The problem with this build is... you would still melt in PvP if you would 1v3 or 1vX, or maybe even 1v1 some one who is a at least decent.
MashmalloMan wrote: »Shokasegambit1 wrote: »Shokasegambit1 wrote: »Shokasegambit1 wrote: »Shokasegambit1 wrote: »JonnytheKing wrote: »the mythic is only part of what makes ww a problem, seeing you can do something very close to what i show in this video on the live sever. the problem with WW is uptime you should be able to have 100% up timehttps://www.youtube.com/watch?v=qW2ohk7mKdU
There's nothing in the game since 2016 that gives 10k HP recovery, if you believe this potato. Then the game as a whole is in trouble, because these HP stats for pvp is not true. And id put 100$ on it to prove me wrong and if you can hit 10152 HP recovery in pve ! Dude is a drama queen trying to get it nerfed because of bias views in pvp.
Sure WW will be strong but when but that doesnt mean you cant counter it with a templar so and with the CP nerf and healing buff ... Templars are gods !
Disbuildinformation !
I am the person who made the build he is showing the stats of in that video and it is certainly possible to reach over 10k hp regen the fact you don't know how todo it is the reason I'm not making it public do we really need these types of wolves in cyro
1. You will never kill them
2. They will just annoy you untill you cave in and die
3. And ontop of that it can still reach mid 5k weapon damage range and its more than enough to kill majority of ppl in cyro
Ok cool what is it then ?
All I see is words sir ? I'd like to test theories for practicable application for a better understanding.
"I'm not making it public" shows I can perhaps photoshop numbers then claim it to be factual. I been theorycrafting for 7 years, so your claims seem a bit unreasonable. The last time HP regen hit 10k was in 2016 with org scales and beekeeper and that was a proc for 10k when HP regen wasn't nerfed in pvp and they would still die. So help me understand your point, because for competent players who understand seems a bit fishy.
It's not that complicated, you just stack percentage modifiers. I played around in the build edditor for a bit and got similar numbers with Alessians and Willows with some recovery glyphs on a nightblade.
I'm not talking about build editor I'm talking practicable on the PTS ! Solo on WW in PVP 5076k HP regen w/ no group buffs - its very simple to understand. As he stated in the video he reached 10k in pve so show me 10152 + in pve with no group buffs just solo !
this isnt the same build from jtk video its just fast sets thrown together to prove you can self buff above 10k quite easy and im not going to show you the sets because :P i dont have to and its funnyhttps://www.youtube.com/watch?v=GOoA65X3SHs
Ok cool is the ring on ?
How do I know ... thats the point of the video
11k HP regen so with emp buff you can reach 11k in pvp then correct ? 😂
And your not going to show me the sets either ? C'mon bro I was born on a day but it wasn't yesterday.
That's the point of proving me wrong if he is trying to nerf the ring by showing stats of 5k hp regen with emp buff in pvp why didn't he show the show the full cancer of it ? Seems very odd then...
And you did me favor you made a troll build that cant kill anyone.... your WW hits like a wet noodle " if " the WW is wearing the ring you cant tank a small group but fighting vetted players you will lose. LOL
Thus proving my point of how the ring isn't that OP !
Mr. I'm not going to show the sets with Qakensoul - show me !
Wow. You seriously can't admit that you were wrong despite getting video evidence?
He doesn't need to show you the exact equipment, you can tell just by looking at the stats that it's only possible with the ring. It's probably the only legit way getting those stats outside of emperor in pvp or the set for holding Telvar, also pvp.
Emperor buff doesn't work in pve and he's clearly in Skyreach, a pve instanced dungeon, with no group and completely solo so it's odd that you bring up emp buff when it's not even possible to use in the video. You can't enter the dungeon without being in the same group and he showed a solid amount of time before he showed the stats which indicates he couldn't of been buffed from elsewhere.
I was also able to get around 10k hp regen on PTS, it's not rocket science to make, nor do I think it's a great pvp build to focus so heavily on hp regen, but you made a claim that it wasn't possible and then when proven wrong you denied and changed the paramaters. Just agree you were wrong.
Is this the specific reason why the ring should be nerfed? No.
Tommy_The_Gun wrote: »The problem with this build is... you would still melt in PvP if you would 1v3 or 1vX, or maybe even 1v1 some one who is a at least decent.
How do I know this ?
