-What players want, the few or many, doesn't really matter. What works from this genre past and current is the solution to growth, profit, and staying relevant.
1. Good performance for end game PvE & PvP.
2. New classes, skill lines, & races.
3. Rewards/loot worthy of players time.
4. Fix bugs.
5. Older game systems/travel/skills updated & balance
& of course the casual/new systems like overland, quests/story, housing, companions, events, mini games, etc...and that's the problem.
ESO has been getting years of casual/new mini systems content and it's getting stale.
You make perfectly good points. However all the things at the end you claim are problems, those are the exact things i want in the game, and the reason i keep playing.
Lady_Galadhiel wrote: »Don't speak for the community as whole.
This is what YOU want OP,not everyone who plays ESO shares the same opinion as you.
Lady_Galadhiel wrote: »That said, I would have prefered ZOS would have dedicated a whole year into bug fixes, server improvements, qol additions,and so on.
ZOS_BrianWheeler wrote: »Some of the things mentioned in the Summit (and on these forums) will be addressed in Update 6, such as Siege damage, keep wall health, and underscore bonus time frames in the 30 day campaigns. We're also adding Veteran 13 and 14 gear to the rewards you can receive in Cyrodiil, in Update 6.
We are well aware there are more things to address in Cyrodiil (making fights more meaningful and general population balance to name a few), but to be direct, our immediate primary focus is addressing the performance spikes. Granted, I don't know C++ and digging into the nitty-gritty of our net-code and engine, but we do have people that are working on this complex issue. I hear it every day, not just from you (the players) but internally too. We are working on it, and will continue to do so.
The population change was not something we did lightly and while the deer and torchbug nuke was seen as something a bit silly, it does help in the overall game performance in Cyrodiil. We know there are more recent concerns with population and finding fights, and we are looking at addressing those in the future as well. There are several changes in Update 6 with underlying systems to tweak and push performance to achieve improvements, and I know they are not nearly as fancy as new systems and new gear, but all of that is for nothing if performance is not up to par.
So, thank you for continuing to voice your concerns and suggestions. We do see them, and are dedicated to improving the PVP experience in ESO for all our current and future players.
See you all on the battlefield!
Charon_on_Vacation wrote: »the problem is, that outsourcing a mini game and selling it as a main feature is A LOT less work at MINIMAL costs.
they could either fix the issues or produce hundreds of those mini games, so they go with the mini games, because they know how to do that and its very budget friendly.
you will never get the fixes you want, because it is too much work.
after all these years, you should just accept it.
HonestLoverr wrote: »[snip]Lady_Galadhiel wrote: »Don't speak for the community as whole.
This is what YOU want OP,not everyone who plays ESO shares the same opinion as you.Everyone prefers a working product over something broken. Yet people get triggered for simple words like "community" and "everyone" and feel the urge to tell me about how i can't speak for everyone.Lady_Galadhiel wrote: »That said, I would have prefered ZOS would have dedicated a whole year into bug fixes, server improvements, qol additions,and so on.
[snip] To do the best to make the devs finally listen. The platform you play on doesn't matter. How actively you are playing doesn't matter. Who wants what doesn't even matter. The community as a whole matters. And people who play together. All this is coming from people who care about the game AND its players regardless of opinions or attitude. The game you play is in the same state as for everyone else, the game we all spent our freetime in with our family and friends, is slowly but surely degrading into a more and more unplayable mess and loses more and more players. it started within the PvP contents, it spread and hit the PvE endgame content too, and it can even be seen in the casual content as well. Good or bad, Barely or Constantly. Performance affects us all. Period.
This is the reason why no one will ever achieve anything when trying to argue against the most basic and general thing people require their game to be: A. Working. Product. We are all PAYING customers in the end. Making the game enjoyable for its playerbase is the duty of every developer to make their products sell. Thus our feedback is of high value, good intention, and absolutely justified.
[Edit for Bait.]
alberichtano wrote: »-What players want, the few or many, doesn't really matter. What works from this genre past and current is the solution to growth, profit, and staying relevant.
1. Good performance for end game PvE & PvP.
2. New classes, skill lines, & races.
3. Rewards/loot worthy of players time.
4. Fix bugs.
5. Older game systems/travel/skills updated & balance
& of course the casual/new systems like overland, quests/story, housing, companions, events, mini games, etc...and that's the problem.
ESO has been getting years of casual/new mini systems content and it's getting stale.
You make perfectly good points. However all the things at the end you claim are problems, those are the exact things i want in the game, and the reason i keep playing.
Wait, you WANT bugs? Or did I just gravely misunderstand you here.
Sylvermynx wrote: »You don't speak for me OP. I don't have any issues with performance etc. in the content I play - which does NOT include groups or pvp - and I'm very happy for upcoming new content.
dinokstrunz wrote: »Dark_Lord_Kuro wrote: »Kalle_Demos wrote: »This. Many players have been very vocal across various media about what we want, don't want and are willing to pay for.
No one asked for a card game.
Definitly saw tavern games being ask a few time
So yes there was people asking for this, like ot or not
There has been legions of posts & people asking for new classes, skill lines and functioning pvp systems, when will they finally get heard? Nah lets listen to the 6 people asking for tavern mini games because our MMO cannot handle massive new features that the masses want.
Sylvermynx wrote: »You don't speak for me OP. I don't have any issues with performance etc. in the content I play - which does NOT include groups or pvp - and I'm very happy for upcoming new content.
How do you know what the entire community wants? I want the new content. It looks great to me. If they fixed all bugs and instability but added nothing new, I would get bored and leave. Everyone has their own opinions.