...
This issue alone is proof that the 202x COMBAT devs have no clue about PvP balance.
Issue 1:
Since Spring 2022, Healing scales with damage, not Magicka anymore.
This made Stam DDs the strongest healers and dedicated (Magicka) healers are GIMPED.
DDs can heal so strong now that even vetDungeon groups now prefer 3DD plus Tank.
Issue 2:
To wear a Resto staff for group healing, Magicka user have to SACRIFICE A ASLOT.
With Echoing Vigor, Stamina users can group heal and still use TWO ATTACK SLOTS.
Issue 3:
In Autumn 2022, with a massive -40% Radiant Regeneration NERF,
Magicka group healing gets even more GIMPED.
Where is a similar -40% Nerf for Echoing Vigor?
Update 35 gimps Magicka healing so much, that Magicka players even may be forced to use Vigor.
HOWEVER, THERE IS NO MAGICKA VERSION OF VIGOR.
WHY NEED MAGICKA USERS A RESTO STAFF FOR GROUP HEALING, STAM USERS NOT?
WHY IS THERE NO MAGICKA VERSION OF VIGOR, BUT EVEN TWO FOR STAMINA?
WHY IS MAGICKA GROUP HEALING NERFED HARD IN UPD35 AND STAM GROUP HEALING NOT?
WHY IS MAG GETTING WORSE AND WORSE IN 2022 WHEN STAM RULED PVP ALREADY IN 2021?
Apart from DKs and Templars, I do not see any MagClasses viable in PvP anymore.
AlterBlika wrote: »I actually looked forward to using the new resolving vigor on my solo build, as the only source of major resolve for my stam nb is balance which debuffs my heals and shields. But now I'm not so sure. For minor resolve I'd rather run mirage and get major evasion as well as spending magicka instead of my primary resource.
Mirage doesn't give evasion and resolve anymore instead it reduces cost of roll dodge so vigor change might make up for that
It's been Elder Stamina Online for years now I'm not surprised by this 'balance' change.
Currently I have seen that Vigor has become "normal", and it will heal "normal",
That is very good... but let's remember that this skill only uses stamina... which benefits hybrids a little and stamina quite a bit... but what about the magicka? , the counterpart of vigor in magicka could be said to be rapid regeneration, since they are very similar and one is from magicka and the other is from stamina... but of course rapid regeneration has a nerf to half healing... ummm hello? what do we magicka do when the beautiful staminas goes BOOM!! vigor !! , +heal nice , migcka booom!! rapid regeneration.... emmm only the hafl of vigor? and this can heal other guy first before me?... I see a serious problem with magicka, if vigor is "normal", rapid regeneration or complete regeneration must be "NORMAL" .. please And thanks... always the same with vigor vigor vigor, of course as most use this, nothing, to the magicka that give us with our 14k 17k stamina launch a vigor and when blocking not having stamina and going to the well... PLEASE REPAIR THIS, although it would not be bad if vigor will use magicka if your spell dmg is higher than your weapon dmg , even though it's easier to return to "normal" regeneration.... and now it gives minor resolve .!! give minor resolve to regeneration too!! BALANCE!!! MAGICKA = PLAYERS , STAMINAS = PLAYERS!!!! , or vigor that uses magicka too with spell dmg more hig than wp dmg come on..
+add , repid regeneration need 100% a resto staff sloted , vigor no....
MAGICKAS! WE HAVE A BIG PROBLEM !!
Extinct_Solo_Player wrote: »It's been Elder Stamina Online for years now I'm not surprised by this 'balance' change.
The top specs in this game are magicka, you are all too biased obviously....Currently I have seen that Vigor has become "normal", and it will heal "normal",
That is very good... but let's remember that this skill only uses stamina... which benefits hybrids a little and stamina quite a bit... but what about the magicka? , the counterpart of vigor in magicka could be said to be rapid regeneration, since they are very similar and one is from magicka and the other is from stamina... but of course rapid regeneration has a nerf to half healing... ummm hello? what do we magicka do when the beautiful staminas goes BOOM!! vigor !! , +heal nice , migcka booom!! rapid regeneration.... emmm only the hafl of vigor? and this can heal other guy first before me?... I see a serious problem with magicka, if vigor is "normal", rapid regeneration or complete regeneration must be "NORMAL" .. please And thanks... always the same with vigor vigor vigor, of course as most use this, nothing, to the magicka that give us with our 14k 17k stamina launch a vigor and when blocking not having stamina and going to the well... PLEASE REPAIR THIS, although it would not be bad if vigor will use magicka if your spell dmg is higher than your weapon dmg , even though it's easier to return to "normal" regeneration.... and now it gives minor resolve .!! give minor resolve to regeneration too!! BALANCE!!! MAGICKA = PLAYERS , STAMINAS = PLAYERS!!!! , or vigor that uses magicka too with spell dmg more hig than wp dmg come on..