Because I played a WW build with similar stats and with around 4 - 5K health recovery, before health recovery was nerfed in PvP. WW takes 25% more poison damage and extra damage from Fighters Guild. So if some one is placing on you just a tiny poison dot, then it nullifies health recovery (and don't let me start about defiles lol). On top of that, once you heal 3 times - then you are just free AP. And with Plaguebreak being so popular - you don't even need a decent skill to counter WW.
Right now, on live server I use a healing sets on my WW that give similar passive healing - because that is the only way to minimize DoT pressure, as WW can't remove it with clense or other negative effects removal and they don't have access to any decent HoT.
Also... lets be serious. 30K stamina, 3.6K penetration & 3.7K weapon damage... What are you expecting to kill on your own with that ? This build is just a tank with no damage... and it is not even a good tank lol... it is made out of were-wool.
Tommy_The_Gun wrote: »The problem with this build is... you would still melt in PvP if you would 1v3 or 1vX, or maybe even 1v1 some one who is a at least decent.
How do I know this ?
Because I played a WW build with similar stats and with around 4 - 5K health recovery, before health recovery was nerfed in PvP. WW takes 25% more poison damage and extra damage from Fighters Guild. So if some one is placing on you just a tiny poison dot, then it nullifies health recovery (and don't let me start about defiles lol). On top of that, once you heal 3 times - then you are just free AP. And with Plaguebreak being so popular - you don't even need a decent skill to counter WW.
Right now, on live server I use a healing sets on my WW that give similar passive healing - because that is the only way to minimize DoT pressure, as WW can't remove it with clense or other negative effects removal and they don't have access to any decent HoT.
Also... lets be serious. 30K stamina, 3.6K penetration & 3.7K weapon damage... What are you expecting to kill on your own with that ? This build is just a tank with no damage... and it is not even a good tank lol... it is made out of were-wool.
Shokasegambit1 wrote: »There's nothing in the game since 2016 that gives 10k HP recovery, if you believe this potato. Then the game as a whole is in trouble, because these HP stats for pvp is not true. And id put 100$ on it to prove me wrong and if you can hit 10152 HP recovery in pve !
Shokasegambit1 wrote: »I'm not talking about build editor I'm talking practicable on the PTS ! Solo on WW in PVP 5076k HP regen w/ no group buffs - its very simple to understand. As he stated in the video he reached 10k in pve so show me 10152 + in pve with no group buffs just solo !
Shokasegambit1 wrote: »Ok show me ! Build editor isn't the actual game ESO there are things that can manipulate the stats. Show me on the PTS that's it and I'll send you a bill EZ peazy lol
Show me 10152 HP regen with no group buffs solo on a WW in Pve ? Then Show me 5076k Hp regen Solo no group buffs in on a WW in Pvp ?
Tommy_The_Gun wrote: »The problem with this build is... you would still melt in PvP if you would 1v3 or 1vX, or maybe even 1v1 some one who is a at least decent.
How do I know this ?
Because I played a WW build with similar stats and with around 4 - 5K health recovery, before health recovery was nerfed in PvP. WW takes 25% more poison damage and extra damage from Fighters Guild. So if some one is placing on you just a tiny poison dot, then it nullifies health recovery (and don't let me start about defiles lol). On top of that, once you heal 3 times - then you are just free AP. And with Plaguebreak being so popular - you don't even need a decent skill to counter WW.
Right now, on live server I use a healing sets on my WW that give similar passive healing - because that is the only way to minimize DoT pressure, as WW can't remove it with clense or other negative effects removal and they don't have access to any decent HoT.
Also... lets be serious. 30K stamina, 3.6K penetration & 3.7K weapon damage... What are you expecting to kill on your own with that ? This build is just a tank with no damage... and it is not even a good tank lol... it is made out of were-wool.
Silversmith wrote: »All of the showcased Werewolf builds with Oakensoul Ring really shows that even with a massive stat stick how underperforming the Werewolf is in PvP.
No Bombs
No Burst
No Cross Heals
No Threat to endgame PvPers.
MashmalloMan wrote: »Shokasegambit1 wrote: »There's nothing in the game since 2016 that gives 10k HP recovery, if you believe this potato. Then the game as a whole is in trouble, because these HP stats for pvp is not true. And id put 100$ on it to prove me wrong and if you can hit 10152 HP recovery in pve !Shokasegambit1 wrote: »I'm not talking about build editor I'm talking practicable on the PTS ! Solo on WW in PVP 5076k HP regen w/ no group buffs - its very simple to understand. As he stated in the video he reached 10k in pve so show me 10152 + in pve with no group buffs just solo !Shokasegambit1 wrote: »Ok show me ! Build editor isn't the actual game ESO there are things that can manipulate the stats. Show me on the PTS that's it and I'll send you a bill EZ peazy lol
Show me 10152 HP regen with no group buffs solo on a WW in Pve ? Then Show me 5076k Hp regen Solo no group buffs in on a WW in Pvp ?
