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Why do you dislike the new feature: Tales of tribute card game?

  • Paralyse
    Paralyse
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    I am an extremely active Hearthstone player and it takes up most of my time when not on ESO. So while I love the idea of a "built-in" TCG in ESO, it won't be possible for me to put much time into it, since my time in ESO is spent mostly doing trials and dungeons.
    Paralyse, Sanguine's Tester - Enjoying ESO since beta. Trial clears: vSS HM, Crag HM's, vRG Oax HM, vMoL DD, vKA HM, vCR+1, vAS IR, vDSR, vSE
  • Goren
    Goren
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    All/some of the above (please, comment which ones).
    This game is getting bigger and bigger and this card game probably adds a decent chunk to it. It will also grow in the future as zos adds more content to it. Some friends of mine have already deinstalled the game because it takes up too much space.

    I read the forums quite a lot, the subreddit not quite as much, but still. I haven't seen anyone who desired this feature. Instead I see countless requests for new weapon skill lines, especially One hand and Magic. Why didn't they put the resources they had for this card game into adding a new weapon? Some weapon skill lines don't even require literally new weapon models with hundreds of new motifs. One hand and Magic requires an Orb as a new weapon, Dual Magic could use the same orbs, any other school of magic could use the existing staffs, a One hand only weapon skill and a bare hands skill line obviously don't a new model. They could even reuse animations that already exist if they are feeling lazy. If you think about it, the card game comes with animations as well. So they choose to develop new animations for a card game, instead of new animations for potential weapon skill lines. This is all so frustrating!

    The frustrating part is also knowing we will not get anything new in this whole year besides the regular dungeons and zones and this card game.
  • AinSoph
    AinSoph
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    I don't actually dislike the card game, i just want to be in the poll! :D
    Slightly suspect mainly bc recent card games or strategy in general just have essays of text on a single card/skill/mechanic and we don't yet know what this game can benefit for a player, either gear or monetary-wise but I hope this will be a decently fun distraction.
  • Brrrofski
    Brrrofski
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    It doesn't feel like it should be a full main new feature.
    It's just the fact that it doesn't seem great as the main feature for the year.

    We had:

    Class
    Combat skill line and jewellery crafting
    Class
    Antiquities
    Companions

    The first 3 are big, exciting things for combat.

    While antiquities was memes at the start, it's actually a great feature that provides something for everyone. Bear for PvP and pve, housing items, things to get like all the codexes etc. Everyone can gain from it.

    Companions were last year's update. Which, honestly, only a certain amount of players enjoyed and still do. They offered nothing for a large past or the player base.

    And now, it seems like we have the same thing with a card game. If it was beside something, like a skill line, people would be fine with it.
  • beer781993
    beer781993
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    I don't think a card game makes sense in ESO. ESO is a mmorpg not a card game.
    My prophecy:

    Card packs in crown store. Most of the time u get trash cards and copies....

    Bis item leads locked behind the card game

    Daily endeavours like win 1 round vs 1 other player


    I don't care about card games but I know I will be forced to play it to get access to an item or sth else I need for endgame. Disappointed....

    But I still love ZoS for the coming trophy sync on ps5.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    I don't actually dislike the card game, i just want to be in the poll! :D
    Some people need to understand the game is not all about combat.
  • Mesite
    Mesite
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    I don't play/like card games.
    It'll be okay if you like card games. I probably won't play the card game. I don't mind having card games in ESO as long as it isn't the same as thieves guild, or antiquities, where even if you don't have the DLC or chapter you still get messages saying 'you need the DLC' or ' You have a new lead'.
  • Lonestryder
    Lonestryder
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    I don't play/like card games.
    Sorry, but I play alone, as I’m sure many of us do. Unless the card game can be played solo, I will never touch it. And even if one can play solo or against npcs, it will not be content in which I engage.