+add , repid regeneration need 100% a resto staff sloted , vigor no....
MAGICKAS! WE HAVE A BIG PROBLEM !!
Rapid regeneration heals a 2nd target and vigor is only single target. Also explain to me how resto isn't already one of the best back bar weapons in the game, it has insane resource return when fully charging a heavy attack and has access major mending, Both morphs of regeneration have been overperforming for quite a while (rapid regeneration outheals vigor on live) what they could do is make rapid regen single target only, revert the heal reduction and keep the 50% healing increase under 100% hp. By the way, it's not hard to sustain stamina on a magicka spec at all, for reference i have 1500 stam regen just by using gold food regen cp and potion buff.
Extinct_Solo_Player wrote: »It's been Elder Stamina Online for years now I'm not surprised by this 'balance' change.
The top specs in this game are magicka, you are all too biased obviously....Currently I have seen that Vigor has become "normal", and it will heal "normal",
That is very good... but let's remember that this skill only uses stamina... which benefits hybrids a little and stamina quite a bit... but what about the magicka? , the counterpart of vigor in magicka could be said to be rapid regeneration, since they are very similar and one is from magicka and the other is from stamina... but of course rapid regeneration has a nerf to half healing... ummm hello? what do we magicka do when the beautiful staminas goes BOOM!! vigor !! , +heal nice , migcka booom!! rapid regeneration.... emmm only the hafl of vigor? and this can heal other guy first before me?... I see a serious problem with magicka, if vigor is "normal", rapid regeneration or complete regeneration must be "NORMAL" .. please And thanks... always the same with vigor vigor vigor, of course as most use this, nothing, to the magicka that give us with our 14k 17k stamina launch a vigor and when blocking not having stamina and going to the well... PLEASE REPAIR THIS, although it would not be bad if vigor will use magicka if your spell dmg is higher than your weapon dmg , even though it's easier to return to "normal" regeneration.... and now it gives minor resolve .!! give minor resolve to regeneration too!! BALANCE!!! MAGICKA = PLAYERS , STAMINAS = PLAYERS!!!! , or vigor that uses magicka too with spell dmg more hig than wp dmg come on..
+add , repid regeneration need 100% a resto staff sloted , vigor no....
MAGICKAS! WE HAVE A BIG PROBLEM !!
Rapid regeneration heals a 2nd target and vigor is only single target. Also explain to me how resto isn't already one of the best back bar weapons in the game, it has insane resource return when fully charging a heavy attack and has access major mending, Both morphs of regeneration have been overperforming for quite a while (rapid regeneration outheals vigor on live) what they could do is make rapid regen single target only, revert the heal reduction and keep the 50% healing increase under 100% hp. By the way, it's not hard to sustain stamina on a magicka spec at all, for reference i have 1500 stam regen just by using gold food regen cp and potion buff.
Magicka top in PvP? Its not 2015 anymore lol.
BalticBlues wrote: »Sorry ZOS, but...
This issue alone is proof that the 202x COMBAT devs have no clue about balance.
Issue 1:
Since Spring 2022, Healing scales with damage, not Magicka anymore.
This made (Stam) DDs the strongest healers and dedicated (Magicka) healers are GIMPED.
DDs can heal so strong now that even vetDungeon groups prefer 3DD plus Tank.
THIS FALSE DECISION IS THE SOURCE OF ALL HEALING BALANCE FAILURES IN 2022.
Issue 2:
To wear a Resto staff for group healing, Magicka user have to SACRIFICE AN ENTIRE BAR.
With Echoing Vigor, Stamina users can group heal and still use TWO ATTACK BARS.
Issue 3:
In Autumn 2022, with a massive -40% Radiant Regeneration NERF,
Magicka group healing gets even more GIMPED.
Where is a similar -40% Nerf for Echoing Vigor?
Update 35 gimps Magicka healing so much, that Magicka players even may be forced to use Vigor.
HOWEVER, THERE IS NO MAGICKA VERSION OF VIGOR.
WHY NEED MAGICKA USERS A RESTO STAFF FOR GROUP HEALING, STAM USERS NOT?
WHY IS THERE NO MAGICKA VERSION OF VIGOR, BUT EVEN TWO FOR STAMINA?
WHY IS MAGICKA GROUP HEALING NERFED HARD IN UPD35 AND STAM GROUP HEALING NOT?
WHY IS MAG GETTING WORSE AND WORSE IN 2022 WHEN STAM RULED PVP ALREADY IN 2021?
Apart from DKs and Templars, I do not see any MagClasses viable in PvP anymore.
Extinct_Solo_Player wrote: »BalticBlues wrote: »Sorry ZOS, but...
This issue alone is proof that the 202x COMBAT devs have no clue about balance.
Issue 1:
Since Spring 2022, Healing scales with damage, not Magicka anymore.