You stated the same thing close to 6 times. The condition for your 100 bucks was pretty clear, eg. if you could get 10k reg in pve and/or 5k reg in pvp, solo, no emp using the ring on WW.. Well, here you go, video proof from my POV.
Some parts are sped up for convenience, but I look through my inventory, etc while being hurt. I also edited the fast parts to extend past the slow parts so you can see they match. Either way, I'm not sure why anyone would go to that trouble, but you claimed people were photoshopping videos, so...
I'll DM you my email for the 100 buckeroonies
Edit: Woops, I sped up the video, but not the audio during those parts.https://www.youtube.com/watch?v=4fIftJDsjEM&ab_channel=MarshallTeixeira
In regards to hiding the details of the gear as the other person, I don't really care, whatever sheds light on the problem.
- ZOS would be nuts to allow this to hit live in pvp for WW in the current state.
- A fully invested HP regen build while annoying and trolly, isn't the best way to utilize this item. With or without the ring, these hp regen builds exist on live so thats not really the point. It's just an example of how high you can build into defence while still being somewhat effective in combat. Theres a billion different ways to do that and HP regen that gets cut in half for pvp isn't, imo, the best way to cheese this.
While I think it's a bad use of the ring, I was able to get 5.5k weapon/spell damage, 6k pen before debuffs, 35k armor, 5k hp regen, 46k health, 36k stam, 22k mag, 30% crit and more than enough stam/mag regen for my typical playstyle. Despite investing 100% into hp regen sets, enchants, 7 heavy armor and steed, UESP Build Editor shows I've got 7k effective weapon power.
As a comparison, I've got 2 bar builds that have about 22k armor, can't block(sithis), less regen, no hp regen, 30k health, 25k stam for 9-10k effective weapon power that rely on specific proc conditions to pull off, when this build is active 100% of the time.
Could easily swap to Orc/Imperial, lover mundus, damage enchants. Lower the health from 46k to 36-40k in favour of around 40k stamina.
JonnytheKing wrote: »MashmalloMan wrote: »Shokasegambit1 wrote: »There's nothing in the game since 2016 that gives 10k HP recovery, if you believe this potato. Then the game as a whole is in trouble, because these HP stats for pvp is not true. And id put 100$ on it to prove me wrong and if you can hit 10152 HP recovery in pve !Shokasegambit1 wrote: »I'm not talking about build editor I'm talking practicable on the PTS ! Solo on WW in PVP 5076k HP regen w/ no group buffs - its very simple to understand. As he stated in the video he reached 10k in pve so show me 10152 + in pve with no group buffs just solo !Shokasegambit1 wrote: »Ok show me ! Build editor isn't the actual game ESO there are things that can manipulate the stats. Show me on the PTS that's it and I'll send you a bill EZ peazy lol
Show me 10152 HP regen with no group buffs solo on a WW in Pve ? Then Show me 5076k Hp regen Solo no group buffs in on a WW in Pvp ?
You stated the same thing close to 6 times. The condition for your 100 bucks was pretty clear, eg. if you could get 10k reg in pve and/or 5k reg in pvp, solo, no emp using the ring on WW.. Well, here you go, video proof from my POV.
Some parts are sped up for convenience, but I look through my inventory, etc while being hurt. I also edited the fast parts to extend past the slow parts so you can see they match. Either way, I'm not sure why anyone would go to that trouble, but you claimed people were photoshopping videos, so...
I'll DM you my email for the 100 buckeroonies
Edit: Woops, I sped up the video, but not the audio during those parts.https://www.youtube.com/watch?v=4fIftJDsjEM&ab_channel=MarshallTeixeira
In regards to hiding the details of the gear as the other person, I don't really care, whatever sheds light on the problem.
- ZOS would be nuts to allow this to hit live in pvp for WW in the current state.
- A fully invested HP regen build while annoying and trolly, isn't the best way to utilize this item. With or without the ring, these hp regen builds exist on live so thats not really the point. It's just an example of how high you can build into defence while still being somewhat effective in combat. Theres a billion different ways to do that and HP regen that gets cut in half for pvp isn't, imo, the best way to cheese this.
