Yes, in the sense that it's exactly as advertised. But I wish there was an "I have High Isle and it barely meets my expectations" option.
My issue is mainly with the price. ZOS delivered what it said it would, but there's definitely less content than there has been in other chapters, but they charged the same price for it. I got it at a small discount, but it was still overpriced.
If you don't like the card game or will only play it occasionally, High Isle isn't tremendously bigger in terms of gameplay than the 4Q DLC. I'll get maybe a few more days of play out of it before I've completed the zone quest, all the quest hubs, and completed the map, but that's all.
If the chapter had cost $30 in my currency, I'd be happy. It's WAY overpriced at the $50-something I paid for it. I won't be buying the next chapter anywhere near that price unless there's something major introduced, like a new class, a skill line, a new joinable guild with a decent quest line (on top of the usual zone quests and quest hubs), or a new mechanic (like antiquities) that's part of regular gameplay (not something like a card game).
I'm not a big fan of card games - not good at them, don't have the patience for them and all around don't like them.
Considering that High Isle's main feature this year IS the card game, I'm not interested in purchasing it full price. I'll wait for a sale to do the story.
Thecompton73 wrote: »Or maybe there should be a "I own High Isle and it meets my expectations, but only because they were incredibly low to begin with" option.
It exceeds my expectations (outside of the card game which is just not anything I'm ever going to be interested in).
FlopsyPrince wrote: »
Frogmother wrote: »I am just curious.
The term expectations in the poll means positive expectations.
FlopsyPrince wrote: »It exceeds my expectations (outside of the card game which is just not anything I'm ever going to be interested in).
What exceeds your expectations? I don't see anything truly new. Sure, new areas, but those are like the areas we have.
Too many "try to figure out how to get from here to there stuff that just ends up being frustrating until you finally figure it out.
Jeffrey530 wrote: »FlopsyPrince wrote: »
Which expansion/dlc is 'truly new' in your eyes lol, I never recall previous eso dlcs turning it into a space fps shooter game.
Tenthirty2 wrote: »My only concern is how deserted it seems for a new zone launch?
I do see other players fairly often, but not in the amounts I'd expected. Maybe its due to most of the players that would be there, are farming leads in other zones.
But I'd thought once this weekend hit there be a huge pop boost, I'm not seeing it yet.
So that's causing me mild concern.
That has surprised me too. I think someone mentioned in a thread that ZOS caps the population in an instance at launch so players aren't on top of each other, but that can't be it. I can remember when earlier chapters came out, there were always players at world bosses and group stuff like the volcanic vents, and huge crowds around quest givers and quest advancement points. Not so with High Isle.
From day one, people have been asking for help in zone chat with world bosses, offering to share the quest, etc. That didn't happen with Blackwood, even. Also, delves aren't that full, and the same goes for quest hub locations and overland in general. When I've gone to other chapters and zones to dig up an antiquity or whatever, they're more crowded. Definitely makes me wonder whether the sales for this chapter were way below expectations.
(either that, or 90% of those who own High Isle are in Murkmire looking for that lead...)