This made (Stam) DDs the strongest healers and dedicated (Magicka) healers are GIMPED.
DDs can heal so strong now that even vetDungeon groups prefer 3DD plus Tank.
THIS FALSE DECISION IS THE SOURCE OF ALL HEALING BALANCE FAILURES IN 2022.
Issue 2:
To wear a Resto staff for group healing, Magicka user have to SACRIFICE AN ENTIRE BAR.
With Echoing Vigor, Stamina users can group heal and still use TWO ATTACK BARS.
Issue 3:
In Autumn 2022, with a massive -40% Radiant Regeneration NERF,
Magicka group healing gets even more GIMPED.
Where is a similar -40% Nerf for Echoing Vigor?
Update 35 gimps Magicka healing so much, that Magicka players even may be forced to use Vigor.
HOWEVER, THERE IS NO MAGICKA VERSION OF VIGOR.
WHY NEED MAGICKA USERS A RESTO STAFF FOR GROUP HEALING, STAM USERS NOT?
WHY IS THERE NO MAGICKA VERSION OF VIGOR, BUT EVEN TWO FOR STAMINA?
WHY IS MAGICKA GROUP HEALING NERFED HARD IN UPD35 AND STAM GROUP HEALING NOT?
WHY IS MAG GETTING WORSE AND WORSE IN 2022 WHEN STAM RULED PVP ALREADY IN 2021?
Apart from DKs and Templars, I do not see any MagClasses viable in PvP anymore.
Radiating regeneration still heals for more than echoing vigor on PTS. Let me guess, you didn't even test both before reaching to this conclusion?
Extinct_Solo_Player wrote: »Extinct_Solo_Player wrote: »It's been Elder Stamina Online for years now I'm not surprised by this 'balance' change.
The top specs in this game are magicka, you are all too biased obviously....Currently I have seen that Vigor has become "normal", and it will heal "normal",
That is very good... but let's remember that this skill only uses stamina... which benefits hybrids a little and stamina quite a bit... but what about the magicka? , the counterpart of vigor in magicka could be said to be rapid regeneration, since they are very similar and one is from magicka and the other is from stamina... but of course rapid regeneration has a nerf to half healing... ummm hello? what do we magicka do when the beautiful staminas goes BOOM!! vigor !! , +heal nice , migcka booom!! rapid regeneration.... emmm only the hafl of vigor? and this can heal other guy first before me?... I see a serious problem with magicka, if vigor is "normal", rapid regeneration or complete regeneration must be "NORMAL" .. please And thanks... always the same with vigor vigor vigor, of course as most use this, nothing, to the magicka that give us with our 14k 17k stamina launch a vigor and when blocking not having stamina and going to the well... PLEASE REPAIR THIS, although it would not be bad if vigor will use magicka if your spell dmg is higher than your weapon dmg , even though it's easier to return to "normal" regeneration.... and now it gives minor resolve .!! give minor resolve to regeneration too!! BALANCE!!! MAGICKA = PLAYERS , STAMINAS = PLAYERS!!!! , or vigor that uses magicka too with spell dmg more hig than wp dmg come on..
+add , repid regeneration need 100% a resto staff sloted , vigor no....
MAGICKAS! WE HAVE A BIG PROBLEM !!
Rapid regeneration heals a 2nd target and vigor is only single target. Also explain to me how resto isn't already one of the best back bar weapons in the game, it has insane resource return when fully charging a heavy attack and has access major mending, Both morphs of regeneration have been overperforming for quite a while (rapid regeneration outheals vigor on live) what they could do is make rapid regen single target only, revert the heal reduction and keep the 50% healing increase under 100% hp. By the way, it's not hard to sustain stamina on a magicka spec at all, for reference i have 1500 stam regen just by using gold food regen cp and potion buff.
Magicka top in PvP? Its not 2015 anymore lol.
Ok then, explain to me what the top classes are, and how all stamina skills are better than their magicka counterparts.
Extinct_Solo_Player wrote: »Extinct_Solo_Player wrote: »It's been Elder Stamina Online for years now I'm not surprised by this 'balance' change.
The top specs in this game are magicka, you are all too biased obviously....Currently I have seen that Vigor has become "normal", and it will heal "normal",
That is very good... but let's remember that this skill only uses stamina... which benefits hybrids a little and stamina quite a bit... but what about the magicka? , the counterpart of vigor in magicka could be said to be rapid regeneration, since they are very similar and one is from magicka and the other is from stamina... but of course rapid regeneration has a nerf to half healing... ummm hello? what do we magicka do when the beautiful staminas goes BOOM!! vigor !! , +heal nice , migcka booom!! rapid regeneration.... emmm only the hafl of vigor? and this can heal other guy first before me?... I see a serious problem with magicka, if vigor is "normal", rapid regeneration or complete regeneration must be "NORMAL" .. please And thanks... always the same with vigor vigor vigor, of course as most use this, nothing, to the magicka that give us with our 14k 17k stamina launch a vigor and when blocking not having stamina and going to the well... PLEASE REPAIR THIS, although it would not be bad if vigor will use magicka if your spell dmg is higher than your weapon dmg , even though it's easier to return to "normal" regeneration.... and now it gives minor resolve .!! give minor resolve to regeneration too!! BALANCE!!! MAGICKA = PLAYERS , STAMINAS = PLAYERS!!!! , or vigor that uses magicka too with spell dmg more hig than wp dmg come on..
