The Firesong DLC and Update 36 base game patch are now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts
Maintenance for the week of October 3:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – October 3, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – October 5, 6:00AM EDT (10:00 UTC) - 11:00AM EDT (15:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – October 5, 6:00AM EDT (10:00 UTC) - 11:00AM EDT (15:00 UTC)
The maintenance is complete, and the PTS is now back online. Patch 8.2.2 including the Firesong DLC is now available to test!

Thoughts from an End Game PVE Raid Lead

KingoftheTewks
KingoftheTewks
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I have been raid leading a core on PC NA since September of last year. We started out with getting Immortal Redeemer and are working on Planesbreaker now. We had the second highest score in rockgrove on NA last patch, and are very close to getting PB.

If a fraction of this pts patch hits live, it will probably kill my group. I don't say that lightly; this core and the players in it are a huge part of my life. I'm not sure we would even be able to clear Rockgrove hard mode anymore. That's right: we would go from clearing in under 25 minutes to not clearing at all.

The healing changes are absolutely abysmal for tanks who receive high DoT damage in the new trials. You can't have damage ticks hit every second and heals hit every 2 seconds. Tanks will live or die based on the RNG of how damage and healing ticks line up. I have a feeling the developers have never zoomed in on an LGM death recap on Bahsei hardmode to really understand this concept.

The damage nerfs will probably make it impossible to meet the DPS check on Xalvaka. Not only is raw damage down, but really long DoTs are just terrible for phased fights; for example, Xalvaka's shells only take about 10 seconds to kill currently. 20-30 second DoTs with low raw dps won't even be worth casting on shells, so we'll just slowly kill them with nothing but weak spammables. In vAS, Olms is unprotected for roughly 15 seconds. What's that extra 5-15 seconds of a DoT going to do while he takes no damage? Nothing.

I am begging ZoS to please pull the plug on these changes entirely. I don't think you understand the impact this will have, and haven't done the proper testing. Contrary to the many statements I've seen from casual players that "end game players will be fine", end game players will take a severe blow from this patch. It will likely kill the end game and you will lose all of your experienced PvE players. Please consider consulting with some veteran raiders on changes; we have the knowledge to properly evaluate your ideas.

Finally, please stop the hostility toward players. We're not your enemies, and we have the freedom to criticize your decisions. Making an edgy tweet doesn't make anything better. Accept that if 90%+ of feedback is extremely negative about a change, your players are right, and you made a mistake. Pull the PTS changes back.
  • Vaoh
    Vaoh
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    Is this normal for MMOs?

    I have not played another MMO, so I’m not sure if ”change for the sake of change” drastic combat balance patches should be expected.
  • JustAGoodPlayer
    JustAGoodPlayer
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    Any sort of fast Bahsei is off the table. The best hope for PB will be a slow Oax where DPS catch poisons in execute, a 7 minute Bahsei, and somehow kill Xalvaka before the lava kills everyone. Planesbreaker will be harder than when it was first released, but there won't be competent enough players left to attempt it anyway.

    Add to all this that balance is terrible, there are a lot of hidden changes, that even is not in patch notes - as example HA nerfs - now on lightning stuff it do 3 not 4 hit.

    A lot of skills changed, new animations looks bad and some players will not even have reason to play PVE/PVP - but take resorces as example on map.

    Gameplay feels bad, balance is the same bad.

    All they say before patch notes was not true ! They do different from what they say before !
  • Everest_Lionheart
    Everest_Lionheart
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    Remember who is the biggest money cow for ZoS. Hint. Not end game players.
    Let’s implement this change:

    Step 1 - Revert the Crit and CP nerfs.

    Step 2 - Every GS or PB clear raises the cost of houses in the crown store 1000.

    Step 3 - Profit!
  • Xandreia_
    Xandreia_
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    Remember who is the biggest money cow for ZoS. Hint. Not end game players.

    They missed a patch note:

    It's come to our attention that some players are producing "obscene" houses currently through "manipulating" their amazing skill as housing mancers. In order to raise the floor and lower the ceiling (pun totally intended) we are reducing the number of furnishings that ALL players can place in each home by approximately 20% We feel that this change will make housing more accessible to all players. Trust us.

    imagine the uproar!
  • JustAGoodPlayer
    JustAGoodPlayer
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    May be it is some strange fetish ... but i want to see next patch notes =)))
  • SeaUnicorn
    SeaUnicorn
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    Say no to meta flips! Let team Tewks get their PB in Peace!!!
  • SeaUnicorn
    SeaUnicorn
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    May be it is some strange fetish ... but i want to see next patch notes =)))

    you are not alone, we all have love-hate relationships with Natch Potes :D
  • Parasaurolophus
    Parasaurolophus
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    Do you really think that ZoS wants to make the endgame inaccessible to players? Are you seriously? Op, well done for testing dps and trials on pts. But you could just leave a review saying that the dps is too much to complete high-end content. Why this anger?
    PC/EU
  • FantasticFreddie
    FantasticFreddie
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    SeaUnicorn wrote: »
    Do you really think that ZoS wants to make the endgame inaccessible to players? Are you seriously? Op, well done for testing dps and trials on pts. But you could just leave a review saying that the dps is too much to complete high-end content. Why this anger?

    Because we worked hard to get to a certain level, and to have that effort negated via senseless nerfs is annoying AF.

    even more annoying because you are going for achievement for 6 months and get your progress negated every 3 months because meta flips. Overtune Bahsei - take away Mist form next patch, Take away Mit from tank CP next patch, Take away healing next patch.
    DD meta was flipped every patch since Rockgrove got released too, DK meta, Hybrid Meta, Stam Meta. Sets that we use getting nerfs
    Each time DD meta flips off-healer needs to swap class and re-learn as well.
    It's like ZOS is on crusade against the teams that are trying to go for PB and are not super sweaty best of the best ready to commit 10 hours a week to get it.
    Just give me a break, dude, let me raid in peace, do flips like that well planned, all in one go when next chapter hits!

    I've been in... checks notes 8 failed rg hm progs. EIGHT. Get stuck on bahsei, beat head against wall for 2 months, disband, rinse, lather, repeat.
  • Pevey
    Pevey
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    Remember who is the biggest money cow for ZoS. Hint. Not end game players.

    They missed a patch note:

    It's come to our attention that some players are producing "obscene" houses currently through "manipulating" their amazing skill as housing mancers. In order to raise the floor and lower the ceiling (pun totally intended) we are reducing the number of furnishings that ALL players can place in each home by approximately 20% We feel that this change will make housing more accessible to all players. Trust us.

    This is a very good analogy.

    Also, I disagree about where the revenue is coming. I think a significant portion comes from end-game players. Some directly and a lot from buying crowns with gold, which in turn are bought with cash by someone else.
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