While I think it's a bad use of the ring, I was able to get 5.5k weapon/spell damage, 6k pen before debuffs, 35k armor, 5k hp regen, 46k health, 36k stam, 22k mag, 30% crit and more than enough stam/mag regen for my typical playstyle. Despite investing 100% into hp regen sets, enchants, 7 heavy armor and steed, UESP Build Editor shows I've got 7k effective weapon power.
As a comparison, I've got 2 bar builds that have about 22k armor, can't block(sithis), less regen, no hp regen, 30k health, 25k stam for 9-10k effective weapon power that rely on specific proc conditions to pull off, when this build is active 100% of the time.
Could easily swap to Orc/Imperial, lover mundus, damage enchants. Lower the health from 46k to 36-40k in favour of around 40k stamina.
if u want massive 20k plus heals you wanna stay over 40k hp idealy 45k plus
MashmalloMan wrote: »JonnytheKing wrote: »MashmalloMan wrote: »Shokasegambit1 wrote: »There's nothing in the game since 2016 that gives 10k HP recovery, if you believe this potato. Then the game as a whole is in trouble, because these HP stats for pvp is not true. And id put 100$ on it to prove me wrong and if you can hit 10152 HP recovery in pve !Shokasegambit1 wrote: »I'm not talking about build editor I'm talking practicable on the PTS ! Solo on WW in PVP 5076k HP regen w/ no group buffs - its very simple to understand. As he stated in the video he reached 10k in pve so show me 10152 + in pve with no group buffs just solo !Shokasegambit1 wrote: »Ok show me ! Build editor isn't the actual game ESO there are things that can manipulate the stats. Show me on the PTS that's it and I'll send you a bill EZ peazy lol
Show me 10152 HP regen with no group buffs solo on a WW in Pve ? Then Show me 5076k Hp regen Solo no group buffs in on a WW in Pvp ?
You stated the same thing close to 6 times. The condition for your 100 bucks was pretty clear, eg. if you could get 10k reg in pve and/or 5k reg in pvp, solo, no emp using the ring on WW.. Well, here you go, video proof from my POV.
Some parts are sped up for convenience, but I look through my inventory, etc while being hurt. I also edited the fast parts to extend past the slow parts so you can see they match. Either way, I'm not sure why anyone would go to that trouble, but you claimed people were photoshopping videos, so...
I'll DM you my email for the 100 buckeroonies
Edit: Woops, I sped up the video, but not the audio during those parts.https://www.youtube.com/watch?v=4fIftJDsjEM&ab_channel=MarshallTeixeira
In regards to hiding the details of the gear as the other person, I don't really care, whatever sheds light on the problem.
- ZOS would be nuts to allow this to hit live in pvp for WW in the current state.
- A fully invested HP regen build while annoying and trolly, isn't the best way to utilize this item. With or without the ring, these hp regen builds exist on live so thats not really the point. It's just an example of how high you can build into defence while still being somewhat effective in combat. Theres a billion different ways to do that and HP regen that gets cut in half for pvp isn't, imo, the best way to cheese this.
While I think it's a bad use of the ring, I was able to get 5.5k weapon/spell damage, 6k pen before debuffs, 35k armor, 5k hp regen, 46k health, 36k stam, 22k mag, 30% crit and more than enough stam/mag regen for my typical playstyle. Despite investing 100% into hp regen sets, enchants, 7 heavy armor and steed, UESP Build Editor shows I've got 7k effective weapon power.
As a comparison, I've got 2 bar builds that have about 22k armor, can't block(sithis), less regen, no hp regen, 30k health, 25k stam for 9-10k effective weapon power that rely on specific proc conditions to pull off, when this build is active 100% of the time.
Could easily swap to Orc/Imperial, lover mundus, damage enchants. Lower the health from 46k to 36-40k in favour of around 40k stamina.
if u want massive 20k plus heals you wanna stay over 40k hp idealy 45k plus
Sure, but my point was you don't need to build that high if you want more damage in preperation for "that build hits like a wet noodle."
Urzigurumash wrote: »The solution is obvious.
Enable the Oakensoul ring only in Imperial City for a patch and let's see whether WWs there are surmountable.
There's already a broken stat set available there that most people don't use only out of laziness.
Give us a leaderboard and the title King Rowlf instead of Emperor.