+add , repid regeneration need 100% a resto staff sloted , vigor no....
MAGICKAS! WE HAVE A BIG PROBLEM !!
Rapid regeneration heals a 2nd target and vigor is only single target. Also explain to me how resto isn't already one of the best back bar weapons in the game, it has insane resource return when fully charging a heavy attack and has access major mending, Both morphs of regeneration have been overperforming for quite a while (rapid regeneration outheals vigor on live) what they could do is make rapid regen single target only, revert the heal reduction and keep the 50% healing increase under 100% hp. By the way, it's not hard to sustain stamina on a magicka spec at all, for reference i have 1500 stam regen just by using gold food regen cp and potion buff.
Magicka top in PvP? Its not 2015 anymore lol.
Ok then, explain to me what the top classes are, and how all stamina skills are better than their magicka counterparts.
Stamina classes have higher burst, higher damage, cheaper skills, no debuffs on their armor type (Medium Armor), better weapons a strong self heal (Vigor) without having to slot a mediocre support weapon (Resto Staff) so yeah I think Stam has it better than Magicka.
Extinct_Solo_Player wrote: »Extinct_Solo_Player wrote: »It's been Elder Stamina Online for years now I'm not surprised by this 'balance' change.
The top specs in this game are magicka, you are all too biased obviously....Currently I have seen that Vigor has become "normal", and it will heal "normal",
That is very good... but let's remember that this skill only uses stamina... which benefits hybrids a little and stamina quite a bit... but what about the magicka? , the counterpart of vigor in magicka could be said to be rapid regeneration, since they are very similar and one is from magicka and the other is from stamina... but of course rapid regeneration has a nerf to half healing... ummm hello? what do we magicka do when the beautiful staminas goes BOOM!! vigor !! , +heal nice , migcka booom!! rapid regeneration.... emmm only the hafl of vigor? and this can heal other guy first before me?... I see a serious problem with magicka, if vigor is "normal", rapid regeneration or complete regeneration must be "NORMAL" .. please And thanks... always the same with vigor vigor vigor, of course as most use this, nothing, to the magicka that give us with our 14k 17k stamina launch a vigor and when blocking not having stamina and going to the well... PLEASE REPAIR THIS, although it would not be bad if vigor will use magicka if your spell dmg is higher than your weapon dmg , even though it's easier to return to "normal" regeneration.... and now it gives minor resolve .!! give minor resolve to regeneration too!! BALANCE!!! MAGICKA = PLAYERS , STAMINAS = PLAYERS!!!! , or vigor that uses magicka too with spell dmg more hig than wp dmg come on..
+add , repid regeneration need 100% a resto staff sloted , vigor no....
MAGICKAS! WE HAVE A BIG PROBLEM !!
Rapid regeneration heals a 2nd target and vigor is only single target. Also explain to me how resto isn't already one of the best back bar weapons in the game, it has insane resource return when fully charging a heavy attack and has access major mending, Both morphs of regeneration have been overperforming for quite a while (rapid regeneration outheals vigor on live) what they could do is make rapid regen single target only, revert the heal reduction and keep the 50% healing increase under 100% hp. By the way, it's not hard to sustain stamina on a magicka spec at all, for reference i have 1500 stam regen just by using gold food regen cp and potion buff.
Magicka top in PvP? Its not 2015 anymore lol.
Ok then, explain to me what the top classes are, and how all stamina skills are better than their magicka counterparts.
Extinct_Solo_Player wrote: »Extinct_Solo_Player wrote: »BalticBlues wrote: »Sorry ZOS, but...
This issue alone is proof that the 202x COMBAT devs have no clue about balance.
Issue 1:
Since Spring 2022, Healing scales with damage, not Magicka anymore.
This made (Stam) DDs the strongest healers and dedicated (Magicka) healers are GIMPED.
DDs can heal so strong now that even vetDungeon groups prefer 3DD plus Tank.
THIS FALSE DECISION IS THE SOURCE OF ALL HEALING BALANCE FAILURES IN 2022.
Issue 2:
To wear a Resto staff for group healing, Magicka user have to SACRIFICE AN ENTIRE BAR.
With Echoing Vigor, Stamina users can group heal and still use TWO ATTACK BARS.