    So much for a major feature.
    Edited by Lonestryder on March 9, 2022 12:24PM
  • Magenpie
    Magenpie
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    All/some of the above (please, comment which ones).
    My hunch is that this is a way of tying in mobile to the game at some point, and I hate that, but I think I'm swimming against the tide of the inevitable. Companies now want your attention no matter where your eyeballs are pointing, and we'll see more and more 'features' like this in mmos.

    But *shrugs* if it's fun, and if it generates some nice furnishings/motifs/amusements in the main game, I suspect I'll learn to grudgingly accept it. :)

  • Stamicka
    Stamicka
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    All/some of the above (please, comment which ones).
    They release less and less content each chapter. To add to that, the releases only appeal to an extremely casual demographic. The game has a fantastic combat system, yet, housing, overland, and now this card game all take little to no combat. I understand why they are going this direction, I just wish they weren’t.
    JaeyL
    PC NA and Xbox NA
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    It doesn't feel like it should be a full main new feature.
    I am really surprised they added this and as a "main selling point" after the TES CCG Legends kinda flopped.
    TBH, I will probably just start playing MTG again if I wanted to play a CCG.
    Just my 2 drakes...
    Huzzah!
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
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  • Iselin
    Iselin
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    All/some of the above (please, comment which ones).
    Not usually my kind of thing in games - MTG was my son's thing, not mine. I spent 30 minutes at most playing Gwent in Witcher 3 out of the hundreds of hours I played it.

    Having said that I'm not about to dislike something I haven't seen yet. Who knows? They may knock it out of the park.
  • FaylenSol
    FaylenSol
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    Other (please, comment why).
    The part I am super skeptical of and worried about is a feature they prominently brought up in the name of "Fairness."

    I am a retired Judge for Magic the Gathering and played competitively in the Pokemon TCG during the Heart Gold/Soul Silver expansions. So I love TCG a lot.

    But the idea of me and my opponent shuffling our decks together is a very interesting decision balance wise. It avoids an unfair advantage from one person having a "Meta" deck and another being brand new. But what this also does is allows Zenimax to sell us booster packs or extremely powerful cards in the crown store. Because it wont be pay to win due to you shuffling your decks into your opponents decks.

    That part I am incredibly worried about.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Other (please, comment why).
    krachall wrote: »
    It's an outdated, hackneyed, simplistic, standalone, filler that appeals to a very, very small group of mostly younger people. It would be OK as a small distraction in a set of other tavern games but it's laughable as a main feature.

    What's next, Lute Hero? Words with Fiends? Angry Gryphons?

    LMAO, I would play Angry Grypohns.
  • Lazarus_Rising
    Lazarus_Rising
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    I mean people loved gwent so it might work here aswell.
    also known as Overlich.
  • duagloth
    duagloth
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    All/some of the above (please, comment which ones).
    zero interest
  • dinokstrunz
    dinokstrunz
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    It doesn't feel like it should be a full main new feature.
    I'd rather play TES:L for free
  • Hymzir
    Hymzir
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    All/some of the above (please, comment which ones).
    For so many reasons, so many reasons.

    First of all, the last thing this game needs is yet another completely new avenue for pointless grind. When people asked for mini-games, I don't think they meant collectable card game grind. What I think people meant was tavern games, and maybe interactive versions of those board games that have been introduced as furnishings. You know, actual mini-games, not a completely new and totally different game nested inside ESO.

    Besides, the whole concept of CCG is utterly inappropriate for a TES game, it just drives the point home even harder, that this is not really a game taking place on Nirn, it isn't set in Tamriel. ESO is an Elder Scrolls themed amusement park -" Come visit Tamrilando! The Elder Scrolls™ theme park where you can take part in all sort of exciting Elder Scrolls™ activities. Visit striking Elder Scrolls™ locations, and meet famous Elder Scroll™ characters. And now you can also take part in an exciting Elder Scrolls™ collectable card game featuring all your favourite Elder Scroll™ things!!!!"

    Yeah, no thanks.