I really don't want to interrupt the discussion you have here, and my intend is not to bait or anything, but I think there night have been some kind of miscommunication here.JonnytheKing wrote: »
Tommy_The_Gun wrote: »I really don't want to interrupt the discussion you have here, and my intend is not to bait or anything, but I think there night have been some kind of miscommunication here.JonnytheKing wrote: »
I thought that we are talking about PvP here. You know, battle spirit has 50% health recovery reduction. So if you literality go for 10K health recovery and sacrifice everything else, you will get around 5K health recovery in PvP. And I think that was the entire point - to show how you can get 10K health recovery in PvP. That is what people wanted to see & why they say it is impossible. That is why I initially said that to have this level on health regen in PvP - you need to have EMP buff. This is the only way.
Also, a side note - health recovery is um... kinda a crappy stat for PvP right now (WW or not). Not only your entire build is um "nerfed" by 50%, but also there are minor & major defiles that further reduce health regen. And those two are quite common in PvP. It is far more efficient to use healing sets imho.
Tommy_The_Gun wrote: »I really don't want to interrupt the discussion you have here, and my intend is not to bait or anything, but I think there night have been some kind of miscommunication here.JonnytheKing wrote: »
I thought that we are talking about PvP here. You know, battle spirit has 50% health recovery reduction. So if you literality go for 10K health recovery and sacrifice everything else, you will get around 5K health recovery in PvP. And I think that was the entire point - to show how you can get 10K health recovery in PvP. That is what people wanted to see & why they say it is impossible. That is why I initially said that to have this level on health regen in PvP - you need to have EMP buff. This is the only way.
Also, a side note - health recovery is um... kinda a crappy stat for PvP right now (WW or not). Not only your entire build is um "nerfed" by 50%, but also there are minor & major defiles that further reduce health regen. And those two are quite common in PvP. It is far more efficient to use healing sets imho.
MashmalloMan wrote: »Tommy_The_Gun wrote: »I really don't want to interrupt the discussion you have here, and my intend is not to bait or anything, but I think there night have been some kind of miscommunication here.JonnytheKing wrote: »
I thought that we are talking about PvP here. You know, battle spirit has 50% health recovery reduction. So if you literality go for 10K health recovery and sacrifice everything else, you will get around 5K health recovery in PvP. And I think that was the entire point - to show how you can get 10K health recovery in PvP. That is what people wanted to see & why they say it is impossible. That is why I initially said that to have this level on health regen in PvP - you need to have EMP buff. This is the only way.
Also, a side note - health recovery is um... kinda a crappy stat for PvP right now (WW or not). Not only your entire build is um "nerfed" by 50%, but also there are minor & major defiles that further reduce health regen. And those two are quite common in PvP. It is far more efficient to use healing sets imho.
We're talking about the 1 dude here, not people. He said it was impossible to get 10k hp reg in pve and 5k in pvp without emperor, multiple times as I quoted above, there was no other way to interpret what they meant. It's a matter of proving it can be done, not a matter of whether or not the build is viable.
Demalb16_ESO wrote: »Disable the ring with WW, Vampire and Necro transformations = no more problems
JonnytheKing wrote: »Tommy_The_Gun wrote: »I really don't want to interrupt the discussion you have here, and my intend is not to bait or anything, but I think there night have been some kind of miscommunication here.JonnytheKing wrote: »
I thought that we are talking about PvP here. You know, battle spirit has 50% health recovery reduction. So if you literality go for 10K health recovery and sacrifice everything else, you will get around 5K health recovery in PvP. And I think that was the entire point - to show how you can get 10K health recovery in PvP. That is what people wanted to see & why they say it is impossible. That is why I initially said that to have this level on health regen in PvP - you need to have EMP buff. This is the only way.
Also, a side note - health recovery is um... kinda a crappy stat for PvP right now (WW or not). Not only your entire build is um "nerfed" by 50%, but also there are minor & major defiles that further reduce health regen. And those two are quite common in PvP. It is far more efficient to use healing sets imho.
oh no the guy said 10k was impossible in pve not pvp. He was saying we was lieing about having 5k in pvp.
but yes health recovey is pretty bad most of the time but when you have = 5k health 3k magic 3k stam recovey, 50k health 30k stam 20k magic , 35k resists, 33% crit and 5.5k WD with 25k BURST heals its a problem.
my problem has never been the stats on WW even these crazy builds (even tho they need looking at), its ww uptime, you shouldnt be able to stay in ww %100 of the time
Tommy_The_Gun wrote: »Yes, someone made an Emperor day 1 on PTS and 1 day later this video with a .jpg of stats was posted on YouTube