Issue 3:
In Autumn 2022, with a massive -40% Radiant Regeneration NERF,
Magicka group healing gets even more GIMPED.
Where is a similar -40% Nerf for Echoing Vigor?
Update 35 gimps Magicka healing so much, that Magicka players even may be forced to use Vigor.
HOWEVER, THERE IS NO MAGICKA VERSION OF VIGOR.
WHY NEED MAGICKA USERS A RESTO STAFF FOR GROUP HEALING, STAM USERS NOT?
WHY IS THERE NO MAGICKA VERSION OF VIGOR, BUT EVEN TWO FOR STAMINA?
WHY IS MAGICKA GROUP HEALING NERFED HARD IN UPD35 AND STAM GROUP HEALING NOT?
WHY IS MAG GETTING WORSE AND WORSE IN 2022 WHEN STAM RULED PVP ALREADY IN 2021?
Apart from DKs and Templars, I do not see any MagClasses viable in PvP anymore.
Radiating regeneration still heals for more than echoing vigor on PTS. Let me guess, you didn't even test both before reaching to this conclusion?
Edit** For some reason i cannot upload the comparison images between both
Extinct_Solo_Player wrote: »Extinct_Solo_Player wrote: »Extinct_Solo_Player wrote: »It's been Elder Stamina Online for years now I'm not surprised by this 'balance' change.
The top specs in this game are magicka, you are all too biased obviously....Currently I have seen that Vigor has become "normal", and it will heal "normal",
That is very good... but let's remember that this skill only uses stamina... which benefits hybrids a little and stamina quite a bit... but what about the magicka? , the counterpart of vigor in magicka could be said to be rapid regeneration, since they are very similar and one is from magicka and the other is from stamina... but of course rapid regeneration has a nerf to half healing... ummm hello? what do we magicka do when the beautiful staminas goes BOOM!! vigor !! , +heal nice , migcka booom!! rapid regeneration.... emmm only the hafl of vigor? and this can heal other guy first before me?... I see a serious problem with magicka, if vigor is "normal", rapid regeneration or complete regeneration must be "NORMAL" .. please And thanks... always the same with vigor vigor vigor, of course as most use this, nothing, to the magicka that give us with our 14k 17k stamina launch a vigor and when blocking not having stamina and going to the well... PLEASE REPAIR THIS, although it would not be bad if vigor will use magicka if your spell dmg is higher than your weapon dmg , even though it's easier to return to "normal" regeneration.... and now it gives minor resolve .!! give minor resolve to regeneration too!! BALANCE!!! MAGICKA = PLAYERS , STAMINAS = PLAYERS!!!! , or vigor that uses magicka too with spell dmg more hig than wp dmg come on..
+add , repid regeneration need 100% a resto staff sloted , vigor no....
MAGICKAS! WE HAVE A BIG PROBLEM !!
Rapid regeneration heals a 2nd target and vigor is only single target. Also explain to me how resto isn't already one of the best back bar weapons in the game, it has insane resource return when fully charging a heavy attack and has access major mending, Both morphs of regeneration have been overperforming for quite a while (rapid regeneration outheals vigor on live) what they could do is make rapid regen single target only, revert the heal reduction and keep the 50% healing increase under 100% hp. By the way, it's not hard to sustain stamina on a magicka spec at all, for reference i have 1500 stam regen just by using gold food regen cp and potion buff.
Magicka top in PvP? Its not 2015 anymore lol.
Ok then, explain to me what the top classes are, and how all stamina skills are better than their magicka counterparts.
Stamina classes have higher burst, higher damage, cheaper skills, no debuffs on their armor type (Medium Armor), better weapons a strong self heal (Vigor) without having to slot a mediocre support weapon (Resto Staff) so yeah I think Stam has it better than Magicka.
[snip] Magicka has access to the same weapon types as stamina, they can also use medium armor without any drawbacks too, and the overall meta in PVP atleast is Dual wield front and resto back bar with 3 med 3 light 1 heavy. Resto currently provides amazing utility and sustain so it's not mediocre in the slightest. In the vast majority of morphs, Magicka is better. (merciless resolve vs grim focus, deep fissure vs subterranean assault, empowering sweep vs crescent sweep, stalking blastbones vs blighted blastbones and so on. Also magicka utility/heal skills are really decent such as, coagulating blood, honor the dead, resistant flesh, living dark,healthy offering etc compared to most stamina builds having to rely on vigor as their main heal. I really don't understand this bias towards magicka being weak especially in the past 1-2 years. Also, Best armor sets? it's reached to the point in pvp where the best in slot builds are interchangeable between magicka and stamina????
Extinct_Solo_Player wrote: »Extinct_Solo_Player wrote: »It's been Elder Stamina Online for years now I'm not surprised by this 'balance' change.