    Then there is the fact that a proper collectable card game takes plenty of design and effort to do right. And going forward, is there going to be expansions to it? Constant stream of new cards to chase and buy? And are we going to be having threads about unbalanced cards and calls for nerfing this or that thing in the card game swamping the forum? The plans is to have leader boards and rewards and card based PVP - just how much is this, totally new and arbitrary new dimension added to the game, going to suck dev time from other things. Things that really could use some dev time! Like the game balance of the actual game, or just the over all performance of the base game itself!!

    And if it isn't deep enough to be an actual CCG worth the time and effort to learn and master, if it will be something simple and fairly light so as to not suck inordinate amount of dev time, then what exactly is it supposed to introduce into the game itself, except more pointless grind chasing meta cards.

    You wanna do an ESO card game, go ahead, I'm sure there is a market for it, but do not try ti pretend that the concept fits the world itself. And do not try tack it inside another game of a completely different type. Just release it as a stand-alone thing.

    Which you already did, and pulled the plug from it... And now you wanna make another one, inside another game? Okay...

    If I wanna play a card game, I'll play a frigging card game, I wont log onto an MMO just to then log on to another game within that game. And for he record, I don't wanna play a card game, especially a collectable one. So done with that nonsense. I left that crap behind over 20 years ago.

    But mostly for me, it's the fact that a CCG existing within the world of TES just doesn't make sense. It doesn't fit the lore. What next? Game stores in the major cities selling card packs? Gaming tournaments? Proper neck.bead professional gamer npcs? Concerned parents worrying about their kids wasting time playing card games?

    Urgh... This thing just smells so heavily of being yet another avenue for aggressive monetization that it makes me wanna puke.
    Edited by Hymzir on March 9, 2022 10:03PM
  • alberichtano
    alberichtano
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    All/some of the above (please, comment which ones).
    Heartrage wrote: »
    The new feature seems to be disliked by a majority of the forum players. But why though? Please, answer why you personally don't like this feature.

    Glad for the "all of the above"-option, as I couldn't really decide. I am not into card games, I don't play ESO to play cards, and it will in all probability boil down to a horrid cash grab, with extra-special-super-uber-OP-megacards that can only be found on crown-crates.

    Hate to be a pessimist, but companies want profit, and MS will need to see profits coming in from ZOS to keep the games going. They didn't buy them for the kindness of their hearts. Such is the system.
  • alberichtano
    alberichtano
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    All/some of the above (please, comment which ones).
    I have enjoyed CCGs, including MTG and my first, the Star Wars CCG, but it makes nooo sense to exist within the world itself as these games are, in a way, a different a more abstract way of interacting within that world. In MTG I could have a deck of dragons, elven druids, vampiric assassins, some crazy mix, etc. So now, what, I can be a vampire playing with a deck of vampires? What is this? Elder Scrolls Inception???

    A mini game that fit within the actual world, like tavern games, swan stones, foxes & felines, etc. could be fun although not something I think should be the main feature of an expansion, but rather a fun extra in addition the a main feature of a new class, skill line, weapon morph, or pvp feature, etc.

    Truly, after the 2021 recap and PvP update, I was expected no new feature this year and I would have been okay with that if the zone and story were well done and I felt the effort were instead going to strengthening the games foundation, improving performance, maybe even some additional QoL features. But this? No, it made me angry. Give the ESL fans an app. Keep ESO an MMORPG.

    Agreed. I think that what most players who wished for a mini-game wanted was something akin to what they had in the Witcher-games, or something like Sabacc in the old KOTOR-games. I have a hard time imagining people playing cards with actual entities in the world. It would be like us playing cards with, say, Trump, Putin, Greta and Attenborough in them. It would just be weird at best, and sacriligeous at worst ("wait, you have a daedric card, are you a daedra worshipper, die infidel!")
  • alberichtano
    alberichtano
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    All/some of the above (please, comment which ones).
    Dojohoda wrote: »
    Does cards help us in Cyrodiil? No? Didn't think so.