The top specs in this game are magicka, you are all too biased obviously....Currently I have seen that Vigor has become "normal", and it will heal "normal",
That is very good... but let's remember that this skill only uses stamina... which benefits hybrids a little and stamina quite a bit... but what about the magicka? , the counterpart of vigor in magicka could be said to be rapid regeneration, since they are very similar and one is from magicka and the other is from stamina... but of course rapid regeneration has a nerf to half healing... ummm hello? what do we magicka do when the beautiful staminas goes BOOM!! vigor !! , +heal nice , migcka booom!! rapid regeneration.... emmm only the hafl of vigor? and this can heal other guy first before me?... I see a serious problem with magicka, if vigor is "normal", rapid regeneration or complete regeneration must be "NORMAL" .. please And thanks... always the same with vigor vigor vigor, of course as most use this, nothing, to the magicka that give us with our 14k 17k stamina launch a vigor and when blocking not having stamina and going to the well... PLEASE REPAIR THIS, although it would not be bad if vigor will use magicka if your spell dmg is higher than your weapon dmg , even though it's easier to return to "normal" regeneration.... and now it gives minor resolve .!! give minor resolve to regeneration too!! BALANCE!!! MAGICKA = PLAYERS , STAMINAS = PLAYERS!!!! , or vigor that uses magicka too with spell dmg more hig than wp dmg come on..
+add , repid regeneration need 100% a resto staff sloted , vigor no....
MAGICKAS! WE HAVE A BIG PROBLEM !!
Rapid regeneration heals a 2nd target and vigor is only single target. Also explain to me how resto isn't already one of the best back bar weapons in the game, it has insane resource return when fully charging a heavy attack and has access major mending, Both morphs of regeneration have been overperforming for quite a while (rapid regeneration outheals vigor on live) what they could do is make rapid regen single target only, revert the heal reduction and keep the 50% healing increase under 100% hp. By the way, it's not hard to sustain stamina on a magicka spec at all, for reference i have 1500 stam regen just by using gold food regen cp and potion buff.
Magicka top in PvP? Its not 2015 anymore lol.
Ok then, explain to me what the top classes are, and how all stamina skills are better than their magicka counterparts.
Extinct_Solo_Player wrote: »Extinct_Solo_Player wrote: »BalticBlues wrote: »Sorry ZOS, but...
This issue alone is proof that the 202x COMBAT devs have no clue about balance.
Issue 1:
Since Spring 2022, Healing scales with damage, not Magicka anymore.
This made (Stam) DDs the strongest healers and dedicated (Magicka) healers are GIMPED.
DDs can heal so strong now that even vetDungeon groups prefer 3DD plus Tank.
THIS FALSE DECISION IS THE SOURCE OF ALL HEALING BALANCE FAILURES IN 2022.
Issue 2:
To wear a Resto staff for group healing, Magicka user have to SACRIFICE AN ENTIRE BAR.
With Echoing Vigor, Stamina users can group heal and still use TWO ATTACK BARS.
Issue 3:
In Autumn 2022, with a massive -40% Radiant Regeneration NERF,
Magicka group healing gets even more GIMPED.
Where is a similar -40% Nerf for Echoing Vigor?
Update 35 gimps Magicka healing so much, that Magicka players even may be forced to use Vigor.
HOWEVER, THERE IS NO MAGICKA VERSION OF VIGOR.
WHY NEED MAGICKA USERS A RESTO STAFF FOR GROUP HEALING, STAM USERS NOT?
WHY IS THERE NO MAGICKA VERSION OF VIGOR, BUT EVEN TWO FOR STAMINA?
WHY IS MAGICKA GROUP HEALING NERFED HARD IN UPD35 AND STAM GROUP HEALING NOT?
WHY IS MAG GETTING WORSE AND WORSE IN 2022 WHEN STAM RULED PVP ALREADY IN 2021?
Apart from DKs and Templars, I do not see any MagClasses viable in PvP anymore.
Radiating regeneration still heals for more than echoing vigor on PTS. Let me guess, you didn't even test both before reaching to this conclusion?
Edit** For some reason i cannot upload the comparison images between both
I was replying to BalticBlues about echoing vigor and raditating regen. To the original post I said rapid regen does need the heal reduction reverted.Extinct_Solo_Player wrote: »Extinct_Solo_Player wrote: »BalticBlues wrote: »Sorry ZOS, but...
This issue alone is proof that the 202x COMBAT devs have no clue about balance.
Issue 1:
Since Spring 2022, Healing scales with damage, not Magicka anymore.
This made (Stam) DDs the strongest healers and dedicated (Magicka) healers are GIMPED.
DDs can heal so strong now that even vetDungeon groups prefer 3DD plus Tank.
THIS FALSE DECISION IS THE SOURCE OF ALL HEALING BALANCE FAILURES IN 2022.
Issue 2:
To wear a Resto staff for group healing, Magicka user have to SACRIFICE AN ENTIRE BAR.
With Echoing Vigor, Stamina users can group heal and still use TWO ATTACK BARS.
Issue 3:
In Autumn 2022, with a massive -40% Radiant Regeneration NERF,
Magicka group healing gets even more GIMPED.
Where is a similar -40% Nerf for Echoing Vigor?
Update 35 gimps Magicka healing so much, that Magicka players even may be forced to use Vigor.
HOWEVER, THERE IS NO MAGICKA VERSION OF VIGOR.
WHY NEED MAGICKA USERS A RESTO STAFF FOR GROUP HEALING, STAM USERS NOT?
WHY IS THERE NO MAGICKA VERSION OF VIGOR, BUT EVEN TWO FOR STAMINA?
WHY IS MAGICKA GROUP HEALING NERFED HARD IN UPD35 AND STAM GROUP HEALING NOT?
WHY IS MAG GETTING WORSE AND WORSE IN 2022 WHEN STAM RULED PVP ALREADY IN 2021?
Apart from DKs and Templars, I do not see any MagClasses viable in PvP anymore.
Radiating regeneration still heals for more than echoing vigor on PTS. Let me guess, you didn't even test both before reaching to this conclusion?
Edit** For some reason i cannot upload the comparison images between both
Pretty clever to use morphs we are not talking about.
We are talking about those morphs (same toon, same stats):
So. Now rapid regen ticks for the same amount as vigor only when we are near death, ofcourse if we are lucky to get the heal instead of some dude 30m away and to do so we have to use certain weapon? And rapid regen doesn't provide unique buff that is very rare and stacks with major resolve?
So please @ZOS_Gilliam explain us why Rapid Regen morph even exists? Is this somekind of a joke? Why would anyone use it over Resolving Vigor?
Extinct_Solo_Player wrote: »I was replying to BalticBlues about echoing vigor and raditating regen. To the original post I said rapid regen does need the heal reduction reverted.Extinct_Solo_Player wrote: »Extinct_Solo_Player wrote: »BalticBlues wrote: »Sorry ZOS, but...
This issue alone is proof that the 202x COMBAT devs have no clue about balance.
Issue 1:
Since Spring 2022, Healing scales with damage, not Magicka anymore.
This made (Stam) DDs the strongest healers and dedicated (Magicka) healers are GIMPED.
DDs can heal so strong now that even vetDungeon groups prefer 3DD plus Tank.
THIS FALSE DECISION IS THE SOURCE OF ALL HEALING BALANCE FAILURES IN 2022.
Issue 2:
To wear a Resto staff for group healing, Magicka user have to SACRIFICE AN ENTIRE BAR.
With Echoing Vigor, Stamina users can group heal and still use TWO ATTACK BARS.
Issue 3:
In Autumn 2022, with a massive -40% Radiant Regeneration NERF,
Magicka group healing gets even more GIMPED.
Where is a similar -40% Nerf for Echoing Vigor?
Update 35 gimps Magicka healing so much, that Magicka players even may be forced to use Vigor.
HOWEVER, THERE IS NO MAGICKA VERSION OF VIGOR.
WHY NEED MAGICKA USERS A RESTO STAFF FOR GROUP HEALING, STAM USERS NOT?
WHY IS THERE NO MAGICKA VERSION OF VIGOR, BUT EVEN TWO FOR STAMINA?
WHY IS MAGICKA GROUP HEALING NERFED HARD IN UPD35 AND STAM GROUP HEALING NOT?
WHY IS MAG GETTING WORSE AND WORSE IN 2022 WHEN STAM RULED PVP ALREADY IN 2021?
Apart from DKs and Templars, I do not see any MagClasses viable in PvP anymore.
Radiating regeneration still heals for more than echoing vigor on PTS. Let me guess, you didn't even test both before reaching to this conclusion?
Edit** For some reason i cannot upload the comparison images between both
Pretty clever to use morphs we are not talking about.
We are talking about those morphs (same toon, same stats):
So. Now rapid regen ticks for the same amount as vigor only when we are near death, ofcourse if we are lucky to get the heal instead of some dude 30m away and to do so we have to use certain weapon? And rapid regen doesn't provide unique buff that is very rare and stacks with major resolve?
So please @ZOS_Gilliam explain us why Rapid Regen morph even exists? Is this somekind of a joke? Why would anyone use it over Resolving Vigor?
I feel like we are talking about eso from like 2 years ago or something. If you think vigor is strong then use it, period.
If you want rapid regen, so you can heal others, use it. Or use both, plenty of people already do.
Magicka(s) this Stamina(s) that, we are hybrids now so its whatever. People need to get with the hybrid program and stop complaining about the "other side". The other side doesnt exist, its gone.
I feel like we are talking about eso from like 2 years ago or something. If you think vigor is strong then use it, period.