    LOL

    "Reduce lag in cyrodiil by 20% for 2 hours" gold card. Available from vendors starting at 50 million gold.

    There are more than 100 things in ESO that warrant attention before a card game.

    Gold??? Heh, optimist. It will be purchasable with crowns only. ;-)
  • Bigmatt2
    Bigmatt2
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    All/some of the above (please, comment which ones).
    1. I think development time could've been spent on something else more important or another better feature.
    2. I think this is gonna be another cash grab and pay-to-win.
    3. It doesn't feel like it should be a full main new feature.

    Oh, I'll give it a try and even play it with a few guildies, but I don't foresee myself grinding to find the special cards or buying them from the crates. If I stumble across them; as I suspect they'll be leads of some kind, I'll go get them but won't exert much effort.
  • alberichtano
    alberichtano
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    All/some of the above (please, comment which ones).
    It feels out of place and is immersion breaking.

    You know, I wouldn't have minded a simple, normal card game, or a board game like the one in The Witcher, but a collectible game? Do the peasents, guards, nobles and heros of Tamriel have time to hunt cards considering the constant wars and whatnot?
  • aedra
    aedra
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    It doesn't feel like it should be a full main new feature.
    Nothing new here, but I feel similar to many. I don't know anyone who'd label this as an expansion worthy feature whether they like card games or not. 2 new companions do not make up for that either. Both of these features just come off as medium-sized patch content to me. In all honesty it just signals creative juices have been lacking or a half-hearted cash grab.
  • alberichtano
    alberichtano
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    All/some of the above (please, comment which ones).
    Some people need to understand the game is not all about combat.

    Of course not. But there is still a difference between a nice, simple game you could believe that the simple people of Tamriel would play, and a modern collectible card game. The first is charming and can be fun, adding flavour - the latter not so much.
  • alberichtano
    alberichtano
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    All/some of the above (please, comment which ones).
    I mean people loved gwent so it might work here aswell.

    Never played Witcher 3... was Gwent a collectible card game?
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
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    I don't actually dislike the card game, i just want to be in the poll! :D
    Hymzir wrote: »
    And going forward, is there going to be expansions to it? Constant stream of new cards to chase and buy?

    Given that they’ve been continuing to add new Antiquities to the new zones, I think that’s a safe bet.
    #proud2BAStarObsessedLoony
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    A useful explanation for how RNG works

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  • Techwolf_Lupindo
    Techwolf_Lupindo
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  • Heartrage
    Heartrage
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    I don't actually dislike the card game, i just want to be in the poll! :D
    @FaylenSol
    FaylenSol wrote: »

    [snip]

    But the idea of me and my opponent shuffling our decks together is a very interesting decision balance wise. It avoids an unfair advantage from one person having a "Meta" deck and another being brand new. But what this also does is allows Zenimax to sell us booster packs or extremely powerful cards in the crown store. Because it wont be pay to win due to you shuffling your decks into your opponents decks.

    That part I am incredibly worried about.

    To be fair, I think the shuffling would also make selling cards for real money much harder.There’s no real point in buying extremely powerful cards if there’s a 50% chance that you adversary will get it and wreck you.

    In fact, I think the deck building in this game would probably be more about knowing the cards you bring and how to counter them as well as predicting the cards that your adversary brought and how to use them to your advantage.

    Overall, I think the card game could be interesting but we don’t know much about it yet. The decision to implement a card game is also pretty weird too but i think it probably has to do with ressources being put on big deep rooted problems with the game or maybe even for training purposes.
  • spartaxoxo
    spartaxoxo
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    I don't actually dislike the card game, i just want to be in the poll! :D
    Heartrage wrote: »
    Overall, I think the card game could be interesting but we don’t know much about it yet. The decision to implement a card game is also pretty weird too but i think it probably has to do with ressources being put on big deep rooted problems with the game or maybe even for training purposes.

    I wonder if they will recycle anything from their other card game 🎴 🤔
This discussion has been closed.