If you want rapid regen, so you can heal others, use it. Or use both, plenty of people already do.
Magicka(s) this Stamina(s) that, we are hybrids now so its whatever. People need to get with the hybrid program and stop complaining about the "other side". The other side doesnt exist, its gone.
I feel like we are talking about eso from like 2 years ago or something. If you think vigor is strong then use it, period.
If you want rapid regen, so you can heal others, use it. Or use both, plenty of people already do.
Magicka(s) this Stamina(s) that, we are hybrids now so its whatever. People need to get with the hybrid program and stop complaining about the "other side". The other side doesnt exist, its gone.
Extinct_Solo_Player wrote: »I was replying to BalticBlues about echoing vigor and raditating regen. To the original post I said rapid regen does need the heal reduction reverted.Extinct_Solo_Player wrote: »Extinct_Solo_Player wrote: »BalticBlues wrote: »Sorry ZOS, but...
This issue alone is proof that the 202x COMBAT devs have no clue about balance.
Issue 1:
Since Spring 2022, Healing scales with damage, not Magicka anymore.
This made (Stam) DDs the strongest healers and dedicated (Magicka) healers are GIMPED.
DDs can heal so strong now that even vetDungeon groups prefer 3DD plus Tank.
THIS FALSE DECISION IS THE SOURCE OF ALL HEALING BALANCE FAILURES IN 2022.
Issue 2:
To wear a Resto staff for group healing, Magicka user have to SACRIFICE AN ENTIRE BAR.
With Echoing Vigor, Stamina users can group heal and still use TWO ATTACK BARS.
Issue 3:
In Autumn 2022, with a massive -40% Radiant Regeneration NERF,
Magicka group healing gets even more GIMPED.
Where is a similar -40% Nerf for Echoing Vigor?
Update 35 gimps Magicka healing so much, that Magicka players even may be forced to use Vigor.
HOWEVER, THERE IS NO MAGICKA VERSION OF VIGOR.
WHY NEED MAGICKA USERS A RESTO STAFF FOR GROUP HEALING, STAM USERS NOT?
WHY IS THERE NO MAGICKA VERSION OF VIGOR, BUT EVEN TWO FOR STAMINA?
WHY IS MAGICKA GROUP HEALING NERFED HARD IN UPD35 AND STAM GROUP HEALING NOT?
WHY IS MAG GETTING WORSE AND WORSE IN 2022 WHEN STAM RULED PVP ALREADY IN 2021?
Apart from DKs and Templars, I do not see any MagClasses viable in PvP anymore.
Radiating regeneration still heals for more than echoing vigor on PTS. Let me guess, you didn't even test both before reaching to this conclusion?
Edit** For some reason i cannot upload the comparison images between both
Pretty clever to use morphs we are not talking about.
We are talking about those morphs (same toon, same stats):
So. Now rapid regen ticks for the same amount as vigor only when we are near death, ofcourse if we are lucky to get the heal instead of some dude 30m away and to do so we have to use certain weapon? And rapid regen doesn't provide unique buff that is very rare and stacks with major resolve?
So please @ZOS_Gilliam explain us why Rapid Regen morph even exists? Is this somekind of a joke? Why would anyone use it over Resolving Vigor?
I feel like we are talking about eso from like 2 years ago or something. If you think vigor is strong then use it, period.
If you want rapid regen, so you can heal others, use it. Or use both, plenty of people already do.
Magicka(s) this Stamina(s) that, we are hybrids now so its whatever. People need to get with the hybrid program and stop complaining about the "other side". The other side doesnt exist, its gone.
One one side yes, you're right I prefered vigor even before patch on magicka toons simply because of no limitations on weapons, self only and being my secondary resource pool but with new patch why even have rapid regen? We can delete this skill because nobody will use it. It needs to be changed for the sake of choice.
I feel like we are talking about eso from like 2 years ago or something. If you think vigor is strong then use it, period.
If you want rapid regen, so you can heal others, use it. Or use both, plenty of people already do.
Magicka(s) this Stamina(s) that, we are hybrids now so its whatever. People need to get with the hybrid program and stop complaining about the "other side". The other side doesnt exist, its gone.
One one side yes, you're right I prefered vigor even before patch on magicka toons simply because of no limitations on weapons, self only and being my secondary resource pool but with new patch why even have rapid regen? We can delete this skill because nobody will use it. It needs to be changed for the sake of choice.
In the past I thought it would be great if rapid regen was self heal only.
But in practice, resto is the strongest defensive weapon on live atm, and I think that needs to change.
For the record I did not think vigor needed a buff from live, and it's just one of those things where the devs probably looked at feedback on pts, but seemingly completely forgot what the skill looked like on the live server.
As for rapid regen, I think it would be nice if they gave it something unique, rather than another hot to stack with rest.